25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

影袭Steam
Disclosure

Utilize AI for localized translation and pre-rendering

Creator
倍科莱游戏
Reviews
-
Added
Sep 25, 2026
Bonsai LifeSteam
Disclosure

AI has been used to create certain assets for Bonsai Life. These assets include Japanese interior models, lanterns and benches.

Creator
Alexander Johnston
Reviews
-
Added
Sep 25, 2026
BETWEEN ROOMSSteam
Disclosure

The game includes pre-generated content created with the help of generative AI, including some character voice lines and sound effects.

Creator
Viis
Reviews
-
Added
Sep 25, 2026
Who Pressed It?!Steam
Disclosure

Generative AI tools were used during development to assist with selected promotional artwork and pre-generated voice-over audio. All AI-assisted content is created and reviewed before inclusion in the game or store materials. The game does not use generative AI during gameplay and does not generate content in real time.

Creator
Velora Studio
Reviews
-
Added
Sep 25, 2026
Sunday Fighter PilotSteam
Disclosure

Sunday Pilot contains no AI-generated art, music, voice or in-game text. Every visual in the game is rendered in real time from geometry and materials authored by hand in code — there are no image assets. Every sound is synthesized by the game while you play, from a physical model of the engine; no audio files ship with the game. All car data and track layouts are hand-authored. The store page capsule art and screenshots are rendered by the game itself, using the same renderer that draws the game — they are not concept art, not painted, and not AI-generated. The game description and other store page text were written with the assistance of an AI writing assistant, and portions of the game's source code were written with the assistance of an AI coding assistant. All of it was reviewed and edited by the developer. The game does not use generative AI at runtime. Nothing is generated while you play, there is no network connection of any kind, and the game is fully playable offline.

Creator
nitzan.games LLC
Reviews
-
Added
Sep 25, 2026
UNIT 44Steam
Disclosure

AI tools were used during development, including code assistance and design iteration. All creative direction, game design, and final decisions are the work of the developer. The game contains no live/runtime AI-generated content.

Creator
Tyler Selwyn
Reviews
-
Added
Sep 25, 2026
TroublelingsSteam
Disclosure

Some music tracks included in the game were created using generative AI tools by third-party music providers. These tracks are used under licenses that permit their inclusion in commercial projects. The game's visual assets, 3D environments, characters, animations and other artwork are primarily human-created assets, including original work and commercially licensed asset packs or free asset packs. The game does not generate AI content while running.

Creator
BRJ
Reviews
-
Added
Sep 25, 2026
KaputSteam
Disclosure

KAPUT is made by a small team, and we use AI coding assistants as a programming tool during development — to help write, refactor and review parts of the game's code and internal documentation. Every change is reviewed, tested and integrated by our developers, who are responsible for the final result. The game's art, animation, music, sound design and writing are made by the team. No content is generated by AI while you play

Creator
Anima Dream
Reviews
-
Added
Sep 25, 2026
Joey's SlimeventureSteam
Disclosure

The announcement artwork was created with the help of generative AI. I also use AI coding agents for debugging and development assistance. A small number of early-access placeholder sprites were created with AI assistance as well, but these are planned to be replaced before the full release.

Creator
Joshua Pond
Reviews
-
Added
Sep 25, 2026
BOTCLOPSSteam
Disclosure

AI was used only for localization from English to other languages.

Creator
KytanDev
Reviews
-
Added
Sep 25, 2026
Starward EraSteam
Disclosure

Generative AI tools were used during development to assist with some artwork, text, localization, and other game content. All AI-assisted content is reviewed and edited by the developers before inclusion in the game.

Creator
QianMo Studio
Reviews
-
Added
Sep 24, 2026
JIGOKU YUGI: Only The Last Gambler Standing Returns to LifeSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Sep 24, 2026
Barbe-YeuxSteam
Disclosure

Some of the game's content was created with the help of generative AI tools (some of the illustrations and the English translation), then reworked, curated and integrated by the developer. The game does not generate any AI content in real time.

Creator
Marian MANGIN
Reviews
-
Added
Sep 24, 2026
DemonatorSteam
Disclosure

Steam store page logo and cover art made with ai tools. Game menu icon made with ai tool

Creator
Marcello Studios
Reviews
-
Added
Sep 24, 2026
DIGGING NERASteam
Disclosure

I prefer to be clear and transparent about the development of Digging Nera, without attempting to hide, downplay, or minimize my use of AI or AI-assisted tools. I am the sole developer of Digging Nera. I work without a team, without significant resources, and without formal training in game development. What I do have is my own artistic sensibility, curiosity, creativity, and willingness to learn. AI has been one of the tools that has helped me turn that vision into a game, and I have used it as follows: I have primarily used generative AI to assist with localization and translation across the game's supported languages, as well as with the creation or refinement of selected visual and audio elements. For some visual elements, I have used AI-assisted content as a starting point or production aid before selecting, adapting, editing, integrating, or reworking it to fit the artistic direction I established for the game. I have also used generative AI selectively to assist with certain audio elements and development-related tasks. Developing Digging Nera represents a substantial personal investment of time and work. I have spent many hours designing and building its environments, implementing gameplay systems, testing, correcting issues, making adjustments, optimizing performance, and polishing the overall experience. AI tools are part of my production process, but they do not replace the work I put into designing, developing, testing, and shaping the game. I personally designed and implemented the core of Digging Nera, including its environments, level design, gameplay mechanics, progression systems, narrative structure, user interface, world building, and overall creative direction. I review, select, adapt where necessary, and integrate all AI-assisted content that ultimately appears in the game. No generative AI is used in real time during gameplay. Digging Nera does not dynamically generate AI-created text, images, audio, levels, dialogue, or other content while the player is playing.

Creator
PC FORGE EXPERIENCE
Reviews
-
Added
Sep 24, 2026
BeezarrSteam
Disclosure

The content and features of this game were created with the help of AI.

Creator
Beeconomy
Reviews
-
Added
Sep 24, 2026
Final TargetsSteam
Disclosure

AI was used to make three pieces of artwork and specific movement code. Everything else was manually developed and put together.

Creator
AtticusDev
Reviews
-
Added
Sep 24, 2026
Clean RecordSteam
Disclosure

AI tools were used to assist with writing and reviewing game code during development. No AI-generated art, audio, or narrative content ships in the final game.

Creator
Spichka Games
Reviews
-
Added
Sep 24, 2026
アルテミスの誤算Steam
Disclosure

Generative AI was used to create background images and character artwork in the game. It was also used as a writing aid for proofreading and editing the narrative. AI-assisted content was reviewed and selected by the developer.

Creator
未明観測所
Reviews
-
Added
Sep 24, 2026
AVELUNESteam
Disclosure

The protagonist was entirely hand-drawn. Some of the in-game tilesets, objects, background music, and sound effects were created using generative AI, and all AI-generated assets were manually retouched and edited by me before being used in the game.No generative AI content is generated during gameplay.

Creator
Skyho
Reviews
-
Added
Sep 24, 2026
Eclipsis OnlineSteam
Disclosure

We use AI as a production tool in areas of development, with all creative direction, concepts, and final assembly done by humans: Code assistance: AI tools help us write and debug GDScript/shader code for our Godot 4.5 engine. All architecture, game design decisions, and systems design are human-led. 3D models and art assets: Some 3D models and textures are AI-generated or AI-assisted, then manually cleaned up, retopologized, and integrated by hand. Final visual style and direction are decided by us. Audio: Some sound effects and audio elements are AI-generated, then curated, edited, and mixed to fit the game. Everything else — the game concept, world design, story, gameplay systems, and the process of bringing all elements together into the final game — is entirely human-made.

Creator
Eclipsis
Reviews
-
Added
Sep 24, 2026
Doc Tommy: The VigSteam
Disclosure

Artwork, video and voice performances in this game were created with generative-AI tools and selected and edited by the author; the writing was drafted with AI assistance and reviewed by the author. Nothing is generated while you play.

Creator
Echelon Create LLC
Reviews
-
Added
Sep 24, 2026
Rogue TitheSteam
Disclosure

Generative AI tools were used in the development of game assets and content.

Creator
David Gamble
Reviews
-
Added
Sep 24, 2026
KYOTIKYOSteam
Disclosure

AI was used for: developing content concepts, such as structures, locations, and some smaller details; creating parts of the environment, such as the day/night cycle and clouds; generating animals.

Creator
playfuldreamer
Reviews
-
Added
Sep 24, 2026
侠之小者Steam
Disclosure

Some art assets in this game — including scene backgrounds, character portraits, promotional images, and music — were created with the assistance of generative AI tools during development, and were manually selected, retouched, and integrated by the developer.

Creator
Weiming Studio
Reviews
-
Added
Sep 24, 2026
Ogro Buchón: Barrio MultiversalSteam
Disclosure

Some visual assets and promotional artwork included in the game were created or assisted with generative AI tools during development. These assets were subsequently edited, adjusted, animated, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
John Michel Rivera de Leon
Reviews
-
Added
Sep 24, 2026
Happy Sunny DollSteam
Disclosure

Generative AI tools assisted in producing content for the game and its store materials, including some images, music and character voices. Starlit Hall Studio designs, selects, revises, integrates and reviews the final content. All content is prepared before release; the game does not generate content or connect to generative AI services during play.

Creator
Starlit Hall Studio
Reviews
-
Added
Sep 24, 2026
Ferryman's ObolSteam
Disclosure

The game used generative AI for coding, and the machine translation of the game into languages other than English.

Creator
IOGenisys LLC
Reviews
-
Added
Sep 24, 2026
The WokestSteam
Disclosure

Generative AI was used during development to create some images, in-game assets, and voices. This includes artwork used on the Steam store page and in promotional materials.

Creator
Ichipinisu Studio
Reviews
-
Added
Sep 24, 2026
Cleanup UnitSteam
Disclosure

Generative AI tools were used during development to create pre-generated artwork and visual assets used in the game and its Steam store materials. All AI-generated assets included in the final game were reviewed and selected by the developer before use. No generative AI content is created during gameplay, and the game does not connect to any external AI services.

Creator
2ooT Games
Reviews
-
Added
Sep 24, 2026
Hearth & HarvestSteam
Disclosure

Generative AI was used to assist in writing and translating the text descriptions for this store page. All in-game assets and code were created by human developers.

Creator
AD1 Studios
Reviews
-
Added
Sep 24, 2026
PROTOCOL: NOAHSteam
Disclosure

This game uses generative AI in the creation of the following content: - Parts of the ending animations and still illustrations - Parts of the scenario text - UI artwork - Store page assets such as the logo and key visual - Store page text in languages other than Japanese All generated assets were reviewed, selected and edited by our team before being included in the final build. No content is generated by AI while the game is running.

Creator
SINEN STUDIO Inc.
Reviews
-
Added
Sep 24, 2026
TouwersSteam
Disclosure

AI used for productivity assistance and maintenance of the code base.

Creator
Lily's Little Adventures
Reviews
-
Added
Sep 24, 2026
Project 17Steam
Disclosure

Generative AI was used to create some pre-generated artwork for the game's Steam store page and marketing materials. The game itself does not generate AI content during gameplay.

Creator
Silent Hell
Reviews
-
Added
Sep 24, 2026
Pick A DoorSteam
Disclosure

Pre-generated voice-over and minor environmental assets were created using generative AI. All generated content was selected, edited, and integrated by the development team. No generative AI is used during gameplay.

Creator
Lost Tales Studios
Reviews
-
Added
Sep 24, 2026
Thrive ZSteam
Disclosure

Ive used AI for my Store Page and my title screen, added some of my own flare to it. I used AI for my portraits in game for my shop keepers Everything else was used from a humble bundle I bought back in 2020 - Zombie TDS 2d Game kit

Creator
CASH
Reviews
-
Added
Sep 24, 2026
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