AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Adventure
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Shadow Gates artcode | This game uses generative AI to assist with the creation of pixel art assets (character sprites, projectiles, icons, cap... | Facundo Morelli | - | May 23, 2026 | |
KUMANO artaudio | This title uses generative AI tools as supporting tools in limited parts of development.The game design, animation, asse... | moly | - | May 23, 2026 | |
Liminal 98 code | This game was developed with the assistance of AI-based tools for programming support, debugging, and general developmen... | BloodHound Studio | - | May 23, 2026 | |
Deeplords artcodeaudio | The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools an... | Deeplords Studio | - | May 23, 2026 | |
Dungeon Dash: Relic Of Binding arttext | As a solo developer, I used every tool available to bring Dungeon Dash to life. The game design, mechanics, storyline, a... | Jeff Anderson | - | May 23, 2026 | |
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
Spikes&Traps art | Spikes&Traps includes AI Content Generated, such as videos and icons. | WizzTheDev | - | May 23, 2026 | |
QianNian XuanJian art | Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not gene... | 千年玄剑 | - | May 23, 2026 | |
Cakey & Tanaka : CandyLand Adventure art | Generative AI technology was used in the creation of some illustrations and assets within the game. | MemangStudio | - | May 23, 2026 | |
Happy Little Farm art | Art Resource | Kimbeauty | - | May 23, 2026 | |
Pangy: Into The City audiocode | This game is a solo development project created entirely by one person. All ideas, level design, 3D models, animations, ... | Kwan NG | - | May 23, 2026 | |
REDLINE — Strings of Fate textcode | AI tools are used in a limited capacity for language polishing and coding support. All story content, characters, and cr... | Moteru Games | - | May 23, 2026 | |
Labyrinth A Way Out art | Some promotional and visual branding materials, including capsule artwork, logos, and application icons, were created or... | JS Games | - | May 23, 2026 | |
GANA FORCE art | Some game assets were designed with reference to AI-generated images | Liao Kai | - | May 23, 2026 | |
Horse Spirit Valley art | Some Steam store marketing icons or images were created or assisted with generative AI | Antique Box Studio | - | May 23, 2026 | |
Exiled Ark art | part of the images and videos generated by ai tools, there is no realtime ai in the game. | Crisen | - | May 23, 2026 | |
The York Realms art | Some Images such as the Game Splashscreen artwork is AI Generated. | Yorky | - | May 23, 2026 | |
Jack Bonecroft 4 arttext | Partially. Galactic Tenebris Company believes in being transparent with the people who play our games. Here is an honest... | Galactic Tenebris Company | - | May 23, 2026 | |
Organic Evolution art | The game to contain art assets generated by artificial intelligence | Gamesforgames | - | May 23, 2026 | |
Lizard Slayer art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | May 23, 2026 | |
FussyCraft Survival: Sandbox codetext | This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, g... | FussyCraft | - | May 23, 2026 | |
Apestin Explorer general | Used AI to speed up development process | SAND Games | - | May 23, 2026 | |
DeMon Researcher 2 artaudio | Some visual and audio assets in this game were generated with the assistance of AI tools. The developer has reviewed, se... | STUDIO C-illy_B | - | May 23, 2026 | |
Izaav:Darknes from Beyond text | I used AI tools to help me to speed the progress , but the story , characters desin , world build , vision were made by ... | ULTRA | - | May 23, 2026 | |
Sabre Hunter: Keep On Moving arttext | For some textures — house windows, a backdrop with the city. For localization. | untold.Soft | - | May 23, 2026 | |
Elsewhere text | AI tools are used for translation | Team Belladona | - | May 23, 2026 | |
Project Melvin code | I used ai for some parts of coding to make tedious tasks quick. Or for help when needing to know how to program somethin... | CrunchyCookie | - | May 23, 2026 | |
Elven Huntress: Sunveil text | The texts were translated using artificial intelligence. | Sunveil | - | May 23, 2026 | |
哈基米的海上漂流 art | Game loading interface and game icon generated by AI | 哈基米 | - | May 23, 2026 | |
Paraquito art | "The game's graphics are a hybrid mix of AI-generated content, personal family photos, and royalty-free images from the ... | Joao Carlos Camargo Rabaneda Nogueron | - | May 23, 2026 | |
Vector Storm code | Vector Storm's music is procedurally generated in real time using mathematical audio synthesis — not a generative AI m... | WHODATYAT | - | May 23, 2026 | |
Idlemoor art | Hey, I'm Isaac, the developer of Idlemoor. The actual game itself does not use any A.I. generated art. The logo images... | Uncooked Games | - | May 23, 2026 | |
The Last Braincell: Escape audioart | AI was used only for humorous and non-core elements of the game, such as trailer music, meme-style images, and similar c... | Jan Radtke | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
Gallows & Gold audio | The music featured in the trailer was composed using generative AI tools. Crucially, all game characters and animations... | Will Charles | - | May 23, 2026 | |
IconicQuest audioarttext | Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then cu... | Swerk | - | May 23, 2026 | |
楚汉争霸之神兵天降(Divine Descent: Chu-Han) codeart | This product utilizes AI to assist in programming and art creation, thereby improving the speed of game development and ... | Qingdao Qilin Ark Network Technology Co.,Ltd. | - | May 23, 2026 | |
Lang! code | AI is used when coding. All arts are hand-drawn. | Team Lang! | - | May 23, 2026 | |
Lords Of Heck general | Generative AI was used to help develop the prototype. | Smokey Chill Games | - | May 23, 2026 | |
Faybound audio | Generative AI was used for the creation of parts of the soundtrack. No AI-generated visuals or gamplay assets are used. | GTGames | - | May 23, 2026 | |
GeneWorld textcode | GeneWorld uses generative AI for dynamic NPC interactions and adaptive dialogue systems. NPC responses, quest interactio... | GeneWorld Studios | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
Escria art | Some images in the game are generated by ai. I am aiming to replace these images with hand-drawn images once the game ma... | Jason D. | - | May 23, 2026 | |
Ruin Blade codeart | This game includes some content created with the assistance of generative AI tools, including limited portions of code a... | qwellk | - | May 23, 2026 | |
再战大极品+255 general | Part of the assets on my store page are optimized with AI assistance. | 再战大极品+255 | - | May 23, 2026 | |
1.80战神微变 general | Some assets on this store page were created with AI assistance. | 1.80战神微变 | - | May 23, 2026 | |
X-Ray 2D art | AI tools were used to create some promotional visual assets displayed on the Steam store page. The game itself does not ... | MTRL | - | May 23, 2026 | |
Escape the Space Hotel art | Some backgrounds, characters, and items were created with the help of AI image generation tools. All AI-generated assets... | Galactic Goof Studio | - | May 23, 2026 | |
Grinny’s Playhouse art | This game uses generative AI to create some of its visual assets. AI tools were used to generate the 2D artwork and the ... | Abnormal Studios | - | May 23, 2026 | |
喀嚓 Kacha audiocode | 音樂使用Suno生成,程式碼AI配合生成 | 喀嚓製作組 | - | May 23, 2026 |
6,093 results
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