25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Sound BoundedSteam
Disclosure

Generative AI was used to create some audio assets and visual elements, including menu artwork and game icons.

Creator
Toasted Bread Studio
Reviews
-
Added
Sep 22, 2026
Prison Break: Thirty WallsSteam
Disclosure

Some marketing concept art (store page / website) was created with Leonardo.ai and is labelled as concept art. No AI-generated content ships in the game itself. Every mesh, texture, material and sound is generated procedurally by the game's own code at runtime.

Creator
Zitherian Studios
Reviews
-
Added
Sep 22, 2026
Hold the door!Steam
Disclosure

Generative AI tools assisted with drafting and translating text for the store page and trailer captions. The game does not generate AI content during play.

Creator
Free Dust
Reviews
-
Added
Sep 22, 2026
Forgotten HorizonsSteam
Disclosure

Generative AI tools were used during the development of Forgotten Horizons to assist with the creation of some content. AI-generated content was reviewed and edited by the development team before being included in the game or its store and marketing materials. The game does not generate AI content in real time during gameplay.

Creator
MafrGames
Reviews
-
Added
Sep 22, 2026
Moto Racing ManagerSteam
Disclosure

Generative AI was used for some of the artwork and text: the 3D representation of the motorcycles, the achievement icons, the artwork on this page, and text in the game and store, including the English version. All of it is pre-rendered - created during development, not while you play. No AI runs while the game is running: the race simulation and vehicle physics are computed on the server, the engine sound is synthesised in the game itself, and the circuit layouts are based on real geodata from OpenStreetMap contributors (ODbL).

Creator
MRM Games
Reviews
-
Added
Sep 22, 2026
QuadRaidSteam
Disclosure

Some sound effects were pre-generated using ElevenLabs, then selected and edited by the developer. The game’s UI and visual elements are rendered directly in code and do not use separate AI-generated image assets. Generative AI assisted with the design and implementation of the UI and rendering code. The game does not call generative AI models or generate content in real time during gameplay.

Creator
DoplayStudio
Reviews
-
Added
Sep 22, 2026
Mimicry KingdomSteam
Disclosure

Generative AI was used during development to help create some of the game's 3D models, music, sound effects, and program code, as well as to draft or revise portions of the in-game text and translate in-game text into English. The store page also includes image assets created using generative AI. Generative AI was also used to help write the store description and translate it into English.

Creator
Jloo
Reviews
-
Added
Sep 22, 2026
Turing GameSteam
Disclosure

During matches, AI characters generate text through our official service, which connects to a third-party AI provider. Players do not need to enter an API key or manage a third-party account. The game includes a limited number of Turing Tickets; creating a match normally uses one. Additional Tickets are planned for purchase through Steam in-game purchases, and some may be earned through gameplay. Generative AI was also used to create promotional illustrations and store artwork. These staged images are not gameplay screenshots.

Creator
Mobi Studio
Reviews
-
Added
Sep 22, 2026
Card MonarchySteam
Disclosure

Card Monarchy was made using AI tools. PRE-GENERATED CONTENT - Artwork. The card art, character portraits, backgrounds and store images are AI-generated from hand-written prompts, then selected, cropped, composited and corrected by hand against a written art bible. Curation and prompt iteration are entirely at the hands of the producer until the style and output matches the vision. - Music, voice and sound. Generated with ElevenLabs under a commercial license. Every generation is logged with its ID and date. Many of the sound effects were hand created. Some of the music has been sourced from free for commercial use sources. NOTHING IS GENERATED WHILE YOU PLAY The game makes no network calls of any kind and creates no content at runtime. Your opponent is not a machine-learning model. The play engine was generated by AI with extensive prompting and tuning by actual an actual programmer. The developer authored and tuned against millions of simulated battles and test harnesses to make the card battle combat feel challenging and fair.

Creator
mAInely AI games
Reviews
-
Added
Sep 22, 2026
ChefarztSteam
Disclosure

AI was used to improve the graphics and code. All the ideas came from me or from my experiences in my daily clinical and academic life.

Creator
eiz9r industries
Reviews
-
Added
Sep 22, 2026
CROVA CHAINSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets and localization. All AI-assisted content was reviewed and edited by the developer before being included in the game. No content is generated by AI during gameplay.

Creator
방구석 개발진
Reviews
-
Added
Sep 22, 2026
DUBHouseSteam
Disclosure

the game generates nothing while you play, AI was used during development in some in game text like word lists which all were checked by a human afterwards

Creator
NAB Studios
Reviews
-
Added
Sep 22, 2026
Industrial Empire OnlineSteam
Disclosure

Industrial Empire Online began as a personal idea for a game I wanted to play with friends: a competitive business challenge where we could discover who has the strongest entrepreneurial instincts and who can build and manage the most efficient industrial company. I created the game’s concept, economy, production chains, tender system, progression, balancing, and overall creative direction. As someone without a traditional game development background, I used generative AI tools to help turn this idea into a playable game. AI-assisted tools were used during programming and prototyping, as well as to create and edit selected pre-generated illustrations of buildings and equipment, Steam capsule artwork, library assets, and other promotional visuals. Every mechanic and visual asset is reviewed, tested, adjusted, and selected by me before it is included in the game or published. Industrial Empire Online does not generate AI content live during gameplay.

Creator
George Games
Reviews
-
Added
Sep 22, 2026
Shift Happens: TogetherSteam
Disclosure

Generative AI was used as a supporting tool for the creation and refinement of text content and graphical assets used in the game and/or on the Steam store page.

Creator
Estudio20
Reviews
-
Added
Sep 22, 2026
My Summer Project TogetherSteam
Disclosure

Generative AI was used to assist with content creation, including text and graphical materials used in the game and/or on the store page.

Creator
Outsource Console Games
Reviews
-
Added
Sep 22, 2026
Supercar Collection TogetherSteam
Disclosure

We use artificial intelligence solely as a supporting tool. Artificial intelligence was used for grammar corrections in in-game text and the preparation of store visuals.

Creator
Kiki Games
Reviews
-
Added
Sep 22, 2026
问鼎三国Steam
Disclosure

① Describe pre‑rendered /pre‑generated AI content plaintext No generative‑AI‑created content is included in this game, store page assets and marketing materials. All art, audio, narrative and other player‑facing content are original works created by our development team. ② Describe content generated during gameplay plaintext There are no live‑generated AI features in this game. No content will be dynamically generated during gameplay.

Creator
HONGKONG LEOPARD STORMTECH LIMITED
Reviews
-
Added
Sep 22, 2026
Modern CrisisSteam
Disclosure

Some visual assets, including certain 3D models, textures, UI icons, and promotional artwork, were created with the assistance of generative AI tools. All generated content was reviewed, selected, and edited by the developer before inclusion in the game. The game does not generate AI content during gameplay

Creator
ZAIT TEAM
Reviews
-
Added
Sep 22, 2026
Gohan : companionSteam
Disclosure

We use generative AI tools to assist in creating some of the promotional artwork and concept designs featured on our Steam store page.

Creator
YGGDRAZIL GROUP PUBLIC COMPANY LIMITED
Reviews
-
Added
Sep 22, 2026
Blockfall Steam
Disclosure

During the development, we may use AI-assisted tools to help create procedural 3D models, environments, interface elements, animations, and sound effects. These tools were used under the developer’s direction, and in every case the end result reflects their creativity.

Creator
Wasd_armory
Reviews
-
Added
Sep 22, 2026
Dirt TownSteam
Disclosure

This game is using AI generated art for some parts of the store page and for some of the 3D-models in game

Creator
Skyturns
Reviews
-
Added
Sep 21, 2026
FinsanitySteam
Disclosure

This game includes assets created with generative AI. Artists are working to replace generated content.

Creator
Brutus
Reviews
-
Added
Sep 21, 2026
Holy Shroom!Steam
Disclosure

For text translations and the creation of individual graphics used for marketing and promotional purposes.

Creator
GameWood
Reviews
-
Added
Sep 21, 2026
Want a Bomb?Steam
Disclosure

AI tools assisted in the creation of some 3D models, images, and localized text. These assets are reviewed and refined by the developer to align with the game's visual style and quality standards, with final creative decisions remaining in human hands.

Creator
humbledbag
Reviews
-
Added
Sep 21, 2026
DON'T DROP ITSteam
Disclosure

Generative AI was used to assist with some development and promotional content. All AI-assisted output was reviewed and curated by the developer.

Creator
Public Liability Games
Reviews
-
Added
Sep 21, 2026
RunGun RiotSteam
Disclosure

Generative AI was used to create the game's artwork, music, voices and sound effects, including store and promotional artwork. The game does not generate AI content during gameplay.

Creator
Forbidden Fruit Productions
Reviews
-
Added
Sep 21, 2026
Who's Next?Steam
Disclosure

AI was used exclusively for code generation and assistance with writing scripts during the development process. AI was not used to create graphics, music, or any visual elements of the game.

Creator
Veyr
Reviews
-
Added
Sep 21, 2026
Word LinkSteam
Disclosure

The word catalog (word lists, definitions, hints, fun facts and emoji clues) was drafted with the help of AI tools and then reviewed and edited by the developers. No AI-generated content is created at runtime, and the game contains no AI-generated art, voice, or music.

Creator
Brain Boost Ninja
Reviews
-
Added
Sep 21, 2026
OFF you GO!Steam
Disclosure

The music for this game has been created with AI through serious prompting and critical listening. Want to donate your own electric swing music to this game? Contact us on Discord :)

Creator
Kasper Fischer Topp
Reviews
-
Added
Sep 21, 2026
Westward DashSteam
Disclosure

All 2D artwork (characters, board, keeper portraits, medals, and store assets) was created with generative AI tools under the developer's direction and curation. The pipa melody was performed and recorded live by a human musician (the developer's wife); the surrounding arrangement was AI-assisted. Game design, writing, and code are human-authored with AI assistance. Localization into 17 languages was AI-assisted with human review. The game contains no live/runtime AI generation.

Creator
Mars Paladin
Reviews
-
Added
Sep 21, 2026
The Well KeptSteam
Disclosure

AI translation tools were used to assist with localization from English to other languages. The original English script was hand written, and no generative AI art, sound, or music was used in the game or promo materials.

Creator
Redfar
Reviews
-
Added
Sep 21, 2026
Venture: KingdomsSteam
Disclosure

Some of the 2d visual assets are generated using AI, afterwards altered or used as an anchor and changed.

Creator
calm fox
Reviews
-
Added
Sep 21, 2026
Poco LocoSteam
Disclosure

Generative AI was used to create portions of the Steam store capsule and library artwork and the achievement icon artwork. The final assets were reviewed, composed, cropped, and branded by the developer. The game itself does not generate AI content during gameplay.

Creator
MindZone
Reviews
-
Added
Sep 19, 2026
FableBrawlSteam
Disclosure

FableBrawl uses pre-generated AI content for Storybook artwork, store artwork, some music and sound effects, and translations. These assets are created during development and shipped as finished files. No content or code is generated by AI during gameplay, and the game does not call an external generative AI service while you play. Storybook mode art is AI-generated; if you prefer no AI art, you can use Rough Draft mode art. Community Mode is a work-in-progress version supported by the generous donations of our community.

Creator
FableBrawl
Reviews
-
Added
Sep 19, 2026
SmithereensSteam
Disclosure

One human made this game with many AI agents. Agents would draft concept art and samples for review, then iterate on feedback given.

Creator
Sunny Oak Studios LLC
Reviews
-
Added
Sep 19, 2026
Deepwood ValleySteam
Disclosure

Deepwood Valley uses a generative AI language model to power conversations with the characters who live in the valley. The model runs entirely on your own computer — no account is required, and nothing you type is sent to us or to any third party. Every line of AI-generated dialogue passes through a deterministic content filter before it is displayed. This filter is compiled into the game, runs on all generated speech without exception, and cannot be turned off by the player or by mods. Character personalities, story, world design, and all art and audio are authored by our team.

Creator
Cometforge
Reviews
-
Added
Sep 19, 2026
疯狂德州Steam
Disclosure

The background music in this game was pre-generated with a generative AI tool. No AI-generated content is used for visuals, characters, environments, icons, store artwork, or text, and the game does not generate content at runtime or connect to external AI services.

Creator
Jarvis788
Reviews
-
Added
Sep 19, 2026
ZOO PANICSteam
Disclosure

Pre-generated content only. Store page artwork (capsules, hero image) was created with an image-generation model and then edited by hand. Some in-game art (level backgrounds, some character sprite sheets) was generated with AI tools and hand-edited. UI text for German, French, Spanish, Italian, Polish and Czech was machine-translated with an AI model from the human-written English source and is being reviewed by native speakers. No AI is used at runtime; players cannot generate content with AI in the game.

Creator
SGC-gamedev
Reviews
-
Added
Sep 19, 2026
UNCOUNTEDSteam
Disclosure

During the development of the game, AI tools have been used selectively and in a controlled manner to support certain creative and technical processes. Their use has always been guided, reviewed, and supervised by humans, with all final decisions remaining under the direction of the design and technical teams. AI has been used as a supporting tool, never as a replacement for human creativity, judgment, or development work

Creator
Hispagames Estudios
Reviews
-
Added
Sep 19, 2026
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