25,695 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Flame On SireSteam
Disclosure

This game does not use AI during gameplay. However, certain promotional images on the store page were partially created or enhanced using AI-based tools.

Creator
PLAY Mephistowaltz
Reviews
-
Added
Mar 18, 2026
Legend of ErtugrulSteam
Disclosure

Legend of Ertuğrul is a story-driven action game featuring fixed content created by the development team. During development, AI tools were used only for idea generation, text drafting, and the initial design stage of certain character visuals. These visuals were then edited, repainted, or composited by the development team to create the final versions. The game does not include any real-time AI content generation or user-created content features. All texts, sounds, models, and code in the game were originally created by the developers or obtained from licensed sources.

Creator
Yeti Game Studio
Reviews
-
Added
Mar 18, 2026
Mad Bang BangSteam
Disclosure

During development, we used some AI tools to speed things up in areas where we weren’t as experienced. That saved us a lot of time, letting us focus on the fun stuff — creating cool gameplay mechanics, improving performance, and making sure the game runs smoothly without annoying bugs.

Creator
Tomorrow Baby
Reviews
-
Added
Mar 18, 2026
CosmistSteam
Disclosure

Some icons are generated; the artist claimed he used AI-generated references for pixel art.

Creator
Gulbrandr Studio
Reviews
-
Added
Mar 18, 2026
Kinmen KillSteam
Disclosure

Kinmen Kill uses a custom-built AI agent that operates directly within the Unity Editor to write code and develop the game.

Creator
Kongroth
Reviews
-
Added
Mar 18, 2026
Borough Of BloodSteam
Disclosure

we use AI across multiple areas of our creative process. This includes generating and enhancing textures, videos, stories, logos, concepts and ideas, music, voice acting, sound effects, and even 3D models. AI tools help us experiment faster, explore new artistic directions, and bring our worlds to life with greater efficiency and creativity.

Creator
Explorable Games
Reviews
-
Added
Mar 18, 2026
Umbra SurvivorsSteam
Disclosure

Umbra Survivors does not use artificial intelligence during runtime. AI tools were only used as development assistance to help prepare, optimize, or comment on code. All in-game content (graphics, sounds, text, and code) has been manually reviewed and originates from internal development or properly licensed sources.

Creator
HerrBaum
Reviews
-
Added
Mar 18, 2026
PalaxinSteam
Disclosure

Use of AI in Development (Pre-Generated Only) -Our game does not create new content at runtime. During development we used AI as a helper in two ways: -Programming: code-completion and refactor suggestions (e.g., test scaffolds, lint fixes). All code was reviewed and modified by a human before inclusion. -Assets: early concepts/placeholders for UI icons and marketing drafts. Final in-game and store assets were painted/edited and approved by our team before shipping. -We do not ship unreviewed model outputs, and we do not include content we believe infringes others’ rights. This disclosure follows Steam’s guidance to label pre-generated vs. live-generated AI usage; our title uses pre-generated only.

Creator
Riviera Tech Solutions j.d.o.o.
Reviews
-
Added
Mar 18, 2026
Dungeons and WarbandsSteam
Disclosure

I am a solo developer building a massive game. This naturally presents major time and budget challenges for creating all the art assets. To maintain my ambitious visual scope, I utilize AI-generated concepts purely as a starting foundation. I personally hand-paint and finalize every draft with digital painting before it enters the game. This hybrid art procedure granted me the speed I needed also helped maintaining the visual artistic standards.

Creator
Omer Erenturk
Reviews
11
Added
Mar 18, 2026
Ecrazeus CastleSteam
Disclosure

Only AI Code was used. - Used to create C# scripts for the following features: floating object direction calculations, boss camera, replacing items in shop interface, porting over attack hitbox logic from laggy events into C# code, lip-sync implementation, online leaderboard send/receive, dynamic button swap with keybind update, proximity interaction UI call implementation, mouse/controller sensitivity options, dropped weapon properties. - Used to create external tools to speed up development: blender plug-ins, web tools to parse and modify event data, python scripts. - Used for debugging purposes.

Creator
Meringue Rouge
Reviews
10
Added
Mar 18, 2026
Appliance Gone WildSteam
Disclosure

During the development of this game, generative AI was used solely to assist in the creation of certain 3D models. All core gameplay design, and narrative content were created independently by our development team.

Creator
Inworld Studio
Reviews
-
Added
Mar 18, 2026
Quiet Office FloorsSteam
Disclosure

There's one painting inside the mansion building, in chapter 2 called "Full House" chapter. That painting was generated by OpenAI ChatGpt as texture for painting mesh. it's not live-generate content, but it's pre-rendered by AI.

Creator
Andri Stefanus Games
Reviews
-
Added
Mar 18, 2026
After DarkSteam
Disclosure

AI generated art is used for the capsule logo, and some other logos in the community section of the game

Creator
CodeCrunch Games
Reviews
-
Added
Mar 18, 2026
Libra ApocryphaSteam
Disclosure

Libra Apocrypha combines traditional art creation methods with generative AI practices to create hybrid designs for some 2D artworks featured within the game. Typically this is used to conform existing artworks to an aesthetic style by using AI-based tools to recolour and adjust composition of pre-rendered shots of characters, locations and effects, most notably present in current card designs.

Creator
False Ibis Interactive
Reviews
-
Added
Mar 18, 2026
7 Nights LaterSteam
Disclosure

We utilized generative artificial intelligence to design the Steam Community Items and the capsules featured in our store.

Creator
_atfs
Reviews
-
Added
Mar 18, 2026
Tower SurvivorsSteam
Disclosure

Marketing materials, pre-rendered in-game visual effects, textures and materials for characters, props, and environments and translations are partly or completly AI-generated.

Creator
Denpixel
Reviews
-
Added
Mar 18, 2026
Don't Say ThatSteam
Disclosure

Some placeholder music is AI Generated (will eventually be replaced with custom music but AI is easier for now due to not having copyright issues for content creators. If you make music contact us).

Creator
Finite Studios
Reviews
-
Added
Mar 18, 2026
PUNCH ARENASteam
Disclosure

Generative AI is used only during the initial creation of 2D marketing assets, UI icons, and loading screens, which are later manually refined and finalized by the development team.

Creator
Cankivanc Yigit
Reviews
-
Added
Mar 18, 2026
TD Run: SurvivorsSteam
Disclosure

AI was used to develop some of the sprites for the items and terrains as well as images for the Steam library and store pages.

Creator
Chet Preston
Reviews
-
Added
Mar 18, 2026
SCP: Rift MolesSteam
Disclosure

ElevenLabs was utilized to produce several in-game audio elements, primarily VFX sounds, while GitHub Copilot assisted us in efficiently completing repetitive or time-consuming tasks.

Creator
Spookline
Reviews
-
Added
Mar 18, 2026
RAEN: Survival FrontierSteam
Disclosure

During the development of RAEN: Survival Frontier, AI tools were used in a limited way during the concept phase to assist with early visual ideas and text drafts. AI does not control gameplay, mechanics, character behavior, or in-game systems in real time. All content in the game has been reviewed, edited, and implemented by the development team.

Creator
Paragon Game Studio
Reviews
-
Added
Mar 18, 2026
DELTARISSteam
Disclosure

We use AI translation to support multiple languages. We use AI image generation for the illustrations and backgrounds used in the game. Some of the game's programming is supported by AI.

Creator
XEXTRA JAPAN
Reviews
-
Added
Mar 18, 2026
ForgeRunSteam
Disclosure

ForgeRun does not use AI to generate gameplay content, code, or behavior during gameplay. All in-game systems, visuals, and logic are manually designed and scripted. However, AI tools were used outside of the game for marketing and support materials, such as assisting with text writing, image concepts, and store page descriptions.

Creator
StariStudios
Reviews
-
Added
Mar 18, 2026
KAIBILSteam
Disclosure

AI Disclosure All writing, directing, editing, art direction and production, and all music and sprite work were fully created and/or imagined by Julio Salazar. KAIBIL includes limited AI-assisted elements: Music by Udio; Video by Hailuo; Sprites: assisted by ChatGPT

Creator
Salazar Productions
Reviews
-
Added
Mar 18, 2026
MenacetideSteam
Disclosure

Some of the voice-overs and audio was created using AI-assisted tools and editors.

Creator
Quarantine Entertainment
Reviews
-
Added
Mar 18, 2026
Cryoborn : convergenceSteam
Disclosure

AI-generated content has been used very little in the game: text correction and translation for the Steam page and in-game text. UI generation, which will likely be replaced later with non-AI-created assets. Occasional code corrections, but 90% of the code was written by myself.

Creator
Ortharion project
Reviews
-
Added
Mar 18, 2026
Fly & ShadowSteam
Disclosure

Generative AI helped me make this project from start to finish. It helped me write code, organize my work, stay focused, and build the art, sound, and design. Grammarly helped me polish my writing. Claude Code helped me repair code. ChatGPT helped me plan and think through systems and color. The Unity engine brought it all together. There is AI in this project, just as there is in almost every tool we all use today.

Creator
7th Life Studios
Reviews
-
Added
Mar 18, 2026
Ballistic BrewsSteam
Disclosure

All of our 3D assets including characters, environments, and props are hand-made by humans. Some 2D elements (UI, icons, textures) and select sound effects may use AI tools, but no asset is fully AI-generated.

Creator
Syncarnation Studio Inc.
Reviews
-
Added
Mar 18, 2026
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