Indexed March 18, 2026
View on Steam

Disclosure Analysis

AI was used exclusively for code assistance and debugging, with no disclosed AI output in the final game.

Where AI appears
Development use only
Development workflow
Code help Debugging
Content mentioned
Code
Method disclosed
Assisted work
Evidence

Only AI Code was used

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Only AI Code was used. - Used to create C# scripts for the following features: floating object direction calculations, boss camera, replacing items in shop interface, porting over attack hitbox logic from laggy events into C# code, lip-sync implementation, online leaderboard send/receive, dynamic button swap with keybind update, proximity interaction UI call implementation, mouse/controller sensitivity options, dropped weapon properties. - Used to create external tools to speed up development: blender plug-ins, web tools to parse and modify event data, python scripts. - Used for debugging purposes.

Highlights are auto-detected and may not be fully accurate. Report an issue