25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Pixel PixieSteam
Disclosure

Pixel Pixie contains ZERO AI GENERATED illustrations or music. Promotional materials have also been cleansed of any placeholder AI content. The solo dev is committed to supporting artists as well as continuing to improve his own artistic abilities.

Creator
PlayGG.Doctor
Reviews
27
Added
Mar 18, 2026
Reflex Unit : Strike OpsSteam
Disclosure

AI is used to assist in generation of textures for use within the game environment and as the basis for some of the character art, as well as used in assisting in creation of the game soundtrack.

Creator
ROBOSARU Games
Reviews
55
Added
Mar 18, 2026
Echoes of EgyptSteam
Disclosure

Generative AI has been used during the development process, notably to create main title elements and some boss character artwork that appear in the current. No dynamic AI content is generated during gameplay. Everything was pre-rendered during development.

Creator
MetroplexWeb.com
Reviews
-
Added
Mar 18, 2026
SnatchedSteam
Disclosure

During our game's development, we may use AI-driven tools to support our creative processes. However, please be assured that the final game content is a testament to our team's creativity and dedication. This might include visual elements like pictures within some game environments.

Creator
GabaGoo Games®
Reviews
-
Added
Mar 18, 2026
BrickoriumSteam
Disclosure

Some of the background images you can unlock through achievements are AI-generated.

Creator
Brickorium
Reviews
11
Added
Mar 18, 2026
RESHOOTERSteam
Disclosure

Generative AI helps us localize and optimize this game’s store presence worldwide, while all in-game assets and text are fully handcrafted.

Creator
spieleschreiber
Reviews
-
Added
Mar 18, 2026
Prologue: Go Wayback!Steam
Disclosure

We are developing our own in-house machine-learning model which is trained on publicly available open-source data and vetted to prevent the use of any copyrighted material. This ML model is used to generate base terrain maps in Unreal Engine 5 which are then populated procedurally with custom made assets such as the trees, rivers, rocks, and hills you explore. Our artists and designers use our ML model to allow us to generate 64km2 maps that look and feel natural and realistic. The game generates a new map offline on your system every time you play.

Creator
PLAYERUNKNOWN Productions
Reviews
537
Added
Mar 18, 2026
Ports Of Call Deluxe 3D 2024Steam
Disclosure

AI is used for prerendered textures in the game and also for translations of languages, the manuals, and images for example like achievements, trading cards etc.

Creator
Dipl. Ing. Rolf-Dieter Klein
Reviews
40
Added
Mar 18, 2026
Endless Casual DriveSteam
Disclosure

This game uses a locally deployed large model (about 4GB in the game installation directory) to provide players with a more interactive NPC chat experience. Because it is locally deployed, security is completely fine. This game that does not require an Internet connection will not collect and disseminate your chat information with the AI ​​in any form. If you are really worried, you can play the game without an Internet connection. The model itself has been trained to avoid sensitive political, pornographic, violent and other unhealthy topics. Although it is still not 100% guaranteed that it will not offend you, we provide clear dialogue options for you to decide whether to use this feature.

Creator
MorningHeart
Reviews
24
Added
Mar 18, 2026
Tower of MaskSteam
Disclosure

I use DeepL for some translations. English, Chinese, German, Polish, Russian, and other translations have been corrected by volunteers.

Creator
Papertip Studio
Reviews
340
Added
Mar 18, 2026
Ghost Teen Escape from LimboSteam
Disclosure

An AI tool has been used to create background sketches of the main character. Aesthetic modifications have been made to remove artifacts generated by this application.

Creator
Derik D.F
Reviews
-
Added
Mar 18, 2026
Battle MarineSteam
Disclosure

The main capsule image that appears in the card when sharing Battle Marine's store page URL on social media such as Twitter is created using a generative AI.

Creator
Yoji Suzuki
Reviews
-
Added
Mar 18, 2026
ReactoryxSteam
Disclosure

AI is used to generate concepts for objects and spaces, which are then edited manually.

Creator
Blackout Interactive
Reviews
-
Added
Mar 18, 2026
RoadHouse ManagerSteam
Disclosure

RoadHouse Manager was mostly made by a single human on a quest to make the ultimate roguelite set in a roadhouse! Quitting his job at Activision Blizzard and undertaking this quest took years of 60 hour work weeks equaling many 1000s of hours of labour, lots of brain-effort, tons of money, roadhouse research, and many rare Earth resources; eventually going way over budget, forging this entertainment out of raw willpower melded with passion-sauce. Eventually to complete his universe-given quest, this dev delved into the dark side of forbidden technologies of 2026, including devil-spawned AI-tooling, the vile monster of which was used, to make some ear-stuff and eye-stuff in lieu of hiring other humans that could not be afforded at this time, to fill in content gaps with the best possible tools available at the time of production. Go-go human race, hurray!

Creator
gameboardgames
Reviews
-
Added
Mar 18, 2026
Red RiddlesSteam
Disclosure

AI has been used to create pre-rendered imagery used in loading screens and store pages

Creator
Wacky Wizard Studios
Reviews
-
Added
Mar 18, 2026
The Great RebellionSteam
Disclosure

Some of the backgrounds in a few levels are based on images created with AI, as well as a few props in the levels. They were only used as a basis to start from and have been heavily edited manually afterwards to make them fit with the rest of the game's pixel art artstyle.

Creator
Kvltgames
Reviews
537
Added
Mar 18, 2026
鳴蟇村Steam
Disclosure

We use edited images that incorporate AI-generated pictures for posters and product labels within the game.

Creator
DorsalFin Studio
Reviews
37
Added
Mar 18, 2026
Midnight FurySteam
Disclosure

The game's intro video and ingame backgrounds were first created with 3D renders and then styled using Stable Diffusion. However, no images were created from scratch with ai. The resulting visuals were then cleaned up and refined using PixageFX and a pixel art editor. Additionally, a large portion of the character voiceovers were done using 'murf.ai' except 'Mike Jack'.

Creator
LizardWish
Reviews
23
Added
Mar 18, 2026
Movies TycoonSteam
Disclosure

Our game is about shooting movies. We also allow players to create their own movies, including having characters say the lines of the movie script. Players can write dialogue and generate audio. The 3D animated characters act out the script.

Creator
PixelCraze s.r.o.
Reviews
499
Added
Mar 18, 2026
ROSESteam
Disclosure

Some visual concept references in this game were created using AI tools during the early design phase. All final game assets were manually created, customized, and refined by our development team. No AI-generated content is used directly in the final product.

Creator
Rise Studio
Reviews
-
Added
Mar 18, 2026
Cosmos: Stella ReturnsSteam
Disclosure

We utilized AI tools to generate internal references for composition and framing. These outputs were then used as a base to manually create handcrafted pixel art assets, ensuring all final in-game visuals follow our custom palettes and artistic standards.

Creator
SEEP
Reviews
28
Added
Mar 18, 2026
Invaders 360Steam
Disclosure

The images of the story trailer and a few shop icons were generated with the help of AI.

Creator
Holo Games GbR
Reviews
-
Added
Mar 18, 2026
SnavengerSteam
Disclosure

Original art, Blender, AI and Photoshop are combined to create in-game assets

Creator
Conklin Systems
Reviews
-
Added
Mar 18, 2026
Who Did It?Steam
Disclosure

We use AI for some cutscene voice lines and some game translations.

Creator
BeldrProductions
Reviews
-
Added
Mar 18, 2026
VersusSteam
Disclosure

Some AI tools were used as part of the creative process to assist with brainstorming, polishing text, and improving efficiency in content creation. However, all final assets, visuals, and materials are manually reviewed, edited, and finalized by the development team to ensure original quality and consistency with the game’s vision. No, the game does not use AI to generate content or code in real time during gameplay. All gameplay logic, assets, and mechanics are fully pre-defined and designed by the development team. AI is used only for traditional gameplay elements such as enemy behavior, pathfinding, and combat decision-making. These systems are entirely pre-programmed and do not involve generative AI. The goal is to provide challenging, reactive encounters that feel dynamic and engaging for the player.

Creator
Gabriel Lopez
Reviews
-
Added
Mar 18, 2026
GuncadeSteam
Disclosure

In game artwork for characters, items, and background were made with AI based on non-copyrighted images.

Creator
1up Indie
Reviews
-
Added
Mar 18, 2026
Asteroid KingSteam
Disclosure

I used it to help with images in the game. No code was used or music creation. All code and concepts of the art direction was by me.

Creator
John J Nowicki
Reviews
-
Added
Mar 18, 2026
Creeper World IXESteam
Disclosure

Some background and character art extended and enhanced using Photoshop generative fill. Some audio help narration done using an in-house cloned voice for clarity. Some audio narration done using professionally licensed cloned voice.

Creator
Knuckle Cracker
Reviews
814
Added
Mar 18, 2026
The ClassroomsSteam
Disclosure

UPDATE: over 90% of the AI-generated content was removed! Some of the 2D art and music in The Classrooms were originally created with the help of AI tools, not as a replacement for artists, but to get the uncanny, slightly "off" look of AI-generated content. This was intentional, as it reflects the kind of strange content the Superstructure itself would make. Our goal has always been to evoke that uneasy and almost-familiar feeling. To build on this while moving away from AI, we are now trying approaches like fan art contests to gradually replace this content, while still preserving this unique aesthetic. For video and music production, we plan to collaborate with real people, though budget and scheduling mean this will take time.

Creator
Xefier Games
Reviews
1.7k
Added
Mar 18, 2026
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