25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Clanker BusterSteam
Disclosure

The core art direction and a portion of the artwork were hand-drawn by the developer, and AI was used to produce additional assets in a matching style, which were then reviewed, edited and integrated by hand. The game's music was generated with AI tools. No AI content is generated live while the game is running.

Creator
CTE Gaming
Reviews
-
Added
Oct 12, 2026
AurigaSteam
Disclosure

Generative AI tools were used during development to help create code, 2D art and text, including draft translations. The developer directed, selected and assembled all of it into the game. No generative AI runs while you play. Meridian, your companion, is scripted rather than a chatbot, and the game sends nothing to AI services. Planets come from the game's own procedural generator, not an AI model.

Creator
NonAverageStudio
Reviews
-
Added
Oct 12, 2026
Connection EmpireSteam
Disclosure

Generative AI tools were used to create store artwork and portions of in-game text, customer support dialogue, and German/English localization during development. Development also used AI-assisted programming. The current build does not generate content during gameplay or connect to an external AI service.

Creator
GFZ Games
Reviews
-
Added
Oct 10, 2026
SWIMSUIT ZOMBIESSteam
Disclosure

The game does not contain AI-generated content. AI-generated content is used just for a few Steam Images.

Creator
CIVILIUS
Reviews
-
Added
Oct 10, 2026
REFLECT89Steam
Disclosure

Generative AI was used to assist with some pre-generated 2D artwork. All AI-assisted assets were selected, edited and integrated by the developer. No generative AI is used during gameplay.

Creator
EiSee Games
Reviews
-
Added
Oct 9, 2026
PENTOSteam
Disclosure

Generative AI tools were used in a limited capacity during development to assist with some audio and visual elements. The vast majority of the game's content was created by our team.

Creator
Gennadiy Balagurchyk
Reviews
-
Added
Oct 9, 2026
SUNSTONE: A Tale of the Briar KingSteam
Disclosure

Translation: AI tools assisted with translating the game's text into Simplified Chinese, Japanese, Korean, Spanish, Brazilian Portuguese, Italian and French. The English text, all art, music and sound are made by hand.

Creator
Quorum
Reviews
-
Added
Oct 9, 2026
Bush League BaseballSteam
Disclosure

The booth announcer's voice (Chuck Baseball) is generated with ElevenLabs from a script written by the developers. AI tools also assisted with translating the game's text into Simplified Chinese, Japanese, Korean, Spanish, Brazilian Portuguese, Italian and French.

Creator
Quorum
Reviews
-
Added
Oct 9, 2026
Night of Suro: Tulang WangiSteam
Disclosure

AI tools were used in a limited capacity for a few prop images such as the photographs in the main house, and translation of some Javanese writings. All AI-assisted content was carefully reviewed and approved by humans to ensure it was appropriate and respectful, the final product is a reflection of our own cultural identity and creativity.

Creator
Bunnydog Studio
Reviews
-
Added
Oct 9, 2026
Retro Game Collector SimulatorSteam
Disclosure

Generative AI was used during development to create in-game collectible cover artwork, as well as store and marketing artwork and text. These assets are prepared in advance. The game does not generate AI content during gameplay or connect to a live AI service.

Creator
nrnbgames
Reviews
-
Added
Oct 7, 2026
FarthestSteam
Disclosure

Some AI was used to assist with managing the game's development and testing. The game concept, music, and visual elements are all human designed.

Creator
Futile
Reviews
-
Added
Oct 7, 2026
Super Retro RaceSteam
Disclosure

Pre-generated AI content was used for some menu and HUD artwork, promotional images, and recorded narrator and radio voice clips. These assets were reviewed and integrated during development. The game does not generate AI content at runtime or connect to external AI services.

Creator
NEXTFRAME STUDIO
Reviews
-
Added
Oct 7, 2026
PipkindSteam
Disclosure

Generative AI was used during development to create, pixel artwork, music and written content under our concept and design direction. The game contains pre-generated content only; it does not generate AI content during play.

Creator
Short Of Genius
Reviews
-
Added
Oct 7, 2026
SPLIT-SSteam
Disclosure

Some sprite artwork was created with generative AI tools during development. SPLIT-S does not generate AI content during gameplay or connect to external AI services.

Creator
8it
Reviews
-
Added
Oct 6, 2026
Plow-A-LotSteam
Disclosure

This game was made by a solo developer with the help of generative AI tools. AI was used to create the store page images and videos, the in-game audio and visual assets, language translations, and the majority of the code. The game concept, design, and every gameplay decision are my own, and I reviewed and refined all AI-generated content.

Creator
Unity Gain, LLC
Reviews
-
Added
Oct 4, 2026
WonderLang ArabicSteam
Disclosure

Our visual style relies on a blend of commissioned artwork, curated assets, and custom designs. We occasionally use AI generation as a tool in our creative process, but never as a final product. Every AI-assisted asset is either fully redrawn or heavily refined by human artists before making its way into the game.

Creator
bair games
Reviews
-
Added
Oct 2, 2026
OVERREACH 2126Steam
Disclosure

Generative AI was used in supporting the generation of artwork, code, testing and marketing.

Creator
The Extremely Tiny Game Studio
Reviews
-
Added
Oct 1, 2026
MERVARYN 2900Steam
Disclosure

Bringing together, refining, reviewing and coordinating the different disciplines into a functional complete game. All content was integrated into the development process, tested and aligned with the overall project before becoming part of the released version.

Creator
Thorsten Koerner
Reviews
-
Added
Oct 1, 2026
BITS OVERLOADSteam
Disclosure

Generative AI tools were used during development to assist with the localization of in-game text into multiple languages. All AI-assisted translations were reviewed, edited and integrated manually by the developer. No generative AI is used during gameplay. Visual and audio assets were not generated using AI.

Creator
SRADRAVEN
Reviews
-
Added
Oct 1, 2026
ROM HollowSteam
Disclosure

Some artwork on ROM Hollow's store page was generated with AI.

Creator
Chris Karageorge
Reviews
-
Added
Oct 1, 2026
Victory's Grave: Death Before DismountSteam
Disclosure

This game uses a mix of human and generative AI tools. AI was used in some visual art assets, code generation, and portions of the store page text. All writing in the game, voice acting, and music are fully human-created.

Creator
Old Glory Studios
Reviews
-
Added
Sep 30, 2026
俺の最高の夏!Steam
Disclosure

Generative AI was used to assist in the creation of some in-game images, textures, dialogue, store page text, and localization. All AI-assisted content was reviewed, edited, and implemented by the developer. No live-generated AI content is used during gameplay.

Creator
Akaji Games
Reviews
-
Added
Sep 30, 2026
PONKSteam
Disclosure

AI tools assisted with the game's code and some written text during development. All artwork comes from the game's own engine, being web code. The music is composed by Juhani Junkala, and nothing is generated while you play.

Creator
aliyen
Reviews
-
Added
Sep 30, 2026
Cozy CockpitSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated visual artwork. AI-assisted artwork is substantially edited, painted over, composited, and finalized by the developer before inclusion in the game. No generative AI is used to create content during gameplay.

Creator
MR FUTURE GAMES
Reviews
-
Added
Sep 30, 2026
The Last Byte: Serv-Bots FirewallSteam
Disclosure

Serv-Bot's Firewall uses AI tools in its art and media pipeline, always under human direction and review: Sprite art. The game's original hand-authored sprites were upscaled and repainted at native resolution with an image-editing model (Qwen-Image-Edit), then reviewed, corrected and in many cases restored to the originals by hand. Concept art for the six "arsenal" enemy types, the Serv-Bot HUD portraits and the achievement icon motifs were generated with local image models (Z-Image Turbo, Qwen-Image-Edit) from our own designs and reference art, then composited and finished in code. Canon elements such as the Greeb ship in the icons are the game's own sprite art, not generated. Cutscenes. The in-game story videos come from our SIGNAL series. Keyframes were generated with a local image model trained on our own characters, motion with a local video model (Wan 2.2), narration with a text-to-speech model (Kokoro) and music with local music models (ACE-Step, Stable Audio Open). Scripts, story, character designs, editing and direction are ours. Localization. Interface text in 28 languages was machine-translated with an AI model from our English source and has not yet been reviewed by native speakers. Code. Parts of the game's code were written with AI coding assistance, reviewed and tested by the developer. Sound effects are procedurally synthesised, not AI-generated. All AI generation ran on the developer's own hardware; no copyrighted third-party works were used as inputs beyond our own assets and characters.

Creator
Lerk Interactive Studio
Reviews
-
Added
Sep 30, 2026
Dungeon Cleared!Steam
Disclosure

The game contains pre-generated artwork and AI-assisted narrative/localization created during development under human direction. The assets were iteratively selected, composed, edited and reviewed for this project. Prompts requested generic original fantasy subjects and did not request existing characters, logos, or the imitation of a named living artist. No generative AI service runs during gameplay and players cannot submit prompts.

Creator
Macs
Reviews
-
Added
Sep 28, 2026
Object P-1: Beyond the Threshold — IdleSteam
Disclosure

Generative AI tools were used to assist with some promotional/store artwork, minor code edits, and the improvement and iteration of some music. AI-generated content is not created dynamically during gameplay.

Creator
Ural Birds
Reviews
-
Added
Sep 27, 2026
PROF-MANSteam
Disclosure

PROF-MAN contains pre-generated visual artwork and voice audio created with the assistance of generative AI tools. Visual assets were created and directed by the developer and subsequently edited and refined as part of the game's art production process. The Professor's voice was created using ElevenLabs. No AI-generated content is created during gameplay.

Creator
Prof's Arcade
Reviews
-
Added
Sep 24, 2026
Rock MarketSteam
Disclosure

AI tools were used for troubleshooting coding during development and resolving errors. AI was also used to assist with artwork and logo assets.

Creator
SpaceeSapling
Reviews
-
Added
Sep 24, 2026
BeefarunnaSteam
Disclosure

Music production is AI assisted and human curated. The game "engine" itself is engineered/verified with LLM assistance. Visual assets are handmade.

Creator
zinkem
Reviews
-
Added
Sep 22, 2026
Framework Zero: Terminal PanicSteam
Disclosure

Generative AI was used to assist in creating marketing graphics including the store capsule art, the game title logo, and the application icon.

Creator
Big Dumb Fun Games
Reviews
-
Added
Sep 22, 2026
Obey the BeatSteam
Disclosure

The game used AI in the production of the music tracks, the album cover artwork, the artwork for the store page, and the achievement icons.

Creator
Bekho Team
Reviews
-
Added
Sep 21, 2026
WRITE HOUSESteam
Disclosure

AI Generated Content Disclosure Generative AI tools were used to create some of the game's visual assets, audio elements, and code during development: Visuals & Art: Title artwork, in-game graphic assets. Audio: Background music (BGM) and sound effects (SFX). Code: Generative AI was used to assist in writing parts of the code.

Creator
Studio Writehouse
Reviews
-
Added
Sep 19, 2026
星月大陆:放置帝国Steam
Disclosure

Some of the in-game background images and the store Capsule image art assets in this game were created using pre-rendered generative AI tools. These assets were then reviewed, refined, and integrated by our development team to fit the game's artistic vision

Creator
yeshaojia
Reviews
-
Added
Sep 19, 2026
Puzzle Arcade PalsSteam
Disclosure

Gemini was used to create two backgrounds that I later blurred and two non-blurred backgrounds for the game's menus. I'm a one-person developer. That means I do everything; and some of it I'm just bad at. I use AI as a tool to cover the gaps: the tasks I hate, the stuff I'd waste hours on just to replace later. The tools don't make the art. Every idea and decision, everything that made it into this game came from me.

Creator
ERMedia
Reviews
-
Added
Sep 19, 2026
Podium '80Steam
Disclosure

Some AI tools were used during development to assist with code, artwork, and audio production. All content was reviewed, edited and assembled by the developer.

Creator
Mebobox Ltd
Reviews
-
Added
Sep 18, 2026
Minefield MayhemSteam
Disclosure

Artificial Intelligence was used in the programming process and creation of Steam store assets.

Creator
David Allendorfer
Reviews
-
Added
Sep 18, 2026
King's DescentSteam
Disclosure

No generative AI is used during live gameplay. During our development process we use generative AI for some algorithms, pixel art, some marketing content and where appropriate to improve code quality.

Creator
Stoneshift Games
Reviews
-
Added
Sep 18, 2026
Forest Quest 88Steam
Disclosure

The branching narrative in FOREST QUEST '88 was generated during development using a locally-run AI language model (an offline Dolphin/LLaMA-family model via Ollama). All AI-generated text was produced ahead of time, then reviewed, edited, and curated by the developer before being baked into the finished game as fixed, hand-checked content. The shipped game contains no live AI generation — it plays back a static, pre-authored story. No player data is sent to any AI service; the game runs fully offline.

Creator
ShangkoStudio
Reviews
-
Added
Sep 18, 2026
Insanity: AlteredSteam
Disclosure

For game banners, we collect elements from game art and then use AI to turn them into a single composition.

Creator
ARA Games
Reviews
-
Added
Sep 17, 2026
Mane, Tekel, FaresSteam
Disclosure

We used AI for composing music themes for the game, as well as for some graphic elements, like for example the trailer.

Creator
Insiters Juliusz Peta
Reviews
-
Added
Sep 16, 2026
BLOKSTAR HEROSteam
Disclosure

This game has been created by a solo developer with 30 years of experience. It is not until now with the assistance of generative AI coding that I have been able to truly bring my visions to life in a timely manor. I hope you enjoy it.

Creator
The Shrike
Reviews
-
Added
Sep 15, 2026
Wheelie Bin BashSteam
Disclosure

This game's early development utilized local AI systems for generating initial ideas and imagery surrounding the stage layouts and the initial musical passages, then further edited manually through various pieces of software (Art software and DAWs + numerous VSTs).

Creator
Aubriline SoftWorks
Reviews
-
Added
Sep 15, 2026
Dugout DiceSteam
Disclosure

AI was used to assist with artwork as I am a solo dev with a very limited budget, however all final assets integrated into the game were manually refined and processed. All instances of AI will be removed as sales open up

Creator
Clint Graves
Reviews
-
Added
Sep 15, 2026
VRLF - Virtual Reality Lightgun FrameworkSteam
Disclosure

AI was used for some code generation and as part of a technique for cleaning-up of 3D scans. 3D scans were created of real lightguns using both a laser based scanner and photogrammetry, and then both models were combined using a frontier AI model for a final clean 3D scan results with higher quality game-ready topography and polycounts.

Creator
Barrettone Ltd
Reviews
-
Added
Sep 13, 2026
Looin ISteam
Disclosure

This game does not use live-generated AI during gameplay. Some pre-generated content in the game was created with assistance from generative AI tools during development, including portions of written text, game data, music arrangement ideas, and pixel-art implementation support. All such content was reviewed, edited, and integrated by the developer before being included in the game.

Creator
LooinSoft
Reviews
-
Added
Sep 12, 2026
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