25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dusky's NookSteam
Disclosure

Generative AI tools were used during development to create base 3D assets and some store images. The menu artwork, along with all design, direction, scene construction, lighting, and writing, is my own. Dusky's Nook does not generate any content while you play and never connects to external AI services.

Creator
Bellhound Studio
Reviews
-
Added
Aug 19, 2026
Bloodthrone: Eternal ReignSteam
Disclosure

Some of the visual material for this game was created with the help of generative AI tools. Specifically, the opening cinematic and several of the promotional images on this store page were produced using AI-assisted image generation, followed by manual editing, compositing and art direction by our team. All gameplay, code, design and audio were created without generative AI.

Creator
Velron Games
Reviews
-
Added
Aug 19, 2026
Sea and SundrySteam
Disclosure

The developer used AI assistance while drafting marketing copy for this game. All copy was directed, revised, and finalized by the developer. All in-game art, audio, and design are human-made.

Creator
Ashen Hearth
Reviews
-
Added
Aug 19, 2026
FISH.OSSteam
Disclosure

Some 2D art in the game was created with the help of an AI pixel-art tool during development, specifically the application icons and and was hand-adjusted before shipping. The rest of the game's art, including all fish sprites and item icons, was made without AI.

Creator
ORCO Games
Reviews
-
Added
Aug 18, 2026
DeskBloomSteam
Disclosure

Some plant artwork and store assets were created with AI-assisted tools and then manually reviewed, edited, and integrated into the game. DeskBloom does not generate AI images, text, audio, or other content during gameplay.

Creator
JIE LIN
Reviews
-
Added
Aug 17, 2026
Iris's Idle LogSteam
Disclosure

Generative AI tools were used to create visual concepts and initial drafts for most of the game's artwork. These drafts were used as references and starting points for the final pixel art assets, which were manually created, reviewed, edited, and refined by the developer before being included in the game or its marketing materials. Generative AI tools were also used to assist with localization and the creation of some in-game names and text. All AI-assisted text was manually reviewed and edited by the developer before being included in the game. The game does not use generative AI to create content during gameplay.

Creator
Eary Studio
Reviews
-
Added
Aug 17, 2026
Padel TycoonSteam
Disclosure

AI was used for creating some parts of the game's art, which was later retouched by our team of artists.

Creator
Santiago Piedras Gonzalez
Reviews
-
Added
Aug 17, 2026
Carpetorium: A Carpet-Cleaning PurgatorySteam
Disclosure

This game uses generative AI in a limited way. Some in-game and store-page text was drafted, edited, or partially translated with the help of an AI model, then reviewed, adapted, and finalized by the developer. None of the game's art, sprites, animation, music or sound is AI-generated.

Creator
onionknight621
Reviews
-
Added
Aug 17, 2026
DesktopMartSteam
Disclosure

Artificial intelligence was utilized in the programming phase of development. All other game content, including art, audio, and design, was created entirely by human effort.

Creator
CharSui
Reviews
-
Added
Aug 17, 2026
Idle NecronomicsSteam
Disclosure

AI Art used for background images and some icons. AI used for code creation and writing assistance.

Creator
Echoswarm
Reviews
-
Added
Aug 16, 2026
NeverrestSteam
Disclosure

Neverrest uses generative AI tools during development to assist with the creation of some pre-rendered 2D artwork and visual assets. All AI-assisted content is reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Enjoyoor
Reviews
-
Added
Aug 16, 2026
Legacy of the Ark: Beneath the Broken SkySteam
Disclosure

Generative AI was used for deep game simulation to assist with designing difficulty curves and testing in game mathmatical calculations. It was also used for designing alternative UI Models for cosmetic changes. Game Design, layout, original creations, music, sound, story, plots, etc. were Designed entirely by the Creator.

Creator
Broken Ark Studios
Reviews
-
Added
Aug 16, 2026
Vale PrimordialSteam
Disclosure

This game was developed with substantial help from generative AI: the pixel art (in-game art, capsules and icons), the code, much of the text, and the translations were produced with AI assistance and then reviewed, refined, and directed by the developer.

Creator
Primordial Studio
Reviews
-
Added
Aug 16, 2026
团子岛密语2Steam
Disclosure

AI tools provided reference materials in development. All finished assets are manually adjusted by our team. No live AI content generates while playing.

Creator
团子
Reviews
-
Added
Aug 16, 2026
MindGate CornerGetSteam
Disclosure

The images in this game start from generative AI output and are then redrawn pixel by pixel by the developer. This covers equipment icons, character and enemy sprites, backgrounds, and the images on this store page. The music was created with a generative AI music service under a commercial-use license. The text is written in Japanese and machine-translated into other languages.

Creator
inkmoon_dev
Reviews
-
Added
Aug 16, 2026
Under the EarthSteam
Disclosure

Generative AI tools were used during the development process exclusively to assist with programming, specifically for structuring GDScript code and debugging.

Creator
ManetKedy
Reviews
-
Added
Aug 14, 2026
PetrivoreSteam
Disclosure

Petrivore uses AI-assisted tools in parts of its development: some icons and steam assets were made with AI image generation, the in-game text and steam page was translated with AI translation tools. All of it was reviewed and edited by the developer.

Creator
Tiny Badger
Reviews
-
Added
Aug 14, 2026
Portrise IdleSteam
Disclosure

Some visual assets were AI-assisted, then manually edited by our team. No AI content is generated during gameplay.

Creator
baldgames
Reviews
-
Added
Aug 14, 2026
Tiny Knight and the Corrupted CrystalSteam
Disclosure

Tiny Knight and the Corrupted Crystal uses AI-generated music. All background music tracks were created with Suno, then edited, and mixed by the developer before being placed in the game.

Creator
BlackBreeze Studios
Reviews
-
Added
Aug 14, 2026
Cosmic ClickerSteam
Disclosure

During development, we used generative AI tools to transform early sketches and visual concepts into functional 2D game assets and visual materials that help define Cosmic Clicker’s identity. This included selected in-game assets, Steam store capsules, library artwork, icons, and key art. The generated results were reviewed, selected, refined, and integrated to maintain consistency with the game’s established art direction.

Creator
Gladino
Reviews
-
Added
Aug 14, 2026
Dungeon OvertimeSteam
Disclosure

Generative AI was used to create and refine some pre-generated visual assets, including the game logo and Steam store capsule artwork. All AI-assisted assets are reviewed, edited, and curated by the developer before inclusion. The game does not generate content during gameplay and does not connect to external AI services.

Creator
Orange Slug Studios
Reviews
-
Added
Aug 14, 2026
Belt ZeroSteam
Disclosure

Some of the content shipping with this game was created using generative AI: • Images: the title/loading screen, the store graphics (capsules) and the five faction portraits were generated with an image AI. • Audio: the title music, intro music, sector music tracks and the sound effects were created with AI tools. • Text: the store description was drafted with AI assistance. All of this content was selected, reviewed and integrated by hand. Not AI-generated: the 3D world, the ships, stations and effects — those are built procedurally and in Blender. The source code was developed with AI assistance; we mention this for completeness, even though development tools are exempt from disclosure.

Creator
Kay Maik Dev
Reviews
-
Added
Aug 14, 2026
Guild Management SimulatorSteam
Disclosure

Guild Management Simulator began as an AI-assisted prototype. Generative AI tools were used during early development to assist with portions of programming, written game content, interface copy, design iteration, and the current Steam marketing artwork. All AI-assisted material is pre-generated and reviewed before inclusion. The game does not generate content while running, connect players to an AI service, or send player data to an AI system. The long-term goal is to replace AI-assisted material with original, developer-created work as the project is rebuilt in a dedicated game engine.

Creator
Projekt One Games
Reviews
-
Added
Aug 14, 2026
Sidebar StarshipSteam
Disclosure

Most 2D art in this game — ships, enemies, bosses, icons and badges — was first created with AI image tools, then selected, edited and finalised by the developer. No AI is used during gameplay.

Creator
初心者工作室
Reviews
-
Added
Aug 14, 2026
超・精米神 極旨Light-MSteam
Disclosure

一部演出動画とゲーム内画面イラストを生成AIが使われております。 また、ヒロインキャラも生成AIにて作成されております。

Creator
米パチ製作委員会
Reviews
-
Added
Aug 14, 2026
Aqua Scrap: Deep CleanSteam
Disclosure

Generative AI was used as part of the development process to create and refine some pre-rendered 2D artwork, including icons, item and character sprites, backgrounds, UI elements, and marketing images. All AI-assisted assets were reviewed and curated by the developer before inclusion. The use of third-party assets were also used in the creation which got refined. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Obsessive Games
Reviews
-
Added
Aug 14, 2026
Homunculus: The Little One in the FlaskSteam
Disclosure

This game uses live generative AI to create text-based character dialogue, diaries, journey events, NPC conversations, and outcomes of player-directed interactions. Responses are generated from player-created character profiles, recent in-game memories, current objectives, and player messages. Relevant text context is sent to a third-party AI service to generate these responses. Generated content may vary between sessions and may occasionally produce unexpected results. AI is not used to generate executable code or modify files on the player's device.

Creator
hufei
Reviews
-
Added
Aug 14, 2026
Desktop MochipalSteam
Disclosure

This game uses generative AI to power the pet's dialogue system. Players can choose to enable AI chat and freely select a local model (running offline) or a cloud API (requires their own API key), or completely disable AI chat and use preset or custom dialogue instead. Every AI conversation is generated in real time.

Creator
菠RO_PineapRO
Reviews
-
Added
Aug 14, 2026
Coin CleanerSteam
Disclosure

Coin Cleaner is made by a solo developer with the help of AI tools. Generative AI was used during development to assist in creating some of the game's content - including artwork, music, sound effects, and code - all of which was directed, curated, and reviewed by the developer, and used with appropriate commercial licensing. All AI-assisted content is created ahead of time (pre-generated). The game does not use AI to generate any content or code during gameplay, and does not connect to any external AI service while you play.

Creator
OriginalOdd Games
Reviews
-
Added
Aug 14, 2026
鼠鼠的桌面环游Steam
Disclosure

This game used AI-assisted tools during development to help create parts of the Unity/C# code, and some music was created with AI-assisted music generation tools. All AI-assisted code and AI-generated music were reviewed, edited, tested, and integrated by the developer. The game does not generate code during gameplay and does not connect to external generative AI services while players are playing.

Creator
Waterbear Studio
Reviews
-
Added
Aug 14, 2026
Idle HippodromeSteam
Disclosure

Sound effects and music were created using generative AI tools, then edited and processed in DAW software before being integrated into the game.

Creator
Ahmet Alper Akın
Reviews
-
Added
Aug 14, 2026
OshiYaSteam
Disclosure

Some shipped visual assets, narrative text, localization, and store or marketing artwork were created or iterated with the assistance of generative AI tools. All output was selected, edited, reviewed, integrated, and tested by the developer. The game performs no live AI generation and sends no player input or data to an AI service.

Creator
Volker Schukai
Reviews
-
Added
Aug 14, 2026
Glint GradeSteam
Disclosure

Generative AI tools were used during development to assist with writing, optimising, and structuring code.

Creator
TJSlurch
Reviews
-
Added
Aug 13, 2026
CQ: Calling Any StationSteam
Disclosure

This game uses generative AI for some of its text content — achievement names and descriptions, story fragments, and flavor text were generated with AI assistance during development, along with parts of this store page. The game's art and sound are not AI-generated: every visual is procedural code (vector shapes, no images or bitmaps), and every sound is synthesized in real time — nothing recorded, nothing AI-generated.

Creator
Arkkis
Reviews
-
Added
Aug 13, 2026
CRETA: Taskbar FishingSteam
Disclosure

CRETA: Taskbar Fishing uses generative AI tools to assist with the creation of some visual and audio assets used in the game. AI was used as a supporting tool during development, while the game's design, gameplay systems, programming, and overall creative direction were created by the developer.

Creator
PrensCin
Reviews
-
Added
Aug 13, 2026
QuartermarkSteam
Disclosure

2D art and some in-game text were made with generative AI tools and hand-edited.

Creator
ACA Games
Reviews
-
Added
Aug 13, 2026
Watt the Bounce! — A Momentum Power LabSteam
Disclosure

This game and its Steam store page contain pre-generated content created with assistance from generative AI tools. AI image generation was used for selected 2D pixel-art assets, which were then curated, edited, cleaned, resized, and integrated by the developer. AI and machine-assisted tools were also used to prepare initial drafts of localized interface text, store-page descriptions, and other marketing copy, followed by developer review and revision. The game does not generate content during play and does not connect to any generative AI service.

Creator
driftalltime
Reviews
-
Added
Aug 13, 2026
Cursed Waters: Idle RPGSteam
Disclosure

This game used AI generated content in early phases for help with game art. This content was later modified or changed completely to achieve the creative vision of the developer.

Creator
Tomo.
Reviews
-
Added
Aug 13, 2026
Ring cosmosSteam
Disclosure

Ring Cosmos was developed by a solo developer with AI assistance during programming. The store page capsule images were also produced with AI assistance, generated programmatically through custom drawing code rather than image generation models. All game visuals are drawn in real time by the game's own rendering code. The soundtrack is licensed human-made music by JDSherbert. No AI content is generated while you play.

Creator
Felipe Cruz
Reviews
-
Added
Aug 13, 2026
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