25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WartideSteam
Disclosure

We use AI to create store page and some in-game render assets

Creator
Dumbbell Games
Reviews
-
Added
Mar 18, 2026
Rise Under the WarstormSteam
Disclosure

Artificial intelligence was used during development to generate certain visual assets, including some crafting item assets, the game icon, and store page visuals.

Creator
Last Signal
Reviews
-
Added
Mar 18, 2026
MGSteam
Disclosure

AI was used for the creation of some assets, such as the skybox in game, and the sand texture for one of the maps.

Creator
Bruce Scott
Reviews
-
Added
Mar 18, 2026
Empire at RiskSteam
Disclosure

This game does not contain any AI-generated visual or audio assets. I only used AI as a tool for: - Assistance with translations and wording

Creator
BaroxxTech
Reviews
-
Added
Mar 18, 2026
KingsterSteam
Disclosure

Some 2D art and sound effects were created using limited AI-assisted drafts, then fully hand-edited and finalized by our art team. No AI runs during gameplay, and players do not generate or interact with AI content.

Creator
LoreHeim
Reviews
-
Added
Mar 18, 2026
ルミアと永久の塔Steam
Disclosure

In this project, generative AI is used for development support purposes. AI is mainly utilized to assist with providing code examples and resolving technical issues, and it does not generate code or content dynamically during gameplay. All final code and in-game behavior are reviewed and implemented by the developer.

Creator
CoreHatch
Reviews
-
Added
Mar 18, 2026
King's DownfallSteam
Disclosure

Store page capsule image was sketched by a human artist and refined using AI. AI was also used for localization.

Creator
Lukas Osouch
Reviews
-
Added
Mar 18, 2026
耕战三国Steam
Disclosure

Some video, image, and audio files in the game are generated using AI.

Creator
炼神游戏
Reviews
-
Added
Mar 18, 2026
Lord Of AnatoliaSteam
Disclosure

This game does not use generative AI during gameplay. Some visual and audio assets were created with the help of AI-assisted tools before development, but all content is fixed, reviewed, and does not generate new material during play.

Creator
Mustafa Aykut Karacan
Reviews
-
Added
Mar 18, 2026
Brawl Arena ShooterSteam
Disclosure

This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.

Creator
Yusuf Islam Seyhan
Reviews
-
Added
Mar 18, 2026
Battleline: PacificSteam
Disclosure

We use a third-party tool to generate the officer and news cast videos. The scripts and dialogue are 100% written by human writers. The AI tool is used solely to animate the visual character and lip-sync to the script.

Creator
Gronstedt Group
Reviews
-
Added
Mar 18, 2026
Farewell JackSteam
Disclosure

Before I get into this, I'd like to say that I am a professional game designer, writer, sprite artist, video animator, music producer, and audio engineer. I worked in the industry for a number of years, and deciding on whether or not to use gen AI was not something I took lightly. I know there are a lot of feelings about this right now, and I understand why a lot of people are hurting, but ultimately, I felt that it enhances the will and talent of the end user. I use programs that claim they are trained on models that own the rights to the content, or are trained on open source materials. This game uses a limited amount of generative AI for content. About 50% of the art assets are generated, then carefully tailored for visual cohesion. Currently, very little animation is done with generative AI, but this could change in the future. The music is 100% human created by Punch Deck. The voiceover is 100% generative AI. Depending on funding, this could change in the future.

Creator
Upheaval Arts
Reviews
-
Added
Mar 18, 2026
Frontiers of the RealmsSteam
Disclosure

“Generation of images for the shop page as placeholders during the prerelease phase, as well as individual 3D elements as placeholders.”

Creator
Jonas Alber
Reviews
-
Added
Mar 18, 2026
Random Realms Hero Under SiegeSteam
Disclosure

AI tools were used to generate content for both the game and its store presence. Specifically, AI was used to create marketing materials and capsule images for the store page. In-game, AI was utilized to create visual assets for units and buildings, as well as video elements for the studio intro and the main menu.

Creator
KizerGraphics
Reviews
-
Added
Mar 18, 2026
Castle Siege CommanderSteam
Disclosure

This game uses generative AI tools during development for text, art assets, audio content, voice recognition features, and selected marketing materials. All content is reviewed and implemented by the developer.

Creator
Browseluck
Reviews
-
Added
Mar 18, 2026
Command.OverrideSteam
Disclosure

Throughout the game, there are displayed lines of code written out that serve as flavor text and effects for many elements of the game's UI & visuals. This huge amount of text was generated by ChatGPT with the express instruction that none of it is really functional, but visually plausible C# code.

Creator
Unknown Shadow Games
Reviews
-
Added
Mar 18, 2026
Order of KingsSteam
Disclosure

Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists. The final artwork combines AI-generated base designs with human-made artistic revisions.

Creator
DW Studio
Reviews
109
Added
Mar 18, 2026
GLYPHIS_IO BBS: The Proxy Tapes 1989Steam
Disclosure

AI tools have only been used when they add real benefit to the game and where I have full control on the creative output. In all such cases, the final product reflects my own creativity and expression.

Creator
James Bradley
Reviews
-
Added
Mar 18, 2026
BoneForged:LegionSteam
Disclosure

This game does not use AI features that players can interact with. All gameplay systems and content are handcrafted and fully controlled by the developer. AI tools were only used during development to assist with asset creation and productivity, and are not present or accessible during gameplay.

Creator
NovaCrest Studios
Reviews
-
Added
Mar 18, 2026
SABORACESteam
Disclosure

Some visual materials of the game (such as logo, banner, or icon designs) were created using generative AI tools and then refined by the developer. All gameplay content and programming were fully created by the developer.

Creator
bluetear games
Reviews
-
Added
Mar 18, 2026
STRECTSteam
Disclosure

AI is used to translate Japanese text into other languages, primarily for settings screens and tutorials. I plan to hire professional localization services once I have the funds.

Creator
MiddleBit
Reviews
-
Added
Mar 18, 2026
ParablessSteam
Disclosure

AI has been used to fill in art, music and code due to lack of sufficient resources available. This is not satisfactory in the long run. The ambition is to eventually replace all AI content with proper man-made assets assuming the revenue increases. I apologize for the slop, but we will have to bear it for now.

Creator
Virtual Dawn
Reviews
-
Added
Mar 18, 2026
无尽勇者冒险Steam
Disclosure

1.Partial promotional materials. 2.English translation content. 3.Some in-game monster characters.

Creator
waterfall21
Reviews
-
Added
Mar 18, 2026
Mini Heroes: Squad OnlineSteam
Disclosure

This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.

Creator
Rokito Games
Reviews
-
Added
Mar 18, 2026
Bridge Orders - Outrim: The Unseen EnemySteam
Disclosure

・Program Development Support: Using GitHub Copilot and OpenAI ChatGPT for code completion and refactoring. ・Graphic and Design Creation Support: Utilizing OpenAI ChatGPT and Google Gemini to support asset creation. ・Scenario Writing Support: Employing OpenAI ChatGPT and Microsoft 365 Copilot for story structuring and text improvement. ・Pre-translated content using OpenAI API (gpt-4o-mini) for multilingual support.

Creator
POISOFT
Reviews
-
Added
Mar 18, 2026
Battle KittensSteam
Disclosure

During the development process, we have used AI-based tools to assist with content creation.

Creator
Gabriele Picchianti
Reviews
-
Added
Mar 18, 2026
All AdriftSteam
Disclosure

All characters and key artwork in this work were created entirely by hand by human artists. AI tools were used solely as an auxiliary tool during the coloring of backgrounds and user interface elements, with only public-domain images used as references. All content was completed through lawful production processes and does not infringe any third party’s copyright or related rights.

Creator
Vittgen Inc.
Reviews
-
Added
Mar 18, 2026
Kinmen KillSteam
Disclosure

Kinmen Kill uses a custom-built AI agent that operates directly within the Unity Editor to write code and develop the game.

Creator
Kongroth
Reviews
-
Added
Mar 18, 2026
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