Public Steam disclosure research25,376 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
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This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Throughout the development of our game, we may leverage AI-based tools to assist our team in content creation. Please rest assured that what you see in the game reflects the creativity and hard work of our team. Examples may include pictures and/or posters used in some of our environments.
There are a handful of times we've used AI to create details in the background of some of our scenes, but this content is rare and often temporary. We also have an instance of AI generated music - we've got a silly ambient track that plays in the game's end-game-failure-state scene.
Some jumpscare effects and item visuals make limited use of AI-assisted generation, followed by manual editing. All content is curated, integrated, and polished by the development team.
The trailer's music is AI-generated.
Translations into languages other than Italian (including some dialects).
Various textures (such as posters within the game).
The following content is used in some parts of this game
・AI-generated images
・AI-generated illustrations with modifications
・Music including some AI-generated melodies
The AI in this game was used to generate a voice for the main character in the game.
For more details on what we generated:
1. Character screams
2. Character scares
AI only used for Store Page Artwork
1 Image generated for Steam Capsule of various sizes
1 Image generated for Steam Library Hero
1 image generated for Steam Library Logo
Only the music featured in the promotional trailer for this game was produced using generative AI.
Additionally, generative AI was used to assist with translation of certain texts.
There is no real-time content creation, gameplay, or use of generative AI in the game itself. Generative AI is not used in the creation of any in-game mechanics, text, graphics, or assets.
Only the art of the store page where you see the black cat and the white cat with a city as background where based on the models to pre render an image with those elements together, then I used Photoshop to add the title and some shadows. The art is my own, is not public.
Our game does not use generative artificial intelligence to generate content for the game, either pre-rendered or live-generated. However, due to budget constraints, we have utilized AI technology to generate voice lines for some of the NPCs in the game. Additionally, for the intro cutscene, we have incorporated AI-generated images. It's important to note that while AI has been used for specific aspects such as voice lines and cutscene imagery, no AI elements have been integrated into the gameplay mechanics themselves.
The game cover and some character illustrations are generated by AI but have been carefully adjusted and reviewed. If you feel uncomfortable with any of the content, please provide us with feedback, and we will address it accordingly.
The images displayed on some of the screens have been generated using AI, but they are not generated at runtime. Instead, they have been pre-generated and inserted into the game as images.
During the development process, we may use AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our development team.
Throughout the development of our game, we may leverage AI-based tools to assist our team in content creation. Please rest assured that what you see in the game reflects the creativity and hard work of our team. Examples may include pictures and/or posters used in some of our environments.
There are a handful of times we've used AI to create details in the background of some of our scenes, but this content is rare and often temporary. We also have an instance of AI generated music - we've got a silly ambient track that plays in the game's end-game-failure-state scene.
Some jumpscare effects and item visuals make limited use of AI-assisted generation, followed by manual editing. All content is curated, integrated, and polished by the development team.
The trailer's music is AI-generated.
Translations into languages other than Italian (including some dialects).
Various textures (such as posters within the game).
The following content is used in some parts of this game
・AI-generated images
・AI-generated illustrations with modifications
・Music including some AI-generated melodies
The AI in this game was used to generate a voice for the main character in the game.
For more details on what we generated:
1. Character screams
2. Character scares
AI only used for Store Page Artwork
1 Image generated for Steam Capsule of various sizes
1 Image generated for Steam Library Hero
1 image generated for Steam Library Logo
Only the music featured in the promotional trailer for this game was produced using generative AI.
Additionally, generative AI was used to assist with translation of certain texts.
There is no real-time content creation, gameplay, or use of generative AI in the game itself. Generative AI is not used in the creation of any in-game mechanics, text, graphics, or assets.
Only the art of the store page where you see the black cat and the white cat with a city as background where based on the models to pre render an image with those elements together, then I used Photoshop to add the title and some shadows. The art is my own, is not public.
Our game does not use generative artificial intelligence to generate content for the game, either pre-rendered or live-generated. However, due to budget constraints, we have utilized AI technology to generate voice lines for some of the NPCs in the game. Additionally, for the intro cutscene, we have incorporated AI-generated images. It's important to note that while AI has been used for specific aspects such as voice lines and cutscene imagery, no AI elements have been integrated into the gameplay mechanics themselves.
The game cover and some character illustrations are generated by AI but have been carefully adjusted and reviewed. If you feel uncomfortable with any of the content, please provide us with feedback, and we will address it accordingly.
The images displayed on some of the screens have been generated using AI, but they are not generated at runtime. Instead, they have been pre-generated and inserted into the game as images.
During the development process, we may use AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our development team.