25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Ruler of EmpiresSteam
Disclosure

Game contains images of units, buildings, characters, UI elements and backgrounds generated by AI.

Creator
Mehmet Sefa KARATAŞ
Reviews
-
Added
Jul 25, 2026
Desert ArkSteam
Disclosure

Generative AI Disclosure During the development of SandSea Ark, we utilized generative AI tools (such as Claude) to assist with: 1. Code writing and debugging: AI-assisted generation and optimization of GDScript code to improve development efficiency. 2. Data configuration: Assistance in maintaining game data tables and configuration files. 3. Documentation: Some technical documents and changelogs were generated with AI assistance. The following content was NOT generated using AI: - Game art assets, UI design, and scene layouts - Core game design, mechanics, and balance tuning This game does not contain live-generated AI content — all in-game content is pre-designed and hand-crafted. The game does not dynamically generate text, images, or audio during gameplay.

Creator
AriesArgali
Reviews
-
Added
Jul 25, 2026
Elohim Eternal: ExodusSteam
Disclosure

The background were generated using Midjourney, painted over and edited by the Lornn (https://lornn.itch.io/) Backgrounds will be replaced with original artwork.

Creator
George Alexandros
Reviews
19
Added
Jul 24, 2026
Chaos ChessSteam
Disclosure

No art or sound generation was used. Some help for coding the complex in-game enemy AI interactions were utilized from LLM models. Also the game analysis was made with coding help.

Creator
Mad Gnome Works
Reviews
-
Added
Jul 24, 2026
棋门遁甲Steam
Disclosure

Some of this game's shipped assets were created with the assistance of generative AI tools, all reviewed and curated by our team: 3D models and their textures (generated from our team's original concept designs), 2D illustrations and UI artwork, music and sound effects, and AI-assisted translations of in-game text for some supported languages. All AI-generated assets are used under commercial licenses with full usage rights. No content is generated while the game is running, and the game does not connect to any external AI service.

Creator
AgentGameLab
Reviews
-
Added
Jul 23, 2026
Huiyu Spy DrawSteam
Disclosure

This game uses generative AI in limited, non-gameplay-critical areas: - AI-assisted code refactoring and performance optimization during development - AI-assisted translation polishing for multi-language support - UI layout refinement suggested by AI tools during the design process All core gameplay logic, the unique drawing-and-deduction design, and all original game artwork were created, reviewed and refined by human developers.

Creator
Huiyu
Reviews
-
Added
Jul 23, 2026
MarginaliaSteam
Disclosure

This game uses generative AI tools to create some of its artwork: promotional art such as the key visual and store capsule images, and some in-game image assets such as character portraits and map textures. All of it was reviewed, curated, and adjusted by the developer before use. Every screenshot shown on the store page is captured from actual gameplay and is not AI-generated. The shipped game does not use any AI to generate images, text, or audio at runtime.

Creator
IKONOS STUDIO
Reviews
-
Added
Jul 23, 2026
WillcasterSteam
Disclosure

AI was used strictly to block out a few initial base meshes, which I then manually reworked to fit the game's style & performance. No AI runs at runtime.

Creator
Enes Altun
Reviews
-
Added
Jul 23, 2026
Blackbriar CryptSteam
Disclosure

Visual assets in Blackbriar Crypt were created with generative AI tools (Stable Diffusion via ComfyUI), including in-game 2D art such as item icons, character portraits, enemy sprites, and UI backgrounds, as well as store and library marketing images. Each asset was selected, edited, and approved by the developer before release.

Creator
Donbrico Studio
Reviews
-
Added
Jul 23, 2026
Crooked DerbySteam
Disclosure

Crooked Derby includes some pre-generated visual assets created with generative AI. All AI-assisted content was iterated on, reviewed, and approved by the developer before being included in the game.

Creator
GRM Games
Reviews
-
Added
Jul 23, 2026
GomoklearSteam
Disclosure

This game used generative AI as an assistive tool for translation and localization, and for producing some sound effects and music. All final text and audio were reviewed, edited, and approved by humans before inclusion.

Creator
Bunny Dryer
Reviews
-
Added
Jul 23, 2026
Campfire BattlesSteam
Disclosure

Campfire Battles is our attempt to bring an idea to life as a two-person team. AI tools helped us work quickly, particularly on the coding side, but every piece was reviewed and refined by hand.

Creator
BatteryAcidDev
Reviews
-
Added
Jul 23, 2026
Monster Emblem: Vision ImpossibleSteam
Disclosure

Generative AI was used to assist with grammar and spelling checks for some in-game text, translate store page content, and generate some sound assets. All content was reviewed and approved by the developer before inclusion. The game does not use live-generated AI.

Creator
Peepton
Reviews
-
Added
Jul 23, 2026
DreamixSteam
Disclosure

The prototypes for a small number of icons and scene images in the game were generated by AI, followed by manual refinement.

Creator
1101 Studio
Reviews
-
Added
Jul 23, 2026
Legion HuntersSteam
Disclosure

The core game mechanics, game design, and overall creative direction are 100% my original vision. No AI tools were used for conceptualizing ideas or narrative structure. The programming code was generated utilizing the Rosebud AI platform, and the 2D visual assets were initially created with generative art tools. Code, artwork, and music were reviewed, manually edited, and arranged by me to bring my specific creative vision to life.

Creator
LegionH
Reviews
-
Added
Jul 22, 2026
Warden of the Sunken KeepSteam
Disclosure

AI generated art and other assets were referenced and partly used during development, but every effort is taken to make the game original. At UWS, we make every effort to support our art/design team and use AI very rarely to meet our production needs

Creator
codegamedev
Reviews
-
Added
Jul 22, 2026
Rinha de IASteam
Disclosure

The game's fighters are controlled by AI models (LLMs) chosen by the player and reached through their own OpenRouter API key. During a match the model decides the character's actions and writes the short taunts shown on screen (text only). The game does not generate images, audio, music or voices with AI: every character, arena, soundtrack and sound effect is authored in advance and ships with the game. Every AI-generated line goes through an illegal content filter before it is displayed, on the player's computer and again on the server that hosts online matches, and online matches have a report system reviewed by a human team.

Creator
ProdMan
Reviews
-
Added
Jul 22, 2026
Naval StrikeSteam
Disclosure

Some of the game's assets and marketing materials were created with the assistance of generative AI tools, then reviewed and edited by the developer. All content is pre-rendered; the game does not generate any content at runtime.

Creator
VGP256
Reviews
-
Added
Jul 22, 2026
SYNTAX WARSSteam
Disclosure

Some visual assets — character art/portraits, sprite artwork, and store/marketing capsule images — were created with the help of generative AI image tools, then edited, composited, and curated by the developer. All such assets are PRE-GENERATED during development; the shipped game performs NO live/runtime AI generation. No generative AI produces text, dialogue, or any player-facing content at runtime. All generated assets were reviewed by the developer to ensure they contain no infringing or inappropriate material.

Creator
Mosan Game Studio
Reviews
-
Added
Jul 22, 2026
Tix and ClawSteam
Disclosure

Generative AI was used for creating Store page assets and in game items. Generated content was then manually edited to remove any anomalies and match look and feel of overall game's theme.

Creator
GameGameGames
Reviews
-
Added
Jul 20, 2026
KAREI - ENDLESS DEATH MATCHSteam
Disclosure

Some 2D art assets in this game were created with the assistance of generative AI tools. All assets were reviewed and edited by the developer before inclusion. Parts of the in-game text localization were produced with the assistance of AI translation tools, then reviewed by the developer.

Creator
Phase Co., Ltd.
Reviews
-
Added
Jul 20, 2026
AethermoorSteam
Disclosure

Some character and environment artwork, and portions of marketing/store text, were created with the assistance of generative AI tools. All assets were selected, edited, and integrated by the developer, who has the rights to use them. No AI runs at runtime in the game.

Creator
Jonathan Cogswell
Reviews
-
Added
Jul 20, 2026
Rising MoonshadeSteam
Disclosure

The narrator's voiceovers are generated with the assistance of AI technology to enhance the storytelling atmosphere.

Creator
Split Pupil Games
Reviews
-
Added
Jul 20, 2026
Warp to Sector OneSteam
Disclosure

The game's design, game systems, balance, and English narrative are human-developed. AI tools were used during development as a coding assistant, with any recommended code changes specified, reviewed, and tested by the developer. The Japanese localization was produced with AI assistance and hand-edited for nuances, idioms, and accuracy. AI tools were also used for grammar and spell checking. No content is AI-generated at runtime.

Creator
hextor.Games
Reviews
27
Added
Jul 20, 2026
Mind Against FateSteam
Disclosure

The development of Mind Against Fate utilized Artificial Intelligence (AI) tools to assist in the creation of specific pre-generated assets and coding workflows: - Visual Assets: The portraits for heroes and in-game item icons were initially generated using Kling.AI and Google generative tools, and were subsequently refined, detailed, and polished using graphic design software. - 3D Models: Certain 3D asset bases and models in the game were created with the assistance of Meshy.AI before being finalized and integrated into the game engine. - Coding Assistance: Development and implementation speed were enhanced using AI-assisted coding tools (Cursor AI utilizing Google Gemini and Anthropic Claude versions). We ensure that all generated content has been thoroughly reviewed and edited to meet quality standards, and contains no copyrighted or infringing materials.

Creator
Mind Against Fate
Reviews
-
Added
Jul 18, 2026
Damage ShogiSteam
Disclosure

Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece by Debussy and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Jul 18, 2026
TapisSteam
Disclosure

Some of Tapis's visual assets were created with the help of generative AI tools. These elements are produced ahead of time, then art-directed, selected and reworked by the studio to fit the game's world. No AI generates any content while you play: the gameplay, rules, balancing and all systems are entirely designed and hand-validated.

Creator
Bellescene Studio
Reviews
-
Added
Jul 18, 2026
Topological Board GameSteam
Disclosure

Topological Board Game used generative AI tools during development to assist with programming, documentation, store-page text, localization drafts, and design iteration. All AI-assisted material is reviewed and edited by the developer before being included in the game or store page. The game does not use generative AI to create live player-facing content during gameplay. It does not connect to external third-party AI services during normal gameplay. Local robot opponents, rule-based analysis, search, simulation, and self-play/research tools may be included, but these are gameplay/strategy systems rather than live generative AI content systems.

Creator
You-Xun Zhang
Reviews
-
Added
Jul 18, 2026
放置事务所Steam
Disclosure

This game does not use generative AI at runtime and does not generate content based on player input. Generative AI was used during development to assist with some static artwork, icons, promotional images, and draft text. All such content was reviewed, edited, integrated, and approved by the developer.

Creator
drowsycatstudio
Reviews
-
Added
Jul 18, 2026
Road2ConquestSteam
Disclosure

Some card and background illustrations were initially generated using generative AI and then reviewed and edited by the developer before being included in the game.

Creator
J2H2
Reviews
-
Added
Jul 18, 2026
Hackagon: Cyber Card BattlerSteam
Disclosure

Card illustrations and some in-game artwork were pre-generated using generative AI image tools, then curated, edited and integrated by our team. All game design, code, writing and final art direction are human-made. The game does not generate any content with AI at runtime.

Creator
Main Thread Games
Reviews
-
Added
Jul 17, 2026
LockLineSteam
Disclosure

AI tools were used to create early drafts and a few base images for certain small visual elements, such as mission briefing cityscape thumbnails. Some initial sprite concepts were generated using AI. These assets were manually edited, adjusted, and integrated into the game’s visual style. No live generative AI is used during gameplay.

Creator
Wondered Off
Reviews
-
Added
Jul 17, 2026
Guardian HeartSteam
Disclosure

This game used AI-assisted tools in the following areas: Achievement icons: AI-assisted generation Some game code: AI-assisted writing Game design, gameplay logic, balancing, core systems, and final testing were done entirely by humans.

Creator
Sequal
Reviews
-
Added
Jul 17, 2026
HollowcrossSteam
Disclosure

The artwork in Hollowcross — including card illustrations and background scenes — was created with the assistance of AI image‑generation tools. All generated art is curated, selected, and edited by the developer, who has taken steps to ensure the output does not contain illegal or infringing content. The game contains no AI‑generated content produced live during gameplay.

Creator
Hollowcross
Reviews
-
Added
Jul 17, 2026
FROM THE DUGOUTSteam
Disclosure

This project is built by a one-man team. I use AI tools as a supportive assistant to help with development. However, every line of code, piece of text, and design decision has been manually reviewed, edited, and finalized by me to ensure the quality and soul of the game.

Creator
IronGlitch Studios
Reviews
-
Added
Jul 17, 2026
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