25,877 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Idle of the DeadSteam
Disclosure

Some of the game's 2D art (character sprites, scenery, item icons and store artwork) was created with the help of generative AI image tools, then curated, edited and integrated by the team. Parts of the game's code were written with AI assistance under developer direction. All AI-assisted content was reviewed by the developers. The game does NOT generate AI content at runtime and does NOT connect to any external AI service.

Creator
Sucata Studio
Reviews
-
Added
Jul 8, 2026
Knights vs. DinosaursSteam
Disclosure

Parts of development (coding assistance) and the store/marketing page's text and graphics were created using AI-assisted tools (including Anthropic Claude). In-game graphics and audio come from licensed asset packs or were assembled manually; no content is generated by AI at runtime within the game.

Creator
Svenigator
Reviews
-
Added
Jul 8, 2026
AkwariumSteam
Disclosure

Some 2D artwork in Akwarium (characters, UI, environments, and store images) was created with generative AI tools, then reviewed and refined by the developer. No gameplay content is generated by AI in real time.

Creator
JONE
Reviews
-
Added
Jul 8, 2026
Fake SnakeSteam
Disclosure

Generative AI was used only during early visual concepting and ideation for some marketing art directions. The game itself, its mechanics, levels, code, UI, and final gameplay assets are created and edited by the developer.

Creator
Narvio Games
Reviews
-
Added
Jul 8, 2026
AshmournSteam
Disclosure

The background music was created with Suno and the intro narration with ElevenLabs. This content was generated during development, reviewed by the developer, and baked into the build. All sound effects are synthesized in code at runtime and all art is generated procedurally in code — neither is AI.

Creator
Yasin Demir
Reviews
-
Added
Jul 8, 2026
The Beak DoctorSteam
Disclosure

A small number of in-game icons were generated using AI tools. All generated assets were reviewed and integrated by the developer.

Creator
Immersion Interactive
Reviews
-
Added
Jul 8, 2026
弈道登仙Steam
Disclosure

Some visual assets in this game were created with the assistance of generative AI tools, then edited and integrated by the developer. The game does not use live generative AI to generate content during gameplay.

Creator
LiBingMoMa Studio
Reviews
-
Added
Jul 8, 2026
KING of PROPSSteam
Disclosure

In King of Props, generative AI is used exclusively for text-based content: An AI assistant helped translate the in-game texts and menus into the supported languages (German, English, French, Spanish, Italian, Japanese) and assisted with drafts for shop pages and marketing texts. I reviewed and revised all results. Visual assets come from licensed asset packs and are not generated by AI; no AI runs during gameplay.

Creator
R0B5N
Reviews
-
Added
Jul 8, 2026
DISPATCHEDSteam
Disclosure

AI tools were used to assist with code development and some marketing visuals. All game design, writing, and gameplay mechanics were created by the developer. No AI-generated content is produced in real-time during gameplay.

Creator
GrazuleX
Reviews
-
Added
Jul 8, 2026
CirculoSteam
Disclosure

Generative AI was used during development to create selected pre-generated audio assets used in the game, including background music and sound effects. Generative AI was also used to create selected studio logos and promotional artwork used on the Steam store page and in marketing materials. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Zyneros Studio
Reviews
-
Added
Jul 8, 2026
Military Destruction: Shock & AweSteam
Disclosure

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer. All game design, gameplay systems, code architecture, physics simulation, and mission design are human-made. No AI-generated content is created at runtime. As a solo developer with a limited budget, I use AI tools to help produce some assets and sounds. This lets me keep my time focused where a solo dev's hours matter most — the core gameplay, the physics simulation, and mission design — while still delivering production quality that would normally require an extended team. Every AI-assisted asset is curated, edited, and integrated by hand.

Creator
Bax Studios
Reviews
-
Added
Jul 8, 2026
MoonScapeSteam
Disclosure

This game uses AI-generated content, created during development and included as fixed, pre-generated assets in the shipped game (not generated live or dynamically during gameplay). 3D models: Unit, structure, and Titan models are generated using Meshy, an AI text/image-to-3D generation tool. Music: The game's background soundtrack (16 tracks) is generated using Suno, an AI music generation tool.

Creator
SouthMoon Studio
Reviews
-
Added
Jul 8, 2026
GuncryptSteam
Disclosure

AI tools were used to assist with localization for some of the supported languages in Guncrypt. Many translations were reviewed by native speakers at Halfbrick, although not every supported language received a full review. If you notice anything that seems incorrect in your language, please let us know. We’d appreciate your help improving it.

Creator
Halfbrick Studios
Reviews
-
Added
Jul 8, 2026
The PassportSteam
Disclosure

Some 3D assets, 2D artwork, and marketing materials were created using AI-assisted tools.

Creator
KOEX studio
Reviews
-
Added
Jul 8, 2026
SunwardSteam
Disclosure

Some art assets were created with the help of generative AI.

Creator
Voidworks Games
Reviews
-
Added
Jul 8, 2026
Arcflame FrontiersSteam
Disclosure

During production we use generative AI in one narrow way: internal placeholders. Rough concept sketches and scratch voice lines hold a spot while the real assets are being made. Every placeholder is flagged in-engine, and none of it ships in the game players buy — the release version contains no generative AI content. Testers in early builds may spot flagged placeholders; that's what the flags are for. All art, writing, and voice work in the finished game is made by people. We know even placeholder use is a fair thing to question, so where we do use these tools, we aim for ones that license their training data and compensate the creators behind it.

Creator
Codename Red Studio
Reviews
-
Added
Jul 8, 2026
Slimeball Castle WarsSteam
Disclosure

Slimeball Castle Wars was made by a solo developer with the help of generative AI tools. AI was used during development to help create: Music and audio — background music tracks were made using AI music-generation tools. Art and sprites — building art, unit sprites, and other in-game graphics were created or assisted with AI image tools. In-game text — some descriptions and written content were drafted with AI assistance. Code — parts of the game's code were written with the help of an AI coding assistant.

Creator
Renno East
Reviews
-
Added
Jul 8, 2026
YuanQi : 元氣Steam
Disclosure

We use generative AI as an assistive tool during development to help with code writing and to generate drafts or concept materials for 일부 visual assets. All final in-game content is reviewed, edited, and produced by the development team.

Creator
YuanQi
Reviews
-
Added
Jul 8, 2026
Thousand WardSteam
Disclosure

Thousand Ward uses generative AI as part of the development pipeline to help create and refine some visual assets, including promotional artwork, background illustrations, event imagery, and supporting art concepts. Gameplay systems, balance, progression, and player-facing game design are authored and reviewed by the development team.

Creator
Veles Labs
Reviews
-
Added
Jul 8, 2026
No Man's MinesSteam
Disclosure

This game is developed by a solo developer. To ship a project of this scope in a reasonable timeframe, some assets are created with the help of generative AI tools. This includes parts of the user interface, certain icons, and the game logo. All core gameplay, code, systems, and world generation are built by hand. AI is used only as a support tool for visual assets, and all generated content is reviewed and edited before use.

Creator
Auscan Games
Reviews
-
Added
Jul 8, 2026
RiftslayerSteam
Disclosure

Some music, sound effects, and UI icons in Riftslayer were created with the assistance of generative AI tools during development. All AI-assisted content was reviewed and selected by the developer before being included in the game.

Creator
haefx
Reviews
-
Added
Jul 8, 2026
Hordes Of WarSteam
Disclosure

Some visual assets used during the development of **Hordes of War** were created or enhanced with the assistance of generative artificial intelligence. These assets include certain promotional artwork, concept art, and placeholder images used during development. All gameplay systems, game design, world-building, maps, mechanics, balance, programming, and the final implementation of in-game content have been created, reviewed, and curated by the development team. Any AI-assisted content is carefully edited and integrated to ensure it meets the artistic style and quality standards of the game.

Creator
Brent Spicer
Reviews
-
Added
Jul 8, 2026
Card Knight: Astral ArcanaSteam
Disclosure

In order to realize my childhood dream of building this game, I have leveraged AI in every step of the development process, augmenting my capabilities as an engineer and visual designer by having AI generate some of the sprites, music, sound effects, voices, and code used to build this game. I pledge that if Card Knight: Astral Arcana is successful, the sequel title will be brought to life by a team of human artists, composers, and programmers.

Creator
Bridgewalker Studios
Reviews
-
Added
Jul 8, 2026
CaramelliaSteam
Disclosure

We use generative AI tools to assist with:- Machine translation (MT) of interface and data text, reviewed before release.- Drafts of store page text and marketing materials.All content is reviewed by a human before publication.Art, creatures, and music [adjust to reflect reality] do not use generative AI / use AI for [X].

Creator
Joaquin Orozco
Reviews
-
Added
Jul 8, 2026
Keep On NailingSteam
Disclosure

Some visual assets and music in the game were created with the assistance of AI tools.

Creator
Alfish Games
Reviews
-
Added
Jul 8, 2026
Market PanicSteam
Disclosure

This game uses generative AI-assisted development for some fictional market event text, achievement/icon concepts, interface copy, and marketing/store text. All AI-assisted content is pre-generated, reviewed, edited, and included by the developer. The game does not generate AI content live during gameplay.

Creator
Pixiliated
Reviews
-
Added
Jul 8, 2026
Hatch'n'WallSteam
Disclosure

Some music and assets in this game were created with generative AI tools, then manually reworked and adapted by the developer. The game design, code and integration are the developer's own work.

Creator
Fromont Gaming
Reviews
-
Added
Jul 8, 2026
乾坤玺•明Steam
Disclosure

部分 周边C++ 代码 ,非核心代码,大约占40% AI 生成。比如, 1、读写带BOM 的utf8格式文本文件。 2、解析 json格式数据 通过调用boost实现。 3、 任务系统的配置文件生成。 4、http 访问封装。 5、各自测试单元,测试用例。 6、调用AI接口, 驱动NPC 跟玩家对话, 通过调用curl 封装后 调用 deepseek API 实现。 7、TapDB的sdk 对接。 8、声音播放,对UE 调用的声音相关API,进行封装。上层代码使用不依赖UE的接口。 AI生成物品图片。 游戏中有几千种物品道具, 其中95%属于补位物品, AI 生成,游戏中把真实有价值的物品隐藏其中。

Creator
玉刃工作室
Reviews
-
Added
Jul 8, 2026
Drag and ShootSteam
Disclosure

Almost the entire game uses traditional assets made by people. Artificial intelligence was only used as an aid to create some music, sound effects, images, and translations.

Creator
danilomacb
Reviews
-
Added
Jul 8, 2026
Grandpa NightmareSteam
Disclosure

My game uses artificial intelligence tools to assist in the creation of certain visual assets, including a number of images and illustrations used in the game's library assets and promotional materials.

Creator
Wally7
Reviews
-
Added
Jul 8, 2026
Again. Faster!Steam
Disclosure

The in-game music was created through a collaboration between human composition and AI-assisted tools. Some promotional images displayed on the Steam Store page were also created using AI-assisted tools.

Creator
Rinalees
Reviews
-
Added
Jul 8, 2026
The Clutch DeckSteam
Disclosure

Generative AI is used solely for generating initial drafts of certain static assets.

Creator
Maodune studio
Reviews
-
Added
Jul 8, 2026
Twilight Tides : Mirage JourneySteam
Disclosure

Some art assets in this game were created with the assistance of AI tools. All AI-generated content was pre-generated during development, and the game does not include any real-time AI-generated content during gameplay.

Creator
TTMJTV
Reviews
-
Added
Jul 8, 2026
Roll and DieSteam
Disclosure

Generative AI tools were used only to assist with localization and translation drafts. All final text was reviewed and edited by the developer.

Creator
Faven Games
Reviews
-
Added
Jul 8, 2026
SESTRYSteam
Disclosure

Pre-generated AI content: character art, backgrounds, icons and key art images, music and sound effects, and portions of the story text were created with generative AI tools (Google Gemini, fal.ai, Anthropic Claude) and were reviewed and edited by the developers. No AI content is generated at runtime.

Creator
Industrial Miracle
Reviews
-
Added
Jul 8, 2026
Fates of AlimoreSteam
Disclosure

Gemini was used to assist in creating card art and art in backgrounds based off of a Fantasy setting from a not yet published book which is copyrighted. Sounds were created using elevenlabs for card sounds and effects including vo.

Creator
Haplo Takar
Reviews
-
Added
Jul 8, 2026
Lord of KensaiSteam
Disclosure

During the Early Access period and onwards to launch, we will be integrating and testing AI technologies to create ongoing secondary content like daily and weekly quests, and the material surrounding those quests needed to communicate that to the gamer. We expect these to significantly enhance the user experience for gamers when used as tools under the guidance of the development team.

Creator
WRKS Games Singapore
Reviews
-
Added
Jul 8, 2026
CoAnnCoSteam
Disclosure

This game uses AI to generate some images and audio.

Creator
SKONEC Entertainment
Reviews
-
Added
Jul 8, 2026
麦田幸存者Steam
Disclosure

Some non-interactive assets in Harvest Havoc were produced with AI-assisted tools: - Background music tracks were generated via AI music synthesis models, then curated and mixed by the developer. - Sound effects were produced with AI-assisted audio generation tools. - English and Japanese in-game text was drafted with AI translation assistance and then reviewed by the developer. All gameplay code, level design, sprite art, and character animations were created by the developer without AI generation. No AI content is generated at runtime.

Creator
XiaoyaoStudio
Reviews
-
Added
Jul 8, 2026
Guild's RequiemSteam
Disclosure

Guild's Requiem uses generative AI tools to create parts of its content during development. Visual assets — including card illustrations, character portraits, backgrounds, enemy artwork, and UI icons — were produced with AI image tools (Midjourney, Leonardo, Stable Diffusion, and DALL·E) and then reviewed, edited, and curated by the developer. Music and some sound effects were generated with AI audio tools (Udio and ElevenLabs). All AI-assisted content was checked and integrated by the developer, who has taken steps to ensure the shipped content is appropriate and does not infringe third-party rights. The game does not generate any content in real time; there is no AI running during gameplay.

Creator
HAGOPA Studio
Reviews
-
Added
Jul 8, 2026
Organized ChaosSteam
Disclosure

Some visual assets used in Organized Chaos were created with the assistance of generative artificial intelligence tools, including character art, item icons, environmental props, and promotional/game UI visuals. These assets were reviewed, selected, edited, and implemented by the developer to match the game’s intended style, readability, and gameplay needs.

Creator
Alena Mangusheva
Reviews
-
Added
Jul 7, 2026
仓王Steam
Disclosure

This game uses pre-generated AI-assisted artwork during development, including some character illustrations, item icons, background images, and store/marketing assets. All AI-assisted assets are reviewed, selected, and edited by the development team before being included in the game. The game does not use live generative AI during gameplay and does not connect to external AI services.

Creator
Skyofmine Studio
Reviews
-
Added
Jul 7, 2026
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