25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Endless MachinesSteam
Disclosure

We use AI to let our robots express themselves! If a robot became alive, it wouldn’t come pre-programmed with the perfect way to express its thoughts or emotions — it would have to figure it out along the way. That’s why the hero robots in Endless Machines use AI to give voice to their thoughts and feelings. What they say isn’t always polished or logical. It's quirky, weird, funny, and sometimes unexpectedly touching. It’s not a scripted, perfect dialogue. It’s more like a robot trying to make sense of the world — and itself — in real time. This approach makes their personalities dynamic and unpredictable. For us, that’s what makes AI-driven dialogue a perfect fit for the game: It’s about learning, exploring, and growing — just like the robots themselves. Under the hood, the game runs a small language model that has been custom fine-tuned for each robot's personality. It is instructed to speak through prompt engineering, ensuring the robot stays in character and relates to the game's lore. The model does not require online access. We chose to use SmolLM because we were looking for a language model where the training background, technical setup, and use of data are transparent (open source and based on publicly available texts), and where the model can be run locally. We use this locally hosted language model (LLM) to generate text content during gameplay. What the robots say in the game is defined and moderated by us. We have written a set of foundational texts that form the basis for each robot’s personality, tone, and way of expressing itself. From that foundation, they “build” further and develop over time. Endless Machines does not and cannot collect any data from the person playing the game. All outputs are guided by custom prompt engineering, custom fine-tuning, and are controlled by local code at runtime to ensure appropriate content. More details on the model architecture and dataset can be found here: 🔗 https://huggingface.co/datasets/HuggingFaceTB/smoltalk

Creator
Corner Studio Games
Reviews
-
Added
Mar 18, 2026
Lets Get LootSteam
Disclosure

For Lets Get Loot, we have used generative AI for some store materials and also for some of the music within the game. Aside from this, the gameplay experience does not include in-game generated assets, functionality, or any other form of content.

Creator
John Timpson
Reviews
42
Added
Mar 18, 2026
9mm Roulette 💀Steam
Disclosure

Our designers manually craft the game logo, though we employ neural networks during pre-production to expedite the rendering of intricate character details. No live AI-generated content is used!

Creator
Octo Games studio
Reviews
-
Added
Mar 18, 2026
THE DARUMA CHALLENGESteam
Disclosure

In the development of this game, generative AI tools were utilized to assist in the creation of a few textures, images, and translations. As a solo developer, this approach aimed to enhance the visual and linguistic quality of the game, ensuring a more immersive experience for players. All AI-generated content was carefully reviewed and refined to align with the game's artistic vision and maintain high-quality standards.

Creator
Mūn Mūn Games
Reviews
14
Added
Mar 18, 2026
DEAD DAYLIGHT 死昼Steam
Disclosure

1.We used the scenery and base images of the game background generated by AI, and based on these, we modified and created the background of the game scenes. 2.We used the concept images and dynamic elements of the images generated by AI for the production of game videos and promotional videos.

Creator
KARMIU
Reviews
71
Added
Mar 18, 2026
Soul SurvivorSteam
Disclosure

The capsule art was created using generative AI, with an artist refining 75-90% of it to correct mistakes and enhance its character.

Creator
Green Otter Games
Reviews
-
Added
Mar 18, 2026
TransregnumSteam
Disclosure

Our graphical novel game features visually captivating art brought to life with the help of AI-powered tools. By combining the creativity of our team with advanced AI technology, we've crafted rich, immersive environments and expressive character designs that enhance the storytelling experience. Dive into a world where art and innovation meet, creating a unique visual journey for players. Additionally, the AI technologies utilized in the game are credited.

Creator
Yunus Emre Aydar
Reviews
-
Added
Mar 18, 2026
ConveyorSteam
Disclosure

The page of this game in the store uses images generated with AI.

Creator
Levchenko Viktor
Reviews
-
Added
Mar 18, 2026
Fisher IdleSteam
Disclosure

Some of the visuals in the game (fishermen photos) were created using artificial intelligence.

Creator
Bahamut Games
Reviews
55
Added
Mar 18, 2026
GCS: Salvage RatSteam
Disclosure

Some of the game’s loading screens and UI icons / character portraits were created using AI tools during development. These assets are pre-generated (i.e. not generated in real-time during gameplay), are original, and do not depict real people or copyrighted material. All rights are retained by the developer.

Creator
Stellar Forge Works
Reviews
-
Added
Mar 18, 2026
SomnusSteam
Disclosure

The Steam cover, capsule, and promotional visuals have been generated using Generative AI.

Creator
Karahan
Reviews
-
Added
Mar 18, 2026
Kasperia ArenaSteam
Disclosure

Only the cut-scene comics are made with the help of AI. All other graphics are handcrafted by myself.

Creator
Kaspertje
Reviews
-
Added
Mar 18, 2026
The Test: Reality CheckSteam
Disclosure

This game contains Audio and / or Artwork customized with the help of AI tools by our artists, derived from artwork we own commercial rights to use, or artwork done by our own studio. We pay our artists, and we DO NOT use stolen Artwork.

Creator
Randumb Studios
Reviews
619
Added
Mar 18, 2026
DigitalinkSteam
Disclosure

Game's characters "AI Lady", the Supervisor and the Surgeon have been dubbed by ElevenLabs AI. Used OpenAI's DALL-E to generate some of store visuals.

Creator
Metgan Games
Reviews
-
Added
Mar 18, 2026
I met an ArchaeologistSteam
Disclosure

The character voice used in the demo was generated by artificial intelligence for testing. It will be replaced with real voice acting in the full version.

Creator
Creeda Games
Reviews
-
Added
Mar 18, 2026
TantalusSteam
Disclosure

We used AI to generate some of the background images for our game.

Creator
Team Anomaly
Reviews
-
Added
Mar 18, 2026
Grim PasturesSteam
Disclosure

Some visuals within this content and on the store page have been generated using AI.

Creator
7hgamestudio
Reviews
27
Added
Mar 18, 2026
なごやか3組Steam
Disclosure

AI was used as a supportive tool in creating some textures, sprites, and translations. All materials have been ultimately reviewed and finalized by human creators.

Creator
Jacob Honda
Reviews
-
Added
Mar 18, 2026
Parámetro Zero: CalígineSteam
Disclosure

This is a handcrafted project developed entirely by a solo creator. AI tools were used for proofreading and English translation. Some specific images were conceptualized with the assistance of AI and later manually refined. Additionally, seven background music tracks were created using AI-assisted composition tools. All content is properly licensed and cleared for commercial use.

Creator
Diego G. Ordás
Reviews
-
Added
Mar 18, 2026
Day ZeroSteam
Disclosure

Yes, some of the visuals (backgrounds) in our game are prepared with AI. Other than that, the remaining cards, buttons and environmental elements are assets we prepared ourselves.

Creator
Imdie Studios
Reviews
36
Added
Mar 18, 2026
美梦乌托邦Steam
Disclosure

This game uses generative AI tools in the creation of certain assets: Some character and environment art assets were generated using developer-trained AI models; Some ambient background music (non-vocal) was generated using commercially available AI models with proper commercial licenses; In addition, the Steam store capsule image was also generated with the help of AI tools. All AI-generated content is static, manually reviewed and edited by the developer prior to release, and does not involve any post-release dynamic generation.

Creator
YanZhiXiong Studio
Reviews
-
Added
Mar 18, 2026
ZeroFactorySteam
Disclosure

AI tools were used during development to assist in generating early draft concepts for some environmental assets. All final in-game content, visuals, audio, and text were manually created, refined, and validated by the development team. No AI tools are available to players, and no AI generates content during gameplay.

Creator
Mystery Soul's
Reviews
-
Added
Mar 18, 2026
HorrorCore: Maze And Pools of HorrorSteam
Disclosure

I use the service to generate artificial intelligence voices for characters. The voice generation process does not occur in real-time, but rather beforehand, allowing me to test and evaluate the content before using it in the game. Additionally, I implement appropriate preventive measures to ensure that the generated content is suitable and compliant with legal requirements and Steam standards.

Creator
Airem
Reviews
46
Added
Mar 18, 2026
Digipunks 2069Steam
Disclosure

Some of the background artwork & signs around the city contain A.I. Generated images.

Creator
Archor Wright
Reviews
-
Added
Mar 18, 2026
8,742 results
Page 133 of 175
Missing a product? Let us know