25,878 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ZERRESteam
Disclosure

I have utilized AI tools to assist in the creation of some store page assets and in-game textures. These AI-generated elements were used as a foundational base, which were then heavily edited, polished, and manually integrated by me to ensure they align with the game's unique art style and technical requirements. No AI tools were used to generate the core gameplay logic or narrative content; their usage was strictly limited to the visual asset production pipeline.

Creator
Solora Studio
Reviews
-
Added
Jul 3, 2026
PROWLER PURGESteam
Disclosure

We used Generative AI to create additional and original character designs or to create objects such as obstacles.

Creator
Once Studio
Reviews
-
Added
Jul 3, 2026
Red ReconquestSteam
Disclosure

AI image generation tools (ChatGPT/DALL-E) were used to create unit artwork, faction sprites, and promotional images for this game. No AI was used to generate game code, narrative text, or audio content.

Creator
Lozack Gaming
Reviews
-
Added
Jul 3, 2026
Gastropod Alien AdventuresSteam
Disclosure

Generative AI was used solely to assist in creating certain graphical assets for the Steam store page, including store capsules, banners, and promotional images. All game content, including programming, gameplay mechanics, in-game art, music, and other assets, was created and reviewed by the developer and does not rely on generative AI during gameplay.

Creator
Dovan Games
Reviews
-
Added
Jul 3, 2026
Warrior SpiritsSteam
Disclosure

AI-assisted tools were used to help create some visual assets. All generated content was reviewed and integrated by the developer.

Creator
Reignite Games
Reviews
-
Added
Jul 3, 2026
FYP Ride the FeedSteam
Disclosure

Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a 3D artist. Some of the audio files are AI generated.

Creator
Andrew
Reviews
-
Added
Jul 3, 2026
The Left BehindSteam
Disclosure

AI has been used to translate the game in multiple languages so the story can be enjoyed by more people.

Creator
Extrude
Reviews
-
Added
Jul 3, 2026
Elemental ForgeSteam
Disclosure

This game was developed with the assistance of AI-generated tools. Some visual assets (character illustrations, UI elements, and sprite concepts) were created or refined using AI image generation tools. Portions of the codebase were also developed with AI coding assistance. All AI-generated content was reviewed, curated, and integrated manually by the developer.

Creator
Seshat Game Studio
Reviews
-
Added
Jul 3, 2026
VOS: First FaithsSteam
Disclosure

As a solo independent project, generative AI tools were used as a foundation for the initial creation of visual and audio assets. Please note that every asset has been systematically retouched, edited, and hand-refined to ensure unique artistic consistency and to bring the raw vision of First Faiths to life.

Creator
Digital HOR
Reviews
-
Added
Jul 3, 2026
AgestanSteam
Disclosure

The basic concepts and raw assets for the characters and buildings in our 2D game, 'Agestan,' were created using AI tools. However, all AI-generated visuals have been significantly modified, manually refined, and hand-edited by the developer to ensure high quality and consistency with the game's unique art style. Additionally, AI tools were utilized for the promotional video, with the necessary editing performed by our team.

Creator
Erasist
Reviews
-
Added
Jul 3, 2026
Stella Supernova: The Astral ValeSteam
Disclosure

The game was designed, assembled, reworked, tested, and integrated by the developer, with a manually defined artistic direction and gameplay experience. Generative AI tools were used as creative assistance for certain visual, audio, cinematic, code-related, and promotional content. This content was then selected, edited, adapted, and adjusted to match the game’s artistic identity, gameplay, and final experience.

Creator
LEON GAGIN
Reviews
-
Added
Jul 3, 2026
细胞幸存者Steam
Disclosure

Some art assets in this game were created with the assistance of generative AI, used for concept design and texture generation of characters, enemies, and environments. All gameplay logic, code, balance tuning, and game design were hand-crafted.

Creator
LLEC
Reviews
-
Added
Jul 3, 2026
Hybrid GeneSteam
Disclosure

The game was vibe coded. Many of the current assets were generated by various GenAI models, some of which will be staying but some of which are just placeholders for the time being. Much manual work still goes into making everything look good and come together even when using GenAI.

Creator
Arc Solaire
Reviews
-
Added
Jul 3, 2026
WALLOPSteam
Disclosure

Generative AI (a large language model) was used to assist in drafting text content — store page descriptions, in-game text, and marketing copy — and to assist with code. All output was reviewed and edited by the developer. Game art is from licensed/CC0 asset packs and procedural rendering; audio is procedurally synthesized. No AI-generated imagery or audio ships in the game, and no AI is generated live at runtime.

Creator
Pizza Hero Gaming
Reviews
-
Added
Jul 3, 2026
Jelly WormsSteam
Disclosure

JellyWorms uses generative AI-assisted visual content for some game art, store assets, and marketing materials. Final assets are reviewed and edited by the developer before release. The game does not generate live AI content during gameplay.

Creator
DISUPPER
Reviews
-
Added
Jul 3, 2026
MoteletSteam
Disclosure

Generative AI was used to assist in creating some visual assets during development. All final in-game artwork was manually retouched and finalized by human artists.

Creator
Team Baeb Sae
Reviews
-
Added
Jul 3, 2026
FUNDAMENTASteam
Disclosure

Artificial intelligence tools were used to create sound effects, textures, and images.

Creator
Rangel Oblivion
Reviews
-
Added
Jul 3, 2026
Sparky's EscapeSteam
Disclosure

AI generation tools were used to assist in creating 2D asset designs, specifically the main menu background artwork, enemy sprites, and power-up graphics. All code, level design, and core gameplay mechanics were traditionally developed.

Creator
Gerd Gaiser
Reviews
-
Added
Jul 3, 2026
ECHO:VORTEXSteam
Disclosure

Some 2D store and marketing assets — such as store capsule images, achievement icons, and key art — were created using AI image-generation tools and then refined and composited by hand. All gameplay, code, level design, and game systems are made by the developer without generative AI. All AI-assisted assets are reviewed to ensure they are appropriate and comply with Steam's rules.

Creator
ghost08165
Reviews
-
Added
Jul 3, 2026
7 Days to EscapeSteam
Disclosure

This game uses generative AI to help create some assets, including audio/voice and visual content. All outputs are reviewed and edited by the developers before being used.

Creator
RedForge
Reviews
-
Added
Jul 3, 2026
Goblin Forge — Game Localization WorkbenchSteam
Disclosure

The store page was originally written in Chinese. All other language versions, including English, were translated using AI (the same engine the product itself uses), then reviewed by a human before publishing. No other store assets are AI-generated.

Creator
GardenAtDesk
Reviews
-
Added
Jul 3, 2026
Neural DriftSteam
Disclosure

AI has been used to generate some graphics, music, and translations. As the story of this game may suggest, I understand (and even share) most of the criticisms regarding AI, but it is also a tool that has enabled small creators like myself to achieve bigger things that would have been difficult without it.

Creator
Frédéric Julian
Reviews
-
Added
Jul 3, 2026
须弥仙业Steam
Disclosure

Some of the artwork and animations in this work were created using AI tools. Some of the music in this work was created using AI tools.

Creator
太白阙猫
Reviews
-
Added
Jul 3, 2026
Gods Shall TrembleSteam
Disclosure

Everything is AI generated... I built my own Agentic AI harness, and then used it to build this game (as well as generating images, soundtrack, and 1000s of lines of text content etc)... I'm not a developer, I'm a Functional/UX/Graphic Designer that finally found a tool that could help me build my dream games... I wouldn't consider the game "vibe coded", it has been months of obsessive iterations to ensure the functionality and user experience is of the highest level, which was 100% designed and directed by me, using Agentic AI to build to order. It's far from a "one-shot" prompt hope and prayer... and I think you'll be surprised when you see it.

Creator
Daniel Olver
Reviews
-
Added
Jul 3, 2026
Mini PetSteam
Disclosure

Some visual assets were created with the assistance of generative AI tools and then manually edited, adjusted, and finalized by the developer. The game does not use real-time generative AI during gameplay.

Creator
CFoon
Reviews
-
Added
Jul 3, 2026
Los Cuentos de FroxSteam
Disclosure

Generative artificial intelligence has been used to create and assist with pre-rendered graphic assets included in the final product. Specifically, it was employed to generate loading screen illustrations, the cover art design (acting as a filter), and sprites for certain enemies and minor environmental elements. All content was reviewed, edited, and statically packaged prior to distribution and use in the game.

Creator
Cristian Verdú Perulero
Reviews
-
Added
Jul 2, 2026
SolvizzSteam
Disclosure

Solvizz was designed, written, and hand-crafted by a small team, but generative AI played a supporting role in parts of production. Specifically, some placeholder art (achievement icons, region glyph references) and placeholder audio (background music tracks and sound effects) were generated with AI tooling to prototype the game's mood before final assets. AI was also used as a coding assistant during development. All puzzle design, game mechanics, story, level content, and code decisions were authored and reviewed by humans. No player-submitted data is sent to any AI system at runtime — the game is fully offline. (This text was also generated with the help of AI)

Creator
Oulda
Reviews
-
Added
Jul 2, 2026
Liminal ProtocolSteam
Disclosure

Generative AI was used during the development of this game to assist with: - Generating static illustrations for in-game achievement icons. - Generating placeholder sound effects to be swapped before exiting EA

Creator
Rabbit House Games
Reviews
-
Added
Jul 2, 2026
The Infinite DungeonSteam
Disclosure

Portions of the game's visual assets were created with the assistance of generative AI and subsequently reviewed, edited, and integrated by the developer. All gameplay systems, game design, programming, balancing, and final implementation were developed by the developer.

Creator
Rafael Seyssel
Reviews
-
Added
Jul 2, 2026
Critical WardSteam
Disclosure

Artificial intelligence tools were used to refine part of the game's music and certain sound effects, as well as specific graphical assets, support programming, debugging, and bug-fixing tasks

Creator
BiEsEl
Reviews
-
Added
Jul 2, 2026
Terminal ClosureSteam
Disclosure

Some of the background images were generated using AI and subsequently improved by the developers.

Creator
Darmac Game
Reviews
-
Added
Jul 2, 2026
Citadel ZeroSteam
Disclosure

Some of Citadel Zero's visual assets (pixel-art sprites, icons, and backgrounds) were created with the help of generative AI tools, then reviewed and refined by the developer. All such content is pre-generated and baked into the game — Citadel Zero performs no real-time AI generation and connects to no AI service while you play.

Creator
PYRHAMID Studio
Reviews
18
Added
Jul 2, 2026
Stick Picker SimulatorSteam
Disclosure

Some of the games text was drafted with the assistance of generative AI and then edited by hand by developers before inclusion. The game's audio is procedurally synthesized in-engine (algorithmic DSP) and layered with real & recorded audio by the developers. not produced by a generative AI model. Some of the games 3D model primitive shapes were drafted with the assistance of generative AI, but finalized by hand.

Creator
Some Assembly Games
Reviews
-
Added
Jul 2, 2026
Spectrum DefenseSteam
Disclosure

Generative AI was only used for 2D artworks such as UI icons, game logo and store materials.

Creator
FrostSnake
Reviews
-
Added
Jul 2, 2026
Corefall: Idle Dungeon RPGSteam
Disclosure

I used AI to help review code and check for any bugs. Also a few small pieces of art that will be changed/updated by release while we get artists commissioned.

Creator
IdleGear
Reviews
-
Added
Jul 2, 2026
Sudoku HavenSteam
Disclosure

Some of this game's images and artwork, its background music, and parts of its translated text were created with the help of generative AI tools. All AI-assisted content was reviewed by the developer before being included. The Sudoku puzzles themselves are generated by traditional (non-AI) algorithms, and no content is generated by AI while you play.

Creator
Emu WTF
Reviews
-
Added
Jul 2, 2026
水滴打砖块Steam
Disclosure

Game code: AI-assisted Background artwork: AI-generated images Character artwork: AI-generated images

Creator
KING
Reviews
-
Added
Jul 2, 2026
The SingularitySteam
Disclosure

This game contains some AI-generated backgrounds and icons. Apart from that, all card art, characters, and 3D models are hand-crafted.

Creator
CompileError
Reviews
-
Added
Jul 2, 2026
Hover RaidSteam
Disclosure

Most of the in-game graphics and marketing assets were created using AI.

Creator
EckGames
Reviews
-
Added
Jul 2, 2026
Zephyr CloudSteam
Disclosure

Generative AI was used only for marketing materials: background music in the trailer and banner artwork for the store page

Creator
Quirkspark
Reviews
-
Added
Jul 2, 2026
A Graveyard ShiftSteam
Disclosure

This game uses AI generated content for UI elements, imagery, and a small amount of dialogue.

Creator
pumpkin.games
Reviews
-
Added
Jul 2, 2026
Idle StartupSteam
Disclosure

Idle Startup is made by a solo developer with the help of generative AI. The milestone background artwork — the illustrations that unlock as each skill levels up — is generated with AI image tools and then selected and curated by the developer. The game's code is also written with the assistance of AI coding tools. All music and sound effects are generated procedurally in code, the interface art and icons are hand-drawn, and all in-game text is written by the developer.

Creator
Merrill Lines
Reviews
314
Added
Jul 2, 2026
Norectus: Theatre of WarSteam
Disclosure

Some of the artwork currently in Norectus: Theatre of War was created with generative AI tools during development, including card art, in-game backgrounds, and store images. We use it as placeholder art so we can build, balance, and expand the game during Early Access. We are commissioning human artists and replacing this AI-generated art over time. Every AI-assisted asset is reviewed by our team before it goes into the game.

Creator
Glacir Studios
Reviews
10
Added
Jul 2, 2026
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