I've used a bit of Generative AI magic and sprinkled in some unique visuals, adding a touch of style to the game.
- Creator
- WhimSoul Games
- Reviews
- -
- Added
- May 23, 2026
Public Steam disclosure research 25,383 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
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I've used a bit of Generative AI magic and sprinkled in some unique visuals, adding a touch of style to the game.
Cards pictures in Game
I used ai to make me quick and easy descriptions about the game
I use AI to improve images.
Text translations.
Generative AI music
This page was translated with AI.
paper image and music
This game includes some content created or assisted by generative AI tools. All such content is reviewed and curated by the developer before release.
3D models & Textures
Some visual content generated by artists using AI
This application does not have AI functionality by itself, but can be linked to external translation engines and AI-based interactive tools. By default, a dll library is included to work with DeepL, Microsoft Translator, and Chat GPT. Users can also implement the dll library themselves. Please be careful to check the rights of the text to be translated as well as the external functions to be used to make sure that they can be used appropriately.
MidJourney, NVidia CANVAS, ChatGPT used in development and may or may not appear in final product.
AI assisted with programming. AI assisted with translation.
Dark and Darker has begun utilizing AI-powered tools in the content creation process. All elements that make up the essence of the game are still done by the people who make this game.
Stories, 2D prop assets, 3D prop assets
Some sound effects
Temp art assets.
Some imagery was created with the help of AI
I use it for programs, scenarios, and graphic assets.
Art Resource
AI-generated art objects
I used generative AI to create the images.
Some materials in this game were created using generative AI tools.
Chat-GPT
During the development process, we may use procedural- and AI-based tools to assist with content creation.
AI- generated images
I used AI for assistance.
Some 2D textures
Some images were generated using artificial intelligence.
some images, musics
This game uses generative artificial intelligence tools as support in certain creative processes, including visual and/or production elements. All final content has been supervised, edited, and directed by the developer to ensure artistic and narrative coherence.
AI was used to help with some messages.
UI,Log , and descrption
Everything.
Textures Soundeffects Voice Music
Designs needed for the store entrance
Enchant player experience
AI-generated images
AI- generated images
AI-generated artifacts
Most of the assets generated from AI
Adobe Photoshop and other AI-powered image generation tools were used during the development of this game.
Background Music (BGM) Team Logo
Inside Wave understands the concerns surrounding generative AI. Since the Inside Wave is currently a solo developer, AI is applied in areas that are impossible or extremely difficult to implement effectively without additional resources and specialists.
Art Resource
AI assisted in the game design and development.
Marketing and game assets
Generative AI was used in small amounts to assist our tiny team.
Gods of Angling uses customized, offline models for the purposes of certain image generation and enhancement.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Knight Paths Unclear art | I've used a bit of Generative AI magic and sprinkled in some unique visuals, adding a touch of style to the game. | WhimSoul Games | - | May 23, 2026 | |
Eternity Prison Unclear art | Cards pictures in Game | Minigox Games | - | May 23, 2026 | |
Ear Training Unclear text | I used ai to make me quick and easy descriptions about the game | Bird Box Games | - | May 23, 2026 | |
Foreign Rim Unclear art | I use AI to improve images. | Foreign Software | - | May 23, 2026 | |
Train Goes Right Unclear text | Text translations. | Molecular Cohesion | - | May 23, 2026 | |
Rustic Defense Unclear audio | Generative AI music | Lasot Interactive | 28 | May 23, 2026 | |
Slingshot Pilot Unclear text | This page was translated with AI. | Denis Selensky | - | May 23, 2026 | |
10run Unclear artaudio | paper image and music | acdc1258 | - | May 23, 2026 | |
Ace Squared Unclear | This game includes some content created or assisted by generative AI tools. All such content is reviewed and curated by the developer before release. | Oldground Software Oy | 246 | May 23, 2026 | |
NO FURTHER ACTIONS Unclear art | 3D models & Textures | OFF COURSE | - | May 23, 2026 | |
BABA YAGA: Whispers of the BOOM Unclear art | Some visual content generated by artists using AI | Violet Sun Studio | - | May 23, 2026 | |
TRALE Unclear text | This application does not have AI functionality by itself, but can be linked to external translation engines and AI-based interactive tools.
By default, a dll library is included to work with DeepL, Microsoft Translator, and Chat GPT.
Users can also implement the dll library themselves.
Please be careful to check the rights of the text to be translated as well as the external functions to be used to make sure that they can be used appropriately. | trale.org | - | May 23, 2026 | |
Frisson Unclear arttextcode | MidJourney, NVidia CANVAS, ChatGPT used in development and may or may not appear in final product. | Neon Pomegranate | - | May 23, 2026 | |
Solitaire - Complete Collection Unclear codetext | AI assisted with programming.
AI assisted with translation. | Grey Sky Interactive | - | May 23, 2026 | |
Dark and Darker Unclear | Dark and Darker has begun utilizing AI-powered tools in the content creation process. All elements that make up the essence of the game are still done by the people who make this game. | IRONMACE | 46.8k | May 23, 2026 | |
Tumblefire Unclear textart | Stories, 2D prop assets, 3D prop assets | Lost Rabbit Digital | - | May 23, 2026 | |
The Neroe Unclear audio | Some sound effects | Neroe Dev | - | May 23, 2026 | |
Eclipse Hollow Unclear art | Temp art assets. | Ravenscrest Entertainment | - | May 23, 2026 | |
Solitaire Time Warp Unclear art | Some imagery was created with the help of AI | Far Side Games | - | Mar 18, 2026 | |
こちら株式会社魔王軍接待課 Unclear codetextart | I use it for programs, scenarios, and graphic assets. | PLM GAMES | - | Mar 18, 2026 | |
Loop Tower: Prologue Unclear | Art Resource | Enter the Game Studios | 45 | Mar 18, 2026 | |
Are We Sinking Yet? Unclear art | AI-generated art objects | SP GAMES | - | Mar 18, 2026 | |
The Time‑Thieving Cat Unclear art | I used generative AI to create the images. | Chaos Cat Games | - | Mar 18, 2026 | |
CYBERTOLIA : The Last Canton Unclear | Some materials in this game were created using generative AI tools. | kursad.gamedev | - | Mar 18, 2026 | |
Dodgecore Unclear | Chat-GPT | Schnurksel | - | Mar 18, 2026 | |
Ever Roach Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. | playablecuriosity | - | Mar 18, 2026 | |
Noir Mafia Simulator: 1960s American Crime Unclear art | AI- generated images | Meraki Tech | - | Mar 18, 2026 | |
Tiny Idle Farm Unclear | I used AI for assistance. | MLK Games | - | Mar 18, 2026 | |
デスハネムーン Deadly Honeymoon Unclear art | Some 2D textures | Gonta | - | Mar 18, 2026 | |
Medieval Tavern Simulator Unclear art | Some images were generated using artificial intelligence. | Superwolf Game Studio | - | Mar 18, 2026 | |
paraDICE Unclear artaudio | some images, musics | JustGG | - | Mar 18, 2026 | |
ToMyX Unclear art | This game uses generative artificial intelligence tools as support in certain creative processes, including visual and/or production elements.
All final content has been supervised, edited, and directed by the developer to ensure artistic and narrative coherence. | Sinpla | - | Mar 18, 2026 | |
Assessment Unclear text | AI was used to help with some messages. | Ignis Byte Studios | - | Mar 18, 2026 | |
郑成功传 Clash of Armadas: Koxinga Unclear text | UI,Log , and descrption | 铭记历史 | - | Mar 18, 2026 | |
Train Towers Unclear | Everything. | pb | - | Mar 18, 2026 | |
Ludwig II. - Neuschwanstein Unclear artaudiotext | Textures
Soundeffects
Voice
Music | VR-Dynamix | - | Mar 18, 2026 | |
The Curse in the Village - Remastered Unclear | Designs needed for the store entrance | AnilinA | - | Mar 18, 2026 | |
Navtorio Unclear | Enchant player experience | wilmer100101 | - | Mar 18, 2026 | |
Firefighting Rescue Simulator Unclear art | AI-generated images | MORAHAN Studio Games | - | Mar 18, 2026 | |
SCP Foundation: Universe Horror Unclear art | AI- generated images | Great Ave Games | - | Mar 18, 2026 | |
Drug Farmer Simulator Unclear | AI-generated artifacts | GOOSE GAME | - | Mar 18, 2026 | |
Vistrace Unclear | Most of the assets generated from AI | skyrocket | - | Mar 18, 2026 | |
Alpha Genesis Unclear art | Adobe Photoshop and other AI-powered image generation tools were used during the development of this game. | Estro.Games | - | Mar 18, 2026 | |
Minus Nine Unclear audio | Background Music (BGM)
Team Logo | SmallShip | 29 | Mar 18, 2026 | |
RE:MEMBER Unclear | Inside Wave understands the concerns surrounding generative AI. Since the Inside Wave is currently a solo developer, AI is applied in areas that are impossible or extremely difficult to implement effectively without additional resources and specialists. | InsideWave | - | Mar 18, 2026 | |
Munchy Cat Unclear | Art Resource | BananaCoke | - | Mar 18, 2026 | |
Werewolf: The Gloaming Malice Unclear | AI assisted in the game design and development. | Werewolves Malice | - | Mar 18, 2026 | |
Crown of the Empire: Temple of Resurrection Unclear | Marketing and game assets | 8floor ltd | - | Mar 18, 2026 | |
No. 9, The Marlowes Unclear | Generative AI was used in small amounts to assist our tiny team. | Four Wins Studio | - | Mar 18, 2026 | |
Gods of Angling Unclear art | Gods of Angling uses customized, offline models for the purposes of certain image generation and enhancement. | EarthBounder | 34 | Mar 18, 2026 |