25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

EAT THE RICHSteam
Disclosure

Pre-generated: Steam store capsule and library key art was created using OpenAI image generation and then cropped, titled, and prepared by the developer. No generative AI runs during gameplay.

Creator
alyssastahp
Reviews
-
Added
Jul 17, 2026
Mutant TideSteam
Disclosure

Some 2D art assets in MutantTide (including promotional key art) were created with the assistance of AI based pixel art tools. All game design, code, systems, and gameplay were hand crafted by the developer. No AI generated content is produced live during gameplay.

Creator
Saltghost
Reviews
-
Added
Jul 17, 2026
The War Of NalluerSteam
Disclosure

Generative AI was used to create some in-game visual assets, including skill icons, character art, and equipment/item icons. These assets were reviewed and edited by the developer before release. AI was not used for story writing, audio, or core gameplay logic. AI-assisted assets may also appear on the Steam store page and marketing materials.

Creator
HongHui Game
Reviews
-
Added
Jul 17, 2026
KEEP GAMINGSteam
Disclosure

Some of this game's mechanics and visuals were created with the help of AI.

Creator
E-Serenity
Reviews
-
Added
Jul 17, 2026
乾坤搜神记Steam
Disclosure

AI tools were utilized for revisions across CG art, music, character assets and environmental scenes.

Creator
LI BIN
Reviews
-
Added
Jul 17, 2026
8BIT HUNTERSteam
Disclosure

This game uses AI-generated content for marketing and promotional materials, including the game trailer, teaser, Steam capsule images, title images, and other marketing assets. Most of the AI-generated images were additionally edited and refined by our team using artistic and creative techniques to better fit the game's visual style. The AI-generated content is limited to external marketing materials only. All actual gameplay, game mechanics, and in-game content were created by the development team.

Creator
John Mountain Studio
Reviews
-
Added
Jul 17, 2026
Leave On TimeSteam
Disclosure

All visual and audio contents are hand crafted (or mouth), AI is only used on optimal background multiplayer coding logic.

Creator
LoT Studio
Reviews
-
Added
Jul 17, 2026
Digital SurvivorSteam
Disclosure

AI was used for the code base and art/design of the game to allow development by only one person, Henrik Kjærulff.

Creator
Henrik 'WackyJacky101' Kjærulff
Reviews
-
Added
Jul 15, 2026
SacriForgeSteam
Disclosure

Some of the content in SacriForge was created with the help of generative AI tools during development, including 2D art and illustrations, music, sound effects, and text. All AI-assisted content was reviewed and edited by the developer.

Creator
RapidRush
Reviews
-
Added
Jul 15, 2026
FarmabotSteam
Disclosure

Some of the 2D art in Farmabot — including certain character, creature and crop sprites, cutscene background illustrations, and the game's store page / marketing images (capsules, icon, key art) — was produced with the assistance of locally-run generative AI image tools (Stable Diffusion). All AI-assisted assets are pre-generated (there is no live or runtime AI generation in the game); every asset was curated, edited, and assembled by the developer before inclusion.

Creator
Mineabot
Reviews
-
Added
Jul 15, 2026
LumenfallSteam
Disclosure

Lumenfall is built by a small studio using AI-assisted development tools. Some pre-generated content — including portions of the game's code, the store page text, and the 2D promotional/capsule artwork and achievement icons — was created with the help of AI tools, always under human direction and review. The game does not generate any content with AI at runtime; everything you play is fixed, hand-tuned content.

Creator
Luminary Analytics
Reviews
-
Added
Jul 15, 2026
Frontier SurvivorsSteam
Disclosure

This game was made by 1 person, with the help of AI for the art, coding, sound, story, you name it. This was a lot of work for me the human though, this was not a few prompts, this was many different systems and custom work pipelines I designed completely myself. It took a long time and a huge amount of effort.

Creator
MisterEoss
Reviews
-
Added
Jul 15, 2026
GrindFallSteam
Disclosure

AI tools are used exclusively to translate game content into different languages.

Creator
OnePersonDevelopment
Reviews
-
Added
Jul 15, 2026
Shadow over BishkekSteam
Disclosure

Generative AI was used to: - Create some of 3D models - Create some of textures - Create some of 2D background arts Also, some parts of the programming code was written with AI help.

Creator
Fish Run Games
Reviews
-
Added
Jul 15, 2026
zero contactSteam
Disclosure

AI helps me generate background pictures, Steam store images and complete language translation tasks.

Creator
JasonCraft
Reviews
-
Added
Jul 15, 2026
VoidEvolveSteam
Disclosure

This game uses generative AI to assist in creating some design concepts and visual assets. All output is reviewed and refined by the developer.

Creator
LIONMIND AI PTE. LTD.
Reviews
-
Added
Jul 13, 2026
Space PhantomSteam
Disclosure

We used generative AI to create some static illustrations, including the title screen and game over screen. The game does not generate AI content during gameplay.

Creator
Gのはこ
Reviews
-
Added
Jul 13, 2026
TRAINCORESteam
Disclosure

AI is used to enhance images and icons by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
Jul 11, 2026
Chrome CircuitSteam
Disclosure

Chrome Circuit is developed by a solo developer who uses generative AI as part of the production pipeline. Character and environment sprite art was created using AI image generation, then processed, edited, and integrated by hand. Portions of the game's code were written with AI assistance under the developer's direction, with all systems designed, reviewed, and tested by the developer. All AI-generated content is created during development ("pre-generated") — the game does not generate any content while you play, and no AI runs on your machine. Game design, writing, and all creative decisions are the work of the developer.

Creator
David Gamble
Reviews
-
Added
Jul 11, 2026
Deepforge BrawlSteam
Disclosure

Some 2D art (sprites, icons, key art) was generated with a locally run image model, then hand-curated and edited by the developer. Sound effects and music were generated with local audio models and hand-picked. Everything shipped was reviewed by a human; the game performs no AI generation at runtime.

Creator
David Rediger
Reviews
-
Added
Jul 11, 2026
Ember Camp KnightSteam
Disclosure

Some of the game's background music (BGM) uses tracks created with generative AI, and AI tools were used for localization (translation) into some languages. Store page images and some in-game illustrations (such as cutscenes and maps) were created with the assistance of AI image generation tools. Some in-game icons are based on AI-generated images that were then manually retouched and refined by the developer. All other content (in-game pixel art including characters and monsters, code, original story, etc.) was not created with AI.

Creator
Ceeta
Reviews
-
Added
Jul 11, 2026
ERLIKSteam
Disclosure

ERLIK is a solo-developed game: all game design, code, writing, balance and feel are handmade. Generative AI tools were used as part of the art production pipeline; every asset was then manually edited, curated and polished by the developer before entering the game. No content is generated while you play, everything is fixed at build time.

Creator
Ash & Antler
Reviews
-
Added
Jul 11, 2026
Mini Mart SurvivorsSteam
Disclosure

Some static store and marketing assets were created with AI-assisted tools, then reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Geek Haus
Reviews
-
Added
Jul 11, 2026
像素修仙录Steam
Disclosure

Generative AI was used during the development process to assist and improve efficiency. Specifically, some in-game art assets (such as UI icons and backgrounds) were generated by AI and subsequently refined by human artists. Additionally, AI-assisted tools were utilized to help with the writing and debugging of some foundational code. We assure you that all final art assets and core logic code presented to players have been manually reviewed and optimized by our development team. There is no live-generated AI content or code during actual gameplay.

Creator
BAILAICHUANGYUE
Reviews
-
Added
Jul 11, 2026
Void SwarmSteam
Disclosure

AI has been used to adapt the cover art to Steam's specific dimensions and requirements.

Creator
Gamez-Studio
Reviews
-
Added
Jul 11, 2026
SuhoSteam
Disclosure

Suho's background music was produced with the help of a generative AI music tool, and some store-page text was drafted with AI assistance and edited by a human. We intend to replace the AI-generated music with commissioned, original music. All gameplay, game design, code, and in-game visual art are human-authored or rendered programmatically (not AI-generated), and no AI content is generated live during play - the soundtrack ships as fixed, pre-made audio files.

Creator
Hanamori Labs, LLC
Reviews
-
Added
Jul 11, 2026
偷偷摸摸修个仙Steam
Disclosure

This game uses AI-assisted tools during development to help create and iterate on some visual assets, such as concept art, UI background images, icons, effects references, and promotional artwork. The generated material is reviewed and edited by the developer before it is included in the game or store page. AI is not used during gameplay to generate player-facing text, images, audio, music, voice, 3D models, code, story choices, or gameplay decisions.

Creator
浪屿峻造
Reviews
90
Added
Jul 11, 2026
Crowns & ChaosSteam
Disclosure

Generative AI tools were used during development to assist with some early visual concepts, select sprite bases, music/audio drafts, and voice/audio prototypes. All AI-assisted content included in the game was selected, edited, refined, and reviewed by the development team to fit the game’s final style and direction. The game does not generate AI content during gameplay.

Creator
3D Titan Studios
Reviews
-
Added
Jul 11, 2026
VECTORHYTHMSteam
Disclosure

Several of the original tracks included with the base game were created with the help of AI tooling as was some of the initial iconography and translations.

Creator
Seneku Design
Reviews
-
Added
Jul 11, 2026
VoidFallSteam
Disclosure

Some visual assets used in VoidFall, including promotional artwork and store materials, were created with the assistance of generative AI tools and further edited and integrated during development.

Creator
Voidfall Studios
Reviews
-
Added
Jul 11, 2026
Bastyrion: Endless TideSteam
Disclosure

Generative AI was used during the development process to assist with code optimization, refactoring, and text translation. None of the AI-generated content is generated in real-time or active during live gameplay.

Creator
Ryuusu's Mate Party
Reviews
-
Added
Jul 11, 2026
Cellular SorcerySteam
Disclosure

AI tools may be utilized to increase development efficiency for various game content. Such content has been vetted for accuracy and consistency with the game's theme and ideas.

Creator
SnKSolo
Reviews
-
Added
Jul 9, 2026
LAST CORE:BROKE LINKSteam
Disclosure

Generative AI tools were used to assist in creating pre-generated visual artwork, including concept art, key art, and promotional images used for the Steam store page and marketing materials. All AI-assisted visual assets are static, reviewed, selected, and edited by the developer to match the game's dark sci-fi visual direction. The game does not use live generative AI to create gameplay, player-generated content, dialogue, images, audio, or other content during gameplay.

Creator
LAST CORE STUDIO
Reviews
-
Added
Jul 9, 2026
AkwariumSteam
Disclosure

Some 2D artwork in Akwarium (characters, UI, environments, and store images) was created with generative AI tools, then reviewed and refined by the developer. No gameplay content is generated by AI in real time.

Creator
JONE
Reviews
-
Added
Jul 8, 2026
AshmournSteam
Disclosure

The background music was created with Suno and the intro narration with ElevenLabs. This content was generated during development, reviewed by the developer, and baked into the build. All sound effects are synthesized in code at runtime and all art is generated procedurally in code — neither is AI.

Creator
Yasin Demir
Reviews
-
Added
Jul 8, 2026
DISPATCHEDSteam
Disclosure

AI tools were used to assist with code development and some marketing visuals. All game design, writing, and gameplay mechanics were created by the developer. No AI-generated content is produced in real-time during gameplay.

Creator
GrazuleX
Reviews
-
Added
Jul 8, 2026
CirculoSteam
Disclosure

Generative AI was used during development to create selected pre-generated audio assets used in the game, including background music and sound effects. Generative AI was also used to create selected studio logos and promotional artwork used on the Steam store page and in marketing materials. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Zyneros Studio
Reviews
-
Added
Jul 8, 2026
GuncryptSteam
Disclosure

AI tools were used to assist with localization for some of the supported languages in Guncrypt. Many translations were reviewed by native speakers at Halfbrick, although not every supported language received a full review. If you notice anything that seems incorrect in your language, please let us know. We’d appreciate your help improving it.

Creator
Halfbrick Studios
Reviews
-
Added
Jul 8, 2026
RiftslayerSteam
Disclosure

Some music, sound effects, and UI icons in Riftslayer were created with the assistance of generative AI tools during development. All AI-assisted content was reviewed and selected by the developer before being included in the game.

Creator
haefx
Reviews
-
Added
Jul 8, 2026
Drag and ShootSteam
Disclosure

Almost the entire game uses traditional assets made by people. Artificial intelligence was only used as an aid to create some music, sound effects, images, and translations.

Creator
danilomacb
Reviews
-
Added
Jul 8, 2026
麦田幸存者Steam
Disclosure

Some non-interactive assets in Harvest Havoc were produced with AI-assisted tools: - Background music tracks were generated via AI music synthesis models, then curated and mixed by the developer. - Sound effects were produced with AI-assisted audio generation tools. - English and Japanese in-game text was drafted with AI translation assistance and then reviewed by the developer. All gameplay code, level design, sprite art, and character animations were created by the developer without AI generation. No AI content is generated at runtime.

Creator
XiaoyaoStudio
Reviews
-
Added
Jul 8, 2026
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