25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

VOID WARDSteam
Disclosure

Music tracks were generated using Suno AI. All other game content (code, visuals, UI, localization) was created by the developer. No AI-generated content is used in real-time during gameplay.

Creator
Aurus Games
Reviews
-
Added
May 23, 2026
Codex Solis: PurrgatoriumSteam
Disclosure

I’m a solo developer and I use my own cat photography in the game. Some of those photos were transformed into in-game card art with generative AI. Both my original photography and the card art based on it are included in the game. Voice lines in the intro cinematic were also generated with AI. Generative AI is also used when generating stylized weapon & power-up cards. Final assets were selected and edited by the developer.

Creator
Illusoric Games
Reviews
-
Added
May 23, 2026
Aether OblivionSteam
Disclosure

Some AI was used in generating the art used as background in various "personal journal" sequences throughout the game's story arc.

Creator
Ex Nihilo Entertainment
Reviews
-
Added
May 23, 2026
Glass MonstersSteam
Disclosure

Generative AI was used only during development to create part of the pre-generated content. This includes some marketing materials for the store page, part of the 3D models, as well as music and some sound effects. All such content was reviewed, selected, edited, and integrated manually by the developer before release. The game does not use generative AI at runtime. Story content, gameplay logic, enemy behavior, game balance, and any real-time interaction with the player are created and executed without generative AI.

Creator
SMAR Studio
Reviews
-
Added
May 23, 2026
Project VanguardSteam
Disclosure

Some store and library marketing images were created with AI-assisted image generation. The game’s code, gameplay systems, balancing, ship behavior, upgrade systems, and implementation were developed by the developer.

Creator
MrBastion
Reviews
-
Added
May 23, 2026
Nothing RemainsSteam
Disclosure

Some store and promotional artwork for Nothing Remains has been created or enhanced using AI-assisted tools. All gameplay systems, mechanics, and in-game content are fully original and developed without the use of generative AI.

Creator
Diego Gacitúa
Reviews
-
Added
May 23, 2026
DustwalkerSteam
Disclosure

Generative AI was used to generate store copy and game assets.

Creator
Dustin Runnells
Reviews
-
Added
May 23, 2026
Quantum Fight : Aero 2299Steam
Disclosure

We use generative AI tools during our development process to assist in the creation of certain visual assets, such as concept art for environments and base textures for some 3D models. All AI-generated content is meticulously refined and integrated by our team to ensure it meets the artistic standards of Quantum Fight: Aero 2299. Our goal is to use these technologies as a support tool to enhance the game's atmosphere while maintaining full creative control over the final experience.

Creator
diverres jean-yves
Reviews
-
Added
May 23, 2026
NewtoniaSteam
Disclosure

Generative AI is used to assist coding and for generating code that creates audio files.

Creator
METONYMOUS
Reviews
-
Added
May 23, 2026
War of the DamnedSteam
Disclosure

A large part of the art in War of the Damned has been generated using Artificial Intelligence.

Creator
Coki Studio
Reviews
-
Added
May 23, 2026
One Shot OutSteam
Disclosure

Some store visual assets (promotional images and capsules) were created with the aid of generative AI tools and manually edited. Sound effects were generated using ElevenLabs API and music was created with Suno AI. Translations for languages beyond Portuguese, English and Spanish were automatically generated and reviewed. All game code, gameplay, level design and in-game sprites were manually created.

Creator
Aurus Games
Reviews
-
Added
May 23, 2026
DiDiDiGSteam
Disclosure

AI-assisted tools were used in areas such as localization.

Creator
ISIT Studio
Reviews
-
Added
May 23, 2026
STELLAR BASTIONSteam
Disclosure

This game contains pre-generated AI content. Generative AI tools were used to assist in the creation of certain promotional materials and pre-rendered video assets, such as the opening cinematic and store marketing visuals. No live-generated AI content is used during gameplay.

Creator
Toro Studio
Reviews
-
Added
May 23, 2026
Logos OrbitSteam
Disclosure

In this game, the developer uses AI tools in the creation of the following pre-generated content that players see: 1. Artwork: Image assets used on the store page and in the Steam library (capsule images, header images, etc.) and promotional materials. 2. Text: In-game text, store page descriptions, and their multilingual translations.

Creator
IS Product
Reviews
-
Added
May 23, 2026
Stellar BreachSteam
Disclosure

AI was used for the following: * In game code * Capsule images * Trailer and boss music * Ideas and direction for the story * In-game cinematic * Character design and in-game portraits * Model textures * Achievement images

Creator
Oak Bear Studios
Reviews
-
Added
May 23, 2026
Star Castles 2Steam
Disclosure

Generative AI was used during the creation of the background music, marketing materials, and the store page assets (banners, icons, logos).

Creator
Red Omicron Software LLC
Reviews
-
Added
May 23, 2026
Space Fishing: Verti-Go!Steam
Disclosure

Description of AI Use: In this project, Generative AI was used to create promotional artwork, various in-game art assets, and music tracks. Additionally, AI was employed as a coding assistant to help develop and optimize the game's source code. All final outputs have been curated and modified by our development team to meet our creative standards.

Creator
Sliheim
Reviews
-
Added
May 23, 2026
SPACE HUG-DUNGSteam
Disclosure

Generative AI tools were used to create and refine VFX masks, base textures, and the game logo during the development process.

Creator
Syndicate Studio
Reviews
-
Added
May 23, 2026
PyroKiteSteam
Disclosure

Sound-tracks were created with the assistance of diffusion generation.

Creator
Studio Zamudio One
Reviews
-
Added
May 23, 2026
Star RakerSteam
Disclosure

Some images, icons, voices, and text are generated by AI.

Creator
Genesis Games
Reviews
-
Added
May 23, 2026
Circuit PulseSteam
Disclosure

The development of the game was supported by AI in some areas to improve efficiency and quality. AI was used to write code and debug, as well as for performance optimization. It also contributed to the creation of 2D graphics for the shop area and the generation of background sounds. In addition, AI played a role in automating translations thus contributing to the realization of the game for a single developer.

Creator
Anice
Reviews
-
Added
May 23, 2026
KeyFortressSteam
Disclosure

Generative AI was used during the development of this game for creating initial concepts and draft versions of certain art assets, including the main menu background and UI icons. These assets were then manually refined, polished, and integrated by the developer to fit the game's final aesthetic.

Creator
Daisen
Reviews
12
Added
May 23, 2026
OrbitmineSteam
Disclosure

AI image generation tools were used to create store page artwork (capsule images, banners). AI was also used to assist with localization for 12 supported languages. All AI-generated content was reviewed and edited by the developer. No AI was used for in-game visual assets, sound effects, or music.

Creator
vibemaker1
Reviews
490
Added
May 23, 2026
HulljackersSteam
Disclosure

AI was used in coding tools, placeholder art, and marketing mockups.

Creator
Dan Ouellette
Reviews
-
Added
May 23, 2026
Stella NovaSteam
Disclosure

AI coding tools were used during development. All visual assets, music, writing, and narrative content are human-made. An alternative wireframe visual mode is also available.

Creator
Dave
Reviews
-
Added
May 23, 2026
PainworldSteam
Disclosure

This project incorporates the use of artificial intelligence tools to assist in development. AI was used to help generate portions of the C# codebase, streamlining implementation and problem-solving, as well as to create some textures used within the game. All AI-generated content was reviewed, adapted, and integrated to fit the overall design and functionality of the project

Creator
kaledanski
Reviews
-
Added
May 23, 2026
SpaceFighter - The bullet hellSteam
Disclosure

Pre-Generated: Source code generated with AI coding assistance (Claude Code by Anthropic), directed and reviewed by the developer. A portion of visual assets generated with AI image tools, edited and integrated by the developer. Live-Generated: None.

Creator
Michał JARO Jarosiński
Reviews
-
Added
May 23, 2026
Stellar SmashSteam
Disclosure

This game used Text to Speech programs to generate audio clips for high quality voice dialogues.

Creator
Andrei Marius Cristian
Reviews
-
Added
May 23, 2026
EinFiniteSteam
Disclosure

Note: AI tools were used to help translate the store page and assist in the creation of the game's music.

Creator
Novachrono
Reviews
-
Added
May 23, 2026
LABYRISONSteam
Disclosure

Generative AI was utilized in the process of creating and optimizing UI background images and certain in-game text content, such as item descriptions and lore. All AI-generated assets were carefully reviewed, retouched, and edited by the developer to ensure they align with the game's unique atmosphere and artistic vision.

Creator
Zephbian
Reviews
-
Added
May 23, 2026
GreenMars: Expedition 744Steam
Disclosure

GreenMars: Expedition 744 is a solo-led independent project. Generative AI tools are used occasionally as production support for certain pre-rendered content and communication materials. The artistic direction, original designs, and core creative decisions remain fully defined internally by human authors. The game does not use generative AI during gameplay.

Creator
744 Interactive
Reviews
-
Added
May 23, 2026
SkyOsSteam
Disclosure

Generative AI tools, including ChatGPT, were used as development assistance for programming support, debugging, design iteration, writing assistance, and workflow planning. All final implementation, integration, testing, and creative decisions were manually reviewed and assembled by the developer. SKYOS does not use live generative AI during gameplay, and players cannot generate AI content in-game.

Creator
SkyOS Labs
Reviews
-
Added
May 23, 2026
DeepWorkSteam
Disclosure

I'm a game/level designer so I used visual scripting to make games. AI was used to generate the code of some elements of the game that were too complicated to do in visual scripting. SFX and Voices were also generated by AI.

Creator
CCS
Reviews
-
Added
May 23, 2026
Cosmic WayfinderSteam
Disclosure

Some music, ambient sounds and voice lines in this game are AI-generated using ElevenLabs, curated and supervised by the development team. Some visual assets were created with AI assistance and subsequently edited by a human artist. All AI-assisted content is the result of a human-led creative process. The game does not generate any AI content during gameplay.

Creator
iconal
Reviews
-
Added
May 23, 2026
PlanetForge ProtocolSteam
Disclosure

We use AI tools to assist in generating some icons and basic text. All AI-generated content is strictly reviewed and extensively modified manually by our team to ensure final quality.

Creator
Railstar Games
Reviews
-
Added
May 23, 2026
SurvivanceSteam
Disclosure

AI generation tools were used in the creation of certain in-game assets including meshes and UI imagery. Promotional and marketing materials, including Steam capsule images and library assets, were also created using AI image generation tools. All gameplay systems and code were developed without the use of AI generation tools.

Creator
Endless Worlds Studio
Reviews
-
Added
May 23, 2026
TYPER3000Steam
Disclosure

We have used AI primarily for image generation and for optimizing the network system in Typer3000. AI-driven image generation allowed us to rapidly create and iterate visual assets such as backgrounds, interface elements, and stylistic variations, ensuring a consistent and scalable visual design. In addition, we have used AI to support the setup and optimization of the multiplayer network architecture. It helped us refine data transmission strategies, reduce latency, and improve synchronization of player inputs, resulting in a smooth and responsive real-time gameplay experience.

Creator
ALBATROS
Reviews
-
Added
May 23, 2026
1,395 results
Page 14 of 28
Missing a product? Let us know