25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Spy CarnivalSteam
Disclosure

Spy Carnival uses generative AI as a creative aid during the art production process. AI-generated visuals was used strictly as reference material and visual inspiration. All final artwork visible in the game has been reviewed, reworked, and refined by a human artist. No raw AI-generated output is used directly in the game.

Creator
haga interactive
Reviews
-
Added
May 23, 2026
Grave Endeavors: A ClickerSteam
Disclosure

Some visual assets in this game were created with the assistance of AI tools. All content has been reviewed, curated, and integrated by the developer to ensure a cohesive gameplay experience.

Creator
Dog Water Development
Reviews
-
Added
May 23, 2026
My Scout LifeSteam
Disclosure

Some promotional and store assets for My Scout Life including Steam capsule and library images were created or refined using generative AI tools, combined with manual editing and layout. A portion of in-game imagery was also produced or assisted with generative AI, then reviewed and integrated into the game. No generative AI is used for real-time gameplay logic, match simulation, or core scouting/academy systems; it applies to visual assets and marketing art as described above. We will keep this statement updated if our use of AI-assisted content changes.

Creator
Rakun Interactive
Reviews
-
Added
May 23, 2026
Signal Zero: DispatchSteam
Disclosure

As a solo developer with a limited budget, I am currently using Generative AI text-to-speech tools to create the voice-overs, 911 calls, and radio communications in the game. A dispatch simulator requires a massive amount of audio, and using AI allows me to populate the game with necessary placeholder dialogue during active development. My ultimate goal, as the game grows and funding allows, is to replace these AI placeholders with real human voice actors in future updates.

Creator
PanicBit
Reviews
-
Added
May 23, 2026
Izakaya Diaries - Sushi Restaurant SimulatorSteam
Disclosure

Generative AI was only used for some in-game decorative wall paintings and to assist with the store page text/translations. All core gameplay, main art, animations, and coding are human created.

Creator
Space Muffins
Reviews
-
Added
May 23, 2026
领导来了Boss is comingSteam
Disclosure

Developer's Note: This is a solo-developed indie game, and the developer is not a professional artist. Therefore, generative AI was used during the production of art assets.

Creator
Van's Studio
Reviews
-
Added
May 23, 2026
Magical Girl OS 98Steam
Disclosure

I utilized generative artificial intelligence (AI) tools during the development of this game. The specific applications are as follows: Art & Visual Assets: Generative AI was used to create a portion of the in-game images, textures, and visual concept art. All such assets were subsequently refined and optimized manually. Music & Sound Effects: Certain background music and audio assets were generated using AI tools to enhance the overall auditory experience. Programming & Development: AI-generated code snippets were integrated into the development process, and AI tools were utilized to assist in code optimization and troubleshooting of game logic.

Creator
Magical Girl Studio
Reviews
-
Added
May 23, 2026
시작의 소녀Steam
Disclosure

To further enrich the unique world and atmosphere of this game, we utilized AI technology to assist in creating the background artwork and soundtrack. AI was primarily used as a sketching tool to draft initial ideas. All final assets implemented in the game underwent detailed retouching and careful direction by the developer, meticulously polished to seamlessly blend into the game's distinct vibe.

Creator
Banghakdays
Reviews
-
Added
May 23, 2026
MAJESTICSteam
Disclosure

As a solo developer, I’ve used AI-assisted tools to create some of the game’s assets. My goal is to replace these with fully hand-drawn artwork created by a professional artist.

Creator
Ashla Studios
Reviews
-
Added
May 23, 2026
CrazyLobsterSteam
Disclosure

The store's promotional page uses images generated by Tencent Yuanbao as material.

Creator
Shenzhen Yiling Industrial Design Center
Reviews
-
Added
May 23, 2026
The MachinEGGSteam
Disclosure

Generative AI tools were used to refine store descriptions and assist with the translation of certain UI elements to provide a better experience for international players. All visual assets and core gameplay mechanics are original creations.

Creator
Quantum Games Studio
Reviews
-
Added
May 23, 2026
Root GenesisSteam
Disclosure

This game features unlockable media such as images and videos of aliens and UFO sightings that are created using generative AI technology.

Creator
Ozbem
Reviews
-
Added
May 23, 2026
Centre 18Steam
Disclosure

This game includes some pre-generated visual assets created or assisted with generative AI (including certain promotional images on the Steam store page and library). All AI-generated content is static and was reviewed and edited by the development team before release. The game does not generate AI content in real time during gameplay and does not connect to external AI services while playing.

Creator
Lucas
Reviews
-
Added
May 23, 2026
Stamped : Visa OfficerSteam
Disclosure

Artificial intelligence tools were used during the development of this game. AI-assisted tools were utilized in certain parts of the coding process and for generating some visual assets. All AI-generated content has been reviewed, modified, and integrated by the developer to ensure consistency and quality.

Creator
Dogukan Demirkilic
Reviews
-
Added
May 23, 2026
MindreadersSteam
Disclosure

AI was used to proofread and correct texts. No game assets were generated by AI. All assets were either produced: In-house Commissioned from freelancers From 3rd party asset providers

Creator
Realgames
Reviews
-
Added
May 23, 2026
Airspace MasterSteam
Disclosure

Generative AI was used to create a few very specific, minor promotional images and texture enhancements. Everything else; including plane textures, sprites, UI, and airport layouts, was entirely hand crafted by a single human developer using free editing tools like GIMP, Canva, PowerPoint, and MSPaint.

Creator
CumulusHaven
Reviews
-
Added
May 23, 2026
Pick Them Up!Steam
Disclosure

Generative AI was used to assist in the creation of certain pre-rendered store assets and promotional images for the Steam store page. No generative AI is used during gameplay, and the game does not rely on live AI-generated content.

Creator
JWG
Reviews
-
Added
May 23, 2026
Milky Way: Chumak TrailSteam
Disclosure

Some visual assets and artwork in this game were created with the assistance of generative AI tools and then curated, edited, and integrated by the developer. All final content has been reviewed and adjusted to ensure consistency, quality, and compliance with Steam guidelines.

Creator
Hidden Folder
Reviews
-
Added
May 23, 2026
だるま観察日記Steam
Disclosure

AI tools were used in a supporting role during the development of this game. Specifically, AI was used to assist with parts of the localization process, the creation of some UI concepts and UI elements, and coding support such as drafting and organizing code. All final review, editing, implementation, and quality control were performed by the developer.

Creator
LilyCompany
Reviews
20
Added
May 23, 2026
Nerd Shop SimulatorSteam
Disclosure

Some visual assets such as fictional product packaging, posters, decorative graphics, icons and marketing materials were created with the help of generative AI and then reviewed/edited before being included in the game.

Creator
Patrick Schlothmann
Reviews
-
Added
May 23, 2026
Dave's HouseSteam
Disclosure

AI Content Disclosure (Or: Why Your Eyes Aren't Bleeding) Steam requires me to formally disclose that I used AI tools to help create the visual assets for this game, and honestly, you should be thanking them for it. My personal artistic abilities peak at drawing lopsided stick figures, and if I had to hand-draw the assets myself, this wouldn't be a co-op horror game—it would be a tragedy. To spare you from my awful programmer art, I used Meshy AI to generate the 3D models and Nano Banana Pro to handle the textures. The gameplay, the panic-inducing 90-second timers, and the terrifying undead Grandma mechanics are all me. The art, however, was assisted by AI as a public service to protect your eyeballs.

Creator
Mark Brobst
Reviews
-
Added
May 23, 2026
TesseraSteam
Disclosure

I used Nano Nana ART work created by AI. Commentary, Music and Narration were created using ElevenLabs.

Creator
MUGI Games
Reviews
-
Added
May 23, 2026
Studio SimSteam
Disclosure

Fictional character portraits used in the game's default database were hand-drawn by the developer, then colored and aged using a customized AI workflow.

Creator
PrattDesign
Reviews
-
Added
May 23, 2026
GameTaskerSteam
Disclosure

GameTasker was built by a solo developer with no prior coding experience. The overwhelming majority of the code, design, and Steam assets were created with the help of AI. I'm being upfront about this because I think it's worth knowing, and because I'm proud of it rather than embarrassed. The idea, the design decisions, the testing, and the judgment calls were all mine — AI was the pair programmer that made it real. If you run into bugs or have feature requests, come find me on Discord.

Creator
Sikewyrm
Reviews
-
Added
May 23, 2026
Idle Ai FactorySteam
Disclosure

We use generative AI tools during our development process to assist with refining in-game text. Additionally, AI was utilized to help localize game content into multiple languages to ensure a broader reach. All AI-assisted content has been manually reviewed, edited, and integrated by the development team to maintain high quality and consistency.

Creator
Kabreet Games
Reviews
-
Added
May 23, 2026
Corporate BoardSteam
Disclosure

Artificial intelligence (AI) was leveraged for key aspects of the game's development, including in-game logic, support systems, and certain artistic assets.

Creator
PHANTOM PRODUCTIONS YAZILIM LIMITED SIRKETI
Reviews
-
Added
May 23, 2026
Yuremizu: Hold It Through the ShiftSteam
Disclosure

Some localization for languages other than Japanese was initially created using machine translation tools. These translations may be revised or replaced with human translations in future updates. No AI-generated content was used for the game's artwork, audio, or story.

Creator
Yaminato Aoi
Reviews
31
Added
May 23, 2026
Crafting in BerxleySteam
Disclosure

Generative AI used in creating UI, items and other sprites. We aim to gradually replace all AI generated content as we post new updates.

Creator
Quietly Packed Games
Reviews
-
Added
May 23, 2026
Crown & SporesSteam
Disclosure

Some visual, audio, and text elements were created using generative AI tools and were later edited and refined by the developer.

Creator
SpruceWood Games
Reviews
-
Added
May 23, 2026
Overcommit: Class InheritanceSteam
Disclosure

Some visual, audio, and creative assets in Overcommit may be partially created with the assistance of generative AI tools during the development process. These tools are used to help prototype ideas, generate reference material, or assist in producing certain assets. All generated content is reviewed, edited, and curated by the developer to ensure it fits the game’s artistic style and design. Generative AI is not used to create gameplay dynamically, and it does not interact with player data.

Creator
Beaver Commando Games
Reviews
-
Added
May 23, 2026
Chess Master Quest - IdleSteam
Disclosure

Chess Master Quest was developed by a solo developer with assistance from generative AI tools during development. • Code: AI coding assistants (GitHub Copilot, Claude) were used to help write and refine parts of the game code. All code was reviewed and tested by the developer. • Text: AI was used to help draft and edit some in-game text, including puzzle annotations and educational commentary. All text was reviewed and edited by the developer. No AI-generated visual art or music is used in the game. Chess piece graphics are open-source vector assets. Store capsule images and artwork were created by a professional artist. The chess engine (Stockfish) is traditional software, not generative AI. No content is generated by AI at runtime during gameplay.

Creator
LearnTech Games
Reviews
-
Added
May 23, 2026
VestedSteam
Disclosure

AI tools were used to assist with writing game narrative and event text during development. All style guides directing tone, humor, and historical relevance were created by the developer and all content was reviewed, edited, and curated by the developer.

Creator
Paper Wasp Games
Reviews
-
Added
May 23, 2026
Basement Server SimulatorSteam
Disclosure

This game was developed by a solo developer with the assistance of generative AI tools during production. AI tools such as ChatGPT were used as a development aid for Unreal Engine guidance, technical explanations, spell-checking, and drafting some in-game text and UI messaging. ChatGPT was also used to generate some placeholder images and audio assets during early development. Some 3D models and textures were created using AI-assisted tools such as Tripo3D.ai. These assets may be refined, replaced, or improved over time as the project evolves and budget allows. All gameplay systems, mechanics, design decisions, Blueprint scripting, and overall game implementation were created and assembled by the developer. No AI system autonomously generated gameplay code or core systems. Additional assets were purchased through the Unreal Engine Fab Marketplace where noted. AI tools were used strictly as production assistants to support solo development.

Creator
StiGMaT Games
Reviews
-
Added
May 23, 2026
BurnerEmpireSteam
Disclosure

Burner Empire uses generative AI in the following ways: During Development Some visual assets in the game were created with the assistance of AI image generation tools. These assets were reviewed, curated, and integrated by the development team as part of the game's overall visual design. In Gameplay Burner Empire features an AI-driven bot fleet that populates the game world with computer-controlled players. These bots use a combination of scripted decision logic and AI-driven behavior modeling to simulate realistic player activity — cooking drugs, deploying dealers, traveling between districts, and engaging in PvP. The bot fleet exists to ensure the game world feels active and competitive regardless of the current number of human players online. The bot fleet is not generative AI in the traditional sense — it does not produce text, images, or creative content. It is a behavioral simulation system designed to make the multiplayer environment feel alive during off-peak hours and at launch while the player community grows. What AI Does Not Do No generative AI is used to create real-time dialogue, procedurally generate game content during play, or make decisions that affect monetization or player accounts.

Creator
44G
Reviews
-
Added
May 23, 2026
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