25,893 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Suits of FantasiaSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools. Character, enemy, and background artwork was created using Stable Diffusion and then manually edited and retouched by the developer. Background music and the ending theme songs were generated using ACE-Step v1.5. All AI-assisted assets were reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
kero
Reviews
-
Added
Jun 16, 2026
Iron LedgerSteam
Disclosure

Some of the visual assets in Iron Ledger, including the game icon and splash/menu artwork, were created with the assistance of generative AI image tools. All AI-assisted assets were reviewed and curated by the developer. No AI-generated content is produced live during gameplay.

Creator
Comfort Sibanda
Reviews
-
Added
Jun 16, 2026
On & UnderSteam
Disclosure

This project uses a mix of human-made and AI-assisted content. The majority of visual assets are human-made. Some 3D character models, item models, and textures were generated with the help of AI tools. All animation, audio, music, sound design, and writing are entirely human-made.

Creator
Crabtr1
Reviews
-
Added
Jun 16, 2026
Rogue StrikerSteam
Disclosure

Due to the very short development time frame (1 month) with a 1 man team some icons and images were AI generated and will be modified before the release.

Creator
Zyg Studios
Reviews
-
Added
Jun 16, 2026
Gold AdmiralSteam
Disclosure

This game contains AI-generated content. Some in-game assets were created or assisted by AI tools and reviewed by the developer.

Creator
Headhunter Games
Reviews
-
Added
Jun 16, 2026
Clubbed SealSteam
Disclosure

Some of the images in this game are created using artificial intelligence.

Creator
Kazakov Studios
Reviews
-
Added
Jun 16, 2026
Ashrose Manor - A Portrait of Forbidden LoveSteam
Disclosure

Generative AI was used to assist in the creation of selected 2D images, sprite assets, and marketing artwork, including some Steam capsule and store assets. It was also used for proofreading and editing written text. All AI-assisted content was reviewed, selected, and refined by the developer before being included in the game or official marketing materials.

Creator
Andrea Voggenreiter
Reviews
-
Added
Jun 16, 2026
Stellar StrandedSteam
Disclosure

Pre-Generated AI Content Disclosure: In the development of Stellar Stranded, generative AI tools were used to assist with asset creation in the following areas: 1. Audio/Voiceovers: Generative AI tools were utilized to create or assist in the production of voice lines and character dialogue. All final audio assets have been pre-rendered and vetted to ensure quality and compliance. 2. Visual Textures: Select environmental and surface textures within the game were generated or enhanced using AI-driven imagery tools to assist with look-development and texture mapping. All AI-generated content used in this project has been fully pre-rendered during development, reviewed for originality, and contains no live or real-time generation during gameplay.

Creator
Dayless Games
Reviews
-
Added
Jun 16, 2026
LaryWaves StudioSteam
Disclosure

Pre-generated only. The application's theme selector icons, some of the audio visualizer icons, synthwave transition/effect tree graphics were created with generative-AI image tools (OpenAI) during development and ship as static images, in all cases hand-edited afterward. All other content (visualizers, characters, themes, audio handling, and code...) is hand-authored. No AI-generated content is produced at runtime.

Creator
LaryWaves Studio LLC
Reviews
-
Added
Jun 16, 2026
Capture the enemy campSteam
Disclosure

Character art, card illustrations, and store marketing images in this game were initially generated using AI tools during development, then manually edited, reviewed, and finalized before being packaged into the build. There is no live AI-generated content triggered by players during gameplay; all AI-related content is pre-generated static material.

Creator
GU ZHENG
Reviews
-
Added
Jun 16, 2026
WinWinWinSteam
Disclosure

We used AI to generate some of the artistic materials and some of the code development.

Creator
WingInNest Game
Reviews
-
Added
Jun 16, 2026
Way of the WindSteam
Disclosure

Some game assets and content were created with the assistance of generative AI tools during development. AI-assisted content was reviewed, curated, edited, and integrated into the final game by the developer. Generative AI is not used to create content during gameplay.

Creator
WastedWaffle
Reviews
-
Added
Jun 16, 2026
Bowling Alley SimulatorSteam
Disclosure

We use AI image tools during concept and ideation. Final in-game assets are produced and finished by hand by our artists, with AI-assisted elements reviewed, edited, and approved before release. No content is generated live during gameplay

Creator
Vulcron
Reviews
-
Added
Jun 16, 2026
The Art KeeperSteam
Disclosure

Generative AI tools were used during development to assist with coding, game design ideas, music, dialogue writing, and select texture assets. All content has been reviewed and approved by the developer.

Creator
Faded Canvas Studio
Reviews
-
Added
Jun 16, 2026
OrderlyWorldSteam
Disclosure

OrderlyWorld currently uses a limited number of pre-generated AI visual assets in the development build and store materials, including the main menu background. These assets are static and curated by the developer. The game does not generate content during play or connect to external AI services.

Creator
OrderlyWorld
Reviews
-
Added
Jun 16, 2026
Singularity EchoesSteam
Disclosure

Some visual assets in Singularity Echoes and on this store page were created with generative AI tools during development, then reviewed and edited by the developer. This includes artwork for buildings, celestial bodies, and the Earth strategic map, as well as menu and store marketing imagery. Gameplay systems, UI logic, balance, and narrative text were implemented by the development team. The game does not use generative AI to create new content during play and does not connect to third-party AI services while you are playing.

Creator
Null Axiom
Reviews
-
Added
Jun 15, 2026
CutBenchSteam
Disclosure

CutBench is a local video tool whose core feature runs bundled, pre-trained AI models entirely on-device: they analyze the user's own locally recorded gameplay footage (visual scene understanding, speech transcription, audio event detection) and generate short text for each clip - titles, captions, and hashtags. All processing happens locally on the user's GPU; no third-party AI service is contacted and no user content is uploaded. Some store page artwork (capsules, hero, and library images) was created with the assistance of generative AI image tools and was manually reviewed and edited; screenshots are real captures of the application.

Creator
CutBench
Reviews
-
Added
Jun 15, 2026
Project RAZE: Fall of TerraSteam
Disclosure

Some audio assets in the game were created with the assistance of AI tools and have been further modified, refined, and integrated by the developer.

Creator
FearForge Studios
Reviews
-
Added
Jun 15, 2026
Golden Years Nursing HomeSteam
Disclosure

We want to be upfront about how AI tools were used during the development of Golden Years. This is a small indie project built mostly by hand, but a few AI assisted elements were used to help speed up production. Where AI Was Used A handful of environmental textures, about five or six total, were created or retextured using AI tools. These are simple surface materials used to add extra detail to the environment. Every AI assisted texture was manually edited, cleaned up, and adjusted to fit the game's style. Where AI Was Not Used All of the core creative work in Golden Years is fully handcrafted. This includes: Level design and layout Atmosphere, lighting, and mood Gameplay systems and mechanics Environmental storytelling Overall direction and feel of the game No AI tools were used to design gameplay, build levels, or shape the game's atmosphere. Store Page and Descriptions Some of the text on the Steam store page may use AI assistance for drafting or polishing. All final wording is reviewed and edited to make sure it accurately represents the game. Gameplay Logic AI is not used for in game decision making, player behavior, or gameplay logic. Everything that affects how the game plays is traditionally designed and implemented.

Creator
Iron Tank Studios
Reviews
-
Added
Jun 15, 2026
Echoes In StaticSteam
Disclosure

AI was used to help make some assets for in game playability but they are heavily edited before importing into the engine for correct functionality.

Creator
TRM_Studios
Reviews
-
Added
Jun 15, 2026
Lost BelowSteam
Disclosure

Generative AI was used to assist in the creation of certain sound effects and texture assets used in the game. All AI-generated content was reviewed, edited, and integrated by the developer before being included in the final product.

Creator
KPAP
Reviews
-
Added
Jun 15, 2026
TongoSteam
Disclosure

Some images featured on this store page and parts of the game's localization were created with the assistance of generative AI tools and have been reviewed for the final release.

Creator
OnlineObject
Reviews
-
Added
Jun 15, 2026
LAST RITE TDSteam
Disclosure

LAST RITE TD uses generative AI tools during development to assist with creating and iterating some visual concepts, marketing artwork, store capsule images, trailer-related promotional materials, voice/audio elements, and certain worldbuilding or text-drafting support. Some voice/audio elements may also be AI-assisted. All AI-assisted content is reviewed, selected, edited, and integrated by the developer before being used in the game or on the Steam store page. The game does not use generative AI to create unpredictable real-time gameplay content for players during normal play.

Creator
Kalvorq
Reviews
-
Added
Jun 15, 2026
My Mom Says I’m FineSteam
Disclosure

Generative AI tools were used during development to assist with visual assets, concept art, icons, textures, voice/audio content, and some marketing materials. All AI-assisted content is reviewed and edited by the developer before being included in the game or store page.

Creator
Happy Games Interactive
Reviews
-
Added
Jun 15, 2026
Alembix TCGSteam
Disclosure

We use generative AI as part of our development workflow to accelerate our production pipeline. Our artists use generative AI to quickly produce concept artwork. They then manually rework the selected pieces in Photoshop and other tools as needed, refining the work and adding or removing elements to reach the quality we require. Our Art Director gives final approval on all artwork. All AI-assisted content is generated during development and reworked by our team before it ships; no content is generated by AI at runtime. We have taken care to ensure this content does not include illegal or infringing material.

Creator
DFT Games Studios
Reviews
-
Added
Jun 15, 2026
Water You Doing?Steam
Disclosure

AI was used to polish marketing images, localization, some small 3d models and textures.

Creator
DiSolve Studios
Reviews
-
Added
Jun 15, 2026
Beak ShotSteam
Disclosure

AI-assisted tools were used during development for text drafting, limited programming assistance, and the creation of certain Steam store page assets, including background imagery used in promotional materials. All gameplay systems, characters, artwork, animations, and final game content were designed, created, implemented, and curated by the development team.

Creator
Goofball Games
Reviews
-
Added
Jun 15, 2026
Meteor RushSteam
Disclosure

1. Cover art is created in Unreal Engine and photoshop, and has a detail pass on top of it by AI. 2. Localisation on the steam page is translated by AI. 3. Music is generated by AI.

Creator
Outpost Games
Reviews
-
Added
Jun 15, 2026
玄戒修仙路:桃花天命Steam
Disclosure

This game uses generative AI-assisted tools to create some pre-generated content, including character art, enemy art, scene backgrounds, UI icons, visual references for effects, store-page promotional artwork, and selected game sound effects. These assets are manually reviewed, edited, integrated, and tested before release. The game does not generate new AI content in real time based on player input, and it does not use generative AI for live player conversations or live content creation during gameplay.

Creator
FunPlaceGame
Reviews
-
Added
Jun 15, 2026
SLAMTOWN - Brawl TogetherSteam
Disclosure

This game was developed by a solo developer with the assistance of generative AI tools in areas including programming logic, visual asset creation, and music and sound effects. Not all content was AI-generated — game design, mechanics, systems, level structure, and overall creative direction were conceived and built by the developer. All AI-assisted content was curated, directed, and refined to serve the game's creative vision.

Creator
Pair of Pixels
Reviews
-
Added
Jun 15, 2026
Frontier LegendsSteam
Disclosure

Some in-game icons and textures were initially generated using AI tools and subsequently modified and refined by the development team.

Creator
Neojac Entertainment Inc.
Reviews
51
Added
Jun 15, 2026
INKURSIONSteam
Disclosure

Some sound effects and a small number of textures in this game were created with the assistance of AI tools and refined by hand. Subtitle translations across our nine supported languages were generated using AI from the original English voice acting. Voice acting was performed by real people, with AI tools used only for noise reduction and audio mastering. All AI-generated content was curated and finalized by human creators before being included in the game.

Creator
Leo Fernandez-Arias
Reviews
-
Added
Jun 15, 2026
Chop LoopSteam
Disclosure

AI-generated tools were used in the creation of some marketing artwork, a portion of the user interface elements, and certain audio elements. All AI-generated content was reviewed, edited, and integrated into the game by the developer.

Creator
Lebleby Games
Reviews
-
Added
Jun 15, 2026
The Crazy Hyper-Dungeon ChroniclesSteam
Disclosure

Some optional in-game beta localizations were created with the assistance of generative AI during development. The original game text was written in Italian. English, Russian, Simplified Chinese, Traditional Chinese and Japanese were professionally localized. The additional beta languages include French, Spanish, German, Brazilian Portuguese, Polish, Turkish and Latin. These translations are pre-generated text assets included in the game build, not AI-generated during gameplay. These beta localizations may contain mistakes, awkward phrasing or jokes that do not work as intended. They are being opened for community review and improvement.

Creator
Fix-a-Bug
Reviews
217
Added
Jun 15, 2026
18,012 results
Page 148 of 361
Missing a product? Let us know