25,981 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Never Ending Hero RPGSteam
Disclosure

This game uses generative AI only for content prepared prior to release, not while you play. • Store and marketing images (such as library artwork and app icons) may include elements created with generative image tools, then reviewed and edited by the developer. • Non-English interface text and localized Steam store descriptions may be produced or assisted by machine translation (including automated translation services), then reviewed where possible. Gameplay visuals are primarily programmatic pixel-style graphics generated by the game engine. Zone layouts are procedurally arranged by game logic, not by a generative AI model during play. The game does not use generative AI to create new images, audio, or narrative for you during gameplay, and it does not connect to third-party generative AI services while you are playing.

Creator
Missroot
Reviews
14
Added
Jun 11, 2026
Basket RobbersSteam
Disclosure

Artificial intelligence is used to generate logos, banners, and some textures in the game.

Creator
VETO GAMES
Reviews
-
Added
Jun 11, 2026
No One's HeroSteam
Disclosure

This game uses AI-generated content in the following areas: background artwork and visual assets, background music, and sound effects. All AI-generated content was reviewed, edited, and approved by the developer before inclusion in the game.

Creator
Proud Way
Reviews
-
Added
Jun 11, 2026
Driftscape: VoidSteam
Disclosure

We used AI to help in coding the game, and coming up with some of our promotional art assets.

Creator
Three Brothers Games
Reviews
-
Added
Jun 11, 2026
Legend of Azure Peak : Wuxia HeroesSteam
Disclosure

This game is developed using the commercial engine RPG Bakin. The core game logic, systems, and all promotional videos are 100% handcrafted and created without the use of any AI tools. To enhance the overall experience of this indie project, generative AI tools were utilized to assist in specific asset creation, video sequences, and localization: Pre-rendered Content & Video Sequences: The introductory cinematic video showcasing the game’s backstory was generated with the assistance of AI and manually edited. The short animations for the item forging and dismantling systems were generated using AI and manually refined. Some 2D character portraits, equipment icons (initial concepts), and background music (BGM) were generated with the assistance of AI and subsequently polished. Character Voiceovers: The Japanese battle voice lines for characters were created using modern AI voice generation tools. Language & Localization: The English translation and localization of the game's scripts and dialogues were assisted by AI translation tools. We ensure that all AI-assisted processes and content comply with legal standards, aiming to deliver an authentic wuxia RPG experience with rich audio-visuals and smooth language accessibility for players worldwide.

Creator
Azure Peak Studio
Reviews
-
Added
Jun 11, 2026
Terra Concordia - Civilizações em HarmoniaSteam
Disclosure

Terra Concordia was created by the solo developer at NCB Company with extensive use of generative artificial intelligence tools throughout the development process. Content created with AI assistance during development: • The 142 game cards (buildings, technologies, wonders, events, objectives): names, descriptions, costs, effects, and art were conceived and adjusted with AI assistance, under review and final decision by the human developer. • SVG vector art (cards, board, civilizations, store capsule arts, achievement icons, page banners): programmatically generated by scripts written with AI assistance. • Game mechanics and rules: brainstorming, balancing, and iteration done with AI assistance, always validated manually across hundreds of internal playtests. • The 6 solo-mode scenarios: themes, victory conditions, and difficulty designed with AI assistance, adjusted through playtesting. • Website, store descriptions, manuals, and Civilopedia: drafted with AI assistance, reviewed by the developer. • English and Spanish translations: pre-translated with AI, manually reviewed and polished. • Solo-mode opponent (Automa) logic: the script was written with AI assistance, but it is a fixed deterministic algorithm with no machine learning components. No content is generated by AI in real time during play. There are no images, texts, cards, or behaviors dynamically generated by AI while you play. The "Automa" (solo-mode AI opponent) is a script already embedded in the game code, executing pre-defined rules — without any alteration, generation, or learning during the match. All AI-assisted content was reviewed, tested, and approved by the human developer before release.

Creator
NCB Games
Reviews
-
Added
Jun 11, 2026
ZombusSteam
Disclosure

AI was used to generate the voices, while LLM translators were employed for the language translations.

Creator
Gaia n' Games
Reviews
-
Added
Jun 11, 2026
Proper PuzzlesSteam
Disclosure

All images were obtained from Magnific Premium which hosts user submitted and AI generated images.

Creator
Gritty Bits Games
Reviews
-
Added
Jun 11, 2026
TricksterSteam
Disclosure

Some card illustrations were created with the assistance of image-generation tools, then hand-selected, edited, and arranged by the developer. Game design, rules, code, UI, and writing are human-made

Creator
Maksym Sysenko
Reviews
-
Added
Jun 11, 2026
GIFT from GODSteam
Disclosure

This work includes some background images that were created using AI-generated materials.

Creator
Galaxy★Bear
Reviews
-
Added
Jun 11, 2026
Purrfect BlissSteam
Disclosure

We are a small indie team of only two brothers, and all core gameplay mechanics, level design, story, programming, and animations were 100% handcrafted by us. AI was used strictly for supplementary audio and minor environmental details: specifically, background music, ambient soundscapes, eerie sound effects, and select in-game textures/posters.

Creator
ThreeFrauds
Reviews
-
Added
Jun 11, 2026
Last MonumentSteam
Disclosure

AI tools were used to assist in the creation of temporary promotional artwork and concept visuals for the Steam store page. Gameplay systems, implementation, balancing, and final game integration are developed manually.

Creator
Levikinco
Reviews
-
Added
Jun 11, 2026
Hangin' Off!Steam
Disclosure

All 2D visual artwork used in the game was created or edited with the assistance of generative AI tools, then manually reviewed, selected, adjusted, and implemented by the developer. This includes in-game sprites, visual assets, Steam store artwork, and promotional material.

Creator
Sk1ds Retro Works
Reviews
32
Added
Jun 11, 2026
Qteam 模拟器Steam
Disclosure

Generative AI was used during development to assist with the creation of certain visual assets and development content. All AI-generated content was reviewed, modified, and integrated by the developer before inclusion in the final game. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
zhekuan
Reviews
-
Added
Jun 11, 2026
Village Coop ClickerSteam
Disclosure

Village Coop Clicker is a small hobby project created with extensive use of AI-assisted tools for programming, artwork, audio, localization, and store assets. The game design, balancing, progression systems, and overall creative direction were created and curated manually by the developer.

Creator
DoMi Games
Reviews
-
Added
Jun 11, 2026
暗层Steam
Disclosure

Some visual assets in this game (including 19 case file illustrations and the game icon) were created using generative AI tools during development and are embedded as static assets. The game does not use any real-time AI generation during gameplay. All player experiences are consistent and reproducible.

Creator
暗格工作室
Reviews
-
Added
Jun 11, 2026
Neon SectorSteam
Disclosure

This game uses AI assistance for portions of its programming code and store images.

Creator
SaveFourIntGames
Reviews
-
Added
Jun 11, 2026
The Adventurer's Guide to the Another WorldSteam
Disclosure

Pre-Generated Content: We used generative AI tools to create some of the background music (BGM) and environmental sounds. Additionally, some 2D background artwork, such as loading screens, was generated using AI. All AI-generated assets have been strictly reviewed and heavily edited by the developer to fit the game's stylized direction and ensure they do not infringe on any third-party copyrights. Live-Generated Content: This game does not contain any live-generated AI content.

Creator
ROOT
Reviews
-
Added
Jun 11, 2026
Paper BaseballSteam
Disclosure

Some visual assets in this game were created with the assistance of AI image generation tools.

Creator
Table Warworks
Reviews
-
Added
Jun 11, 2026
钢之誓言Steam
Disclosure

We only use artificial intelligence tools to generate background music for the game (such as the background music for starting the game interface), promotional videos (CG promotional videos), and some UI background images (background images for the backpack interface), which are directly embedded into the game's assets. During the game, no artificial intelligence models were used to create or generate new content in real-time. No AI generated code was used either.

Creator
Ling Jun
Reviews
-
Added
Jun 11, 2026
Railbreak DXSteam
Disclosure

Art and engineering assets created by our studio are augmented with AI tooling and processes.

Creator
Dead Drop Studios LLC
Reviews
-
Added
Jun 10, 2026
字里行间Steam
Disclosure

The game's music and art assets were modified based on generative artificial intelligence.

Creator
DuskSwan
Reviews
-
Added
Jun 10, 2026
Builder BrosSteam
Disclosure

The developers used generative AI tools in the creation of this game. Portions of the game's content — including visual art and 3D assets, audio, in-game narrative and text, and translations into the supported languages — were produced with the assistance of generative AI and then reviewed, edited, and curated by the developer. All AI-assisted content is generated ahead of time and is fixed in the shipped game. Builder Bros does not generate any content using AI during gameplay, and does not connect to any external AI service.

Creator
Neon Planet Studio
Reviews
-
Added
Jun 10, 2026
Snake: GridbreakerSteam
Disclosure

Generative AI was used as one of many development tools while creating Snake: Gridbreaker. As a solo developer, I used it to support programming, localization, UI work, visual assets, icons, and the development of quality-of-life and accessibility improvements. Every AI-assisted element was reviewed, edited, tested, and implemented by me. I designed the game, its mechanics, progression, and creative direction, and I remain fully responsible for the final experience. The game does not generate content with AI during gameplay.

Creator
Arkadiusz Włodarczyk
Reviews
-
Added
Jun 10, 2026
GreenGasSteam
Disclosure

Some in-game audio, including phone call voices and ambient sounds, were generated using AI tools. Additionally, certain stickers and visual assets found in the Cancer's living area were created with the assistance of generative AI.

Creator
DanialEghtedari
Reviews
-
Added
Jun 10, 2026
Pawns into the DarkSteam
Disclosure

Generative AI was used to assist in the creation of some art assets. All AI-assisted content was reviewed and edited by the developer before being included in the game.

Creator
FLYING CAT INC.
Reviews
-
Added
Jun 10, 2026
Junkyard Saints: ScrapstormSteam
Disclosure

Generative AI was used during development as a production tool for portions of the game's source code, music production workflow, and synthetic voice-over generation. AI-assisted code was reviewed, tested, modified where necessary, and integrated under the direct supervision of the developer. Some music tracks originated from AI-generated compositions or stems and were subsequently edited, arranged, mixed, and produced by the developer. Voice-over content is generated using commercially licensed AI voice technology from developer-written scripts. The game's gameplay systems, game design, balancing, progression systems, procedural visual generation technology, world generation systems, writing, and overall creative direction were conceived, designed, and maintained by the developer. The game does not use generative AI at runtime. No player-facing content is generated on-the-fly during gameplay. Visuals are created through deterministic procedural generation systems and pre-authored assets rather than generative image AI.

Creator
Jan Winnenberg
Reviews
-
Added
Jun 10, 2026
CrookedSteam
Disclosure

Character portraits, UI icons, and background art in this game were generated using AI image tools (Google Gemini) and then edited, composited, and finalized by the developer. Music and sound effects were AI-generated (Suno / ElevenLabs) and edited by the developer. AI (Claude Code) was also used as a coding assistant during development. No AI content is generated live during gameplay — all assets are fixed and authored before release.

Creator
indie-dir
Reviews
-
Added
Jun 10, 2026
Babitonga Puzzle AttackSteam
Disclosure

Generative AI was used as a supplementary tool for certain visual and audio assets. Every AI-assisted asset underwent substantial manual editing, refinement, quality control, and integration by the development team.

Creator
caramelo dog
Reviews
-
Added
Jun 10, 2026
Knights vs AliensSteam
Disclosure

AI was used for graphics not included in the original 2009 release, such as achievement icons and store page banners.

Creator
Prophetic Sky, Inc
Reviews
-
Added
Jun 10, 2026
Drug Dealer 2049Steam
Disclosure

Some visual assets used in the game and store page were created using a combination of licensed art assets, generative AI-assisted imagery, and manual editing by the developer. All AI-assisted content was reviewed and modified before being included in the final project.

Creator
Nextazio972
Reviews
-
Added
Jun 10, 2026
KRUSHPITSteam
Disclosure

Pre-generated 2D visual assets were created using AI tools. This includes the skill icons used in the game's UI, as well as the promotional capsule and cover artwork for the Steam store page.

Creator
xoneymoonqueen
Reviews
-
Added
Jun 10, 2026
Lost Ages HuntingSteam
Disclosure

This game includes pre-generated assets created with the assistance of generative AI tools. AI-assisted content may include selected store capsule artwork, promotional artwork, UI-related graphics, and selected music/audio elements. All AI-assisted content is reviewed and edited by the developer before being included in the game or store presentation. The game does not use live generative AI during gameplay.

Creator
HighlandsTeam
Reviews
-
Added
Jun 10, 2026
VOID ARMOR: FORM DRIVESteam
Disclosure

Generative AI was used for some character visuals and as a development support tool. The game does not generate content with AI during gameplay.

Creator
XXIV
Reviews
-
Added
Jun 10, 2026
LIGHT FORCESteam
Disclosure

We used it for the achievements, Music, Developing the game, Bug testing,

Creator
ShangkoStudio
Reviews
-
Added
Jun 10, 2026
LIMIT ZERO BREAKERSSteam
Disclosure

AI Generated Content Disclosure The developers describe how their game uses AI Generated Content like this: Generative AI tools were used in limited cases during the production of certain game assets. AI-generated content was not used as-is, and any such assets were revised, refined, and finalized by our art and development teams to ensure they meet our quality standards and creative direction.

Creator
VIC GAME STUDIOS
Reviews
-
Added
Jun 10, 2026
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