25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WarsteadSteam
Disclosure

Generative AI tools were used as part of the development of Warstead to support the creation of visual content, sound effects, and video content such as trailers, helping to speed up the development process.

Creator
Night Haven Interactive
Reviews
-
Added
Oct 6, 2026
Crazy DeliverySteam
Disclosure

Generative AI tools were used during development to help create promotional artwork for Crazy Delivery.

Creator
Studio Bing-Huan
Reviews
-
Added
Oct 6, 2026
和同開珎オンラインSteam
Disclosure

Generative AI was used during development for the following: - Music: The background music was created with an AI music generation tool (Suno). - Word definitions: The definitions shown in the game were written with the assistance of AI, using the public dictionary data JMdict as a reference, and were reviewed and corrected by the developer. - Programming: AI was used as a development aid. No content is generated by AI during gameplay. All puzzles, word data, and visuals are pre-made.

Creator
cript Inc.
Reviews
-
Added
Oct 6, 2026
HeapsSteam
Disclosure

Software engineering is primarily by hand in C# and python, with local SLM's, run via Ollama, and occasional cloud-based LLM's used to research knowledge deficits and prototype code snippets for specific systems that map to those deficits. Any AI-generated code was reviewed line-by-line, hand-integrated and heavily modified. The application requires local file access to files selected by the player from a standard operating system folder browser with permissions. It scans the user's system via the psutil and gputil standard python packages to ascertain the specifications of the user's system to select a model that will match their system's performance profile. Pinocchio and Hunyuan were used to generate 3D models of mushrooms from 19th century public domain botanical illustrations, and the integrated SLM model is used to generate text labels and summaries at runtime. The application has absolutely no chat interface. An SLM is integrated locally as a black-box system with robust system prompts to generate structured output in the form of JSON based on the player's file inputs. The JSON is consumed by the game to generate maps and levels. Additional Specifications & Technical Notes: - A localhost python server is back-compiled to a C executable and deployed with the main executable and invoked from its application domain to host the local model. - The local model is downloaded from the Internet via Ollama. - The end-user needs to have the Ollama client installed to run the model locally. - The python server has robust internal system prompts to prevent violation of the Terms of Service on the Steam and Itch platforms regarding disallowed content. - The python server is run from the main executable's application domain, in the same directory structure. - The python server and main executable communicate via a local socket connection via IANA-approved port numbers according to RFC 6335. Ports are tested and iterated to ensure that they are available on the local system. If an IANA-approved port listed in RFC 6335 is not available, the application will not run. Heaps adheres to the ARTS standard for AI labeling. A full accounting of our use of AI in this game can be found at: droidknot.com/ARTS/Heaps_SIS_082726.pdf

Creator
Droidknot LLC
Reviews
-
Added
Oct 6, 2026
动物庄园 Animal FarmSteam
Disclosure

Generative AI tools were used during development to create some in-game artwork and sound effects, as well as some store and promotional visual assets. Generative AI also assisted with drafting store descriptions and translating them into English. This content is pre-generated. The game does not generate AI content or connect to external generative AI services during gameplay.

Creator
田也
Reviews
-
Added
Oct 6, 2026
PackloreSteam
Disclosure

Generative AI was used as a supporting tool for some marketing assets, visual references for the game’s art, and parts of code development.

Creator
Infinity aspect
Reviews
-
Added
Oct 6, 2026
特災 怪獣対策局Steam
Disclosure

Generative AI was used to assist with the creation of the game logo and some promotional assets for the Steam store. The generated materials were selected, edited, and further processed by the developer before use. Generative AI was also used during development to assist with programming and debugging. No generative AI is used to generate content during gameplay.

Creator
Japanese Bobtail Games
Reviews
-
Added
Oct 6, 2026
RE:COPYSteam
Disclosure

Generative AI tools were used during development to assist with code, text and localization, audio, and some visual assets.

Creator
masasgames
Reviews
-
Added
Oct 6, 2026
Words In PlaceSteam
Disclosure

Part of the game were created with the help of generative AI tools, then reviewed, edited and assembled by the developer: • visual art — the ambient background images and the animated background loop • audio — background music and sound effects Generative AI is used only during development to produce these assets. The game does NOT use any AI at runtime — there is no live AI generation while you play. Puzzles and word lists are hand-curated, and level layouts are produced by our own deterministic algorithm (not AI).

Creator
lil kooky
Reviews
-
Added
Oct 6, 2026
Paint World 98Steam
Disclosure

This game incorporates AI assistance in its development. The overall vision and execution remain that of the developer. All language translations were done using Claude. If there are any mistranslations, please contact me to fix them!

Creator
MiThiKaL Productions
Reviews
-
Added
Oct 6, 2026
WarwakeSteam
Disclosure

Generative AI was used during development to help create a limited number of assets, such as some 2D art, textures. All AI-assisted content was reviewed and edited by our team.

Creator
237 Studio
Reviews
-
Added
Oct 6, 2026
White ChristmasSteam
Disclosure

AI-assisted coding and editor automation tools were used during development for workflow efficiency. Most of the art was hand-made by me. The remaining art generated by AI tools like icons or textures will be swapped to human-made art in the near future. AI translation tools were used to create localization drafts, that are being reviewed by speakers of the language.

Creator
Jele Studios
Reviews
-
Added
Oct 6, 2026
Skeleton Crew: Castle HeistSteam
Disclosure

Generative AI tools were used during development to assist with the creation and editing of some text content and graphical materials used in the game and its related assets.

Creator
Courtney Keyes Studios
Reviews
-
Added
Oct 6, 2026
Brute Tusk : FeralSteam
Disclosure

Pre-generated AI content: Some promotional artwork used on the Steam store page was created with generative AI and subsequently edited by the developer

Creator
Piri Piri Games
Reviews
-
Added
Oct 6, 2026
Semblature: A Deduction GameSteam
Disclosure

Some of what you see and hear in Semblature was made with AI tools. Nothing is generated while you play. There is no model in the game, nothing is created at runtime, and the game never sends anything you do to an AI service. Art: No AI-generated imagery currently ships. All in-game art is drawn procedurally by the game's own code, and the store assets (capsules, library art, icons) are the same. No diffusion imagery is used in any of them. An AI image pipeline exists in development; if generated art ships in a future build, this section will be updated before release with the tools and process. Music: No music has shipped in a build yet. If AI-generated music ships, this answer will be updated with the tool and process before release. Puzzles: A puzzle's shape, what it teaches, and where it falls on the difficulty curve was designed with an AI coding assistant under my direction. The puzzles you play are produced from that design by a deterministic program, and a solver proves it has exactly one solution. The teaching cards and rule text were drafted the same way and edited by me. Store copy is drafted with an AI writing assistant and edited by me.

Creator
Perpolita
Reviews
-
Added
Oct 6, 2026
PatchySteam
Disclosure

The game logo, used in store art and the trailer, was created with AI image generation tools.

Creator
Root Cellar Games
Reviews
-
Added
Oct 6, 2026
十三州·汉刃Steam
Disclosure

Generative AI assisted the creation of some card and character illustrations, environments, CG artwork, UI and marketing art, music and sound effects, written text and localization, and Mandarin and English voices for characters, tutorials, announcements and bond stories, including narration. These assets are pre-generated, selected, edited and integrated during development. The game does not generate content at runtime or connect to external generative AI services. AI opponents use local game rules and strategy code.

Creator
十三州制作组
Reviews
-
Added
Oct 6, 2026
あれ探し図鑑~猫編~Steam
Disclosure

This game utilizes AI technology for some of its translations and content creation. While we make every effort to review and refine the content, some translations or expressions may contain inaccuracies or unnatural wording. If you notice any issues or have any feedback, we will work to address and improve them through future updates. Thank you for your understanding.

Creator
BEYOND INTERACTIVE, INC.
Reviews
-
Added
Oct 6, 2026
Bible Putt PuttSteam
Disclosure

Generative AI was used as a tool during production. AI assisted with portions of the game's script writing, some of the original music (vocal music only), voice production, and some images used in the game and store materials. All AI-generated content was reviewed, edited, integrated, and approved by the developer before inclusion in the final product.

Creator
bfreshwest
Reviews
-
Added
Oct 6, 2026
Faintlight Traveler : WhisperSteam
Disclosure

We use generative AI to assist in creating art images, adding more details to our work and speeding up the production process. AI-generated images are primarily used for backgrounds and certain CG details.

Creator
FOXZ
Reviews
-
Added
Oct 6, 2026
Reactor 13Steam
Disclosure

The English, Finnish and German texts on the store page and in the game are written by our team; all other languages are translated with AI.

Creator
Vaaran Game Studio
Reviews
-
Added
Oct 5, 2026
Witch’s Tidy-UpSteam
Disclosure

This game contains pre-generated AI content. Some collectible item models and several furniture and decor props were created with AI image-to-3D and text-to-3D generation, then optimized and placed by the developer. Some surface textures and decorative images were AI-generated. The store capsule and library artwork, logo and icons were created with AI image generation using the game's own screenshots as reference. In-game and store text, including translations, was drafted with AI assistance and edited by the developer. Gameplay screenshots are real in-game captures without AI editing. The game does not generate AI content or connect to AI services while running.

Creator
Doodle Nest
Reviews
-
Added
Oct 5, 2026
OverlapSteam
Disclosure

Generative AI tools were used to assist with code development. All art, music, and design are human-made.

Creator
MilesThePiles
Reviews
-
Added
Oct 5, 2026
AnviliaSteam
Disclosure

Generative AI was used to assist with localization and to create some sprites included in this demo. We plan to replace these icons with original artwork for the full release.

Creator
DoubleLike
Reviews
-
Added
Oct 5, 2026
DROWSESteam
Disclosure

Artificial intelligence was used to generate our Steam achievement icons and some of our localizations. We're a small independent team of two self-taught developers. If you'd like to help us replace this content on a voluntary basis, please contact us on Discord or email us at contact@milkycocogames.com.

Creator
MILKY COCO GAMES
Reviews
-
Added
Oct 5, 2026
Junk RushSteam
Disclosure

We don’t particularly like using AI. Unfortunately, we are a small indie studio made of programmers and designers who are currently somewhere between “making a game” and “having existential crises”. So, for now, we use AI to help us with some parts of our daily work and to bring some of our music, ideas, and inspirations to life. But don’t worry, we haven’t handed over the steering wheel to the robots just yet. Our project, its identity, and its originality are still created and directed by us. AI is simply one of the tools helping us survive the development process while our budget is busy pretending it doesn’t exist. As soon as we have the resources to replace AI with our own human made work, we absolutely intend to do so. Until then, we’re just a bunch of indie developers trying to make something cool before our refrigerators become purely decorative objects.

Creator
Mobdog Studios
Reviews
-
Added
Oct 5, 2026
AudioglideSteam
Disclosure

AI tools were used to assist with programming and generate a small number of textures and menu illustrations. These visual assets were adjusted by hand before being included in the game.

Creator
Ospekki
Reviews
-
Added
Oct 5, 2026
Clearly CribbageSteam
Disclosure

Clearly Cribbage is my first game as a developer. I used AI tools to help with coding, debugging, testing, and working through design ideas while I learned to build it. The opening studio image, game logo and icon, and some Steam artwork were made with AI image generation under my direction. Some of the licensed music in the game is also identified by its creators as AI-generated. I chose what to use and made the final decisions about the game. No generative AI creates content while you play.

Creator
Koedy Burkel
Reviews
-
Added
Oct 4, 2026
We Are The HordeSteam
Disclosure

The store page texts and the pixel-art game logo and icon (also used in the game) were created with the help of an AI assistant and reviewed by the developer. Screenshots and capsule backgrounds are rendered directly from the game.

Creator
BixelTechCode
Reviews
-
Added
Oct 4, 2026
BeatriceSteam
Disclosure

The following artworks are AI - Generated: -Item Icons -Paintings

Creator
BusinessPooh
Reviews
-
Added
Oct 4, 2026
Please Stay DeadSteam
Disclosure

The English and German localization of in-game text was generated with the help of an AI language model (Claude) and reviewed by the developer. Store page texts were also drafted with AI assistance. All art, music and sound are made by humans or taken from licensed CC0/CC BY asset packs. No AI content is generated live while playing.

Creator
Minds2Bros
Reviews
-
Added
Oct 4, 2026
ARIA - Origin ParadoxSteam
Disclosure

Generative AI is used during development to create visual and music assets for the game and its promotional materials. It is not used to create the scenario, written text, or voices. All AI-generated assets are pre-generated; the game does not generate content or connect to external AI services during gameplay.

Creator
HeartWarmWorkS
Reviews
-
Added
Oct 4, 2026
Curb HoppersSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Curb Hoppers Studio
Reviews
-
Added
Oct 4, 2026
DeadlightSteam
Disclosure

Some of Deadlight's artwork was created with the help of generative AI. This includes the key art, the store and library capsules, and the ten location paintings on the expedition screen. The images were generated with a locally run image model, then chosen, cleaned up and colour-graded by hand. The store page text and its translations were drafted with AI assistance and edited by the developer. No content is generated by AI while you play.

Creator
ZiBa Entertainment
Reviews
-
Added
Oct 4, 2026
The Last HearthSteam
Disclosure

The in-game image, as well as the image on the Steam page, were generated using AI.

Creator
Last Hearth Games
Reviews
-
Added
Oct 4, 2026
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