25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

PoorzzleSteam
Disclosure

Embrace the future of puzzle gaming crafted by AI, where every level is filled with wisdom and every puzzle is innovative. Explore your insights and inspire your imagination.

Creator
YMQWORKS
Reviews
-
Added
Mar 18, 2026
X BurgerSteam
Disclosure

AI tools were used to support the development process of X Burger: Visuals: Some environmental textures and specific parts of the promotional art on the store page were created or edited with the assistance of AI. Music & Audio: Some musical backgrounds supporting the game's atmosphere were composed or enhanced using AI tools. Content Generation: The entire script and core game design are 100% hand-crafted by the developer; AI was utilized solely as a tool to visually and audibly support this creative vision.

Creator
Midnight Fork
Reviews
-
Added
Mar 18, 2026
杀青Steam
Disclosure

A small portion of visual effects and sound effects were created with the assistance of AI.

Creator
蒐藏馆工作室
Reviews
110
Added
Mar 18, 2026
FALLEN : Fatal ForceSteam
Disclosure

The design, audio, and background music for some of the collection items in this game were created by a generative AI.

Creator
GOOFEES
Reviews
-
Added
Mar 18, 2026
黑公司:上班Steam
Disclosure

Some of the original paintings and BGM in the game are generated by AI; Some of the original paintings were generated by MJ and manually revised; All music is generated, filtered, and tuned by Suno AI;

Creator
MengErGou Personal Game Studio
Reviews
-
Added
Mar 18, 2026
Escape Zombie MazeSteam
Disclosure

The cover photo of our game was created using artificial intelligence technology. Other than that, there is no other use of artificial intelligence in our game.

Creator
VELİ ARIK
Reviews
-
Added
Mar 18, 2026
SiderealSteam
Disclosure

Generative AI was used as a step in the development of some texture and model assets.

Creator
r7321
Reviews
32
Added
Mar 18, 2026
HellstingSteam
Disclosure

Our Policy for AI Use Even if, and disclose from time to time that, we use AI in some of our products, it never means that our product consists of AI-generated content, which is simply impossible but may be presumed by some people. We continue our due diligence and necessary efforts to come up with the best content. AI is a field that we keep track of and welcome curiously and excitedly. It is something not the world gives us but what we get from the world according to our requirements. However, We always consider the rights of commercial and ethical use of AI. Therefore, we subscribe to their content, pay their respective fee, and keep their receipts/licenses. In this game, we use a few asset generators like open-source make-human generations or some publicly available animations or the generators of the asset store such as the Spaceship Generator or Character Creator 2d, which we have purchased, and which have been around for many years. These assets allow us to design or randomly generate our character models according to our requirements. We are also working on the trailer of the game which might include some elements that we make by distorting some AI images.

Creator
DreamMasters Studio
Reviews
-
Added
Mar 18, 2026
Backstage: Murdered SleepSteam
Disclosure

Character portraits, in-game prerenders, key art, and scare screens are currently rendered with Midjourney AI. Some of this content may be replaced with human-drawn art if the budget can be found between now and the final release planned for 7/14/24.

Creator
invisible inc games
Reviews
-
Added
Mar 18, 2026
UnheimSteam
Disclosure

At Lovely Bytes, we're not just developers, we're passionate gamers like you. And because we understand the gamer's perspective, we firmly believe that the heart of a truly great game lies in the emotional depth and authenticity that only human creativity can provide. In the development of UNHEIM, artificial intelligence plays a supporting role to accelerate our production, and is used mindfully to help us with certain time-consuming tasks, such as visual brainstorming, or speeding up the process of creating some of the textures. Additionally, AI bravely tackles the Herculean task of turning our chaotic creative thoughts and wild brainstorming scribbles into something resembling coherent, actionable documents. Our approach to AI is to use it as a tool to augment our skills and capabilities, not to substitute the craft elements that are crucial for creating a deeply engaging and memorable game experience. Now go and have fun getting scared to death, knowing that what you experience is the result of a mindful blend of assistive technology and traditional craftsmanship.

Creator
Lovely Bytes
Reviews
52
Added
Mar 18, 2026
Rogue ClimberSteam
Disclosure

AI was used in the process of creating backgrounds. Please be patient while we hone our digital art skills. Thank you for your understanding!

Creator
Imaginary Game Studios
Reviews
-
Added
Mar 18, 2026
MEAT-GRINDERSteam
Disclosure

Background images in some scenes are created using artificial intelligence with significant post-processing. Some animations in the game are based on neural network animations with significant manual post-processing.

Creator
Oyashiro.dev
Reviews
-
Added
Mar 18, 2026
GINKASteam
Disclosure

The English synthetic voices have been developed using AI technology.

Creator
Frontwing
Reviews
2.6k
Added
Mar 18, 2026
Dash Or DieSteam
Disclosure

The game’s logo + the achievment logos was generated using AI and then manually edited and finalized by the developer. No gameplay, art, or audio content was AI-generated. All in-game content was manually created. The AI-generated logo does not affect gameplay or user experience.

Creator
Clocknotionstudio
Reviews
-
Added
Mar 18, 2026
Unfeigned DepthsSteam
Disclosure

This game contains works created by use of AI in the creation of dialogue audio for the characters. All AI generated content was created as original works by the developer.

Creator
Voidwire Interactive
Reviews
-
Added
Mar 18, 2026
It was a human.Steam
Disclosure

This game contains AI generated contents. The graphic is generated by AI and fixed by human. This game contains violence scenes.

Creator
Loser/s
Reviews
461
Added
Mar 18, 2026
TENSEISteam
Disclosure

Some distant view images are edited from data output by the image generation AI.

Creator
Project Pegasus
Reviews
49
Added
Mar 18, 2026
InnertialSteam
Disclosure

Some object textures are AI generated to apparently look AI generated as a commentary, distorted and non human (dreamtexture plugin for Blender with prompts like "AI looking alien food" and such. Pictures of faces have been generated with this-person-does-not-exist.com to look like conventionnaly beautiful but generic portraits, again foreshadowing the idea what a person looks like, from an AI, algorithmically driven system.

Creator
studio invisible
Reviews
-
Added
Mar 18, 2026
Veil: Alter UnknownSteam
Disclosure

Narrator uses AI voice over work as a placeholder. Currently the final game is slotted to feature 100% human actors for maximum expression. An example of this is the demo's ending cutscene.

Creator
Peter Lantz
Reviews
-
Added
Mar 18, 2026
AmygdalaSteam
Disclosure

AI has been used in a limited way* for the following aspects: Text Localization, Speech Localization and Musical Audio. *The base was AI-generated, but the transformative creation built upon it stands as an original work. (Text was controlled by a human, the voice and musical audio were edited and reworked by a human)

Creator
Stigma Studios
Reviews
169
Added
Mar 18, 2026
18 Levels of HellsSteam
Disclosure

We reaffirm our respect for human artists and their work. Due to current technical limitations, we employed AI image generator during development and apologize to players for any concerns this may cause. AI tools such as Doubao, Gemini, and Stable Diffusion were used solely as references to visualize concepts and inform the creation of game content. All in-game AI assets have been substantially transformed — through redesign, editing, fusion, animation, recoloring, and pixelation in professional digital art tools — to produce original assets consistent with the game’s visual style. We do not use or reproduce AI-generated content created by third parties. All applicable copyright and licensing terms were reviewed to ensure lawful commercial use.

Creator
yii
Reviews
-
Added
Mar 18, 2026
The TripSteam
Disclosure

Some of the Marketing Materials and Images for The Trip are AI generated.

Creator
Trippy Game Studio
Reviews
-
Added
Mar 18, 2026
Unbroken The AwakeningSteam
Disclosure

Hand refined and adjusted Midjourney generations have been used for certain ingame graphics. (Optional)Deepvoice has been used for certain enemy vocal exclamations. Can be changed ingame to human VA only.

Creator
MGP Studios
Reviews
23
Added
Mar 18, 2026
Spectator 2Steam
Disclosure

AI was used to generate some of the paintings seen on the walls in-game, as well as some community profile items (such as Steam badges).

Creator
Neko Machine
Reviews
31
Added
Mar 18, 2026
FACEMINERSteam
Disclosure

FACEMINER is a concept-driven game that directly engages with the ethics of AI. For thematic purposes, the game features faces which have been generated by a GAN (Generative Adversarial Network) trained on the FFHQ dataset, a research dataset released by NVIDIA that is the backbone of many real-world facial recognition applications. Per NVIDIA, only images under permissive licenses were collected. The 'AI training' in this game is fictional and has been simulated for entertainment purposes. The game can be interpreted as a critique of AI specifically relating to the ecological impact of mass data hoarding, surveillance concerns, and way it is used to compound corporate power.

Creator
Wristwork
Reviews
1.5k
Added
Mar 18, 2026
DRINK HUMAN BEANSSteam
Disclosure

Two profile pictures (one of these designs is also used as a decal on a tool), all of the "records" in the main characters room, designs on the vape packaging, and a background image for a vending machine were created with Adobe Generative Fill. The Security Robots and The Coffee Time video use audio generated by TTS Maker. The TOS was templated with AI as a generic TOS and meaningful elements were edited in. The Coffee Drink descriptions are pure, unfiltered, AI corpo-garbage-text. I used AI for these purposes because the uncanny-valley, soulless, style was exactly what I wanted as an art direction. I wanted to depict a future in which the soul of the world has been killed by AI. Making humans create art in the style of AI sounds completely dehumanizing, but you're entitled to your opinion.

Creator
Last Dissent
Reviews
11
Added
Mar 18, 2026
EctoplasmSteam
Disclosure

Every whisper, every shout, and every question you dare to utter can provoke a response from the beyond.

Creator
Scar
Reviews
-
Added
Mar 18, 2026
Project Electric SheepSteam
Disclosure

Project Electric Sheep uses generative AI to create character conversations inspired by your dream prompts, as well as to tailor dream worlds to your chosen topics. Below is some more information about which generative AI services we're using in PES, and how: 1. We use ChatGPT to generate NPC dialogue when dream worlds are created and when you reply to an NPC. We use AWS to generate voices for our NPCs. 2. We also use ChatGPT to write in-game world building details, such as graffiti and advertisements, as well as to create the dream description that displays on the dream loading screen. 3. We use DALL·E 2 to paint in-game murals inspired by your dream prompt. 4. Lastly, during the dream generation phase, we use ChatGPT to make creative decisions about world design based on the given dream prompt.

Creator
Charisma Entertainment Limited
Reviews
25
Added
Mar 18, 2026
The ClassroomsSteam
Disclosure

UPDATE: over 90% of the AI-generated content was removed! Some of the 2D art and music in The Classrooms were originally created with the help of AI tools, not as a replacement for artists, but to get the uncanny, slightly "off" look of AI-generated content. This was intentional, as it reflects the kind of strange content the Superstructure itself would make. Our goal has always been to evoke that uneasy and almost-familiar feeling. To build on this while moving away from AI, we are now trying approaches like fan art contests to gradually replace this content, while still preserving this unique aesthetic. For video and music production, we plan to collaborate with real people, though budget and scheduling mean this will take time.

Creator
Xefier Games
Reviews
1.7k
Added
Mar 18, 2026
By Grit AloneSteam
Disclosure

- AI voice changer applied to some voice acting. - Some in game posters.

Creator
Crooks Peak
Reviews
-
Added
Mar 18, 2026
GOONCRUSHERSteam
Disclosure

Both Generative AI and AI editing tools were used for some background and menu images, textures, and voices.

Creator
Gregry Boyd
Reviews
-
Added
Mar 18, 2026
Escape PurgatorySteam
Disclosure

Generative AI was used to create six placeholder images and one piece of music used in the game. These assets are temporary and are intended to be replaced with non-AL-created assets.

Creator
JamBit Games
Reviews
10
Added
Mar 18, 2026
Star Shift RebellionSteam
Disclosure

1. We used ChatGPT-4 to make some custom javascript plugins. 2. Used ChatGPT-4/DALL-E3 to generate some of the faces of NPC's, also some icons for the system menu.

Creator
Psychronic Game Studios
Reviews
29
Added
Mar 18, 2026
ParagrowthSteam
Disclosure

Generating inventory items icons using AI during prototyping stage for the game

Creator
Fimpossible Creations
Reviews
-
Added
Mar 18, 2026
Below the UnderworldSteam
Disclosure

Description of the Game’s Use of AI Our game does not use generative AI to create gameplay behavior or influence player decisions. All narrative content, character behavior, dialogue, level design, and artistic direction are hand-crafted by the developer. We only use AI in limited, non-gameplay ways, such as: Development assistance (e.g., debugging or improving scripts). Optional asset prototyping (concept sketches used as early references before creating final assets). No AI systems interact with the player during gameplay, and no player data is used to train AI models. The in-game guidance, character responses, and story progression are fully authored, not generated dynamically by AI.

Creator
Nick van 't End
Reviews
-
Added
Mar 18, 2026
VecterSteam
Disclosure

AI-assisted coding tools have been used to help develop code for game updates. No AI-generated artwork, audio, music, or other creative content has been used.

Creator
Taranasus
Reviews
1.8k
Added
Mar 17, 2026
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