25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Sunday Fighter PilotSteam
Disclosure

Sunday Pilot contains no AI-generated art, music, voice or in-game text. Every visual in the game is rendered in real time from geometry and materials authored by hand in code — there are no image assets. Every sound is synthesized by the game while you play, from a physical model of the engine; no audio files ship with the game. All car data and track layouts are hand-authored. The store page capsule art and screenshots are rendered by the game itself, using the same renderer that draws the game — they are not concept art, not painted, and not AI-generated. The game description and other store page text were written with the assistance of an AI writing assistant, and portions of the game's source code were written with the assistance of an AI coding assistant. All of it was reviewed and edited by the developer. The game does not use generative AI at runtime. Nothing is generated while you play, there is no network connection of any kind, and the game is fully playable offline.

Creator
nitzan.games LLC
Reviews
-
Added
Sep 25, 2026
Rio BeachsideSteam
Disclosure

In the trailer's song, NPC voices (although its only a placeholder) and 2 NPC's shirt textures.

Creator
Fazedor De Jogos
Reviews
-
Added
Sep 25, 2026
A-Train 9 PRIME LINESteam
Disclosure

Generative AI was used in the editing of the main visual image and in the prototyping of some of the music tracks.

Creator
ARTDINK
Reviews
-
Added
Sep 25, 2026
MOBBEDSteam
Disclosure

Generative AI tools were used during development to create and refine some branding, interface artwork, and promotional images. These assets are prepared in advance; the game does not generate AI content during gameplay.

Creator
Stari Studios
Reviews
-
Added
Sep 25, 2026
Cozy BurgSteam
Disclosure

The game was 100% designed and tested by me and my kids. I did use AI tools to help create the logo, some of the 3d objects in the game (portion of the buildings) and the voice narration in the trailer.

Creator
Noise Harbor
Reviews
-
Added
Sep 25, 2026
TroublelingsSteam
Disclosure

Some music tracks included in the game were created using generative AI tools by third-party music providers. These tracks are used under licenses that permit their inclusion in commercial projects. The game's visual assets, 3D environments, characters, animations and other artwork are primarily human-created assets, including original work and commercially licensed asset packs or free asset packs. The game does not generate AI content while running.

Creator
BRJ
Reviews
-
Added
Sep 25, 2026
OMG: Oh My GravitySteam
Disclosure

Generative AI was used only to localize text originally written by the developer, and human review will continue up until official release.

Creator
WINDUP
Reviews
-
Added
Sep 25, 2026
高山之旅Steam
Disclosure

AI-assisted programming tools were used during development to help write game code. Generative AI was also used to create or assist with portions of the artwork and logo, music, sound effects, written text, and localization in the game and its store and marketing materials. These uses take place during development and content production. The game does not use AI to generate content or code during gameplay and does not connect to external AI services during gameplay.

Creator
PANKUNHONG
Reviews
-
Added
Sep 25, 2026
Scaley KitchenSteam
Disclosure

AI-Generated Content Disclosure This game includes a small number of visual assets, such as certain images and food ingredient models, that were created with the assistance of generative AI. These assets have been carefully curated and refined by the development team to align with the game’s style and quality. All core gameplay, design, player character, dragon character, and player interactions are handcrafted.

Creator
Scale Back Studios
Reviews
-
Added
Sep 25, 2026
BOTCLOPSSteam
Disclosure

AI was used only for localization from English to other languages.

Creator
KytanDev
Reviews
-
Added
Sep 25, 2026
Mine It All!Steam
Disclosure

Generative AI was used for some game banners, localization, and a small number of in-game icons.

Creator
Golden Pick Games
Reviews
-
Added
Sep 25, 2026
Tank OdysseySteam
Disclosure

This game is developed under the direction of an independent developer. Its core tank mechanics, combat system, UI design, and mission system were all implemented using Godot, with AI-assisted tools incorporated to improve development efficiency. AI tools are primarily used in asset creation, including background images, vehicle images, sound effects, and UI elements. The game’s core design philosophy, gameplay mechanics, and programming logic were all personally conceived and implemented by the developer. AI serves only as a supporting tool and is not the primary source of creation. With the assistance of AI tools, we are able to focus more closely on gameplay and overall quality, allowing our limited resources to be invested in the most important aspects of the player experience.

Creator
px172
Reviews
-
Added
Sep 24, 2026
Drunk GolfSteam
Disclosure

Generative AI tools were used to assist with programming and debugging, and to create some occasional textures.

Creator
Thnked
Reviews
-
Added
Sep 24, 2026
Room Service ReportSteam
Disclosure

AI tools assisted development by speeding up programming. Generative AI was also used for the game logo and Steam promotional artwork.

Creator
OfficialOppoz
Reviews
-
Added
Sep 24, 2026
G.D.F. PHALANX: Missile Defense ProtocolSteam
Disclosure

Generative AI used as developer tool for code, testing, modeling, and sound. Generative AI used directly for campaign mission brief and victory screen full screen background art.

Creator
KC Ogren
Reviews
-
Added
Sep 24, 2026
Dawn of EmbersSteam
Disclosure

Some pre-production assets were generated with AI tools and then hand-finished by the team: 3D character bodies (Tripo) that were re-rigged, textured and animated by hand; concept and brand imagery (OpenAI image generation) redrawn or composited by hand; voice lines and sound effects (ElevenLabs); and music (Suno) under a commercial licence. No AI content is generated during gameplay, and the game connects to no AI service.

Creator
DTX Studios
Reviews
-
Added
Sep 24, 2026
CENTAVOSteam
Disclosure

Interface text and the English translation were drafted with an AI assistant and reviewed by the developer. No art, audio or content is AI generated, and nothing is generated at runtime.

Creator
Trocado Studio
Reviews
-
Added
Sep 24, 2026
DemonatorSteam
Disclosure

Steam store page logo and cover art made with ai tools. Game menu icon made with ai tool

Creator
Marcello Studios
Reviews
-
Added
Sep 24, 2026
Tidy Slot CarsSteam
Disclosure

Generative artificial intelligence has been used to create store page thumbnails based on the developer's scene work.

Creator
GTGD
Reviews
-
Added
Sep 24, 2026
AshburrowSteam
Disclosure

AI was used during development to help with visual and sound effects.

Creator
mendlogames
Reviews
-
Added
Sep 24, 2026
Stick ManiaSteam
Disclosure

A small number of weapon assets were created with generative AI during development and are included in the shipped game as well as the store and library assets minus the logo.

Creator
PictureFrameGames
Reviews
-
Added
Sep 24, 2026
Bribe The BraveSteam
Disclosure

Generative AI tools were used during development to assist with pre-generated assets: - Visual Assets & 3D Models: Concept art, 2D UI elements/icons, and base 3D models and textures were created with the assistance of generative AI tools, then manually and AI assisted cleaned, rigged, and optimized for the engine. - Narrative & Writing: In-game lore, quest descriptions, and unit flavor text were drafted and refined with AI assistance. All AI-assisted content is created prior to release and manually curated. There is no real-time or live AI content generation during gameplay.

Creator
Brewing Turtle Games
Reviews
-
Added
Sep 24, 2026
My Little Game RoomSteam
Disclosure

Generative AI tools were used to assist with translating and proofreading text for the game and its Steam store page. All translated and revised text was reviewed and approved by the developer.

Creator
My Little Room Team
Reviews
-
Added
Sep 24, 2026
DIGGING NERASteam
Disclosure

I prefer to be clear and transparent about the development of Digging Nera, without attempting to hide, downplay, or minimize my use of AI or AI-assisted tools. I am the sole developer of Digging Nera. I work without a team, without significant resources, and without formal training in game development. What I do have is my own artistic sensibility, curiosity, creativity, and willingness to learn. AI has been one of the tools that has helped me turn that vision into a game, and I have used it as follows: I have primarily used generative AI to assist with localization and translation across the game's supported languages, as well as with the creation or refinement of selected visual and audio elements. For some visual elements, I have used AI-assisted content as a starting point or production aid before selecting, adapting, editing, integrating, or reworking it to fit the artistic direction I established for the game. I have also used generative AI selectively to assist with certain audio elements and development-related tasks. Developing Digging Nera represents a substantial personal investment of time and work. I have spent many hours designing and building its environments, implementing gameplay systems, testing, correcting issues, making adjustments, optimizing performance, and polishing the overall experience. AI tools are part of my production process, but they do not replace the work I put into designing, developing, testing, and shaping the game. I personally designed and implemented the core of Digging Nera, including its environments, level design, gameplay mechanics, progression systems, narrative structure, user interface, world building, and overall creative direction. I review, select, adapt where necessary, and integrate all AI-assisted content that ultimately appears in the game. No generative AI is used in real time during gameplay. Digging Nera does not dynamically generate AI-created text, images, audio, levels, dialogue, or other content while the player is playing.

Creator
PC FORGE EXPERIENCE
Reviews
-
Added
Sep 24, 2026
Capsule ArcadeSteam
Disclosure

AI tools were used only in a limited supporting role to help with internal coding tools and game testing.

Creator
skeleton picture
Reviews
-
Added
Sep 24, 2026
Get Off My Trailer!Steam
Disclosure

We use generative AI tools during development to create art assets, textures, and translations for this game. AI-generated material may also appear in our store page assets and marketing materials. All AI-generated content is reviewed and edited by our team before it ships. The game does not generate any content with AI while you play.

Creator
Plotrick
Reviews
-
Added
Sep 24, 2026
KANKERI: Can Kick ClashSteam
Disclosure

This game uses AI-generated assets created during development. Sound effects (footsteps, can kicks, gunshots, explosions, etc.) were generated with AI and selected and adjusted by the developer. Background art (textures for the ground, walls, distant scenery, clouds, trees and waterside details) was generated with AI and processed by the developer (desaturated, cropped and recolored in-game). Characters, the can, weapons, UI and music are not AI-generated. The game does not generate any content with AI while running.

Creator
IT MONOZUKURI K.K.
Reviews
-
Added
Sep 24, 2026
Anime Shop Chaos: Tidy Up!Steam
Disclosure

Generative AI was used to create some store page images, in-game images, and concept art for certain 3D models. All generated content was reviewed and edited by the development team.

Creator
Playchemy Studio
Reviews
-
Added
Sep 24, 2026
Samhan: Where Korea BeganSteam
Disclosure

This game includes AI-generated content created during development. Character portraits, illustrations and store artwork were generated with an image model and curated by the developer. Background music was generated with Google Lyria and contains SynthID watermarking. Translations were produced with AI assistance. No AI content is generated while you play.

Creator
CODEMAPO
Reviews
-
Added
Sep 24, 2026
Taskbar QuestSteam
Disclosure

Some of the artwork and text in this game and on its store page, including the translations, were created with the assistance of AI tools and reviewed by the developer.

Creator
Henrique Maciel
Reviews
-
Added
Sep 24, 2026
Iron Gym RivalSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Iron Gym Rival Studio
Reviews
-
Added
Sep 24, 2026
Motorbay TycoonSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Motorbay Tycoon Studio
Reviews
-
Added
Sep 24, 2026
Academy Soccer ManagerSteam
Disclosure

Some of the store artwork, the game icon and some sound effects were created with generative AI tools and then edited by hand before release. The simulation, the program code, the 3D models and the text in the game were made without generative AI. Nothing is generated by AI while you play.

Creator
TENZO
Reviews
-
Added
Sep 24, 2026
Soft 17Steam
Disclosure

SOFT 17's visuals and audio are generated procedurally from code: the dealers, the cards, the table and every sound are drawn and synthesized while you play, rather than imported as files. Generative AI contributed to some of the content that ships with the game: eight interface icons in the main menu, the artwork used on this store page, and part of the in-game text and its English translation. All of it was produced from written briefs, then reviewed, edited and assembled by hand.

Creator
Berko
Reviews
-
Added
Sep 24, 2026
CULETSteam
Disclosure

This game's store page text was written with the assistance of an AI writing tool, based on the developer's own game design and specifications. No AI-generated art, audio, or gameplay content is used in the game itself.

Creator
Milivoje Simonovic
Reviews
-
Added
Sep 24, 2026
Gods Against the InvasionSteam
Disclosure

AI was used to aid in coding. All game design, systems, data structures and balance were done by myself. Some AI art was used.

Creator
Greenbean
Reviews
-
Added
Sep 24, 2026
Final TargetsSteam
Disclosure

AI was used to make three pieces of artwork and specific movement code. Everything else was manually developed and put together.

Creator
AtticusDev
Reviews
-
Added
Sep 24, 2026
MEMEDASHSteam
Disclosure

TTS/AI voice lines, along with some images and models.

Creator
NoEscape Studios
Reviews
-
Added
Sep 24, 2026
Wreck KingSteam
Disclosure

Generative AI was used to assist in creating promotional artwork for the Steam store page and marketing assets. No live-generated AI content is used during gameplay.

Creator
Woolley Studios Inc.
Reviews
-
Added
Sep 24, 2026
Eclipsis OnlineSteam
Disclosure

We use AI as a production tool in areas of development, with all creative direction, concepts, and final assembly done by humans: Code assistance: AI tools help us write and debug GDScript/shader code for our Godot 4.5 engine. All architecture, game design decisions, and systems design are human-led. 3D models and art assets: Some 3D models and textures are AI-generated or AI-assisted, then manually cleaned up, retopologized, and integrated by hand. Final visual style and direction are decided by us. Audio: Some sound effects and audio elements are AI-generated, then curated, edited, and mixed to fit the game. Everything else — the game concept, world design, story, gameplay systems, and the process of bringing all elements together into the final game — is entirely human-made.

Creator
Eclipsis
Reviews
-
Added
Sep 24, 2026
ROBO MUSOUSteam
Disclosure

Generative AI was used during development to create some visual assets, including background artwork, UI graphics, icons and 3D models, as well as music, some sound effects, and localized text. These assets are included as pre-generated content. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Quench Forge
Reviews
-
Added
Sep 24, 2026
KYOTIKYOSteam
Disclosure

AI was used for: developing content concepts, such as structures, locations, and some smaller details; creating parts of the environment, such as the day/night cycle and clouds; generating animals.

Creator
playfuldreamer
Reviews
-
Added
Sep 24, 2026
AstroveinSteam
Disclosure

Astrovein was developed with the help of AI tools. The following content is AI-generated and was reviewed by the developer: - Source code: partially AI-generated, reviewed and tested by the developer. - Store artwork (capsule images and promotional art): AI-generated. - Character portraits (captains): AI-generated. - Store page copy: drafted with AI assistance, then edited and approved by the developer. The in-game 3D models, sound effects, and music are licensed third-party assets (not AI-generated). No AI content is generated live while the game is running.

Creator
Yukn Games
Reviews
-
Added
Sep 24, 2026
Art Store Tidy Up!Steam
Disclosure

Some of the programming made use of AI tools to assist with identifying bugs. ALL visual assets in this game are 100% HUMAN MADE, from the ground up. All sound effects and music are also 100% made by me, with NO AI. All in-game imagery is entirely human made. The store page graphics and text description are also 100% human made with no AI.

Creator
CheesyWalrus
Reviews
-
Added
Sep 24, 2026
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