25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ESCAPE SHOWSteam
Disclosure

The game's art, code and marketing assets (store images and in-game graphics) were created during development with the assistance of generative AI tools. All AI-assisted content is pre-rendered and was reviewed by the developer before shipping. The game does not generate any content with AI at runtime.

Creator
Sheep Arcade
Reviews
-
Added
Sep 1, 2026
JuleSteam
Disclosure

Some images were created by DALL-E based on our specifications and subsequently post-processed.

Creator
Teemetal Game Studio
Reviews
-
Added
Sep 1, 2026
JIGSEUM: Assemble Jigsaws with MagicSteam
Disclosure

Generative AI has been used as a supplementary tool in the creation of some art assets and UI elements included in this game. AI has also been used to assist with some text creation and localization. AI-generated or AI-assisted content is reviewed by the developer and edited or adjusted by hand as needed. Generative AI is used only as a tool to support the development process, while careful attention is given to the overall quality, consistency, and atmosphere of the game.

Creator
AiryMintoLab
Reviews
-
Added
Sep 1, 2026
Mind The QuotaSteam
Disclosure

Generative AI tools have been used as support in the development of this game. They were primarily used for programming, translations, and some background and art elements. All content has been manually reviewed and approved before being included in the game.

Creator
MISHOWARE
Reviews
-
Added
Sep 1, 2026
SlimeMergeSteam
Disclosure

This game uses generative AI in the following ways: Art: Visual assets including the logo, UI elements, backgrounds, and character sprites were created with the assistance of AI image generation tools, then reviewed and adjusted by the developer. Localization: In-game text was translated into 72 languages with the assistance of AI translation tools. All content has been reviewed by the developer before release.

Creator
QuietQuickCollapseGames
Reviews
-
Added
Sep 1, 2026
Keycap Keycap!Steam
Disclosure

Development tools assisted with localization and the creation and refinement of some visual content. All resulting content was reviewed and edited by the developer before being included in the game.

Creator
Kyuyu Games
Reviews
-
Added
Sep 1, 2026
一千万次反弹Steam
Disclosure

Pre-generated 2D marketing artwork and Steam store assets were created with assistance from OpenAI image-generation tools during development. All outputs were reviewed and selected by the developer. The game itself does not include AI-generated content, generate AI content at runtime, or connect to AI services.

Creator
BATTLE LAB
Reviews
-
Added
Sep 1, 2026
Tavern Game NightSteam
Disclosure

The game's visual assets and language translations were created with the assistance of generative AI tools. All AI-generated content has been reviewed and edited by the developer before being included in the final game.

Creator
naputtaja
Reviews
-
Added
Sep 1, 2026
Become BlackholeSteam
Disclosure

We use generative AI to create promotional artwork only. The store capsules, library assets, and page background were generated with an image model using our own gameplay captures and in-house masters as the only references.

Creator
Panda Koala Studio
Reviews
-
Added
Sep 1, 2026
Cover Up!Steam
Disclosure

Some art assets and textures in this game were created with the help of generative AI tools. Translations were initially machine-generated. No content is generated by AI while the game is running.

Creator
Arctic Heatwave
Reviews
-
Added
Sep 1, 2026
SquarelingsSteam
Disclosure

AI tools were used to assist in the creation of some 2D visual assets and music used in the game. AI-assisted assets were created under developer direction, reviewed and edited by the developers before inclusion.

Creator
BlueWell Games
Reviews
-
Added
Sep 1, 2026
CoppersmogSteam
Disclosure

Coppersmog is a game created independently by me, a father, a husband and a video game hobbyist. I'm proud to say that I designed the game, directed it, and decided what made it fun to play. I also built it with the help of generative AI. I wanted to tell you this fact plainly so that my honesty could help bridge your concerns and inform your choice to play this game. Here is what the AI contribution actually means in this game and with me specifically. Every decision in this game is mine. The world, the rules, how a room feels, what a blorb is, and what's allowed to happen to one, I set it all. To be honest, I throw away most of what AI generates because it just doesn't "get it" most of the time. AI has no taste. It cannot tell when something is right, funny, or profound. It can make an enormous number of things, but it cannot decide which of them belongs in Coppersmog. That judgement is the heart of the job. That judgement is my most important aspect of what I do. AI gives me is attempts, drafts and options. It writes code segments, runs thousands of fight simulations, and fixes my grammar and then I cut, change, reject, and try again. AI is wrong constantly. Sometimes it builds a second version of something the game already has. Sometimes it forgets a decision we made weeks ago. Sometimes it writes code that looks perfect and never runs. There's a lot of invisible work to keep those pieces pointed in the same direction. Orchestrating it all falls to me. I know that AI integration is not acceptable to everyone and so I wanted to be honest about how I'm using it to give you a chance to make an informed decision. If you read all of this and decide that Coppersmog is not for you, that's a completely fair choice. I want you to make choices that are best for you, using the facts in front of you. One thing that brings me comfort as I wrestle with where I want AI to be in my life is that this is a hobby project that made me smile quite a bit. I'm proud of my little world. Thank you.

Creator
Jamie McBurney
Reviews
-
Added
Sep 1, 2026
Minesweeper 2007Steam
Disclosure

Generative AI was used to localize text for the game and the store page and in no other way.

Creator
JK's Gamedev
Reviews
-
Added
Sep 1, 2026
Knead a BreakSteam
Disclosure

Some of the game's visual assets (character art, animation frames, and store/marketing images) were created with the assistance of generative AI tools. Every AI-assisted asset is reviewed, curated, and edited by a human before inclusion. The game does not use AI to generate any content at runtime — everything players see ships as pre-made, human-reviewed assets.

Creator
Zhiyuan Future
Reviews
-
Added
Aug 31, 2026
Desert VeinSteam
Disclosure

We used Kimi 3 to generate the code, vector game assets, skeletal animations and code-synthesized sound effects for this game. Music was generated via Suno, while the game design documents, gameplay mechanics and numerical balancing are strictly controlled by human designers.

Creator
Beijing Mayfly And Grain Technology Co.,Ltd
Reviews
-
Added
Aug 31, 2026
TohKagoSteam
Disclosure

This game uses generative AI in parts of its development. Generative AI is used to help generate the game's program code. However, all final testing, adjustment, and verification of the generated code are carried out by human developers. Generative AI is also used to create the game's background music (BGM).

Creator
NornLjos
Reviews
-
Added
Aug 31, 2026
K-PARTY FEVERSteam
Disclosure

Generative AI was used to create some of the capsule artwork used on the Steam store page.

Creator
E13 FunnyLab
Reviews
-
Added
Aug 31, 2026
Nova DropSteam
Disclosure

Some of the game's visual assets (background artwork, orb and planet textures, UI elements) as well as the store page capsules and marketing images were created with the help of AI image-generation tools. The background music was created using AI music tools. All AI-assisted content was reviewed, edited and curated by the developer, who holds the rights to use it.

Creator
GenTake Studio
Reviews
-
Added
Aug 31, 2026
弹珠洪流Steam
Disclosure

OrbFlow was created with the assistance of AI coding agents for script generation, physics optimization, and text drafting. All game design, level layouts, visual aesthetics, and quality assurance were directed, tested, and refined by the human developer.

Creator
铭轩魔王
Reviews
-
Added
Aug 31, 2026
Gudu! Witch & MeltdownSteam
Disclosure

The developer describes how their game uses Generative AI in the development process: - Pre-generated Content: Generative AI tools were used during development to assist in creating concept art, text drafts, and localization text. All AI-assisted assets were subsequently reviewed, edited, and refined by the developer. - The game does not contain any live-generated AI content during gameplay.

Creator
铭轩魔王
Reviews
-
Added
Aug 31, 2026
HexsteadSteam
Disclosure

The game uses generative artificial intelligence on informative text messages and coding assistance. The game rules and campaign maps are crafted by a human,.

Creator
pelidevaaja
Reviews
-
Added
Aug 31, 2026
My Snake Likes ApplesSteam
Disclosure

- Audio: background music is generated with AI music tools. - Translation: in-game and store text is translated using AI. - Code: the game's code, including the code that draws every visual at runtime, was written with the help of an AI coding assistant.

Creator
A Day of Europa
Reviews
-
Added
Aug 31, 2026
Fish Them All!Steam
Disclosure

Generative AI was used to create initial drafts for some in-game localization text. All AI-assisted content is pre-generated; the game does not generate AI content during play or connect to external AI services.

Creator
Funyamora Games
Reviews
-
Added
Aug 31, 2026
GalactoSteam
Disclosure

We used generative AI to assist with translating Galacto's in-game text into its supported languages. All game design, artwork, sound and music were created by hand without generative AI

Creator
Guillermo Gonzalez
Reviews
-
Added
Aug 31, 2026
Shuffle LoungeSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some 2D UI/art assets and localization text. All AI-assisted content is pre-generated, reviewed, and edited before inclusion in the game. The game does not use live generative AI during gameplay.

Creator
7koma
Reviews
-
Added
Aug 29, 2026
WORDLACESteam
Disclosure

An AI assistant was used while making this game: the word clues and definitions. Nothing is generated while you play - every puzzle, word and clue is fixed in the build and verified before release. The art is not AI-generated: the capsules, logo and icons are rendered by our own tool from the game's own colours and mark, the interface sounds are by Kenney (CC0) and the music is licensed from Ovani Sound.

Creator
Tilewise
Reviews
-
Added
Aug 29, 2026
Wildmane: Blood BaySteam
Disclosure

Some of the game's text, including in-app interface copy and the store page description, was drafted with the assistance of an LLM and edited by the developer, as was the game's source code. All artwork, animation, 3D models and audio are human-authored. The game does not generate any content at runtime.

Creator
Carysaurus
Reviews
-
Added
Aug 29, 2026
DAKENSHISteam
Disclosure

The key art used for this game's store capsules and Steam library images was produced with the help of a generative AI image tool, then composed and finished by hand. In the game itself, all visuals are drawn procedurally at runtime and all tap sounds are synthesised in code; no AI content is generated while you play.

Creator
Sakamo Productions
Reviews
-
Added
Aug 29, 2026
Pixel Chaos: Tidy Up the MuseumSteam
Disclosure

Some of the images on our store page were created by artificial intelligence and edits were made on the images. and some images in the game were made by artificial intelligence.

Creator
Surprisia Games
Reviews
-
Added
Aug 29, 2026
ALL-HU: Mahjong PuzzleSteam
Disclosure

Some of this game's art and audio were created with generative AI tools, then selected, edited and assembled by the developer: the ink-wash illustrations and character portraits, part of the interface artwork, and the background music. The store page artwork and the trailer were produced the same way. Everything ships as fixed, pre-rendered assets. The game generates no content while you play and connects to no AI service. Puzzle levels are built and verified by our own deterministic mahjong solver, not by AI.

Creator
SHJ Studio
Reviews
-
Added
Aug 29, 2026
Harvest Exit PlanSteam
Disclosure

Generative AI was used for parts of the game's 3D assets, voice and narration, ambient audio, translations, and store artwork. All generated content was reviewed and edited by hand. No AI is used at runtime.

Creator
Nicholas Schmitz
Reviews
-
Added
Aug 29, 2026
Hero of the Kingdom: EchoesSteam
Disclosure

Generative AI tools were used to create marketing copy and selected promotional materials, as well as to translate and localize in-game, marketing, and community texts.

Creator
Lonely Troops
Reviews
-
Added
Aug 29, 2026
一体双生Steam
Disclosure

I’m truly sorry for using AI‑generated content in the game. The vast majority of art assets you see in‑game are AI‑produced. These images have all gone through screening. Apart from a very small number of cases, most are not easily recognizable as AI‑generated.

Creator
苍穹星炎
Reviews
-
Added
Aug 29, 2026
MinipSteam
Disclosure

Generative AI was used to assist in creating some in-game artwork and promotional artwork for the game, including certain environment backgrounds and Steam store assets.

Creator
NorthIron Studios
Reviews
-
Added
Aug 29, 2026
AlchemyOClockSteam
Disclosure

Some in-game 2D UI icons, some music and sound effects, and Steam store page / promotional visuals were created during development with the help of generative AI tools, then manually reviewed, cropped, or adjusted before shipping. This game does not use generative AI to create content in real time during gameplay.

Creator
Dotoyou Games
Reviews
-
Added
Aug 29, 2026
Marisa! Banquet Cooking Bonanza!Steam
Disclosure

Some of this game's 2D art (such as item icons and UI illustrations) was created with the help of generative AI, and AI was also used to help write and translate some in-game and store page text. All of it was reviewed and finalized by the developer, and no content is generated by AI while you play.

Creator
FIVE DUCK GAMES
Reviews
-
Added
Aug 29, 2026
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