25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Bilge Su Bullet BaronessSteam
Disclosure

The game's menu visuals, menu background music, store images, and soundtrack were generated using AI tools before being added to the game and store.

Creator
Selçuk Çetiner
Reviews
-
Added
Mar 18, 2026
Dot ClickerSteam
Disclosure

Some use of AI in game's narrative, drawings, and some of the store page materials.

Creator
Wraith Esports
Reviews
-
Added
Mar 18, 2026
Hollow HostSteam
Disclosure

The game uses local, offline LLMs (meaning no data ever leaves your computer and nothing is used in training) for controlling and adapting the behavior of the main enemy in the game.

Creator
Crit42 Studio
Reviews
-
Added
Mar 18, 2026
Celephaïs Dead CitiesSteam
Disclosure

AI used to create some marketing materials. 1 man dev team so used AI to go from concept sketch to digital assets.

Creator
Kadath Productions
Reviews
-
Added
Mar 18, 2026
Sweet Toys SimulatorSteam
Disclosure

Some visual assets used in the game's main menu, promotional materials, and Steam page were created with the assistance of AI tools. These elements are designed to enhance the game's presentation but do not affect gameplay or generate content during runtime.

Creator
OxygenStudio
Reviews
-
Added
Mar 18, 2026
Quantum ThresholdSteam
Disclosure

Some of the marketing billboard textures have been created with AI. Image and Logo enhancements with AI tools in Photoshop

Creator
Vaki Games
Reviews
-
Added
Mar 18, 2026
BLAMESteam
Disclosure

Some textures and 2D environmental paintings were generated using AI tools during development. These assets are limited to decorative elements only. No generative AI is used during gameplay or for game logic. All final assets were manually reviewed, edited, and integrated.

Creator
KriegorIndustry
Reviews
-
Added
Mar 18, 2026
KAKURENBO: Hide and SeekSteam
Disclosure

In-Game Text Creation and Translation: We use AI to create and translate text for in-game content and store descriptions. Program Code Generation: We create and optimize the programming code that implements the game's features and systems.

Creator
nobisiko games
Reviews
-
Added
Mar 18, 2026
SilvanisSteam
Disclosure

Some 3D models and visual assets used in the development of this game were created with the assistance of generative AI tools. All AI-generated content has been reviewed, modified, and integrated by the developer to fit the unique style and requirements of the game. There is no real-time AI system operating during gameplay.

Creator
Woblix Games
Reviews
-
Added
Mar 18, 2026
Vinegar MutterSteam
Disclosure

The game has used chatgpt's image model with no artist prompts used. The game uses udio for the music.

Creator
KRUMB Games
Reviews
-
Added
Mar 18, 2026
The PayphoneSteam
Disclosure

A few minor decals and minor texture details are generated with AI and then hand-painted onto props.

Creator
Kosumic Interactive Studio
Reviews
14
Added
Mar 18, 2026
Iron Revenge 3DSteam
Disclosure

Some code and design decisions, aswell as store page assets were lightly assisted by AI tools. All game logic and implementation were written, reviewed, and tested by the developer.

Creator
Steelbyte Labs
Reviews
-
Added
Mar 18, 2026
FCS: The Bean HeistSteam
Disclosure

AI is used for a lot of the dialogue, as well as the opening cutscene where Fresh Cut Slim chases Charmx. All use of AI is meant for entertainment only and isn't meant to defame Fresh Cut Slim or his previous alias (Charmx) or portray him in a negative light.

Creator
HaloJury
Reviews
-
Added
Mar 18, 2026
Depths of Insanity 3Steam
Disclosure

Code: None Game Mechanics: None Story: None Gameplay: None 3D models: None 2D graphics: None In-Game Cutscenes: None Movies: Some Video generated from 3D models I made. Music: Some 12 Songs out of over 120. Lyrics are still self-made for these though.

Creator
Sloppy Joe Studios
Reviews
-
Added
Mar 18, 2026
The ShedSteam
Disclosure

Some of the voice actings, some photo images and textures are pre-generated by AI.

Creator
SZ Interactive LTD
Reviews
-
Added
Mar 18, 2026
DeltaSteam
Disclosure

some of the game textures generated with AI assisted tools

Creator
0xc3pti0n
Reviews
-
Added
Mar 18, 2026
MoonvileSteam
Disclosure

Artificial intelligence has only been used in marketing visuals.

Creator
Moonreach
Reviews
-
Added
Mar 18, 2026
Code RagnarokSteam
Disclosure

The capsule and library asset images on the game's store page are all generated by AI and manually modified and produced in the later stage

Creator
吴健002
Reviews
-
Added
Mar 18, 2026
MadFallSteam
Disclosure

“Some promotional artwork was AI-assisted and human-edited. No AI is used in gameplay — all in-game content is handcrafted by our team.”

Creator
ALDOR GAMES
Reviews
-
Added
Mar 18, 2026
Dreadarion VRSteam
Disclosure

Artificial intelligence was used for a very limited number of in-game assets, such as textures, icons, and audio.

Creator
Olystrum Games
Reviews
-
Added
Mar 18, 2026
Quaso Studio : The Liven CollectionSteam
Disclosure

Some marketing visuals and a few in-game elements were generated using artificial intelligence tools, then refined by our team. As a small independent studio, we used these tools to compensate for limited resources and deliver a higher-quality experience, while ensuring the artistic direction and overall coherence of the game were preserved. All content was selected, adapted, and integrated by humans.

Creator
Quaso Studio
Reviews
-
Added
Mar 18, 2026
Price of ObsessionSteam
Disclosure

Character voices are AI and also some of the paintings in the scenes were generated using AI tools that I don't know which programs from, as I know they are pre-generated textures.

Creator
Renaius
Reviews
-
Added
Mar 18, 2026
Chibi Wars: Deep StateSteam
Disclosure

Chibi Wars: Deep State currently uses 3d models and images (such as posters) that have been generated using AI. Our goal is with funding to replace all aspects of models or images produced by AI with products created by real people. I suck at art, so until I can pay someone to make it for me (no one works for free) I have to use AI models and posters (decals).

Creator
Brat Gaming
Reviews
-
Added
Mar 18, 2026
Chasing Her LightSteam
Disclosure

We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals.

Creator
DodoModo
Reviews
19
Added
Mar 18, 2026
As I SurviveSteam
Disclosure

Some item icons have been generated and for better sentence structure.

Creator
Pinnacle Gaming Studios
Reviews
-
Added
Mar 18, 2026
OblivionSteam
Disclosure

We used generative AI solely for voice acting purposes in Oblivion. Since our development team consists of two women and we did not have access to a male voice actor, we used AI voice generation tools to create the voice of a male character. No other game content, such as visuals, text, music, or marketing materials, was generated using AI. All final content was created, reviewed, and approved by the human team.

Creator
Tomris Games
Reviews
13
Added
Mar 18, 2026
Chicken UpSteam
Disclosure

I use AI to generate some sprites/icons and for traduction.

Creator
Moonclaw Games
Reviews
-
Added
Mar 18, 2026
HelldeliverersSteam
Disclosure

I receive suggestions on how to further optimize the existing code. I also use it for translations into languages other than English and Turkish.

Creator
KUP Interactive
Reviews
-
Added
Mar 18, 2026
Battle of NowhereSteam
Disclosure

Our game uses generative AI exclusively for creating synthetic sounds and voiceovers. These AI-generated audio elements are entirely artificial and are not based on or identifiable with any real individual. We do not use AI for gameplay, narrative, or character design—only for enhancing the audio experience.

Creator
Great Victory Legends, Inc.
Reviews
-
Added
Mar 18, 2026
The Dark LegacySteam
Disclosure

We used AI-based image generation tools to create our visual assets (store banners, concept art, and some in-game backgrounds). Voice performances were recorded manually, then processed with AI audio tools to enhance and modulate the actor’s voice (e.g. adjusting thickness and tone). No generative AI is used during actual gameplay or to create code or dialogue in real time.

Creator
Hollowseed
Reviews
29
Added
Mar 18, 2026
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