25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Ajnabee 2Steam
Disclosure

Generative AI was used to assist in creating some game assets, like certain sound effects, music, and textures.

Creator
Akshat Softwares
Reviews
-
Added
Oct 12, 2026
Freedom Fighters FloodSteam
Disclosure

Generative AI was used for minor texture touch-ups during development. All AI-assisted content was manually reviewed and finalized by the developer.

Creator
Viosama Studios
Reviews
-
Added
Oct 11, 2026
Capital CircuitSteam
Disclosure

This game contains pre-generated content only: no AI generates content during gameplay. The game's translations (English, German, Italian, Spanish) and the store page texts were produced with the help of AI tools, then reviewed. All in-game visuals are rendered from the game's own 3D models.

Creator
MLG Productions
Reviews
-
Added
Oct 10, 2026
TRIGGER DRAWSteam
Disclosure

Generative AI was used during the development of this game. AI-assisted tools were used to create or assist with visual assets, UI elements, backgrounds, in-game text, localization, and portions of the game's code and development process. Music used in the game was not generated by AI. All AI-assisted content was created during development. The game does not use generative AI to create content in real time during gameplay.

Creator
MAgaming
Reviews
-
Added
Oct 10, 2026
SWIMSUIT ZOMBIESSteam
Disclosure

The game does not contain AI-generated content. AI-generated content is used just for a few Steam Images.

Creator
CIVILIUS
Reviews
-
Added
Oct 10, 2026
Halloween 3DSteam
Disclosure

Store page capsule art, library artwork and some store page text were created with the help of AI tools and reviewed by the developer. The game does not generate any content with AI while playing.

Creator
jmApp
Reviews
-
Added
Oct 10, 2026
Çay Ocağı: Bir Bardak DahaSteam
Disclosure

Several 3D assets in this game — including some character models and props — were created with generative AI tools (Meshy) and then converted, cleaned up and hand-adjusted before being used in the game. Textures are either hand-made or generated procedurally with our own code.

Creator
Akgul Studio
Reviews
-
Added
Oct 10, 2026
MAYBE YOU!Steam
Disclosure

Generative AI assisted in creating some assets, including characters, images, music, and sound effects.

Creator
kasajin
Reviews
-
Added
Oct 10, 2026
HypedSteam
Disclosure

Generative AI was used to create some promotional artwork.

Creator
Nick
Reviews
-
Added
Oct 10, 2026
Catch The DucksSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated text and localization included in the game, its Steam store page and marketing materials. No generative AI content is created during gameplay.

Creator
Angel Carrillo
Reviews
-
Added
Oct 10, 2026
ByeByeObake!Steam
Disclosure

Generative AI tools were used extensively throughout development. Most of the game's visual content, user interface, written text, audio, narrative and localization, and program code were created with the assistance of generative AI, then selected, edited, integrated, and refined by the developer. Generative AI is used only during development. The game does not connect to AI services or generate content in real time during gameplay.

Creator
おまど
Reviews
-
Added
Oct 9, 2026
IncreGateSteam
Disclosure

Some store artwork (key art, logo and capsule images) and some in-game icons were created with the help of generative AI tools, then reviewed and edited by the developer. Some in-game text translations were drafted with AI and reviewed by the developer. 3D models, textures and animations come from licensed asset packs. No content is generated by AI while you play.

Creator
STAGE Games
Reviews
-
Added
Oct 9, 2026
DRAFTEDSteam
Disclosure

During development we used procedural and AI-assisted tools to help create some content. The game does not generate any content with AI while you play.

Creator
Brady Kearley
Reviews
-
Added
Oct 9, 2026
Pikabuu: HomeSteam
Disclosure

This game uses generative AI tools during development to assist with the following content: text translation, sound effects, and background artwork assets

Creator
JoyKeratif
Reviews
-
Added
Oct 9, 2026
Levant GuardSteam
Disclosure

Some content was pre-generated with AI tools during development and then edited by the developer.

Creator
GameQ Labs
Reviews
-
Added
Oct 9, 2026
We Are Good DeliverySteam
Disclosure

Generative AI was used to assist in the creation of promotional images and some graphical assets, as well as to assist with the localization of in-game text and the Steam store page. The game does not use generative AI during gameplay.

Creator
PetitPaleWorks
Reviews
-
Added
Oct 9, 2026
Sore LosersSteam
Disclosure

We used AI for some coding questions and brainstorming. Everything made by an artist and approved by a human!

Creator
Eclipse Development Team
Reviews
-
Added
Oct 7, 2026
FlyFutureSteam
Disclosure

I’m developing FlyFuture as a solo developer and use AI tools to assist with troubleshooting, programming, design, and optimization. On top of this, there will be planes in the future that are commandable through OpenAi's Speech to command functions...similar to now and not so far future aerial combat usage of unmanned wingman jets. I don’t agree with many of the ways AI is being used, and I understand why people have concerns about it. I believe AI should should be used as a tool and not to take over entire workloads, replace creative judgment, or become a shortcut for producing unoriginal work. Used thoughtfully, though, I think it can be a valuable tool...which is how I use it.

Creator
FuzeXO
Reviews
-
Added
Oct 6, 2026
Recess of the DeadSteam
Disclosure

The vast majority of this game—including original game design, programming, character creation, dialogue, custom audio, and overall creative direction—was fully developed and crafted by the author. Artificial Intelligence tools were used strictly as an auxiliary production aid for: Audio & Sound: Selective background music tracks and specific ambient sound effects to complement the game's soundscape. All core gameplay, visual assets, character designs, and mechanics are 100% original, hand-crafted work.

Creator
Cobalt Rook Works
Reviews
-
Added
Oct 4, 2026
Ray Ray ZombiesSteam
Disclosure

Many assets in the game were generated with AI including weapons, models, and textures. AI systems were also used to create tooling for development.

Creator
Wow Cool Games
Reviews
-
Added
Oct 4, 2026
M.A.S.K.Steam
Disclosure

Generative AI tools were used during the development of this game to help create some store artwork, user interface (UI) concepts, and cover designs. All AI-generated content was reviewed, edited, and finalized by humans. The game does not generate any AI content dynamically or in real time during gameplay.

Creator
FUNFORCAN GAMES
Reviews
-
Added
Oct 4, 2026
DoomlanderSteam
Disclosure

Game store page logo and cover art made with ai tools Game menu images made with ai tools

Creator
Saylor games
Reviews
-
Added
Oct 3, 2026
Dust & DigSteam
Disclosure

Some 3D models, item icons, textures and UI art, sound effects and music were made with generative AI tools

Creator
EEE Games
Reviews
-
Added
Oct 3, 2026
Unstoppable ArrowSteam
Disclosure

Generative AI tools were used to create the game logo and some promotional artwork for the Steam store page. The generated content was reviewed, cropped, edited, and arranged by the developer before publication. The game does not use generative AI to generate content during gameplay.

Creator
bloodyice
Reviews
-
Added
Oct 3, 2026
Frozen VelocitySteam
Disclosure

As a solo dev who is horrible at drawing but good at code, 2d and 3d assets have been build using the help of generative AI.

Creator
OPPRESSED Game Studios
Reviews
-
Added
Oct 3, 2026
STICKSHOT: Comic WarSteam
Disclosure

Pre-generated: the game's code, its procedurally built 3D models, levels and effects, the synthesized in-game music, parts of the UI art, the store artwork and the store texts/translations were created with the help of AI tools (Anthropic Claude) under the developer's direction and review. The menu music tracks were generated by the developer with Google Gemini. Sound effects are edited recordings from Kenney (CC0) and Mixkit. No AI content is generated live while playing.

Creator
Millennial Game Dreams
Reviews
-
Added
Oct 1, 2026
VOICE METEORSteam
Disclosure

Generative AI was used to create some images, music, sound effects, and prerecorded synthetic chant voices. The game also uses on-device AI speech recognition to transcribe player recordings.

Creator
Soichiro Hayashide
Reviews
-
Added
Oct 1, 2026
Cowboy CatsSteam
Disclosure

This game uses generative artificial intelligence (AI) to assist with localization. AI tools were used to generate translations of the game’s text into multiple languages. The translations were reviewed and edited by the development team to ensure quality and accuracy. No generative AI was used to create gameplay content, art, audio, or other core elements of the game.

Creator
Cat Nails Studio
Reviews
-
Added
Oct 1, 2026
EMPTYLANDSteam
Disclosure

Some voice audio in EMPTYLAND was created using generative artificial intelligence tools. AI-generated voices are used as part of the game's narrative and in-game audio experience.

Creator
GAMEPAGE
Reviews
-
Added
Oct 1, 2026
DybbukSteam
Disclosure

Generative AI tools were used to assist with the localization and translation of the game's text into additional languages.

Creator
Saul Morag Black
Reviews
-
Added
Oct 1, 2026
ARIASteam
Disclosure

ARIA's dialogue and speech are generated on the player's own machine at runtime by a language model and a text-to-speech voice that ship with the game. Nothing is sent to an external service and no player data leaves the machine. What ARIA says is constrained to the station's fiction and to evidence the player has actually found in-game. Some art, audio and text assets in the game were produced with AI tools and reviewed by the developer before shipping.

Creator
Dreamtime Game Studios
Reviews
-
Added
Sep 30, 2026
Last AcreSteam
Disclosure

Generative AI is used to story board, code, analyze code, analyze performance, create thumbnails and many basic tasks like that to speed up workflows. We pay human artists for things like zombies, guns, props, static meshes etc.

Creator
Aftermath Development
Reviews
-
Added
Sep 30, 2026
Crimson SanitySteam
Disclosure

Used for character voice acting and for generating and editing graphical images.

Creator
SignNarva
Reviews
-
Added
Sep 30, 2026
Salvage FrontierSteam
Disclosure

Generative AI tools are used during development to create some 3D assets as Place Holders and assist with Art/ music Content. These materials are prepared in advance and incorporated into the game or its store page. The game does not generate content using generative AI during gameplay. Some character voice recordings are also created using generative AI.

Creator
bambideath Studios
Reviews
-
Added
Sep 28, 2026
GRID OPSSteam
Disclosure

AI-generated content is used exclusively for promotional/store library imagery (e.g. store capsule and library artwork). No in-game assets — textures, models, environments, weapons, or character art used during gameplay — are AI-generated. All gameplay-facing art is sourced from licensed marketplace asset packs or created manually.

Creator
XYNDICATE
Reviews
-
Added
Sep 28, 2026
Quiz Bang!Steam
Disclosure

Generative AI tools were used during development to help create portions of the artwork and promotional imagery, prerecorded voice-over, and some game text and localization. These materials are prepared in advance. The game does not generate AI content during gameplay or connect to external generative AI services.

Creator
Joyolt Studio
Reviews
-
Added
Sep 28, 2026
AimZenSteam
Disclosure

Generative AI tool TRAE was used during development to assist in writing portions of the codebase. The visual elements presented in-game — including the target spheres, ground plane, and sky — are directly generated by this code. The generation logic for the ground texture was produced with TRAE and was reviewed and approved by the developer before shipping in the final build. All AI-assisted visual content has been reviewed by the developer to ensure it meets expectations and platform standards. This software does not include any live-generated AI content at runtime.

Creator
JING YUN
Reviews
-
Added
Sep 28, 2026
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