25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Tenth MinuteSteam
Disclosure

This game used generative AI as part of an AI-assisted development workflow for selected pre-rendered assets and supporting materials, including some illustrations, video assets, audio/music production support, localization text, and store promotional materials. All AI-assisted materials were selected, edited, revised, proofread, and integrated by the developer. The game does not contain real-time AI generation, player-generated AI content, or any AI system that generates content during gameplay.

Creator
XU S.A Studio
Reviews
-
Added
May 23, 2026
SolantisSteam
Disclosure

AI was employed to create 2D environmental artwork, various UI components, and initial drafts of in-game dialogues. All AI-assisted content has been extensively reviewed, edited, and refined by the developer to ensure a cohesive solarpunk experience and a consistent narrative voice.

Creator
Mystic Art Games
Reviews
-
Added
May 23, 2026
ChrongridSteam
Disclosure

Chrongrid is a narrative experience product powered by large language models (LLMs). In-game dialogue, scene descriptions, and character responses are generated in real time by an AI model — you can choose a third-party API service (such as DeepSeek, OpenAI, or Anthropic), or run a model locally on your machine via Ollama. You provide your own API credentials and bear the associated costs; we do not operate any server to relay your requests. The AI generates dialogue and descriptive text at runtime, always within the constraints of pre-authored narrative blueprints, characters, and world settings.

Creator
Chrongrid Studio
Reviews
-
Added
May 23, 2026
Left In The ForestSteam
Disclosure

Some promotional capsule artwork for the Steam store page was created with the assistance of generative AI tools. No AI-generated content is used during gameplay

Creator
RealStorm
Reviews
-
Added
May 23, 2026
RETRIEVALSteam
Disclosure

The developer utilized AI tools to assist in the development process. AI was used to help generate concept art, some minor 2D environmental textures/UI elements, and to assist with structuring the game's programming framework. All AI-assisted content has been reviewed, heavily modified, and manually integrated by the developer to match the game's specific artistic vision and mechanics.

Creator
RuiRui Games
Reviews
-
Added
May 23, 2026
Nobody's ErdeSteam
Disclosure

Artificial intelligence was used as an auxiliary tool in production, including the creation of pre-generated voices and dubbing. The game does not use real-time generative AI and does not contain AI-generated images, 3D models, or animations.

Creator
Danger Hopeless
Reviews
-
Added
May 23, 2026
Infinite BackroomsSteam
Disclosure

Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the game.

Creator
ww_azevedo
Reviews
17
Added
May 23, 2026
Hitchhiking to HellSteam
Disclosure

AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
May 23, 2026
Eyes Wide OpenSteam
Disclosure

Generative AI has been used to generate images, and part of the game's code.

Creator
Fallen Horse Entertainment
Reviews
-
Added
May 23, 2026
Sit or DieSteam
Disclosure

The materials of some flat cartoon characters appearing on the game screen are generated by artificial intelligence

Creator
WU ZIJIAN
Reviews
-
Added
May 23, 2026
Hollow DescentSteam
Disclosure

This game uses generative AI tools as part of the creative process, primarily during the creation of certain visual and musical elements. All assets have been manually edited, adapted and integrated by the developer to ensure artistic consistency and quality within the game.

Creator
Hollow Descent Studio
Reviews
-
Added
May 23, 2026
DUAL PROTOCOL: The Case of Eva & MilesSteam
Disclosure

Storefront and Marketing Materials: Generative AI was used to assist in drafting, refining, and localizing the text content for the Steam store page and promotional descriptions. In-Game Content: All final visual assets, code, and audio within the game have been created and designed by our development team. There is no AI-generated content produced in real-time during gameplay.

Creator
AEGEAN CRAFTERS
Reviews
-
Added
May 23, 2026
Every LegendSteam
Disclosure

Every Legend uses AI to generate dynamic role-playing content during gameplay. This includes story text, characters, quests, dialogue, scene descriptions, images, speech, and music. The game can use bundled local AI models on your computer, and it can also use optional third-party cloud AI providers if you configure API keys in the settings. When cloud providers are used, your prompts and relevant game context may be sent to those external services to generate content. AI-generated content may vary between playthroughs and can occasionally be inaccurate, unexpected, or inconsistent.

Creator
VeDoN
Reviews
-
Added
May 23, 2026
Silly AgentSteam
Disclosure

Silly Agent is a labor of love by a single developer. To make a game of this scale possible, I've integrated AI technology for specific assets like background music, character voices, and some 3D model foundations. This tech acts as my "extended team," allowing me to deliver a rich, voiced, and musically atmospheric world that would otherwise take years for one person to build manually.

Creator
Pure Intention Games
Reviews
-
Added
May 23, 2026
The MeridianSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
May 23, 2026
Night Record: Thin WallsSteam
Disclosure

This game uses pre-generated AI content for its Steam store capsules and some in-game audio elements. These tools were used to support the creative process and maintain the game's aesthetic consistency.

Creator
Althera Studio
Reviews
-
Added
May 23, 2026
How Much for the Body in the FreezerSteam
Disclosure

After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then manually refined and detailed them. Similarly, certain background music pieces were developed with the help of generative AI tools. Should you have any concerns about these methods, please feel free to experience the game according to your own preferences. Thank you for your understanding and consideration.

Creator
Renka
Reviews
212
Added
May 23, 2026
Titanic Escape Simulator™Steam
Disclosure

Our game uses pre-generated AI content exclusively for audio production. Specifically, we utilize generative AI tools to assist in the creation of our background music tracks and to generate voice-over (VO) dialogue for characters. All AI-assisted audio is pre-rendered during development and baked into the final game files. We do not use live-generated AI at runtime, and we do not use generative AI for visual artwork, 3D models, code, or the written narrative.

Creator
magicprostudio
Reviews
223
Added
May 23, 2026
春はあけぼの、我はバケモノ - Spring at Dawn, I Am a MonsterSteam
Disclosure

AI-assisted tools were used in the creation of some background images included in the game. AI-assisted translation was also used for the English and Korean localization. The translated text was reviewed and adjusted during development. There is no content generated by AI in real time during gameplay.

Creator
CHARON
Reviews
50
Added
May 23, 2026
Null CarrierSteam
Disclosure

This game uses live-generated AI content during gameplay. Specifically, parts of the audio/signal layer are generated in real time based on game state and player interactions. No user prompts or user-generated text/images are required to play.

Creator
Donbrico Studio
Reviews
-
Added
May 23, 2026
ArkheSteam
Disclosure

Artificial intelligence was occasionally used as a reference material for some visual assets and for store asset images.

Creator
STUDIO52
Reviews
-
Added
May 23, 2026
The Shaman: What's in Your House?Steam
Disclosure

I used AI tools (such as ChatGPT) to assist in writing scripts and optimizing the game code, which helped bridge the technical gap as an individual developer. Additionally, AI was used for English translation and proofreading to ensure a natural and high-quality narrative for global players.

Creator
Myosi
Reviews
-
Added
May 23, 2026
Still LostSteam
Disclosure

AI Disclosure Generative AI tools were used to assist with writing store page descriptions and game development. All gameplay content — including art, audio, maze generation, and game mechanics — is created programmatically through traditional algorithms and code.

Creator
Project571
Reviews
-
Added
May 23, 2026
Necromancer's ArmySteam
Disclosure

Necromancer's Army uses generative AI to assist with portions of the in-game soundtrack and certain Steam store marketing assets (such as capsule art and banners). Localization for the game's 8 supported languages was created using AI-assisted translation and reviewed and refined by our team for overall accuracy and quality. All in-game visuals are procedurally generated through deterministic algorithms and do not use machine learning or AI techniques. All narrative writing is fully authored by our team. If the game finds its audience, we plan to replace these AI-assisted assets with original work commissioned from human artists, and have the localization reviewed by native speakers prior to full release.

Creator
Wander & Wilt Studios
Reviews
-
Added
May 23, 2026
Crimsooon SunSteam
Disclosure

AI-based translation tools were used for localizing the in-game text and store page descriptions from Japanese to English. All translated content has been reviewed and refined by the developer.

Creator
Old Retina Museum
Reviews
-
Added
May 23, 2026
No RegisterSteam
Disclosure

The soundtracks for No Register were composed by humans and generated with the help of artificial intelligence.

Creator
Dinity Studios
Reviews
-
Added
May 23, 2026
TokiorikiSteam
Disclosure

Illustrations, backgrounds, and some voice acting in this game were created using AI generation technology.

Creator
綴路工房
Reviews
-
Added
May 23, 2026
小真心AI-2055Steam
Disclosure

Using AI for music generation, using AI for localization, and using AIGC as a reference in the creation of artistic works.

Creator
AngeBi
Reviews
-
Added
May 23, 2026
Kitty KrushSteam
Disclosure

AI was used to aid in translations into 11 Languages. This game was coded by a human. All gameplay, design, and creative direction are fully handcrafted by myself.

Creator
The Slanted Room
Reviews
-
Added
May 23, 2026
The Silver CrowSteam
Disclosure

The backgrounds of The Silver Crow were created using a combination of AI image generation and extensive manual post-processing. Each location was individually refined, composited and hand-animated to achieve a consistent artistic vision.

Creator
Dreamagination
Reviews
73
Added
May 23, 2026
Souls DividedSteam
Disclosure

AI used for artwork and logo that used in Steam page. In-game, placeholder narrative dialogue sounds are AI generated and will be replaced further in development.

Creator
Stormdeep INC.
Reviews
-
Added
May 23, 2026
Haunt & HideSteam
Disclosure

Haunt & Hide uses generative AI for two pre-production assets that ship in the final game: 1. The game logo was created using ChatGPT / DALL-E image generation tools. It appears in menus, loading screens, and promotional materials. 2. Background music tracks were generated using Producer.ai (a generative AI music tool) and pre-rendered as standard audio files that ship with the game. All other content is human-created: game code (C#/Unity), 3D assets (Synty Studios asset packs used under license), level design, game mechanics, UI layout, voice chat content (player-driven at runtime), and written text. No generative AI is used at runtime — the game does not call any AI services during gameplay. All AI-generated assets were reviewed and integrated by the developer.

Creator
devOMAR
Reviews
-
Added
May 23, 2026
The Fifth Bell: Frequency of SecretsSteam
Disclosure

Pre-generated AI tools were utilized to create the foundation for the 2D background art, character sprites, and audio. All of these raw assets were then extensively edited, cropped, and manually integrated by hand to ensure they perfectly fit the game's mechanics, atmosphere, and engine requirements.

Creator
Serhat Arslan
Reviews
-
Added
May 23, 2026
Metro AnomalySteam
Disclosure

AI was used to generate the initial rough 3D base for the characters in the game. All further work, including detailing, texturing, and custom animations, was done completely by hand.

Creator
KEXO
Reviews
-
Added
May 23, 2026
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