Public Steam disclosure research25,376 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Some in-game images, illustrations, and decorative elements were created using AI-assisted image generation tools.
Additionally, select voiceovers and sound effects were generated or enhanced using AI-based audio technologies.
Some of the images used on the store page are AI-generated.
Certain images and 3D models used in the game are AI-generated.
Some of the text has been created with the assistance of AI.
Parts of the programming have been developed with the assistance of AI.
The store capsule image for this game was created with the assistance of generative AI tools. This asset was pre-rendered during the development process and is static.
No AI-generated content is used during live gameplay. All gameplay mechanics, story, and player interactions are hand-crafted by the development team.
The AI tools used for the capsule image are commercially licensed, ensuring compliance with the platform's terms of service and intellectual property guidelines.
"Statement on Game Development Process:
During the early conceptual design and creative ideation phase of this game, we utilized AI technology as a supplementary tool to help us explore and validate various artistic styles and creative directions more efficiently. These AI-generated reference materials provided us with initial inspiration.
However, the core creative concepts, story writing, character design, and all final art assets presented in the game were personally conceived and carefully crafted by our creative team. Each game element has undergone multiple rounds of manual optimization and fine-tuning to ensure the best gaming experience.
AI was used solely as an assistive tool, while the final game content is the result of human craftsmanship. We remain committed to human-driven creation as our primary approach, dedicated to delivering a unique and meticulously polished gaming experience to our players."
In my game, the main character's voice is AI-generated, and I purchased Eleven Labs' starter pack for it, which gives me the rights for commercial use.
Some in-game images are generated using AI. We would like to replace this images with an artist when we can afford it, but for now it is there.
Some of the code was assisted VIA AI for teaching and troubleshooting.
Some of the pictures in the mansion are generated with AI to achieve a bigger diversity and more interesting world set up. The voice over is AI generated.
The games logo / icon was improved with the help of AI.
The game utilizes AI to generate human personalities and dialogue for you to interrogate and pick apart when making your decision to execute or release.
AI was used for the Movie Poster art, the Family Picture art, the sleeved VHS tape art, store and library art. The final product reflects our own design intentions and creativity.
Please be aware that some of the store images for "Unemployment Simulator," including capsule images, have been created with the assistance of generative AI technology. These images are placeholder assets and may be replaced before the game is available for purchase.
We want to emphasize that generative AI has only been used for creating certain store assets. The game itself does not contain any AI-generated content or use AI technology in its gameplay or mechanics.
Our commitment is to provide an authentic and immersive gaming experience that accurately reflects the challenges of unemployment in a modern setting, crafted entirely by our development team.
- Use of AI to generate photographic images used in the document: The Regis Family Files.
- Use of AI to assist with linguistic translation in the game.
MI:ND is a game that could not exist before AI. In every interaction you can say or do whatever you want, and the game will respond with a completely unique interaction and dialogue directly to you.
This game uses generative AI tools in part of the visual production process. The tools are used to process and transform original designs and character materials created by the development team, in order to express trauma, psychological distortion, and instability. AI-generated output is not used directly as-is. It is reviewed, selected, adjusted, and edited by the development team before being used as part of the in-game visual direction.
Some graphic content on the store page was generated with Artificial Intelligence. In the game, some graphic images, the paintings hanging around the house, and the voice acting are created with Artificial Intelligence.
Some visual elements in the game and store page were created using AI tools.
Specifically, the Steam store banner and select in-game images were generated with AI assistance. Additionally, we are experimenting with a small number of AI-generated 3D models, which currently make up only a minor portion of the overall assets.
Some in-game images, illustrations, and decorative elements were created using AI-assisted image generation tools.
Additionally, select voiceovers and sound effects were generated or enhanced using AI-based audio technologies.
Some of the images used on the store page are AI-generated.
Certain images and 3D models used in the game are AI-generated.
Some of the text has been created with the assistance of AI.
Parts of the programming have been developed with the assistance of AI.
The store capsule image for this game was created with the assistance of generative AI tools. This asset was pre-rendered during the development process and is static.
No AI-generated content is used during live gameplay. All gameplay mechanics, story, and player interactions are hand-crafted by the development team.
The AI tools used for the capsule image are commercially licensed, ensuring compliance with the platform's terms of service and intellectual property guidelines.
"Statement on Game Development Process:
During the early conceptual design and creative ideation phase of this game, we utilized AI technology as a supplementary tool to help us explore and validate various artistic styles and creative directions more efficiently. These AI-generated reference materials provided us with initial inspiration.
However, the core creative concepts, story writing, character design, and all final art assets presented in the game were personally conceived and carefully crafted by our creative team. Each game element has undergone multiple rounds of manual optimization and fine-tuning to ensure the best gaming experience.
AI was used solely as an assistive tool, while the final game content is the result of human craftsmanship. We remain committed to human-driven creation as our primary approach, dedicated to delivering a unique and meticulously polished gaming experience to our players."
In my game, the main character's voice is AI-generated, and I purchased Eleven Labs' starter pack for it, which gives me the rights for commercial use.
Some in-game images are generated using AI. We would like to replace this images with an artist when we can afford it, but for now it is there.
Some of the code was assisted VIA AI for teaching and troubleshooting.
Some of the pictures in the mansion are generated with AI to achieve a bigger diversity and more interesting world set up. The voice over is AI generated.
The games logo / icon was improved with the help of AI.
The game utilizes AI to generate human personalities and dialogue for you to interrogate and pick apart when making your decision to execute or release.
AI was used for the Movie Poster art, the Family Picture art, the sleeved VHS tape art, store and library art. The final product reflects our own design intentions and creativity.
Please be aware that some of the store images for "Unemployment Simulator," including capsule images, have been created with the assistance of generative AI technology. These images are placeholder assets and may be replaced before the game is available for purchase.
We want to emphasize that generative AI has only been used for creating certain store assets. The game itself does not contain any AI-generated content or use AI technology in its gameplay or mechanics.
Our commitment is to provide an authentic and immersive gaming experience that accurately reflects the challenges of unemployment in a modern setting, crafted entirely by our development team.
- Use of AI to generate photographic images used in the document: The Regis Family Files.
- Use of AI to assist with linguistic translation in the game.
MI:ND is a game that could not exist before AI. In every interaction you can say or do whatever you want, and the game will respond with a completely unique interaction and dialogue directly to you.
This game uses generative AI tools in part of the visual production process. The tools are used to process and transform original designs and character materials created by the development team, in order to express trauma, psychological distortion, and instability. AI-generated output is not used directly as-is. It is reviewed, selected, adjusted, and edited by the development team before being used as part of the in-game visual direction.
Some graphic content on the store page was generated with Artificial Intelligence. In the game, some graphic images, the paintings hanging around the house, and the voice acting are created with Artificial Intelligence.
Some visual elements in the game and store page were created using AI tools.
Specifically, the Steam store banner and select in-game images were generated with AI assistance. Additionally, we are experimenting with a small number of AI-generated 3D models, which currently make up only a minor portion of the overall assets.