AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

22081
22,081
disclosures tracked
+603 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.0x vs audio ai
33
33%
use AI for 2+ purposes
7322 of 22,081 products
Prompt CrisisSteam
Disclosure

This game uses a large language model to generate the AI companion’s dialogue and ending titles in real time. Dialogue responses are generated based on player input and conversation context. Generative AI tools were also used to help create or edit some store and promotional artwork and assist with text translation and localization.

Creator
Second Reality
Reviews
-
Added
Sep 12, 2026
Floor 13: OnryoSteam
Disclosure

Some in-game background decorations and wall art assets were created with the assistance of generative AI tools during development, followed by further review and processing by the development team.

Creator
BSugarSweet
Reviews
-
Added
Sep 12, 2026
The Crooked HandSteam
Disclosure

This game uses generative AI extensively during development to assist with programming and to create art, music, and some written materials. All content included in the final game is manually reviewed, edited, and integrated; no content is generated in real time while the game is running.

Creator
chenjd
Reviews
-
Added
Sep 12, 2026
LastAliveSteam
Disclosure

Generative AI tools were used during development to assist with creating and iterating some pre-generated visual assets, UI icons, concept art, text drafts, and development/code prototypes. All AI-assisted content was reviewed, edited, and selected by the developer before being included in the game. The game does not use live generative AI during gameplay, does not generate new content for players in real time, and does not send player input or personal data to any AI service.

Creator
NeuroArs
Reviews
-
Added
Sep 12, 2026
The Hanging GameSteam
Disclosure

All spoken voice lines in the game were created using AI text-to-speech (ElevenLabs) from scripts written by the developer. The generated audio was selected, edited and mixed by hand. Some sound effects use licensed stock audio. The game does not generate any content live at runtime — all AI-assisted content is pre-generated and reviewed before shipping.

Creator
JohnBug2536
Reviews
-
Added
Sep 12, 2026
FallgradeSteam
Disclosure

A large language model was used to translate the product page.

Creator
vladkudas
Reviews
-
Added
Sep 11, 2026
Tragedy : The Call of the EstateSteam
Disclosure

Pre-generated AI tools were used for in-game character voice dubbing (such as voicemails and phone calls) as well as textures for interior framed pictures and props. All assets have been thoroughly reviewed to ensure there are no copyright infringements or unlawful elements.

Creator
HighRavel
Reviews
-
Added
Sep 10, 2026
HitPsychoSteam
Disclosure

Generating base images and materials for certain environmental textures (such as doors and labels), which are then manually edited, dithered, and color-crushed to fit the game's low-poly PSX aesthetic. Generating video clips, audio, and visual concepts for the television broadcasts (like the in-game cooking shows) that play on CRT monitors throughout the world.

Creator
Retroboi64
Reviews
-
Added
Sep 10, 2026
MemoSteam
Disclosure

This game uses generative AI tools only to assist with text translations.

Creator
Divine Magic Games
Reviews
-
Added
Sep 9, 2026
Sanidade ZeroSteam
Disclosure

Generative AI tools were used during development to assist with creating some texture images, promotional/banner images, and code development. AI was also used to help review, test, and debug code, identify potential issues, and suggest improvements. All generated or AI-assisted content was reviewed, selected, and integrated by the developer.

Creator
Alan Vieira oliveira
Reviews
-
Added
Sep 7, 2026
Hotel 13Steam
Disclosure

An AI voice generation tool was used to create the voice of one NPC. No AI-generated content is created during gameplay.

Creator
Voidy
Reviews
-
Added
Sep 7, 2026
MOTHERWARDSteam
Disclosure

Some assets were created or edited with generative AI tools. No AI content is generated during gameplay.

Creator
Budgie Pixels
Reviews
-
Added
Sep 7, 2026
Night Shift: Something Is WrongSteam
Disclosure

Generative AI was used during development to assist with the creation of selected UI graphics, localization, and text content. All AI-assisted content was reviewed and edited by the developer before being included in the final product. The game does not generate AI content during gameplay.

Creator
biges
Reviews
-
Added
Sep 6, 2026
Ability Roulette - Last Round ExpressSteam
Disclosure

Generative AI tools assisted with some pre-generated artwork, localization, and written copy during development. All included outputs were selected, reviewed, and edited by the developer before shipping. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
VEB AUTOMEISHN LLC
Reviews
-
Added
Sep 6, 2026
百目質店 - Hyakume PawnshopSteam
Disclosure

This game uses generative AI to create the following content: - Images (backgrounds, character portraits, item art, UI, and store capsule art): image generation models - Music: Suno - Sound effects: procedural synthesis, plus OpenMOSS MOSS-SoundEffect v2 (Apache-2.0) - Text and code: created with the assistance of generative AI All of the above were pre-generated during development. No AI runs at runtime.

Creator
SONTAQ works
Reviews
-
Added
Sep 4, 2026
CatstanbulSteam
Disclosure

During the visual development process, I used generative AI tools (Leonardo AI, ChatGPT, etc.) to generate initial concept art and ideas. Using these concepts as a foundation, I manually redrew and refined every pixel in Aseprite, split them into layers for parallax effects, and converted them into functional game assets for Unity. — Esra Soner (Catstanbul's Developer)

Creator
Esra Soner
Reviews
-
Added
Sep 4, 2026
ArchechordSteam
Disclosure

This game was developed by a single developer. Generative AI was used in the creation of character animation, UI icons, music, and sound effects, and for coding assistance during development. The story, writing, character design direction, and all creative decisions were made entirely by the developer. No content is generated by AI during gameplay.

Creator
ArcheprismStudio
Reviews
-
Added
Sep 3, 2026
A Bad Dream: TrypophobiaSteam
Disclosure

During the development of *A Bad Dream: Trypophobia*, generative AI was used as a supporting tool to create and refine certain textures, 3D models, and visual elements, as well as to assist in programming specific systems. All content was manually reviewed, edited, configured, and integrated by Big Mount Interactive. The game does not generate content via AI during gameplay, nor does it connect to external AI services.

Creator
Big Mount Interactive
Reviews
-
Added
Sep 3, 2026
The One WhoSteam
Disclosure

Generative AI tools were used during development to assist with creating promotional images for the Steam store page, early concept art, and voiceovers for character dialogues. No AI content is generated in real-time during gameplay. All in-game models, code, and environments were manually created, processed, and integrated by the developer.

Creator
NUMBLINE
Reviews
-
Added
Sep 3, 2026
Lomiya: Do LLMs Dream of Modern Poetry?Steam
Disclosure

AI tools were used to assist in creating character sprites during development, followed by manual retouching and adjustments. The game does not generate real-time AI content during gameplay.

Creator
Terminal Poetry
Reviews
-
Added
Sep 3, 2026
Do you remember?Steam
Disclosure

Some images and music were made with the help of AI.

Creator
Voider Games
Reviews
-
Added
Sep 3, 2026
They Are LostSteam
Disclosure

Generative AI tools were used during development for ideation and drafting/editing some marketing or descriptive text. All final content is reviewed and edited by the development team. The game does not use live-generated AI content during gameplay.

Creator
Cine-mo
Reviews
-
Added
Sep 2, 2026
K-Drama Game 1Steam
Disclosure

Generative AI was used to create some pre-generated character artwork, 2D images, and illustrations included in the game and related visual promotional materials. All generated images are reviewed and selected by the developer before inclusion. No AI-generated content is created during gameplay.

Creator
H999 Games
Reviews
-
Added
Sep 1, 2026
Who Is WrongSteam
Disclosure

This game uses generative AI tools in parts of its development process. Code: Some of the game's code was written with AI assistance. All generated code has been reviewed, tested, and integrated by the developer. Audio: Some sound effects and voice lines may be generated or processed using AI tools. Visual assets: The game primarily uses licensed asset packs and hand-authored materials. Where AI tools were used, it was for texture variation and iteration on existing licensed assets. No AI-generated content is created live during gameplay. All content is fixed and reviewed before release.

Creator
Enginar Games
Reviews
-
Added
Sep 1, 2026
Genius SimulatorSteam
Disclosure

This game utilizes generative AI to assist in creating select art assets, with all content refined and quality-checked by human developers.

Creator
Genius Simulator Studio
Reviews
-
Added
Aug 31, 2026
Hotel CarnivaliaSteam
Disclosure

Our team uses generative AI tools to assist with parts of the game's artwork, including some in-game art and store page images, and with first-pass translation of in-game text. All AI-assisted art and translations are reviewed, edited, and finalized by our team. Music and sound effects do not use AI. We hold the necessary rights to all content shipped in this game. No content is generated by AI at runtime.

Creator
DARELARK Studio
Reviews
-
Added
Aug 31, 2026
BLIND SPOTSteam
Disclosure

Blind Spot's writing, art, audio, and design were created without generative AI. AI was used in one area: localization. Every language was handled identically. All in-game dialogue was translated entirely by human translators, with no AI involvement at any stage. The interface text, some menu text, options, and other short UI strings were given an AI first pass, which the same human translators then reviewed and corrected language by language before it shipped. No AI-generated art, audio, or gameplay content appears in the game.

Creator
Kyle Simpson
Reviews
-
Added
Aug 31, 2026
RequiesSteam
Disclosure

AI generative tools were used to create some 2D art assets used in the game

Creator
Maksim Mazanets
Reviews
-
Added
Aug 29, 2026
MoralitySteam
Disclosure

Some music, graphics and a little bit of code

Creator
Novka Studio
Reviews
-
Added
Aug 29, 2026
Garbage IncidentSteam
Disclosure

Generative AI was used to assist with the processing and enhancement of some images for atmospheric purposes. These images were then manually retouched and further edited by the developer before being used in the game.

Creator
Empty Pixel
Reviews
-
Added
Aug 29, 2026
越えSteam
Disclosure

Generative AI was used for some textures and 3D models, as well as for English translation of both the game and its Steam store page. All original content, including the story, dialogue, archive documents, game design, level design, programming, and Chinese localization, was created by the developer.

Creator
Lunamarine Studio
Reviews
-
Added
Aug 29, 2026
The Night KitchenSteam
Disclosure

AI was used to generate some textures

Creator
Clanga Game
Reviews
-
Added
Aug 29, 2026
Roll ValueSteam
Disclosure

Generative AI was used to assist in creating pre-generated visual assets for the game and its promotional materials, including character artwork and event illustrations. It was also used to assist with portions of the game's text and localization. All included content was reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
= tale(JK, 3)
Reviews
-
Added
Aug 29, 2026
远航Steam
Disclosure

Generative AI tools were used during the creation of some art assets and code.

Creator
Yuewen
Reviews
-
Added
Aug 29, 2026
奶瓦的笑Steam
Disclosure

Some character graphics and backgrounds were created with the assistance of generative AI tools.

Creator
ZikL
Reviews
-
Added
Aug 28, 2026
She Sucked Me Once, and DrySteam
Disclosure

The images and music are 100% AI generated but the story is 100% human generated.

Creator
ProgenitorWorks
Reviews
-
Added
Aug 28, 2026
Eye of the GiantSteam
Disclosure

Some visual assets were partially created with the help of generative AI. It was used as a reference for a few alpha brushes, clothing patterns, and some card designs. No output was used as-is — everything was heavily modified and finished by hand. All other content in the game was created entirely by the developer.

Creator
Akat Interactive
Reviews
-
Added
Aug 28, 2026
Do I Know You?Steam
Disclosure

In this game, players converse with characters via free-form text input. Responses are text generated by AI and will vary depending on the player's input.

Creator
Defios Game Studio
Reviews
-
Added
Aug 28, 2026
WankerSteam
Disclosure

This game includes a small amount of generative AI content used only for optional tutorial and demonstration materials. These pre‑generated, G‑rated assets illustrate how the game’s IN‑OUT‑based timing loop works. They do not appear in normal gameplay and do not influence any game systems. All core mechanics, visuals, audio, and interactive content are fully handcrafted and do not use AI generation during play.

Creator
Totally Discrete, LLC
Reviews
-
Added
Aug 28, 2026
FlourishingSteam
Disclosure

The voices in the game were generated by AI, following scripts written by hand.

Creator
Splintercat Studio
Reviews
-
Added
Aug 28, 2026
Tower of Annihilation: Welcome to HellSteam
Disclosure

Placeholder art assets for the demo are ai-generated, but will be replaced with human art at the earliest reasonable opportunity.

Creator
Aaron Clark
Reviews
-
Added
Aug 26, 2026
Dragon Soul: AwakeningSteam
Disclosure

Dragon Soul: Awakening is a solo-developed game that uses generative AI as one of many creative tools during development. The logo, some backgrounds, character sprites, UI elements, and music were created using AI-assisted workflows alongside original writing, design, editing, and human-created artwork. Some AI-assisted assets currently serve as placeholders during development and will be replaced before the full release.

Creator
Spiritguide Games
Reviews
-
Added
Aug 26, 2026
Dark Dice: Cthulhu Investigation LogSteam
Disclosure

AI-assisted tools were used during the development of DarkDice in the following ways: Code development — AI coding assistants helped write and refactor portions of the game's codebase. Text editing — AI tools were used to proofread, polish, and tighten narrative and UI copy. Localization & Editing — AI is used to assist with the translation, text expansion, polishing, and style adjustment of game text between English and Chinese (Traditional/Simplified). Image generation — Some visual assets (case artwork, promotional images) were created using AI image-generation tools. No content is generated in real time during gameplay — every case is a fixed, pre-authored story; nothing changes between playthroughs.

Creator
Selig Interactive
Reviews
-
Added
Aug 25, 2026
聖嶺鳳学園物語Steam
Disclosure

The background images featured in the game were created using AI. Some of the images used in the in-game UI were generated using AI. The in-game background music (BGM) was created using AI.

Creator
IsezakiGameWorks
Reviews
-
Added
Aug 25, 2026
873 results
Page 1 of 18
Missing a product? Let us know