25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

On & UnderSteam
Disclosure

This project uses a mix of human-made and AI-assisted content. The majority of visual assets are human-made. Some 3D character models, item models, and textures were generated with the help of AI tools. All animation, audio, music, sound design, and writing are entirely human-made.

Creator
Crabtr1
Reviews
-
Added
Jun 16, 2026
Bowling Alley SimulatorSteam
Disclosure

We use AI image tools during concept and ideation. Final in-game assets are produced and finished by hand by our artists, with AI-assisted elements reviewed, edited, and approved before release. No content is generated live during gameplay

Creator
Vulcron
Reviews
-
Added
Jun 16, 2026
The Art KeeperSteam
Disclosure

Generative AI tools were used during development to assist with coding, game design ideas, music, dialogue writing, and select texture assets. All content has been reviewed and approved by the developer.

Creator
Faded Canvas Studio
Reviews
-
Added
Jun 16, 2026
Frontier LegendsSteam
Disclosure

Some in-game icons and textures were initially generated using AI tools and subsequently modified and refined by the development team.

Creator
Neojac Entertainment Inc.
Reviews
51
Added
Jun 15, 2026
Last BreathSteam
Disclosure

AI used for some inventory items and for images on the game's store page, and edited with a graphics editor.

Creator
Mx
Reviews
43
Added
Jun 15, 2026
Calmaria: Wild GrowthSteam
Disclosure

Generative AI tools were used during development to assist in the creation of selected textures, 3D models, 2D graphics, and written text used in the game and on the Steam store page. All AI-assisted assets and text were manually reviewed, edited, and integrated by the developer before release. The game does not use generative AI during gameplay and does not generate live content for players.

Creator
Ryzo Harbor
Reviews
-
Added
Jun 14, 2026
Stellar OdysseySteam
Disclosure

This game makes use of AI-assisted tools in the creation of certain visual assets. All AI-generated content has been manually reviewed, edited, and adapted by the developer to fit the artistic vision of the game.

Creator
Stellar Games
Reviews
75
Added
Jun 14, 2026
Haven RestoredSteam
Disclosure

Ai is used to polish the content of Store page and in-game text. AI is also used to generate all graphical assets (the spray gun icon in capsule, achievement icons, in-game icons, etc).

Creator
Perseverance Games
Reviews
-
Added
Jun 14, 2026
Heroes Always DieSteam
Disclosure

The store descriptions for this game were initially drafted and researched using assistance of an AI LLM. However, all final text has been modified, rewritten, and edited by the developer to ensure it accurately reflects the design and spirit of the game itself. Images in the store page or marketing material are not generated from AI. No AI generated content is used for the production and development of the game. No AI generated text appears in the game.

Creator
Bridgehead Interactive
Reviews
-
Added
Jun 13, 2026
Burgers To GoSteam
Disclosure

Some visual assets used in the game were created with the help of generative AI. This includes certain service icons, such as Express Delivery, some NPC purchase icons, such as Cook and Burger Maker, and some burger ingredient images. These AI-generated visuals are used as in-game UI/store assets and item icons.

Creator
ERMOON
Reviews
-
Added
Jun 12, 2026
Backrooms: SplatterSteam
Disclosure

"AI tools were used to assist in creating levels, textures, code, music, and promotional artwork. All content is reviewed by the team."

Creator
skeleton picture
Reviews
-
Added
Jun 12, 2026
SelubraSteam
Disclosure

Various AI tools were utilized during the development of this game to increase efficiency. Character portraits and certain visual assets were pre-generated using AI, and then manually edited by the developer to fit the game's style. AI tools were also used in the creation of the game's music, sound effects, and localization (translation) processes. Additionally, AI was used as a coding assistant during the programming phase. All of this content was pre-generated during development; the game does not generate real-time AI content during gameplay, nor does it connect to any external AI services.

Creator
Muzaba Studio
Reviews
-
Added
Jun 12, 2026
Hansa ForeverSteam
Disclosure

Some visual assets used in the game were created or refined with the assistance of generative AI tools. These assets include certain icons, UI elements, and promotional artwork. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards. No real-time AI-generated content is used during gameplay.

Creator
Oğuzcan Şirolu
Reviews
-
Added
Jun 12, 2026
HORSE CLUB Ride WestSteam
Disclosure

Generative AI tools were used to create some images and cutscene artwork. All AI-generated content was reviewed, edited, and integrated by the development team.

Creator
Wild River Games GmbH
Reviews
-
Added
Jun 12, 2026
Project: Roaring CitadelSteam
Disclosure

A few minor environmental assets such as some small stones were AI-generated as drafts and fully edited manually. No runtime AI content in-game.

Creator
Cyfall Studio
Reviews
-
Added
Jun 11, 2026
Basket RobbersSteam
Disclosure

Artificial intelligence is used to generate logos, banners, and some textures in the game.

Creator
VETO GAMES
Reviews
-
Added
Jun 11, 2026
Thirsty SnailSteam
Disclosure

Thirsty Snail uses an on-device local language model to generate short snail dialogue, personality-based reactions, and race taunts. AI-generated text is triggered by in-game interactions and constrained by character prompts and content moderation rules. Screen-aware reactions are processed locally on the player's device. Screenshots are never stored or uploaded, and private file contents are not read.

Creator
moyumoyu
Reviews
-
Added
Jun 11, 2026
Dream StrobeSteam
Disclosure

dreamstrobe uses generative AI as a core live feature. When you chat with the visualizer, your prompt is sent to Anthropic's Claude model. Claude writes a Three.js scene — geometry, shaders, motion, post-processing, and audio-reactive behavior — in real time, and the running engine loads and renders it on the fly. Each scene you create is freshly, generated JavaScript that runs in a sandboxed browser context. Outputs are filtered by Anthropic's built-in safety systems to block illegal or harmful content. Generated code is executed locally; no model weights ship with the game. Some textures, environment maps, and sample assets used by the engine were also created or refined with generative AI tools during development, and were reviewed before inclusion. You can use dreamstrobe without writing prompts — a library of pre-authored scenes ships with the game and runs on its own.

Creator
Upside Down Bird
Reviews
-
Added
Jun 11, 2026
Builder BrosSteam
Disclosure

The developers used generative AI tools in the creation of this game. Portions of the game's content — including visual art and 3D assets, audio, in-game narrative and text, and translations into the supported languages — were produced with the assistance of generative AI and then reviewed, edited, and curated by the developer. All AI-assisted content is generated ahead of time and is fixed in the shipped game. Builder Bros does not generate any content using AI during gameplay, and does not connect to any external AI service.

Creator
Neon Planet Studio
Reviews
-
Added
Jun 10, 2026
PortalbornSteam
Disclosure

AI-assisted tools were used as part of the development workflow for prototyping, implementation support, and content iteration. The released game content was selected, edited, and curated by the developer. The game does not use live generative AI during gameplay.

Creator
TheHand
Reviews
50
Added
Jun 10, 2026
CYBERPHOTOSteam
Disclosure

We operate as two-man team, soem of the graphics and sounds effects were generated with AI.

Creator
Nowsky
Reviews
-
Added
Jun 10, 2026
Drug Dealer 2049Steam
Disclosure

Some visual assets used in the game and store page were created using a combination of licensed art assets, generative AI-assisted imagery, and manual editing by the developer. All AI-assisted content was reviewed and modified before being included in the final project.

Creator
Nextazio972
Reviews
-
Added
Jun 10, 2026
3D Print Shop SimulatorSteam
Disclosure

All AI used to make this game has been limited to coordinating tasks and making minor images that will be replaced before release. Code assistance was a major portion of its use to find errors and fix script as needed. No AI is connecting to any third party or outside source during/before/after gameplay.

Creator
Spadez
Reviews
-
Added
Jun 10, 2026
Restroom Business SimulatorSteam
Disclosure

Generative AI tools were used only to assist with the creation and editing of some Steam store page content, including store page text and promotional visual assets. The game itself does not use generative AI during gameplay. No AI-generated content is produced live while the player is playing, and the game does not connect to any external third-party AI service.

Creator
Huseyin Onur
Reviews
-
Added
Jun 9, 2026
Idle Slots: Casino HQSteam
Disclosure

We use Emoji's not Ai for Game Assets. This game does contain code assets that were created with the assistance of generative AI tools. All AI-generated content was heavily curated, edited, and modified by our human development team to ensure it aligns with the game's unique vision and quality standards. We affirm that we have the appropriate rights to all assets, both AI-generated and human-created, used in our game.

Creator
Bit Boy Games
Reviews
-
Added
Jun 9, 2026
European Seafreight TycoonSteam
Disclosure

This game uses generative AI tools to create certain static visual assets, including background images, loading screens, character portraits, marketing materials, and ship illustrations. No generative AI is used during gameplay to create game mechanics, simulations, text content, or dynamic systems. All gameplay mechanics and simulation systems are entirely handcrafted and deterministic.

Creator
Warnicke Gamedesign
Reviews
15
Added
Jun 9, 2026
Dominus Orbis Maris 1400: Mare NostrumSteam
Disclosure

Generative AI was used as an assistive tool during development to draft text and translations, and to create some 2D images and graphical assets. As there is currently no budget to hire a dedicated artist, certain visual elements are initially generated with AI and then manually modified and refined. No AI content is generated live at runtime.

Creator
Alderman Beneke
Reviews
-
Added
Jun 9, 2026
RockfallSteam
Disclosure

AI Usage Disclosure AI tools were used to assist in writing and reviewing portions of the game’s code, as well as for generating early marketing materials. All AI-generated content was reviewed, modified, and finalized by the developer.

Creator
Kajter Games
Reviews
-
Added
Jun 9, 2026
TyremanSteam
Disclosure

AI were used to assist with translating text into multiple languages.

Creator
NeroNn
Reviews
-
Added
Jun 9, 2026
AtomcraftSteam
Disclosure

translations into non-English languages (otherwise I could not translate the game into everyone's language in good time)

Creator
Triplejump
Reviews
340
Added
Jun 8, 2026
Reel RoomSteam
Disclosure

Some of the artwork shown in our store screenshots, trailer, and on the app's in-game screen is placeholder media created with an AI image-generation tool (Google's Gemini image model). This includes the example movie posters, album covers, TV-series key art, and the cinematic "now playing" stills. These images depict entirely fictional films, albums, and shows. They exist only as copyright-safe demo content so we can show the app's interface without displaying real, copyrighted media that the user does not own the rights to publish. They do not represent any real title. Reel Room is a media player for the user's own library (Jellyfin server, local files, and network shares). The app performs no AI generation at runtime — all media a player sees in normal use is their own content. This is pre-generated content only; there is no live/runtime-generated AI.

Creator
Union25 LLC
Reviews
-
Added
Jun 8, 2026
WBS26Steam
Disclosure

Generative AI tools may be used during the development and marketing of WBS26 to assist with concept art, promotional images, placeholder visual materials, character portraits, text editing, localization support, and production workflow. Some character portraits or visual assets may be created or assisted by generative AI tools and then reviewed, selected, and edited by the developer before being included in the game. The game does not use generative AI to create gameplay content in real time for the player. AI-assisted materials are reviewed and edited by the developer before being included in the game or on the Steam store page.

Creator
Maksym Lohvynenko
Reviews
-
Added
Jun 8, 2026
Vacation Cafe SimulatorSteam
Disclosure

We used AI to generate initial music tracks, concept art, and temporary translations into some languages. All materials were then thoroughly edited, reworked, and finalized by humans. Nothing went straight from the generator into the game.

Creator
Alice Games
Reviews
369
Added
Jun 8, 2026
Braumeister: Der Brauerei-TycoonSteam
Disclosure

This game uses generative AI in the following areas: • Background artwork: All static background images displayed in menus and screen backdrops (e.g. brewery interior, fields, market, taverns) were created using generative AI. All images were carefully curated, selected, and post-processed by the developer to fit the game's "Soft Cinematic" 19th-century Belle Époque visual style. • Sound effects and ambient audio: Some in-game sounds were generated using AI audio tools under appropriate commercial licenses. All sounds were reviewed and selected by the developer. • Mission and narrative text: The campaign concept, story arc, and game design are the original work of the developer. Some campaign mission descriptions and in-game event texts were initially drafted with AI assistance based on the developer's outlines, and then reviewed, edited, and adapted to fit the game's tone and historical setting. No generative AI is used during gameplay. All gameplay logic, mechanics, character behaviors, and AI competitor strategies are implemented as deterministic code that does not generate content at runtime. The game does not connect to any external AI services.

Creator
Bernhard Robert Pichl
Reviews
-
Added
Jun 8, 2026
RAXSteam
Disclosure

RAX uses generative AI-assisted content in limited areas. Background music was generated with Flow Music. English localization text was assisted by generative AI and manually reviewed/edited by the developer. Some promotional visual assets, including posters and background images used for the Steam store page, community assets, or marketing materials, were created with AI image generation tools. All gameplay systems, puzzle rules, level design, game logic, and player interactions are manually designed by the developer. RAX does not use real-time generative AI during gameplay.

Creator
leegons
Reviews
-
Added
Jun 8, 2026
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