AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Sandbox
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
HullRats textcodeart | There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited t... | Dan Danciu | - | May 23, 2026 | |
Jack Bonecroft 4 arttext | Partially. Galactic Tenebris Company believes in being transparent with the people who play our games. Here is an honest... | Galactic Tenebris Company | - | May 23, 2026 | |
Dark Workshop Simulator code | The code quality and backend was tested with AI automated test generation | Galdrcode | - | May 23, 2026 | |
FussyCraft Survival: Sandbox codetext | This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, g... | FussyCraft | - | May 23, 2026 | |
Hungry Hangry Doodles code | The developers describe how their game uses AI Generated Content like this: We used generative AI to help create the le... | Maple Taco | - | May 23, 2026 | |
VoxelMancy artaudio | AI is used to draw pictures and icons, to generate music and sounds. | Reuniko | - | May 23, 2026 | |
WHERE the F$CK is my BITCOIN ⁉️ art | AI was used only for the logo. No in-game elements are AI-generated. | Octo Games studio | - | May 23, 2026 | |
World Order: Global Power arttext | This game uses generative AI tools during development to assist with certain assets such as artwork, text, and design el... | Global Strategy Games | - | May 23, 2026 | |
三国志奇谋 arttext | AI was used to assist with game art and translating text into multiple languages. | 王名昌 | - | May 23, 2026 | |
Space.iZ general | This game was developed with the assistance of AI tools. | BlackBeakProd | - | May 23, 2026 | |
LIT Creature Forge art | Logo and store header is AI generated, as I am utterly, completely broke. This will be replaced if magically I earn enou... | Lunder IT | - | May 23, 2026 | |
Arms Dealer Simulator text | AI was used solely for translation and localization purposes (store page and in-game text). | PearlyOrca | - | May 23, 2026 | |
Desktop Reptiles art | Some artwork in this title was created using Stable Diffusion | Lacuna Works | - | May 23, 2026 | |
Return to Lumia artaudiotext | Some visual assets, music, sound effects, and character animations in this game were created with the assistance of AI g... | hwangso.world | - | May 23, 2026 | |
Jurassic Genesis: We Are Aliens art | Generative AI tools were used in a limited capacity to assist with marketing materials and early concept visuals during ... | violarte | - | May 23, 2026 | |
Hello Mayor art | Portions of the artwork in this game were generated using Artificial Intelligence. | JZHL | - | May 23, 2026 | |
All Lanes Must Exit art | All gameplay artwork is handmade. The title background image is AI generated; I don't have enough skill nor a desire to ... | Map Edge Studio | - | May 23, 2026 | |
Fun Park Simulator: Prologue textart | Generative AI was used in a limited and supportive way during development. AI tools were utilized to help draft and refi... | Flugames | - | May 23, 2026 | |
Solantis arttext | AI was employed to create 2D environmental artwork, various UI components, and initial drafts of in-game dialogues. All ... | Mystic Art Games | - | May 23, 2026 | |
Watching the Sky artaudiotext | We use generative AI technologies during the development of some game assets. This mainly includes support with localiza... | DefconNet.work | - | May 23, 2026 | |
Silk Home: echoes of the forbidden art | This game used AI to render pictures. | Guanshen Qi | - | May 23, 2026 | |
Aquasim artcode | Generative AI tools were used during development for limited asset creation and coding assistance. | Heaven Machine | - | May 23, 2026 | |
Crafty Marbles art | Only the Steam capsule pictures were generated by AI. | Peterclark | - | May 23, 2026 | |
Solar Drift general | Generative AI was used as a supplemental tool during development to streamline workflows and refining technical document... | Nuktameron | - | May 23, 2026 | |
Whose Lawn Is It Anyway general | Generative AI was used only in assisting with promotional elements of the game. There is absolutely no AI Generated Con... | StratoVec Studios | - | May 23, 2026 | |
Sellsword art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Cinematic Business arttext | This game uses generative AI to create and support fictional in-game content, including graphic assets, marketing materi... | AW Games | - | May 23, 2026 | |
Interzone art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Guilds of Mountgate art | Guilds of Mountgate currently uses AI-generated visual assets during Early Access, primarily for environmental backgroun... | Beaver Fever Games | - | May 23, 2026 | |
Mycelium Conquest artaudiotextcode | As a solo developer, I used AI tools as a foundation to expand the game's scope. I manually refined and finalized every ... | YCF Productions | - | May 23, 2026 | |
EQUILIBRIUM text | EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. When a player types a directiv... | Benetti Andrea | - | May 23, 2026 | |
Rescue Guys - Firefighters Simulator artaudio | Some promo art elements (promo character) and logo for the game were created using AI tools. Also parts of trailer and i... | Digital Melody | - | May 23, 2026 | |
Every Legend textartaudio | Every Legend uses AI to generate dynamic role-playing content during gameplay. This includes story text, characters, que... | VeDoN | - | May 23, 2026 | |
Afterlife West art | This game uses generative AI tools in a limited capacity: 🎨 Marketing & Concept Materials: Some marketing materials, s... | violarte | - | May 23, 2026 | |
The Universe Won't Pause artcode | Some marketing assets for this game (capsule art) were created with the assistance of AI image generation tools. All gam... | My Insights Games | - | May 23, 2026 | |
Animal Clicking artaudiotextcode | Some graphical assets, musical assets, localization, and portions of code were partially created with the assistance of ... | PypeGames | - | May 23, 2026 | |
Assassin Of Aliens art | game logo and menu items made with ai tools | Saylor Games | 10 | May 23, 2026 | |
Bitroca artaudio | Some of Bitroca's visual assets, UI elements, and audio were created with the help of generative AI tools, then reviewed... | Bitroca | - | May 23, 2026 | |
Build To The Moon text | AI was NOT used to generate code, text, art or music for the game itself. It was also NOT used for any artwork used on S... | BumpkinBrothers | - | May 23, 2026 | |
Mostly Delivered arttextcode | Some store page artwork, marketing text, and game code were created with the assistance of AI tools (including this text... | Could Be Worse Games | - | May 23, 2026 | |
Custom Corner audio | The music tracks played in the in-game MP3 player widget were generated using Suno AI. All other elements of the game, i... | Crowd of Two | - | May 23, 2026 | |
Nordic Homestead: A Quiet Restoration Game codeartaudio | Generative AI tools were used as development assistance for code prototyping, design iteration, selected promotional/sto... | Secora Systems | - | May 23, 2026 | |
Fleet Manager: Logistics Simulator codetext | A coding agent was used to assist and generate some code for the game. An AI model was used to help with some ideas and ... | Woodheadgames Studio | - | May 23, 2026 | |
piano-BALL art | Some visual assets and promotional materials for this game were created with the assistance of generative AI tools and t... | KIM DEA HYEON | - | May 23, 2026 | |
Shape Together code | We use AI to find Bugs and Performance Issues faster and also improve the workflow of implementing new features | Blu | - | May 23, 2026 | |
Historarium code | Code was partially written with AI assistance. | Semi Random Interactive | - | May 23, 2026 | |
Exit Liquidity textart | I use generative AI tools as a solo developer to enhance the game's scope and immersion. Specifically: Narrative: I use... | Nordfoundry | - | May 23, 2026 | |
Beyond The Gate text | During development, AI-assisted tools may have been used in a limited role for tasks such as concept support and writing... | L.W. Studios | - | May 23, 2026 | |
Kuiper Wanderer art | We employ AI-enhanced pipelines for the optimization of certain artistic resources. | Moonage Games | - | May 23, 2026 | |
Starherald general | 此游戏使用生成式人工智能开发 | FU YIBO | - | May 23, 2026 |
1,249 results
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