25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

We Are The WallSteam
Disclosure

We use AI to generate the music you hear in the trailer(s), and have used it to refine our descriptions of the game as you see on Steam. Occasionally we may use AI to assist us in coding the game, or completely write parts of code for our game. However, during gameplay there are no parts of AI used, what you see in the game when it comes to art, 3D-models, effects, etc., is made manually without AI, with the exception being parts of the code.

Creator
NorthWall Studio
Reviews
-
Added
Mar 18, 2026
Random Realms Hero Under SiegeSteam
Disclosure

AI tools were used to generate content for both the game and its store presence. Specifically, AI was used to create marketing materials and capsule images for the store page. In-game, AI was utilized to create visual assets for units and buildings, as well as video elements for the studio intro and the main menu.

Creator
KizerGraphics
Reviews
-
Added
Mar 18, 2026
Bullet MeltdownSteam
Disclosure

No AI art, no AI music, no AI sounds, no AI dialouges/descriptions/names, no vibe coding was used during development of game. Only: very small misc UI elements, some smaller closed coding elements like some shaders and AI machine translation for every steam supported language excluding English, Polish and Chinese (Traditional and Simplified).

Creator
Games Anatomy Studio
Reviews
-
Added
Mar 18, 2026
FARWORLD BEACONSteam
Disclosure

Game audio, video, and a small portion of artistic content are produced with AI assistance.

Creator
BEACON STUDIO
Reviews
-
Added
Mar 18, 2026
Demra: Rifts of WarSteam
Disclosure

Almost all of the game is hand-made art and code, but A.I. has been used to create concepts and is used in the workflow to quickly get ideas for logos or assets. The voice overs are currently all a.i. generated but will be replaced at an later point.

Creator
Funtraum Games
Reviews
-
Added
Mar 18, 2026
Dawn of the DyingSteam
Disclosure

This game uses AI-assisted tools to generate and refine certain 2D visual assets. These include general artwork such as loading screens, character portraits, item icons, and background illustrations. All AI-generated elements are reviewed, edited, and integrated by our art team to ensure consistency with the game’s visual style and artistic direction.

Creator
Cube Game Studio
Reviews
-
Added
Mar 18, 2026
Survival LogSteam
Disclosure

Artificial intelligence was used in the creation of some of the game's 2D art assets.

Creator
Midnight Workshop
Reviews
1.6k
Added
Mar 18, 2026
Eggstreme FarmingSteam
Disclosure

Some of the images used on marketing materials were generated with the assistance of artificial intelligence.

Creator
Sagitta Studios
Reviews
-
Added
Mar 18, 2026
Land of the DruidsSteam
Disclosure

Most images used in the User Interface are created with generative AI, with plans to replace them in the future.

Creator
Tyler Folger
Reviews
-
Added
Mar 18, 2026
Tempus InceptumSteam
Disclosure

Some building art assets were created using AI-assisted 3D model generation, then manually refined, rendered, and composited as final 2D sprites. No live AI content generation occurs during gameplay.

Creator
Ecliptec Mobile Ltd.
Reviews
-
Added
Mar 18, 2026
WreckbornSteam
Disclosure

Some game content was translated with the assistance of AI tools.

Creator
Krystian Dobaczewski
Reviews
22
Added
Mar 18, 2026
KingspathSteam
Disclosure

We used AI to design the capsules featured on the game's store page.

Creator
Winterdreams
Reviews
-
Added
Mar 18, 2026
MioAquariaSteam
Disclosure

AI is used only during the early concept and ideation stages of some art. All final in-game assets are created and implemented by the development team.

Creator
Pixellore Inc
Reviews
-
Added
Mar 18, 2026
Tiny FrontierSteam
Disclosure

AI-assisted tools were used during the development of this game, including assistance with writing game code, some audio assets, and certain promotional materials for this store page. All AI-assisted content was directed, reviewed, and integrated by the developer, and the game's design and creative direction are the developer's own. The game does not use AI at runtime: no gameplay content, player-facing text, or other material is generated by AI while playing.

Creator
Amberfield Studios
Reviews
-
Added
Mar 18, 2026
Never Ending DungeonSteam
Disclosure

The program includes a local (offline, downloaded with the build) AI model trained by us to generate text content for adventures, NPCs, mobs, and items based on player prompts. In addition, the program includes pre-generated 3D models of props and NPCs edited by artists.

Creator
Spellarena
Reviews
-
Added
Mar 18, 2026
Project SubstrataSteam
Disclosure

About the Use of AI During the early stages of development, Project Substrata utilized generative AI tools (such as image generation) for concept art and idea exploration only. All in-game assets, textures, audio, story elements, and code are manually created and refined by the development team. Within the game world, autonomous drones and facility AIs operate as part of the gameplay and narrative systems, not as real AI services. The game runs entirely offline, with no external data transmission or use of online AI APIs.

Creator
Studio Substrata
Reviews
-
Added
Mar 18, 2026
DigScapeSteam
Disclosure

AI tools were used during development to assist with game code and visual design. The AI helped with coding support, debugging suggestions, and creating certain visual assets such as icons and background elements. No AI-generated content is produced in real time during gameplay — all AI-assisted work was done before release to improve development efficiency and visual quality.

Creator
Pixellow Official
Reviews
-
Added
Mar 18, 2026
ShardoriumSteam
Disclosure

Generative AI was used for images generation used in-game. Part of generated images was then corrected by a paid human worker. Another generated part is relatively low quality and is aimed to be replaced by proper art before the full release. Images for the Steam page are including AI-generated graphical content from the game. Generative AI was also partially used for programming help, with every generated line being reviewed by the actual developer. "OpenAI ChatGPT" and "pixellab.ai" were used during development.

Creator
Turtle Speed Development
Reviews
-
Added
Mar 18, 2026
Appliance Gone WildSteam
Disclosure

During the development of this game, generative AI was used solely to assist in the creation of certain 3D models. All core gameplay design, and narrative content were created independently by our development team.

Creator
Inworld Studio
Reviews
-
Added
Mar 18, 2026
Tower SurvivorsSteam
Disclosure

Marketing materials, pre-rendered in-game visual effects, textures and materials for characters, props, and environments and translations are partly or completly AI-generated.

Creator
Denpixel
Reviews
-
Added
Mar 18, 2026
Power TDSteam
Disclosure

The game and its Steam store page include some AI-generated images and translated text content (all non-Chinese text was generated using AI translation).

Creator
FunGame Studio
Reviews
-
Added
Mar 18, 2026
Explore the Universe 2175Steam
Disclosure

Explore the Universe 2175 uses AI in two distinct ways, and we want to be clear about both. Real-time simulation (the core of the game). The galaxy is driven by a custom AI system we built ourselves. Faction behavior, MEGABOT's roaming strategy, enemy tactics, and the way wars unfold across sectors are all computed live in our own engine — not generated text or assets. This is procedural and rule-based simulation: the "intelligence" you fight against is real-time decision-making, the same category as the AI in any strategy game, just deeper. Dialogue is human-written, scripted in advance. Music and sound are human-created. Some in-game entity visuals and animations are AI-generated (created during development, not dynamically while you play). Some marketing and store-page images are AI-generated. Gameplay screenshots are authentic. No AI-generated content is used to deceive players or misrepresent the game.

Creator
Elliot Telford
Reviews
-
Added
Mar 18, 2026
Squad ZeroSteam
Disclosure

In development, we used AI as a support tool for generating ideas and quick concept art in the early stages. The final game is based on ready-made assets and manual tweaking, so AI was used solely as an assistant in the creative process.

Creator
Code Bard
Reviews
-
Added
Mar 18, 2026
Critter Chaos TDSteam
Disclosure

To focus more on the gameplay itself, some of the icons, sprites and logos have had AI-assisted rendering for the purpose of improving the final artistic presentation to the end user. Text to Speech tools have assisted in the generation of voice audio used within the menus and the main levels of the game.

Creator
Chaos Creations
Reviews
-
Added
Mar 18, 2026
The 5th RealmSteam
Disclosure

I'm mostly doing this by myself and I have used AI to generate specific images related to The 5th Realm as described by myself and my game design documents. I have also given samples of documents generated by myself (like my game design document) to AI to enhance needed descriptions. These are for the initial "coming soon" store page. Except for when (and if) I get funding to complete The 5th Realm, there will be little to no AI used in generating content for the game. At this point all other documents and content are completely original. If needed, it is highly possible that in the future during further development I may ask AI for help in generating or correcting certain specific code or blueprints that I cannot do for myself. Ideally, I will pay a coder for this. In short, The 5th Realm is an all original idea and genre from my own mind that I have been working on since before the advent of AI.

Creator
Shawn Payne
Reviews
-
Added
Mar 18, 2026
Skyborne ChroniclesSteam
Disclosure

We used generative AI for the studio's logo design and for the panels displayed in the cutscene when the new game starts.

Creator
Ivan Gvozdanovic
Reviews
-
Added
Mar 18, 2026
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