As a solo developer, I use AI to brainstorm drafts for some of the 2D assets, which I then edit by hand. These will be replaced with hand-drawn assets by release.
- Creator
- Portgate Studios
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,376 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
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As a solo developer, I use AI to brainstorm drafts for some of the 2D assets, which I then edit by hand. These will be replaced with hand-drawn assets by release.
This work extensively uses AI-generated images for the 2D art portion, while all 3D elements are created entirely by ourselves.
All of the art used in Zero Division is commissioned from (human) artists. However, one of the artists uses generative AI tools in the production of the commissioned work.
In the initial creation of illustrations for the maps, neural networks were used, followed by refinement by the artist.
AI generates rich, diverse scenarios with maps tailored for both Game Masters and players, ensuring no two campaigns are the same. Dive into worlds crafted with precision—where AI-designed maps, NPCs, enemies, traps, and rooms come together to create a seamless and immersive experience. From preparation to play, our AI handles all the details, allowing you to focus on what truly matters—your adventure. Embark on a journey where your imagination sets the boundaries, powered by AI that prepares everything you need for an unforgettable campaign.
AI image generation is used for some content in the game.
Generated images are used as placeholder art for certain role portraits.
In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support within a human-led artistic process.
Card Survival: Tropical Island used an early version of MidJourney exclusively to generate character portraits.
Erannorth Chronicles is a solo development effort that uses thousands of licensed stock artworks, sound effects, and music from various artists. Some of these graphical assets, such as card art, UI elements, and event covers, could have been created using generative AI technologies or AI-based tools by their creators. Don't buy this game if you are not comfortable with this possibility.
Capsule art generated by AI.
Regarding AI usage: The game employs AI in only two areas 1. Character voice lines (disabled by default) The ultra-large script (800k words) makes authentic voice acting financially unaffordable for our small studio. 2. "Seek Answers" function in the game lobby’s Sosoth (NPC) interaction interface For entertainment purposes, we used AI chat. What we can guarantee: Beyond these, translation, scripts, design, art, animation, and other game components absolutely did not use AI.
Puzzle Together includes the option for players to generate puzzle images using generative AI. All AI-generated images are clearly marked "AI" in the puzzle library.
Super Sketchy Party is using optional Image Recognition AI to guess what a player drew. The result is then presented as an additional guess the other players can pick. Especially with a small party size this gives the players more options to choose from. It not only rewards clear drawing skills but also encourages players to think outside the box with their guesses, as the AI handles the more predictable responses.
Remastered and restyled versions of card images
2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different Models, Open AI, Antrhopic...)For more information on my views about AI, visit my website
The illustration is created with AI and modified.
Generative AI is used for the English audio narration, loading screens and a small percentage of skill icons.
2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different models, Open AI, Antrhopic...)For more information on my views about AI, visit my website
Card paintings is created by AI.
By integrating OpenAI's technology, users can generate unique high-quality images that serve as components for their tabletop games. This feature requires a free external account created with your email address. The core application remains fully functional without registration.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
HexLands Dev only art | As a solo developer, I use AI to brainstorm drafts for some of the 2D assets, which I then edit by hand. These will be replaced with hand-drawn assets by release. | Portgate Studios | - | Mar 18, 2026 | |
怪物X勇者 Monster X Hero In-game content art | This work extensively uses AI-generated images for the 2D art portion, while all 3D elements are created entirely by ourselves. | 香蜂草 | - | Mar 18, 2026 | |
Zero Division In-game content art | All of the art used in Zero Division is commissioned from (human) artists. However, one of the artists uses generative AI tools in the production of the commissioned work. | Robot Cat Limited | 268 | Mar 18, 2026 | |
CyberNet In-game content art | In the initial creation of illustrations for the maps, neural networks were used, followed by refinement by the artist. | BitLight | - | Mar 18, 2026 | |
Never Ending Dungeon In-game content arttext | AI generates rich, diverse scenarios with maps tailored for both Game Masters and players, ensuring no two campaigns are the same. Dive into worlds crafted with precision—where AI-designed maps, NPCs, enemies, traps, and rooms come together to create a seamless and immersive experience.
From preparation to play, our AI handles all the details, allowing you to focus on what truly matters—your adventure. Embark on a journey where your imagination sets the boundaries, powered by AI that prepares everything you need for an unforgettable campaign. | Spellarena | 58 | Mar 18, 2026 | |
SOVL In-game content art | AI image generation is used for some content in the game. | Dalen Studios | 2k | Mar 18, 2026 | |
Werewolves Revenge In-game content art | Generated images are used as placeholder art for certain role portraits. | Studio Serene | 82 | Mar 18, 2026 | |
Stellar Orphans Store/marketing art | In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support within a human-led artistic process. | Artifex Parvus | 136 | Mar 18, 2026 | |
Card Survival: Tropical Island In-game content art | Card Survival: Tropical Island used an early version of MidJourney exclusively to generate character portraits. | WinterSpring Games | 691 | Mar 18, 2026 | |
Erannorth Chronicles | Erannorth Chronicles is a solo development effort that uses thousands of licensed stock artworks, sound effects, and music from various artists. Some of these graphical assets, such as card art, UI elements, and event covers, could have been created using generative AI technologies or AI-based tools by their creators. Don't buy this game if you are not comfortable with this possibility. | Spyridon Thalassinos | 404 | Mar 18, 2026 | |
Dice Kingdoms Store/marketing art | Capsule art generated by AI. | Fivemid Studio | 561 | Mar 18, 2026 | |
Depersonalization Live AI audiotext | Regarding AI usage: The game employs AI in only two areas
1. Character voice lines (disabled by default)
The ultra-large script (800k words) makes authentic voice acting financially unaffordable for our small studio.
2. "Seek Answers" function in the game lobby’s Sosoth (NPC) interaction interface
For entertainment purposes, we used AI chat.
What we can guarantee: Beyond these, translation, scripts, design, art, animation, and other game components absolutely did not use AI. | MeowNature | 303 | Mar 18, 2026 | |
Puzzle Together Live AI art | Puzzle Together includes the option for players to generate puzzle images using generative AI. All AI-generated images are clearly marked "AI" in the puzzle library. | IronZog | 1.9k | Mar 18, 2026 | |
Super Sketchy Party Live AI art | Super Sketchy Party is using optional Image Recognition AI to guess what a player drew. The result is then presented as an additional guess the other players can pick. Especially with a small party size this gives the players more options to choose from.
It not only rewards clear drawing skills but also encourages players to think outside the box with their guesses, as the AI handles the more predictable responses. | Elusive Drafts | - | Mar 18, 2026 | |
Spectromancer In-game content art | Remastered and restyled versions of card images | Apus Software | 323 | Mar 18, 2026 | |
School of Magic Prologue In-game content arttextcode | 2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different Models, Open AI, Antrhopic...)For more information on my views about AI, visit my website | PartTimeIndie | 41 | Mar 18, 2026 | |
ACE:Alice Card Episode In-game content art | The illustration is created with AI and modified. | MAF Studio | 26 | Mar 18, 2026 | |
Stolen Realm In-game content audioart | Generative AI is used for the English audio narration, loading screens and a small percentage of skill icons. | Burst2Flame Entertainment | 2.5k | Mar 18, 2026 | |
School of Magic In-game content arttextcode | 2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different models, Open AI, Antrhopic...)For more information on my views about AI, visit my website | PartTimeIndie | 17 | Mar 17, 2026 | |
Deathless Heroes In-game content art | Card paintings is created by AI. | AlchemyBohemia | - | Mar 17, 2026 | |
Tabletop Creator Pro Live AI art | By integrating OpenAI's technology, users can generate unique high-quality images that serve as components for their tabletop games. This feature requires a free external account created with your email address. The core application remains fully functional without registration. | Tabletop Tech | 131 | Mar 17, 2026 |