25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Doodle SteelSteam
Disclosure

Generative AI was used to assist in creating textures, sound effects, concept art, music, translation and code during development.

Creator
BoolMoko
Reviews
-
Added
Sep 28, 2026
Timber KnightSteam
Disclosure

Generative AI was used to create the 2D artwork and sprites used inside the game , as well as the promotional capsule images on the store page. Additionally, AI tools were used to assist with programming and code generation during development.

Creator
Twist_Knight !
Reviews
-
Added
Sep 28, 2026
Scribble TanksSteam
Disclosure

AI elements were used for the text. No AI-generated content is created during gameplay.

Creator
Alexander Komissarov
Reviews
-
Added
Sep 28, 2026
Dates at the TableSteam
Disclosure

AI tools assisted historical card wording, interface and rules text, Japanese translations, and original procedural game and marketing artwork. Cards include source references. No generative AI runs during gameplay.

Creator
Luka Yeaman
Reviews
-
Added
Sep 28, 2026
SLICE SURPRISESteam
Disclosure

AI tools helped write the store page text and translate the game's text into other languages. The game's artwork and gameplay are not AI-generated, and nothing is generated by AI while you play.

Creator
Teerawat Samansook
Reviews
-
Added
Sep 28, 2026
Relic RecoilSteam
Disclosure

Generative AI was used during development to create visual assets, including illustrations and backgrounds, produce background music, and translate in-game text. Images created using generative AI are also used on the Steam store page and in promotional materials. No content is generated using AI during gameplay.

Creator
ATonanWing
Reviews
-
Added
Sep 28, 2026
Solis ChroniclesSteam
Disclosure

Solis Chronicles uses generative AI for pre-rendered content. Character art, backgrounds, event illustrations, video sequences, the title artwork, and the logo were created with generative AI tools (Flux, Nano Banana, Seedream, PixVerse, WAN) under human art direction, with reference-locked character designs. The music was generated locally with ACE-Step under human direction. The story, characters, and game design are human-authored. Dialogue was written with substantial AI assistance and edited by the developer. No AI content is generated during gameplay; everything is pre-rendered and human-reviewed.

Creator
FrostByte Project
Reviews
-
Added
Sep 28, 2026
Cast AwaySteam
Disclosure

Generative AI was used during development to assist in the creation of some 3D models and visual assets. These assets are used alongside content created manually by the developer.

Creator
Nightspire Games
Reviews
-
Added
Sep 28, 2026
Clean Your GardenSteam
Disclosure

Generative AI tools were used during the development of Clean Your Garden for part of the 2D art (bug illustrations, backgrounds, weapon and achievement icons, and store art), to assist with writing code, and to assist with translating the game's text into English. All of it was reviewed, edited and integrated by hand. The game does not generate any content with AI while you play: no model runs at runtime. --- Durante el desarrollo de Clean Your Garden se han usado herramientas de IA generativa para parte del arte 2D (ilustraciones de bichos, fondos, iconos de armas y de logros, e imágenes de la ficha), para asistir en la escritura del código, y para asistir en la traducción de los textos al inglés. Todo ese material ha sido revisado, editado e integrado a mano. El juego no genera contenido con IA durante la partida: no hay ningún modelo ejecutándose en tiempo real.

Creator
Jorge Torre Pérez
Reviews
-
Added
Sep 28, 2026
Karmic WondersSteam
Disclosure

Generative AI was used during development to create or assist with some in-game artwork, promotional images, written content, and localization. The game does not use generative AI to generate content during gameplay.

Creator
WU QIU DONG
Reviews
-
Added
Sep 28, 2026
Quiz Bang!Steam
Disclosure

Generative AI tools were used during development to help create portions of the artwork and promotional imagery, prerecorded voice-over, and some game text and localization. These materials are prepared in advance. The game does not generate AI content during gameplay or connect to external generative AI services.

Creator
Joyolt Studio
Reviews
-
Added
Sep 28, 2026
TidyspellSteam
Disclosure

Generative AI was used as an assistive development tool for programming, debugging and technical problem solving. Some developer created 2D concepts may also be refined using generative AI. Final creative direction, editing, implementation, game design and level design are handled by the developer.

Creator
Turshu Games
Reviews
-
Added
Sep 28, 2026
惡搞浣熊Steam
Disclosure

浣熊的設計與建模過程中有使用AI生成輔助,加快製作速度與溝通效率,後續調整了許多使其適配我們的遊戲本身。

Creator
惡搞浣熊
Reviews
-
Added
Sep 28, 2026
Seri & Yuka with my heartSteam
Disclosure

This game makes extensive use of generative AI during development to assist with visual, music, and written content, including background artwork, visual assets, game music, and discussion, revision, and polishing of the script. Generated content is reviewed, selected, edited, and integrated by the developer before being used in the game. The script, character settings, and overall creative direction are led by the developer and developed through an iterative collaboration with generative AI.

Creator
Fire & Works company
Reviews
-
Added
Sep 28, 2026
May the Best Craft WinSteam
Disclosure

Most of the game's visual art and sound was pre-generated with AI tools and then selected, edited and placed by the developer: the dungeon panoramas, room props, floors, town and building plates, character portraits, walk and combat sprite sheets, monster, boss and villager sprites, item, skill and stack icons, combat and reward effects, and the store page art were generated with the FLUX.1 image model through fal.ai and animated with AutoSprite; the sound effects, ambience beds, voice barks and music were generated with ElevenLabs. Every generated file, the tool that made it and the prompt that asked for it are recorded in the game's files (assets/README.md and assets/PROMPTS.md). All game text, design, rules and code are written by people. Nothing is generated while you play: the game contains no live AI generation and calls no AI service at runtime.

Creator
SCVI Media
Reviews
-
Added
Sep 28, 2026
Keystone QuarrySteam
Disclosure

Generative AI was used as a development tool while making this game, for code assistance only. All dialogue and in-game text was written by hand. No AI-generated images, audio or text are included, and no content is generated by AI while the game is running.

Creator
Impulsar Games
Reviews
-
Added
Sep 28, 2026
数学谜题Steam
Disclosure

Some 2D artwork used in this game (such as character and environment illustrations) was created or assisted with generative AI tools, then selected and edited by the developer for the final game. Gameplay systems, puzzles, and interactive logic were designed and implemented by the developer. The game does not use generative AI to create content in real time during play.

Creator
wzy
Reviews
-
Added
Sep 28, 2026
Ground Ops: TurnaroundSteam
Disclosure

Some audio assets and marketing materials were produced with generative AI tools. All gameplay, code and design are hand-authored.

Creator
Ailora Limited
Reviews
-
Added
Sep 28, 2026
Music ManiazSteam
Disclosure

This game includes assets created with generative AI during development (official music, song artwork, and drum animations). Nothing is generated while you play, and the game does not connect to an AI service at runtime. Players cannot send prompts to any AI.

Creator
Maniaz
Reviews
-
Added
Sep 28, 2026
Chess:ArcadeSteam
Disclosure

CHESS: ARCADE uses generative AI for its 2D artwork and for its music. The illustrated assets — move callouts, effect overlays, chess piece sets, UI plates, the title graphic and the game icon — were generated with GPT Image 2 from prompts we wrote and iterated on ourselves. Every generated image then goes through our own import pipeline (trim, alpha normalisation, correction onto the game's fixed palette, downscale), is reviewed in the running game by hand, and is reworked or discarded when it misses. All of it ships as fixed image files inside the build. The soundtrack was composed with generative AI: the melodies, harmony and arrangements were written with AI assistance, then reviewed, edited and mixed by hand. The game ships no audio files and uses no AI audio model — the score exists as note data that the game's own synthesiser renders procedurally at first launch. Twelve of the tracks are arrangements of public-domain classical themes; the rest are original. Nothing is generated while you play, and the game never connects to an AI service. The opponent is a classical alpha-beta chess engine with a hand-written evaluation and opening book, and the puzzles come from the public Lichess puzzle database, verified against that engine. No player input, game data or personal data is ever sent to an AI model.

Creator
Knurzel
Reviews
-
Added
Sep 28, 2026
Too Many Cats in the Plant Shop!Steam
Disclosure

Some promotional images on the store page were generated with AI and are used only to represent the game’s overall mood and visual direction. They may not fully reflect the final in-game content. The game’s visuals, gameplay, and assets are still in development and may change before release.

Creator
Aliu
Reviews
-
Added
Sep 28, 2026
DEAD TIMESteam
Disclosure

No art or audio in DEAD TIME is AI-generated: the music and sound effects are CC0 files from Freesound and Kenney, the characters and animations come from Adobe Mixamo, and every set, prop and the logo itself are drawn procedurally by the game's own code. Generative AI was used as a writing assistant for text: the host's lines, the rules manual, the interface strings, their translation into the game's 12 languages, and this store description. Nothing is generated while you play, and the game never connects to an AI service.

Creator
Sheep Arcade
Reviews
-
Added
Sep 28, 2026
STARZ.PEGSteam
Disclosure

Generative AI helped create/edit art assets and assisted with writing code. All game development and art direction choices were made by a human.

Creator
Loop Logic
Reviews
-
Added
Sep 28, 2026
Chair ChaseSteam
Disclosure

AI tools were used as supportive tools during the development process, including assistance with code, and music. All AI-assisted content was reviewed, edited, and integrated by our development team before being included in the game.

Creator
Babs Games
Reviews
-
Added
Sep 28, 2026
Spaceport ArchitectSteam
Disclosure

All art, audio, and writing are human-made. AI-assisted tools were used during programming (I've been programming since 2008, I know what I'm doing).

Creator
Djentsoft
Reviews
-
Added
Sep 28, 2026
Hide & SwipeSteam
Disclosure

Generative AI tools were used during development to help write portions of the game's code and create some UI elements and store promotional materials. These materials were created before release. The game does not generate content with AI during gameplay.

Creator
AWeekGame
Reviews
-
Added
Sep 28, 2026
Don't Let Him CookSteam
Disclosure

Some visual, audio and written content was created with the help of AI tools and then reworked and finalized by the developer. Nothing is generated while you play.

Creator
@games
Reviews
-
Added
Sep 28, 2026
开缸大吉Steam
Disclosure

Generative AI was used to create art assets and assist with localization text. These assets and translations are prepared during development.

Creator
Wuhan Wind Tunnel Network Technology Co., Ltd.
Reviews
-
Added
Sep 28, 2026
MoonDokuSteam
Disclosure

Some of MoonDoku's art and audio was made with generative AI tools while I built the game: the animated world backdrops, the MoonDoku FM music, a few sound effects, parts of the store and icon art, and a handful of smaller in-game images. I directed, edited, and composited all of it by hand. Everything else is made without generative AI. The puzzles come from my own deterministic generator, the cat is a commissioned 3D model I animated in Blender, and the game design & layout are directly from my brain. Nothing is generated while you play, and the game never talks to an AI service.

Creator
Altamont Interactive
Reviews
-
Added
Sep 28, 2026
中国式青训Steam
Disclosure

Some art assets in this game are AI-generated and have been truthfully disclosed in the Content Survey.

Creator
JZHL
Reviews
-
Added
Sep 28, 2026
Adventures of MackSteam
Disclosure

Some background and minor graphics are done with AI. All translations are done with AI.

Creator
Armand Tyberiusz Molinski
Reviews
-
Added
Sep 28, 2026
AQUA FALLSteam
Disclosure

- Localization (translation) of in-game text from the original Japanese into [English, Chinese, etc.]The original Japanese text was written by the developer without AI. All AI-generated translations were reviewed and adjusted by the developer before being included in the game. If you find any translation issues, please let us know via the Steam discussions.

Creator
tatsumaki games
Reviews
-
Added
Sep 28, 2026
PhrollerSteam
Disclosure

As with most VTT systems, users are welcome to import assets made anywhere. Phroller makes it easier than ever. You can just drag the image or model files into the VTT directly from your browser or file system! I want to encourage supporting real artists where we can though. As such I do my best to collaborate with real creatives on the vast Phroller libraries. Each one of the assets in the library has a field showing the artist behind it. If you like their work, please consider checking them out. Many of them are open for commissions as well! However, I cannot guarantee that assets or part of those assets were created with no AI use at all. A large amount of the assets are made before 2022 though, so we should be safe there. While I do my best to make Phroller as user friendly as possible, it does still require a ton of instructions and manuals. Frontier models are used to keep some of the text up to date across rapid early access development. Sorry if it sounds robotic!

Creator
Phroller.com
Reviews
-
Added
Sep 28, 2026
Sign ItSteam
Disclosure

Some of the art assets and music in this game are generated by AI.

Creator
G-Yao
Reviews
-
Added
Sep 28, 2026
Ant ClickerSteam
Disclosure

Generative AI tools were used during development to help create artwork, audio, writing, and programming. The game does not generate AI content during gameplay and does not connect to an external AI service while you play.

Creator
Bryan Wrinkle
Reviews
-
Added
Sep 28, 2026
星光农场Steam
Disclosure

Some store artwork for this game was created using generative AI tools.

Creator
新星像素/Nova Pixel
Reviews
-
Added
Sep 28, 2026
DishDashSteam
Disclosure

Some visual assets were created using generative AI during development.

Creator
Quantum Box
Reviews
-
Added
Sep 28, 2026
The Guy DownstairsSteam
Disclosure

AI tools are used to assist in development, including code, writing, art, and sound effects

Creator
Downstairs Games
Reviews
-
Added
Sep 27, 2026
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