AI was used in the creation of the cover art for the steam page, but that's the only use of AI for any part of the game.
- Creator
- N³ Games
- Reviews
- -
- Added
- Mar 18, 2026
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AI was used in the creation of the cover art for the steam page, but that's the only use of AI for any part of the game.
We use AI-generated content in various aspects of Coin Pusher Casino to help deliver high-quality results within our capabilities. All AI-generated assets are created during the development process and are implemented as static (pre-generated) content. Currently, the following AI-generated assets are used in the game: • Text • Voice (new) AI-generated text is used for: • In-game text and translations (localization) • Steam Store descriptions, updates, and announcements • Social media communications • Customer support responses (to assist in providing clear, precise troubleshooting, including multilingual support) AI-generated voice is used for: • Arcade announcer voice We are committed to transparency and will communicate any future changes to our use of AI-generated content.
Certain item and monster icon images
We used AI-assisted tools to help create pre-generated assets such as concept art variations and promotional material. All final in-game assets are fully owned and licensed by us, and do not include illegal or infringing content. The game does not use live AI generation during gameplay.
AI used for: cover art elements.
Uses AI engine to generate dialog with your Sock Pets, based off pre-scripted prompts, such as family-friendly and age-appropriate fun facts or jokes. No user-end prompting is allowed.
Airtaxi Coach is an AI trained game character called Diana that is trained on the latest flight manuals, as well as the latest industry knowledge on airtaxis, flying cars and the future of mobility. You can ask her any question about the game Metapilot or flight in general, and she will help you navigate the game as well as help you to earn tokens in the game and earn cool perks! Metapilot perks include invited to events, tokens you can spend on our website, and even the chance to get training to become a real airtaxi pilot!
Some of the 2D elements in the game have been made with the help of AI. This includes Character images, world logos and billboard designs.
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
AI used to generate promotional images
Ai is used to generate speech for the game.
This game features voice acting and ambient music created using ElevenLabs. We exclusively use Professional Voice Clones (PVC) from the ElevenLabs Voice Library, which are created with the explicit consent and verification of the original voice actors. Through ElevenLabs’ Royalty Sharing program, the voice artists are financially compensated for their work used in this project.
This game includes translations created with the assistance of AI and edited for quality.
All in-game content is created and authored by the development team. Like most modern game development, our tools and software may include AI-assisted features for internal workflows such as iteration, editing, or placeholder experimentation. These tools do not generate final player-facing content.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Doom Cube Store/marketing art | AI was used in the creation of the cover art for the steam page, but that's the only use of AI for any part of the game. | N³ Games | - | Mar 18, 2026 | |
Coin Pusher Casino In-game content textaudio | We use AI-generated content in various aspects of Coin Pusher Casino to help deliver high-quality results within our capabilities. All AI-generated assets are created during the development process and are implemented as static (pre-generated) content.
Currently, the following AI-generated assets are used in the game:
• Text
• Voice (new)
AI-generated text is used for:
• In-game text and translations (localization)
• Steam Store descriptions, updates, and announcements
• Social media communications
• Customer support responses (to assist in providing clear, precise troubleshooting, including multilingual support)
AI-generated voice is used for:
• Arcade announcer voice
We are committed to transparency and will communicate any future changes to our use of AI-generated content. | TreeNutsGames | 932 | Mar 18, 2026 | |
蒐命のラスティル - とこしえの迷宮城 - In-game content art | Certain item and monster icon images | KTMG LLC. | 882 | Mar 18, 2026 | |
Chaosborn In-game content art | We used AI-assisted tools to help create pre-generated assets such as concept art variations and promotional material. All final in-game assets are fully owned and licensed by us, and do not include illegal or infringing content. The game does not use live AI generation during gameplay. | Erich Meurer | - | Mar 18, 2026 | |
The Perfect Garden Store/marketing art | AI used for: cover art elements. | ZERO5GAMES | 23 | Mar 18, 2026 | |
Sock Pets Live AI text | Uses AI engine to generate dialog with your Sock Pets, based off pre-scripted prompts, such as family-friendly and age-appropriate fun facts or jokes. No user-end prompting is allowed. | Gavin Rector | - | Mar 18, 2026 | |
Metapilot Live AI text | Airtaxi Coach is an AI trained game character called Diana that is trained on the latest flight manuals, as well as the latest industry knowledge on airtaxis, flying cars and the future of mobility. You can ask her any question about the game Metapilot or flight in general, and she will help you navigate the game as well as help you to earn tokens in the game and earn cool perks! Metapilot perks include invited to events, tokens you can spend on our website, and even the chance to get training to become a real airtaxi pilot! | neurobotx | 10 | Mar 18, 2026 | |
Bolt Bot Screwy Viruses In-game content art | Some of the 2D elements in the game have been made with the help of AI. This includes Character images, world logos and billboard designs. | Dream Safe | 16 | Mar 18, 2026 | |
Lokko Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. | Appy Monkeys Software Pvt. Ltd. | - | Mar 18, 2026 | |
Orbital Challenge In-game content art | AI used to generate promotional images | Ghostshok | - | Mar 18, 2026 | |
The Brew Barons In-game content audio | Ai is used to generate speech for the game. | Lifetap Studios | 798 | Mar 18, 2026 | |
Drone Alone In-game content audio | This game features voice acting and ambient music created using ElevenLabs. We exclusively use Professional Voice Clones (PVC) from the ElevenLabs Voice Library, which are created with the explicit consent and verification of the original voice actors. Through ElevenLabs’ Royalty Sharing program, the voice artists are financially compensated for their work used in this project. | Helskor Games | - | Mar 18, 2026 | |
Siralim Ultimate In-game content text | This game includes translations created with the assistance of AI and edited for quality. | Thylacine Studios | 1.7k | Mar 18, 2026 | |
Deadhaus Sonata Dev only | All in-game content is created and authored by the development team.
Like most modern game development, our tools and software may include AI-assisted features for internal workflows such as iteration, editing, or placeholder experimentation. These tools do not generate final player-facing content. | Apocalypse Studios | 37 | Mar 17, 2026 |