25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Last Byte: Serv-Bots FirewallSteam
Disclosure

Serv-Bot's Firewall uses AI tools in its art and media pipeline, always under human direction and review: Sprite art. The game's original hand-authored sprites were upscaled and repainted at native resolution with an image-editing model (Qwen-Image-Edit), then reviewed, corrected and in many cases restored to the originals by hand. Concept art for the six "arsenal" enemy types, the Serv-Bot HUD portraits and the achievement icon motifs were generated with local image models (Z-Image Turbo, Qwen-Image-Edit) from our own designs and reference art, then composited and finished in code. Canon elements such as the Greeb ship in the icons are the game's own sprite art, not generated. Cutscenes. The in-game story videos come from our SIGNAL series. Keyframes were generated with a local image model trained on our own characters, motion with a local video model (Wan 2.2), narration with a text-to-speech model (Kokoro) and music with local music models (ACE-Step, Stable Audio Open). Scripts, story, character designs, editing and direction are ours. Localization. Interface text in 28 languages was machine-translated with an AI model from our English source and has not yet been reviewed by native speakers. Code. Parts of the game's code were written with AI coding assistance, reviewed and tested by the developer. Sound effects are procedurally synthesised, not AI-generated. All AI generation ran on the developer's own hardware; no copyrighted third-party works were used as inputs beyond our own assets and characters.

Creator
Lerk Interactive Studio
Reviews
-
Added
Sep 30, 2026
Dungeon Cleared!Steam
Disclosure

The game contains pre-generated artwork and AI-assisted narrative/localization created during development under human direction. The assets were iteratively selected, composed, edited and reviewed for this project. Prompts requested generic original fantasy subjects and did not request existing characters, logos, or the imitation of a named living artist. No generative AI service runs during gameplay and players cannot submit prompts.

Creator
Macs
Reviews
-
Added
Sep 28, 2026
Music ManiazSteam
Disclosure

This game includes assets created with generative AI during development (official music, song artwork, and drum animations). Nothing is generated while you play, and the game does not connect to an AI service at runtime. Players cannot send prompts to any AI.

Creator
Maniaz
Reviews
-
Added
Sep 28, 2026
101 CircuitsSteam
Disclosure

AI models have been used to validate, optimize, rank and test the puzzles and the simulation engine. Soundtrack is procedurally generated music using the same engine that simulates the electronics, powered by the C~ language.

Creator
Chilling Moose Games
Reviews
-
Added
Sep 27, 2026
Object P-1: Beyond the Threshold — IdleSteam
Disclosure

Generative AI tools were used to assist with some promotional/store artwork, minor code edits, and the improvement and iteration of some music. AI-generated content is not created dynamically during gameplay.

Creator
Ural Birds
Reviews
-
Added
Sep 27, 2026
The Rotting CorridorSteam
Disclosure

Art assets were initially generated using AI image-generation tools, then reviewed, manually edited, and refined by human artists.

Creator
NimbusCode Studio
Reviews
-
Added
Sep 27, 2026
Avalon: Legacy EditionSteam
Disclosure

The original 1998 version of Avalon was created entirely by hand, including its graphics, music, story, gameplay, game engine and even its custom music software. Avalon: Legacy Edition retains many of these original assets. Generative AI was used to create or refine much of the updated visual, audio and written content. No content is generated live during gameplay.

Creator
Seven Mages
Reviews
-
Added
Sep 27, 2026
Panelka IdleSteam
Disclosure

Generative AI was used to assist with English texts, localizations, and some pre-generated 3D character models, with all content manually reviewed and edited by the developer.

Creator
Glitchplay
Reviews
-
Added
Sep 27, 2026
House of Pips: a Domino RoguelikeSteam
Disclosure

Some of this game's art was stylized or created with AI image generation tools from original prompts and project reference material: character portraits, tables, backgrounds, and Steam store and community artwork. Initial translations were AI-assisted. All of it was edited and reviewed before shipping. The soundtrack is chip-synth music generated at build time by the game's own code, no audio model and no sampled audio in the shipped files. Several tracks are AI-stylized arrangements of original songs written by a member of the development team; others were composed with AI assistance to our direction. Nothing is generated by AI while you play.

Creator
Slapcraft Games
Reviews
-
Added
Sep 25, 2026
PubertatorSteam
Disclosure

The game uses generative AI to create some of the 2D pixel-art sprites and character animations. All such content is manually reviewed and edited before being included in the game.

Creator
Victoria Games
Reviews
-
Added
Sep 25, 2026
Wildfire Command '98Steam
Disclosure

I used an AI coding assistant while building the game, and it helped come up with the achievement names and descriptions, which I edited. Nothing else in the game is AI generated: the soundtrack is licensed from its creators, the radio voices are my own recordings, and the art and sounds are produced by the game's own code.

Creator
MonkeyCat Games
Reviews
-
Added
Sep 25, 2026
Aknua TowerSteam
Disclosure

Generative AI tools were used to assist in creating promotional artwork, cover images, and store page visual assets. The game itself does not generate AI content during gameplay.

Creator
KillerTimeGamer
Reviews
-
Added
Sep 25, 2026
AetasSteam
Disclosure

Aetas is designed, directed and built by a single developer. Generative AI was used as a development assistant: it helped write code and tools, the in-game texts and their English/Dutch localization, and the store page texts, all under the developer's direction and review. No AI image generation was used: all sprites and tiles are hand-drawn Liberated Pixel Cup art by human artists (credited in the game folder), or assembled programmatically from that art. The trailer music was produced by a synthesis script. The game does not generate any content with AI during gameplay and does not connect to any AI service.

Creator
Consul Games
Reviews
-
Added
Sep 25, 2026
There's a Cat in My PCSteam
Disclosure

This game's cat characters are based on art assets we created, expanded with generative AI into a variety of patterns and colors. Generative AI image tools were also used at the concept stage for the store page's capsule images and icons. Players can also optionally register their own free Google API key to chat with their cats or check today's fortune. This feature connects live to Google's Gemini API while the game is running to generate responses; the rest of the game can be enjoyed the same way without registering a key.

Creator
Dopamine
Reviews
-
Added
Sep 25, 2026
City WalkerSteam
Disclosure

Some of the game's pre-made content and the store page texts were created with the help of generative AI tools, and then reviewed and edited by our team. No content is generated by AI while you play.

Creator
Prado Games
Reviews
-
Added
Sep 25, 2026
G.D.F. PHALANX: Missile Defense ProtocolSteam
Disclosure

Generative AI used as developer tool for code, testing, modeling, and sound. Generative AI used directly for campaign mission brief and victory screen full screen background art.

Creator
KC Ogren
Reviews
-
Added
Sep 24, 2026
Paladin HCSteam
Disclosure

Some visual assets in PALADIN HC were created or recreated with the assistance of generative AI tools during development. All AI-assisted content was reviewed, selected, and integrated by the developer before being included in the game.

Creator
Fahrettin's House
Reviews
-
Added
Sep 24, 2026
Office GodSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some game content and assets. All AI-assisted content was reviewed and integrated by the development team before being included in the game.

Creator
KAL Foundry
Reviews
-
Added
Sep 24, 2026
Retro Mix 8: Arcade CollectionSteam
Disclosure

Some in-game backgrounds and character and item artwork, as well as promotional artwork, were created using generative AI. AI also assisted with text localization. No generative AI is used during gameplay.

Creator
Dylan Lee
Reviews
-
Added
Sep 24, 2026
回到风吹过的地方Steam
Disclosure

Visual assets and music in Homeward on the Wind were created with the assistance of generative AI tools and were reviewed and refined by the development team. The game does not generate content in real time. All storylines, choices, and interactions are pre-designed.

Creator
大吃一斤汉堡团队
Reviews
-
Added
Sep 24, 2026
Rock MarketSteam
Disclosure

AI tools were used for troubleshooting coding during development and resolving errors. AI was also used to assist with artwork and logo assets.

Creator
SpaceeSapling
Reviews
-
Added
Sep 24, 2026
Aventureiro 95Steam
Disclosure

Generative AI tools were used during development to create some artwork, music, text and translations, including promotional material. This content is prepared in advance. The game does not generate AI content or connect to AI services while you play.

Creator
STREAM ON
Reviews
-
Added
Sep 22, 2026
BeefarunnaSteam
Disclosure

Music production is AI assisted and human curated. The game "engine" itself is engineered/verified with LLM assistance. Visual assets are handmade.

Creator
zinkem
Reviews
-
Added
Sep 22, 2026
STACKPUNKSteam
Disclosure

Some of STACKPUNK's 2D pixel art — including boss portraits, card artwork, background scenes, UI ornaments and achievement icons — was created with the assistance of a generative AI pixel-art tool during development. All AI-assisted images were generated ahead of time, then reviewed, edited and hand-finished by us before being shipped as fixed image files in the game. STACKPUNK does not generate any content live while you play, and the game never connects to an AI service. All gameplay, code, design, music and sound are authored by us or sourced from properly licensed/CC0 material.

Creator
Jinx Arcade
Reviews
-
Added
Sep 22, 2026
The ArcadeSteam
Disclosure

Generative AI used for UV editing, and slight modifications to existing works. (80's arcade video game posters modified to avoid using trademarked content)

Creator
Colourplay Games
Reviews
-
Added
Sep 22, 2026
THE BOY'S WORDSteam
Disclosure

Part of the game's visual content (location backgrounds and some animated CG scenes) was created using generative neural networks based on references and artistic descriptions developed by the author.

Creator
featherbyte
Reviews
-
Added
Sep 22, 2026
Obey the BeatSteam
Disclosure

The game used AI in the production of the music tracks, the album cover artwork, the artwork for the store page, and the achievement icons.

Creator
Bekho Team
Reviews
-
Added
Sep 21, 2026
Ghosts and MonstersSteam
Disclosure

Generative AI was used to assist in the creation of certain promotional and store page artwork. All gameplay, programming, game design, pixel art, and in-game content were created and reviewed by the developer.

Creator
Michel Marcoux
Reviews
-
Added
Sep 20, 2026
Ecos de ValdrenneSteam
Disclosure

Pre-generated content: part of the game's art (backgrounds, character and enemy sprites, portraits, props, key art and capsule images) was created with generative image tools (Google Gemini, PixelLab) and then reviewed, cut, edited and assembled by hand by the developer. Some sound effects were produced with AI audio tools (ElevenLabs). Parts of the source code were written with the assistance of an AI coding assistant (Anthropic Claude) under the developer's direction and review. The story, game design, world, dialogue and puzzles are the developer's own work. Live-generated content: none. The game does not generate any content with AI while it is running.

Creator
Manuel Manzano
Reviews
-
Added
Sep 19, 2026
KillpathSteam
Disclosure

Generative AI tools were used during the development of the game to assist with creating parts of the game. AI was used as a development aid, while the final content and implementation were reviewed and integrated by the developer.

Creator
Szymon Deresz
Reviews
-
Added
Sep 19, 2026
Highside ChallengeSteam
Disclosure

Generative AI tools were used to assist in the creation and refinement of visual assets, music, and voice content. All final assets were selected, edited, adapted, and integrated by the developer. No AI-generated content is created during gameplay.

Creator
codeGamepad
Reviews
-
Added
Sep 19, 2026
星月大陆:放置帝国Steam
Disclosure

Some of the in-game background images and the store Capsule image art assets in this game were created using pre-rendered generative AI tools. These assets were then reviewed, refined, and integrated by our development team to fit the game's artistic vision

Creator
yeshaojia
Reviews
-
Added
Sep 19, 2026
Please, Kick the Can!Steam
Disclosure

Some art and audio in this game were created with generative AI tools and then edited by hand: ability and application icons and the logo (OpenAI image generation), a number of 3D props (Tripo3D), and some sound effects (ElevenLabs). All of it was generated during development and reviewed by the developer before shipping. Nothing is generated live while you play

Creator
Pingu Works
Reviews
-
Added
Sep 18, 2026
TamaWhereSteam
Disclosure

Generative AI tools were used during the development process to assist in the conceptualization and creation of character sprites and visual assets. All AI-generated content was pre-rendered and manually refined to fit the game's art style

Creator
David Kalil Braga
Reviews
-
Added
Sep 18, 2026
PERSONAL COMPUTER SOCCER by David MinayoSteam
Disclosure

Generative AI was used during development to assist in the creation of some of the game's pre-generated illustrations and visual assets. No generative AI is used to create content during gameplay.

Creator
David Minayo
Reviews
-
Added
Sep 18, 2026
YumeGirlSteam
Disclosure

This game was created with the assistance of AI tools in several areas of development. Music: The songs were written and originally recorded by me, with AI tools used for additional processing and production. Artwork: The visual concepts and creative direction were created by me, while AI tools were used to generate and develop some of the final artwork based on my concepts. Programming: AI-assisted tools were used during development to help with coding and implementation. All AI-assisted content was reviewed, selected, and integrated by me as part of the game's creative and development process.

Creator
NotABear
Reviews
-
Added
Sep 18, 2026
King's DescentSteam
Disclosure

No generative AI is used during live gameplay. During our development process we use generative AI for some algorithms, pixel art, some marketing content and where appropriate to improve code quality.

Creator
Stoneshift Games
Reviews
-
Added
Sep 18, 2026
Silicon Empire: Chip TycoonSteam
Disclosure

Generative AI was used only to create pre-generated background artwork for the Steam store and library images. The official logo, text, user interface, and gameplay screenshots were created separately. The game does not generate content during gameplay and does not connect to any third-party AI service.

Creator
Ringare
Reviews
-
Added
Sep 18, 2026
Lost GaijinSteam
Disclosure

Lost Gaijin uses generative AI during development and gameplay. Selected pre-generated visual and audio assets used in the game and its Steam materials were created or edited with generative AI tools and reviewed by the developer. During play, text-generating AI responds to player input and game state to create dynamic story content and personalized Japanese-language coaching. Live-generated text is provided through OpenRouter and may vary between playthroughs.

Creator
Ten Turtle Games
Reviews
-
Added
Sep 18, 2026
Panda GamblerSteam
Disclosure

Certain UI elements and regional logos were created with the assistance of AI.

Creator
TR Panda 、박정금
Reviews
-
Added
Sep 18, 2026
Forest Quest 88Steam
Disclosure

The branching narrative in FOREST QUEST '88 was generated during development using a locally-run AI language model (an offline Dolphin/LLaMA-family model via Ollama). All AI-generated text was produced ahead of time, then reviewed, edited, and curated by the developer before being baked into the finished game as fixed, hand-checked content. The shipped game contains no live AI generation — it plays back a static, pre-authored story. No player data is sent to any AI service; the game runs fully offline.

Creator
ShangkoStudio
Reviews
-
Added
Sep 18, 2026
Last CopySteam
Disclosure

Generative AI was used extensively during development to assist with localization, text review, and selected production/reference workflows. All code and most image assets and models were created with generative AI. All AI-assisted content included in the game was reviewed and curated by the developer. The game does not use live generative AI during gameplay.

Creator
Casdera Labs
Reviews
-
Added
Sep 16, 2026
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