25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Roswell: RedactedSteam
Disclosure

During the R&D process, we used AI to assist with scriptwriting, but the content was still reviewed and polished by humans.

Creator
莓西工作室
Reviews
-
Added
Oct 12, 2026
Gravity Breakout: Alien VeinSteam
Disclosure

Portions of this game's art assets (2D sprites and background illustrations) were created with the assistance of generative AI tools, then manually reviewed and edited by our team. All game code, gameplay systems, game design and sound effects were made by humans. No AI-generated content is produced at runtime.

Creator
Changsha Yujie Technology
Reviews
-
Added
Oct 12, 2026
Soul Snake 3DSteam
Disclosure

Some in-game 3D models, textures and sound effects are generated by code written with AI assistance.

Creator
nanophage research
Reviews
-
Added
Oct 10, 2026
Connection EmpireSteam
Disclosure

Generative AI tools were used to create store artwork and portions of in-game text, customer support dialogue, and German/English localization during development. Development also used AI-assisted programming. The current build does not generate content during gameplay or connect to an external AI service.

Creator
GFZ Games
Reviews
-
Added
Oct 10, 2026
The Last UNIONSteam
Disclosure

Some images in the game were generated using AI tools and then refined by the game's developer. All the music in the game was written by the game's developer, but the mastering was done using AI tools. The 3D character models (all except the zombie mutants) were initially generated via AI and later refined and adapted by the game's developer.

Creator
DevStoria
Reviews
-
Added
Oct 10, 2026
Çay Ocağı: Bir Bardak DahaSteam
Disclosure

Several 3D assets in this game — including some character models and props — were created with generative AI tools (Meshy) and then converted, cleaned up and hand-adjusted before being used in the game. Textures are either hand-made or generated procedurally with our own code.

Creator
Akgul Studio
Reviews
-
Added
Oct 10, 2026
MightmancerSteam
Disclosure

Generative AI tools were used in the development of some visual assets, primarily to help enhance and upscale textures and create additional variations. All assets were reviewed and integrated by the development team as part of the game's art pipeline.

Creator
Haphazardly
Reviews
-
Added
Oct 10, 2026
One Must Fall 2097Steam
Disclosure

The remake's 3D robots, arenas and animation were produced with AI-assisted generation tools (image-to-3D and image generation) from the original game's designs, then authored, repaired and reviewed by hand in Blender and Unreal. The menu art shown in HD is AI-remastered from the original game's pictures, and the store page artwork was AI-generated from renders of our in-game robots. All AI content is pre-made during development; nothing is generated while you play. The music and sound effects are the original recordings, remastered without AI.

Creator
LineCrush Games
Reviews
-
Added
Oct 9, 2026
PRE-ECHOSteam
Disclosure

Some content in PRE-ECHO was created with the help of generative AI tools during development and was then integrated, adjusted and art-directed by the developer: - 3D models: the character and creature models, and many prop and vehicle models, were generated with Tripo from original reference images made for this project, then rigged, adjusted and textured in Blender and Unreal Engine. - 2D art: some textures and interface images (such as the main-menu background, the workshop investigation board, journal and map paper, and inventory icons) were generated with image-generation tools from original prompts. - Voices: all spoken lines are synthesized with the open-source Kokoro text-to-speech model using generic voices. No real person's voice was recorded or cloned. - Text: the script, in-game text and English/Spanish localization were written with an AI assistant under the developer's direction. - Store art: the store and library artwork was generated with AI image tools from the project's own character and creature references, then retouched by the developer. The logo was made without AI. The screenshots are unedited captures of the game. No content is generated by AI while the game is running.

Creator
Simulsix
Reviews
-
Added
Oct 9, 2026
Catch Command '98Steam
Disclosure

I used an AI coding assistant while building the game, and it helped come up with the achievement names and descriptions, and some events which I edited. Nothing else in the game is AI generated: the soundtrack is licensed from its creators, the radio voices are my own recordings, and the art and sounds are produced by the game's code.

Creator
MonkeyCat Games
Reviews
-
Added
Oct 9, 2026
CYBERBIKESSteam
Disclosure

The visuals, music, sound effects, store art, trailer and text for CYBERBIKES were made with the help of AI under my direction, built in code with Blender and Godot. LINK's voice is pre-recorded text-to-speech from the open Kokoro model. Nothing is generated while you play.

Creator
Mister Gato
Reviews
-
Added
Oct 9, 2026
Retro Game Collector SimulatorSteam
Disclosure

Generative AI was used during development to create in-game collectible cover artwork, as well as store and marketing artwork and text. These assets are prepared in advance. The game does not generate AI content during gameplay or connect to a live AI service.

Creator
nrnbgames
Reviews
-
Added
Oct 7, 2026
PipkindSteam
Disclosure

Generative AI was used during development to create, pixel artwork, music and written content under our concept and design direction. The game contains pre-generated content only; it does not generate AI content during play.

Creator
Short Of Genius
Reviews
-
Added
Oct 7, 2026
Last Knight ~ Reclaim the Empire ~Steam
Disclosure

This game used AI assistance to help arrange the store page artwork and to support programming. AI assistance was also used to write the store page text, and the multi-language localization in the current version was produced with AI assistance. All AI-related work was carried out under the direction and planning of the developer.

Creator
Honga Games Inc.
Reviews
-
Added
Oct 6, 2026
Paint World 98Steam
Disclosure

This game incorporates AI assistance in its development. The overall vision and execution remain that of the developer. All language translations were done using Claude. If there are any mistranslations, please contact me to fix them!

Creator
MiThiKaL Productions
Reviews
-
Added
Oct 6, 2026
White ChristmasSteam
Disclosure

AI-assisted coding and editor automation tools were used during development for workflow efficiency. Most of the art was hand-made by me. The remaining art generated by AI tools like icons or textures will be swapped to human-made art in the near future. AI translation tools were used to create localization drafts, that are being reviewed by speakers of the language.

Creator
Jele Studios
Reviews
-
Added
Oct 6, 2026
DROWSESteam
Disclosure

Artificial intelligence was used to generate our Steam achievement icons and some of our localizations. We're a small independent team of two self-taught developers. If you'd like to help us replace this content on a voluntary basis, please contact us on Discord or email us at contact@milkycocogames.com.

Creator
MILKY COCO GAMES
Reviews
-
Added
Oct 5, 2026
Hypernet ExplorerSteam
Disclosure

AI coding tools help write and maintain the game's plugin code, and parts of the in-game text like NPC combinatorial string banks and translations were written with AI assistance, all being reviewed manully by the developer.

Creator
Nocoldiz
Reviews
-
Added
Oct 5, 2026
RETURN TO 1990Steam
Disclosure

Character illustrations, backgrounds, cutscene videos, voice acting and music were created with generative AI tools, then selected and edited by our team. The story, dialogue and game systems were written and designed by the developer with AI assistance. No content is generated by AI during gameplay.

Creator
LABOON
Reviews
-
Added
Oct 4, 2026
Lawncrest MallSteam
Disclosure

Generative AI was used during development to create select environmental artwork, including some fictional posters and signage appearing within the game. These assets were reviewed and curated by the developers before inclusion in the final game.

Creator
Halfway Home Studios
Reviews
-
Added
Oct 3, 2026
SCREW IT!Steam
Disclosure

Generative AI tools were used during development to assist in the creation of selected visual, audio, and text assets. All AI-assisted content was reviewed, curated, and integrated by the development team. The game does not generate AI content during gameplay.

Creator
352 Interactive
Reviews
-
Added
Oct 3, 2026
Frozen VelocitySteam
Disclosure

As a solo dev who is horrible at drawing but good at code, 2d and 3d assets have been build using the help of generative AI.

Creator
OPPRESSED Game Studios
Reviews
-
Added
Oct 3, 2026
The Quiet FlatSteam
Disclosure

Generative AI was used only to create the Steam capsule. The screenshots and the game itself do not contain any content created using generative AI.

Creator
Firzy Games
Reviews
39
Added
Oct 3, 2026
WonderLang ArabicSteam
Disclosure

Our visual style relies on a blend of commissioned artwork, curated assets, and custom designs. We occasionally use AI generation as a tool in our creative process, but never as a final product. Every AI-assisted asset is either fully redrawn or heavily refined by human artists before making its way into the game.

Creator
bair games
Reviews
-
Added
Oct 2, 2026
OVERREACH 2126Steam
Disclosure

Generative AI was used in supporting the generation of artwork, code, testing and marketing.

Creator
The Extremely Tiny Game Studio
Reviews
-
Added
Oct 1, 2026
BITS OVERLOADSteam
Disclosure

Generative AI tools were used during development to assist with the localization of in-game text into multiple languages. All AI-assisted translations were reviewed, edited and integrated manually by the developer. No generative AI is used during gameplay. Visual and audio assets were not generated using AI.

Creator
SRADRAVEN
Reviews
-
Added
Oct 1, 2026
ROM HollowSteam
Disclosure

Some artwork on ROM Hollow's store page was generated with AI.

Creator
Chris Karageorge
Reviews
-
Added
Oct 1, 2026
BOZÓ!Steam
Disclosure

Artificial intelligence tools were used to generate some of the sprites and images used in this game.

Creator
Lililoka
Reviews
-
Added
Oct 1, 2026
HeliobaneSteam
Disclosure

HELIOBANE was made with the help of generative AI tools. - Assets: AI was used to generate some of the game's assets, including artwork, voice lines, sound effects, in-game text and translations. Artwork was edited and fitted to the game's 32-colour palette and style before use. - Music: the soundtrack was made with a custom tracker built for agentic work, by an AI trained on a curated collection of public-domain tracker (MOD) music. - Some store page and marketing art is also AI-assisted. Nothing is generated while you play. All content is fixed in the build, and the game does not connect to any AI service.

Creator
Gand
Reviews
-
Added
Sep 30, 2026
Full Count ClubSteam
Disclosure

I'm a solo developer with a full-time job and a dad with two wonderful little kids. Full Count Club is a game I've wanted to make for a long time. AI tools are how I fit it into the time I have: they helped create the illustrated art, some sound effects, and some in-game writing such as newspaper headlines. I direct, select and edit all of it. The game does not generate any AI content while you play.

Creator
Corner Lab Games
Reviews
-
Added
Sep 30, 2026
MurciavaniaSteam
Disclosure

Generative AI was used during development. Part of the graphics (characters, enemies, bosses, icons, room backgrounds and backdrops) was created with image-generation tools: Google Gemini, OpenAI ChatGPT and a locally run Stable Diffusion model. Part of the music was created with audio-generation tools (Google Gemini). Part of the code, room layouts and texts were written with the help of an AI assistant. The developer reviewed, cut, retouched and hand-adjusted all of this material before adding it to the game. The game does not generate any AI content while it is being played.

Creator
Manuel Manzano
Reviews
-
Added
Sep 30, 2026
SwaggerfallSteam
Disclosure

The game engine is written with substantial AI assistance. Some dialogues and quest texts are AI generated, and are successively replaced by human-written dialogue. Every piece of flavor text has a label that states the author (human or ai). The 3D character models are currently generated with AI, and then transformed through a custom pipeline to work with the text-based graphics and CPU rendering. It is possible to replace them with manually crafted models.

Creator
holonaut
Reviews
-
Added
Sep 30, 2026
Cozy CockpitSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated visual artwork. AI-assisted artwork is substantially edited, painted over, composited, and finalized by the developer before inclusion in the game. No generative AI is used to create content during gameplay.

Creator
MR FUTURE GAMES
Reviews
-
Added
Sep 30, 2026
Archival SecuritySteam
Disclosure

Some background environment props and their textures (signage, lamps, surfaces, decals and small set-dressing objects) were generated with AI assistance, using AI written procedural code rather than an image or mesh generator. They ship with the game as scenery. Everything else is the developer's own work: all writing and in-game text, game design, game code, audio and sound design, the visual identity, and all store page art. No AI generated content is produced while the game is running.

Creator
Donewasting
Reviews
-
Added
Sep 30, 2026
Defeat the Demon King with a Financed BahamutSteam
Disclosure

AI tools were used during development for programming, image creation, scenario writing, and translation. All AI-assisted or AI-generated content has been reviewed and, where necessary, edited by the developer before being included in the final release. No content is generated by AI during gameplay.

Creator
Shobota
Reviews
-
Added
Sep 30, 2026
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