25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

东方灵境谭Steam
Disclosure

The game itself contains no AI-generated assets. Generative AI was used only for some promotional artwork on the store page such as posters. This artwork was edited by the development team.

Creator
芒草工作室
Reviews
-
Added
Oct 9, 2026
AshSpireSteam
Disclosure

Textures, Sprites and Art is AI generated. Lots of manual modification take place after the AI generates the first pass.

Creator
HackettTech
Reviews
-
Added
Oct 9, 2026
JankriggedSteam
Disclosure

Some art and audio in this game were generated with AI tools during development and edited by the developer. No AI content is generated while the game is running.

Creator
WUZHUOQUN
Reviews
-
Added
Oct 9, 2026
GORASteam
Disclosure

Generative AI was used during development to create some environment artwork and branding, and to assist with localization and store text. The game does not generate AI content during play or connect to external AI services.

Creator
Saleen
Reviews
-
Added
Oct 8, 2026
My Own Roguelike: RPGSteam
Disclosure

Some of the background music, the in-game translations and parts of the store text were created with the help of generative AI tools, then reviewed and edited by the developer.

Creator
DGSTUDIO
Reviews
-
Added
Oct 7, 2026
DeckboundSteam
Disclosure

Deckbound was designed and directed by a solo developer. Generative AI was used as a tool during development to help write in-game text (card, item and enemy descriptions), and produce the pixel artwork. All of it was reviewed, edited and curated by hand. The game itself does not use AI while you play — nothing is generated in real time.

Creator
Yuri Murray-Alves
Reviews
-
Added
Oct 7, 2026
ASTERISSteam
Disclosure

Pre-generated content: some 3D models (character/boss bodies and props) were generated with AI and then cleaned up, rigged and textured by hand in Blender and Unity; some voice lines and sound effects were generated with AI voice/SFX tools; parts of the trailer footage were AI-assisted; in-game text translations for some languages were produced with AI assistance and reviewed. No content is generated live while the game is running.

Creator
ARCENCIEL
Reviews
-
Added
Oct 7, 2026
Swarm BelowSteam
Disclosure

Swarm Below was built with help from an AI assistant. Its 3D models (built by scripts in Blender), its synthesized music and sound effects, and parts of the store page text and art were created with AI assistance under the developer's direction. Nothing is generated by AI while you play.

Creator
Swarm Below
Reviews
-
Added
Oct 7, 2026
The Anomaly on MarsSteam
Disclosure

We use AI to help with community, bug fixes, and general content that will be replaced over time as we continue to develop.

Creator
nith studio
Reviews
-
Added
Oct 7, 2026
冒牌特攻队Steam
Disclosure

Generative AI is used during production to help create some visual assets and promotional materials.

Creator
玄火
Reviews
-
Added
Oct 7, 2026
Caveman vs EverythingSteam
Disclosure

The game's characters, environment tiles, and totem were created by the developer in Aseprite. Additional enemy variants and animation frames were produced with the help of an AI coding assistant that draws sprites programmatically from authored pixel data. The menu music was created with the help of AI music tools. All promotional and store artwork was created by a human artist. No content is generated by AI while the game is running.

Creator
Nice Try Studios
Reviews
-
Added
Oct 7, 2026
Dawnforge NightfallSteam
Disclosure

During development, generative AI tools including OpenAI image generation and Higgsfield assisted with pre-generated visual source material for characters, enemies, bosses, animation strips, world props and floors, menu and capsule art, icons, and achievement art. AI coding assistants also contributed to production code, QA tooling, documentation, player-facing copy, and localization drafts. The developer selected, edited, cleaned, composited, animated, integrated, and QA-reviewed the resulting material. All player-visible content is fixed in the shipped build: no prompt, generative model, or external generation service runs at runtime, and the game has no live-generated AI feature.

Creator
Tinkerburst Studio
Reviews
-
Added
Oct 7, 2026
Final Stand: Zombie RogueliteSteam
Disclosure

Generative AI tools were utilized during development to assist in creating certain visual assets, including store page capsule graphics, promotional imagery, and selected in-game 2D UI/icon elements. All generated content was curated, edited, and integrated by the developer.

Creator
Atc Games
Reviews
-
Added
Oct 7, 2026
Star PurrSteam
Disclosure

Artificial intelligence has been used in visual and music production, as well as to accelerate coding. The development team has been responsible for final touches and decisions since the very beginning of the game's design.

Creator
Arada Games
Reviews
-
Added
Oct 6, 2026
DemonfallSteam
Disclosure

Backdrops have been outsourced by other artists on the demo build. AI checker highlights this as being AI generated.

Creator
Rebirth Studios
Reviews
-
Added
Oct 6, 2026
Leek SurvivorsSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Leek Survivors Studio
Reviews
-
Added
Oct 6, 2026
Give Us Back GravitySteam
Disclosure

AI tools were used during development to help write code, store and in-game text, translations, and the code that draws some icons. All output was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
Frotrue
Reviews
-
Added
Oct 6, 2026
No Hands YetSteam
Disclosure

Yes, AI helped make this game. Here's exactly how: • I built it with an AI coding assistant. The design and direction are mine; the AI did a lot of the typing. • The narrator's lines and item descriptions were drafted with AI and edited by me. So was this page. • No image, music or voice generators. The art and sound are drawn and synthesized by code. • Nothing is AI-generated while you play.

Creator
Cow Tippers
Reviews
-
Added
Oct 6, 2026
The Rend: Trials of the DriftSteam
Disclosure

The Rend is made by a small indie team, with core character art, animation, and design created by human artists we've worked with and credited. We use generative AI tools in a supporting role for environment art direction and variation, additional views and variations of existing character designs, and some temporary UI artwork, such as achievement badges that haven't received their final art yet. No content is generated by AI during gameplay. All AI-assisted content is directed, reviewed, and edited by our team. As development continues, we'll keep working with artists and developers to improve the game's art and overall experience.

Creator
Ludicrous Film and Games
Reviews
-
Added
Oct 6, 2026
SPLIT-SSteam
Disclosure

Some sprite artwork was created with generative AI tools during development. SPLIT-S does not generate AI content during gameplay or connect to external AI services.

Creator
8it
Reviews
-
Added
Oct 6, 2026
Phantom FleetSteam
Disclosure

Phantom Fleet uses generative AI during development to assist in creating card illustrations, skill icons, UI decorations, backgrounds, ship textures, and some visual effect assets. AI assistance was also used in writing in-game descriptions and store page text. Background music and sound effects were created using audio synthesis code written with the assistance of AI and are included in the game. All of this content is pre-generated during development. The game does not use generative AI to create new images, music, dialogue, or other content in real time during gameplay.

Creator
DevMakerMin
Reviews
-
Added
Oct 6, 2026
Shark Tales: Reef RoguesSteam
Disclosure

Some artwork in the game and its Steam store and marketing materials was created or refined with generative AI tools before release. Some music tracks were generated offline with ACE-Step. These are fixed, pre-generated assets. The game does not generate AI content during gameplay or connect to an external AI service.

Creator
RadDad Basement Studio
Reviews
-
Added
Oct 6, 2026
NeonriseSteam
Disclosure

Every part of this game's concept, design, and features was created by humans. The ideas, the gameplay, the look and feel, and every decision about how it all fits together came from us. For the programming itself, we use AI coding agents to help us write code. They speed up development and let us focus our time on what matters most: making the game fun to play.

Creator
Green Novice Games
Reviews
-
Added
Oct 6, 2026
WarsteadSteam
Disclosure

Generative AI tools were used as part of the development of Warstead to support the creation of visual content, sound effects, and video content such as trailers, helping to speed up the development process.

Creator
Night Haven Interactive
Reviews
-
Added
Oct 6, 2026
Last Knight ~ Reclaim the Empire ~Steam
Disclosure

This game used AI assistance to help arrange the store page artwork and to support programming. AI assistance was also used to write the store page text, and the multi-language localization in the current version was produced with AI assistance. All AI-related work was carried out under the direction and planning of the developer.

Creator
Honga Games Inc.
Reviews
-
Added
Oct 6, 2026
CatacrawlSteam
Disclosure

Pre-generated content only, nothing is generated while the game runs. Most of the pixel art for monsters, bosses, world objects (shrines, totems, traps, items), boon card art and the three hero cats was generated with PixelLab (an AI pixel-art tool) from text prompts and from our own hand-drawn references, then hand-corrected, quantized to the game's palette and animated frame by frame. The music and all sound effects are synthesized procedurally in our own code (no AI). Purchased asset packs (tiles, UI) are hand-drawn by their artists. No AI-generated text, voices or story.

Creator
eedee
Reviews
-
Added
Oct 6, 2026
Brute Tusk : FeralSteam
Disclosure

Pre-generated AI content: Some promotional artwork used on the Steam store page was created with generative AI and subsequently edited by the developer

Creator
Piri Piri Games
Reviews
-
Added
Oct 6, 2026
Void RunnersSteam
Disclosure

Void Runners was developed with the help of AI coding tools. The game's art, music and sound effects are generated procedurally by code written with those tools; no AI model runs in the game, and no content is generated live while you play.

Creator
Aaron Reisman
Reviews
-
Added
Oct 4, 2026
SUSHISNKSteam
Disclosure

Generative AI was used to create character artwork and other images.

Creator
Kariya_Zucchini
Reviews
-
Added
Oct 4, 2026
GlyphtripSteam
Disclosure

Glyphtrip is made by a studio of three: one human and two silicon genius-toddlers. The soundtrack stems were generated with AI and mixed and mastered by hand. The translations and custom font were made with AI.

Creator
Well-Read Varangians
Reviews
-
Added
Oct 4, 2026
BloodloaderSteam
Disclosure

Bloodloader was made by one developer with generative AI tools in the pipeline. Character, enemy and item sprites, tiles, icons and the store key art began as AI generations (PixelLab) and were selected, cleaned up, recoloured and assembled by the developer. Sound effects and music were generated with ElevenLabs and edited into final effects and seamless loops. Some in-game text was drafted with AI assistance and edited by the developer. Nothing is generated while you play.

Creator
Nukeborn Studio
Reviews
-
Added
Oct 4, 2026
CrystalysisSteam
Disclosure

The text you read in Crystalysis is written in English and Spanish, then machine-translated into the other eleven languages. The visuals are drawn procedurally in code, the audio is synthesized while you play. The interface icons were designed with an AI design tool and edited by the developer, and the remaining small bitmaps come from the open Twemoji and Kenney sets.. The game's code and the text on this store page were written with the help of an AI assistant and edited by the developer.

Creator
trikyname
Reviews
-
Added
Oct 4, 2026
Owl SkipsSteam
Disclosure

Generative AI tools were used during development to assist with visual concepting and the creation of some pre-generated art assets, including upgrade icons, rope textures, and elements of the game's logo/branding.

Creator
OwlCommunity
Reviews
-
Added
Oct 3, 2026
Monkey OverdriveSteam
Disclosure

Generative AI was used during development to create visual art, sound effects, music, and text/localization, including store and marketing assets. These assets were reviewed, selected, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
SNobi Games
Reviews
-
Added
Oct 3, 2026
unligalSteam
Disclosure

Some of the images in the game were stylized using AI.

Creator
RUKA Industries
Reviews
-
Added
Oct 3, 2026
電脳スイーパーSteam
Disclosure

Some of the store page description was drafted with generative AI writing assistance and then reviewed and edited by the developer. This game does not use generative AI to create content during gameplay.

Creator
AquaRegia31.App
Reviews
-
Added
Oct 3, 2026
TurboundSteam
Disclosure

Generative AI tools were used to a very limited extent during the development of the game for a few minor visual elements. These consist only of a small number of simple effect graphics, which were subsequently adapted and edited for use in the game. Generative AI was also used as a writing aid to improve and refine some of the text used on the game's Steam store page. The core content and functionality of the game were not created using generative AI.

Creator
Broken Telescopė
Reviews
-
Added
Oct 3, 2026
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