25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

TownworksSteam
Disclosure

As a solo developer AI helped me with: - fine tuning text and Steam store descriptions - solve complex coding issues - visuals are not "ai" generated, but all visuals are programmatically generated within my own software, and the scripts that do that, are optimised by AI coding tools

Creator
Ocelli
Reviews
-
Added
Oct 7, 2026
Base MatterSteam
Disclosure

Base matter does not use AI within the game itself. Some marketing materials and images on the store page have AI used as a general editing tool.

Creator
Mistline Media
Reviews
-
Added
Oct 7, 2026
The Last TreeSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of game content. All content included in the final game was reviewed, selected, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Faytz Games
Reviews
-
Added
Oct 7, 2026
Moon SweepersSteam
Disclosure

Generative AI was used to assist with translating in-game text into supported languages.

Creator
DragDrop Games
Reviews
-
Added
Oct 7, 2026
OVERDRIVE PINBALLSteam
Disclosure

Generative AI was used during development to create images and music, and to assist with programming, in-game text and skill descriptions, translations, and store page descriptions. The game does not use generative AI to generate content during gameplay.

Creator
Toxic Sugar
Reviews
-
Added
Oct 7, 2026
TownEmpireSteam
Disclosure

Generative AI tools were used during development to assist with localization and the creation of some game assets. Generative AI is not used to generate content during gameplay, and the game does not connect to external AI services during execution.

Creator
CKL
Reviews
-
Added
Oct 7, 2026
BeelionairSteam
Disclosure

Localizations other than Polish and English are translated with AI tools.

Creator
HoneyVasp
Reviews
-
Added
Oct 7, 2026
Idle ReefSteam
Disclosure

During the development of our game, generative AI tools were used to assist in creating certain 2D underwater background visuals, store page graphics. Additionally, AI-based language models were utilized for writing the store page descriptions and localizing the game into various languages. All AI-generated content was manually reviewed and edited before being implemented into the game or the store page.

Creator
BoostLab
Reviews
-
Added
Oct 7, 2026
Wood ImperiumSteam
Disclosure

Generative AI was used to create selected promotional artwork for the Steam store page and to assist with the localization of store text. All generated content was reviewed and edited by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services.

Creator
Braincoders
Reviews
-
Added
Oct 7, 2026
Gift Stream: Sorting & Delivery SimulatorSteam
Disclosure

This game uses generative AI tools to help create some of the visual assets displayed in the game and on its store page, including select images and icons. All gameplay systems, mechanics, and code are designed and implemented by the development team. AI-generated visuals are reviewed and curated before being included in the final product.

Creator
Prime Byte SRL
Reviews
-
Added
Oct 7, 2026
Wizards Go FarmingSteam
Disclosure

AI tools were part of our process, helping with the game's art, writing and translations. Everything was shaped and reviewed by us, and nothing is generated by AI while you play.

Creator
Pocket Pebble Games
Reviews
-
Added
Oct 6, 2026
Bug Juice to GigawattsSteam
Disclosure

Generative AI was used during development for code, music, UI text, icons, and store imagery. Generated output is reviewed, edited, tested, and integrated by the developer.

Creator
Spectral Nuke
Reviews
-
Added
Oct 6, 2026
European Truck ManagerSteam
Disclosure

Generative AI was used to assist with the creation of some graphical assets and mathematical formulas used in the game's code.

Creator
Prolumi Interactive
Reviews
-
Added
Oct 6, 2026
RobinSteam
Disclosure

Translations were made with AI assistance then reviewed by native speakers. Corrections from players are welcome.

Creator
Franek
Reviews
-
Added
Oct 6, 2026
HeapsSteam
Disclosure

Software engineering is primarily by hand in C# and python, with local SLM's, run via Ollama, and occasional cloud-based LLM's used to research knowledge deficits and prototype code snippets for specific systems that map to those deficits. Any AI-generated code was reviewed line-by-line, hand-integrated and heavily modified. The application requires local file access to files selected by the player from a standard operating system folder browser with permissions. It scans the user's system via the psutil and gputil standard python packages to ascertain the specifications of the user's system to select a model that will match their system's performance profile. Pinocchio and Hunyuan were used to generate 3D models of mushrooms from 19th century public domain botanical illustrations, and the integrated SLM model is used to generate text labels and summaries at runtime. The application has absolutely no chat interface. An SLM is integrated locally as a black-box system with robust system prompts to generate structured output in the form of JSON based on the player's file inputs. The JSON is consumed by the game to generate maps and levels. Additional Specifications & Technical Notes: - A localhost python server is back-compiled to a C executable and deployed with the main executable and invoked from its application domain to host the local model. - The local model is downloaded from the Internet via Ollama. - The end-user needs to have the Ollama client installed to run the model locally. - The python server has robust internal system prompts to prevent violation of the Terms of Service on the Steam and Itch platforms regarding disallowed content. - The python server is run from the main executable's application domain, in the same directory structure. - The python server and main executable communicate via a local socket connection via IANA-approved port numbers according to RFC 6335. Ports are tested and iterated to ensure that they are available on the local system. If an IANA-approved port listed in RFC 6335 is not available, the application will not run. Heaps adheres to the ARTS standard for AI labeling. A full accounting of our use of AI in this game can be found at: droidknot.com/ARTS/Heaps_SIS_082726.pdf

Creator
Droidknot LLC
Reviews
-
Added
Oct 6, 2026
PackloreSteam
Disclosure

Generative AI was used as a supporting tool for some marketing assets, visual references for the game’s art, and parts of code development.

Creator
Infinity aspect
Reviews
-
Added
Oct 6, 2026
RattyJunkIdleSteam
Disclosure

Generative AI tools were used during development to create some pre-generated 2D artwork, including item icons, characters and environments, as well as store and marketing materials, including the cinematic teaser. These assets were selected, prepared and integrated by the development team. The game does not generate content using AI during gameplay or connect to external AI services.

Creator
Jujiu Studio
Reviews
-
Added
Oct 5, 2026
WoollingsSteam
Disclosure

Generative AI was used to assist with the creation and refinement of some visual assets and promotional materials.

Creator
Softlight Studio
Reviews
-
Added
Oct 4, 2026
ISE RushSteam
Disclosure

The steam capsules and Logo are currently AI generated, Everything in game is not, except the title screen.

Creator
Flowforge Games
Reviews
-
Added
Oct 4, 2026
Pinecrest MillSteam
Disclosure

Steam store and library artwork, including capsule images, the logo and icons, was created using generative AI. Gameplay screenshots were captured directly from the game.

Creator
Pinecrest Mill Studio
Reviews
-
Added
Oct 4, 2026
Stone & ThroneSteam
Disclosure

The core art direction and a portion of the artwork were hand-drawn by the developer, and AI was used to produce additional assets in a matching style, which were then reviewed, edited and integrated by hand. The game's music was generated with AI tools. No AI content is generated live while the game is running.

Creator
CTE Gaming
Reviews
-
Added
Oct 4, 2026
ShapeGrowSteam
Disclosure

Generative AI tools were used to assist with creating and editing some of the written content in the game and on its Steam store page. All AI-assisted text was reviewed, revised, and approved by the developer before publication. The game does not generate content using AI during gameplay.

Creator
Zetotech
Reviews
-
Added
Oct 4, 2026
The Debt We SowSteam
Disclosure

Generative AI tools were used to assist in creating a limited number of pre-generated visual assets and localization text used in the game and its store materials. As an independent developer working with a limited production budget, I used these tools where commissioning additional original artwork was not financially feasible. All AI-assisted content was carefully selected, reviewed, and edited by the developer. The game does not generate AI content during gameplay.

Creator
Reysher Games
Reviews
-
Added
Oct 3, 2026
Hot MachineSteam
Disclosure

AI tools are used to assist in development, including code, writing, art, and sound effects

Creator
Hot Machine
Reviews
-
Added
Oct 3, 2026
ROCK CORESteam
Disclosure

AI tools were used to assist in the creation of store Assets

Creator
DNA ARMY GAMING
Reviews
-
Added
Oct 3, 2026
Light FactorySteam
Disclosure

Pretty much all assets are AI generated. The game was designed and tested by a human.

Creator
Sean Reilly
Reviews
-
Added
Oct 3, 2026
Build ChristmasSteam
Disclosure

Generative AI tools were used during development to create artwork, icons, 3D assets, written content, and trailer narration. This content is reviewed, refined, and integrated under the developer’s creative direction. The game does not generate AI content during gameplay.

Creator
Cozy Gridworks
Reviews
-
Added
Oct 3, 2026
Feudal FactorySteam
Disclosure

Generative AI Disclosure As a solo developer, I used generative AI tools to assist in two specific areas of development: Coding & Debugging: Used AI as a programming assistant for troubleshooting and debugging code, helping optimize performance and stability.

Creator
Aethel Studio
Reviews
-
Added
Oct 3, 2026
KROSTEL: Architecture Bureau SimulatorSteam
Disclosure

Generative AI tools were used during development to assist in creating certain pre-generated visual assets, music/audio, and localization content. All such content is fixed in the shipped game and reviewed by the developer. No AI-generated content is created during gameplay.

Creator
KROSTEL Games
Reviews
-
Added
Oct 3, 2026
GimbySteam
Disclosure

AI tools were used to help write the game's code and make some placeholder sprites and text. All placeholder art/text is being removed by me, and i'm getting help with the removal/cleanup of AI code.

Creator
Gimby Studios
Reviews
-
Added
Oct 3, 2026
Shred Inc.Steam
Disclosure

Parts of the artwork and audio in Shred Inc. — including textures, images and sound effects — were created using generative AI tools and then reviewed and edited by hand. The same applies to some of the store page and marketing material. No content is generated by AI during gameplay, and the game does not connect to any external AI service.

Creator
Otter Game Forge
Reviews
-
Added
Oct 3, 2026
Bone IdleSteam
Disclosure

Generative AI was used during development for some visual and audio assets and for translations. No content is generated during gameplay.

Creator
Skollheim
Reviews
-
Added
Oct 3, 2026
EdenfinitySteam
Disclosure

Some sound effects and the in-game text localization were created with the help of AI tools during development. All AI-generated audio and translated text was reviewed and edited by a human before shipping.

Creator
Cauê Ferrareto
Reviews
-
Added
Oct 3, 2026
Grime Cleaner IdleSteam
Disclosure

Grime Cleaner Idle is made by one person, and I used AI tools to help with parts of it. The store cover art, the game icons and some of the debris art started as AI-generated images that I picked out and edited by hand to fit the game. The translations were also drafted with AI and then checked to make sure they work in the game. Nothing in the game is generated by AI while you play. Everything you see ships with the game.

Creator
TreeCover Interactive
Reviews
-
Added
Oct 3, 2026
PICKRIFTSteam
Disclosure

Generative AI was used as a development aid, for example for ideas, text, code assistance, and visual drafts. The game was reviewed, adjusted, and finalized by the developer.

Creator
NodeTen Games
Reviews
-
Added
Oct 3, 2026
Frontier Harvest InitiativeSteam
Disclosure

Generative AI was used during development to create artwork, music and sound assets, including artwork used on the store page. AI also assisted with story development, alongside substantial writing and editing by the developer. All of this content was created before release. The game does not generate AI content or connect to AI services during play.

Creator
More Than Devs
Reviews
-
Added
Oct 2, 2026
Crown to CallusSteam
Disclosure

Generative AI was used during development to create visual assets, music and sound effects, and in-game text and translations. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Hüseyin Baytar
Reviews
-
Added
Oct 1, 2026
PortscapeSteam
Disclosure

Generative AI tools were used during development to help with coding. All assets are 3d modeled or free to use assets. The game does not generate AI content or connect to an AI service.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
CozyDuck IdleSteam
Disclosure

Parts of this game were made with the help of AI tools: the store page text, the Turkish and Simplified Chinese translations, and some of the 3D models, UI graphics and store images. The game does not generate any content with AI while you play.

Creator
Eren Kurular
Reviews
-
Added
Oct 1, 2026
Hauberk锁甲地牢Steam
Disclosure

The game's art assets (tile, monster and item sprite atlases) were produced during development using OpenAI's image generation service. We then processed the output ourselves into transparent PNGs and assembled them into atlases, which ship as static assets inside the build. The game does not call any AI service at runtime and contains no live-generated content. Every generated image was manually reviewed and corrected before being added to the atlas. Apart from the art, the code, game design, balance and text involve no AI-generated content.

Creator
BAI XIAN LE
Reviews
-
Added
Oct 1, 2026
Crimson ArkSteam
Disclosure

Generative AI was used during development to help create some visual and audio assets, dialogue, and translations. This content was selected and edited during development and incorporated into the game. No content is generated by AI in real time during gameplay.

Creator
Gneul
Reviews
-
Added
Oct 1, 2026
Terminal DepthSteam
Disclosure

Music was generated using Suno under the developer’s creative direction. Concept art was created using image generation software.

Creator
Bubfiz
Reviews
-
Added
Oct 1, 2026
放置地下城:无尽远征Steam
Disclosure

Generative AI was used during development to assist in creating some character, monster, environment, UI icon, and store promotional artwork, as well as portions of the text and translations. These materials were selected, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
程序员小灰
Reviews
-
Added
Oct 1, 2026
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