25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Bore BoreSteam
Disclosure

AI was used for translation, to check terminology consistency, and to translate Steam store descriptions.

Creator
YMY Games
Reviews
-
Added
Oct 8, 2026
Scrap HorizonSteam
Disclosure

I'm a solo developer and not experienced with 3D art, so I used AI tools for parts of this game: some sound effects were generated with an AI audio tool, the logo and key art (also used for the store artwork and icons) were created with an AI image generator, and about half of the item artwork was made with AI-assisted tools and then reworked. Item names and descriptions and the store page text were written with the help of AI tools and reviewed by me; the translations were also created with the help of AI tools. With support from others, I would like to gradually replace the AI-assisted item artwork with assets made by people.

Creator
Kattwinkel IT & Games
Reviews
-
Added
Oct 7, 2026
Junk Rocket PartySteam
Disclosure

This game was developed with extensive use of generative AI (Anthropic's Claude and OpenAI's GPT). The game code, the 3D models (generated by AI-written scripts), procedurally generated visuals, synthesized sound effects and music (produced by AI-written synthesis code), in-game text and translations, and the store page text and trailer were all created with AI assistance. No AI content is generated while the game is running, and the game does not connect to any external AI service.

Creator
TOWA YOSHIDA
Reviews
-
Added
Oct 7, 2026
The Fog & FlaskSteam
Disclosure

Some of the artwork (including store art) and the music were created with the help of generative AI tools, then selected and edited by the developer. Translations were also prepared with AI assistance. No AI content is generated while you play.

Creator
RedRock Games
Reviews
-
Added
Oct 7, 2026
TownworksSteam
Disclosure

As a solo developer AI helped me with: - fine tuning text and Steam store descriptions - solve complex coding issues - visuals are not "ai" generated, but all visuals are programmatically generated within my own software, and the scripts that do that, are optimised by AI coding tools

Creator
Ocelli
Reviews
-
Added
Oct 7, 2026
Cell DominionSteam
Disclosure

AI was used in the production of some visual assets in the game. All AI-assisted content was carefully reviewed and refined to ensure quality, consistency, and suitability for the game.

Creator
Angry Pebble
Reviews
-
Added
Oct 7, 2026
Arid FrontiersSteam
Disclosure

Generative AI was used to create some pre-rendered artwork, including store and promotional art and selected in-game visuals such as terrain, resources, animals, and characters, as well as some music and audio assets. These assets are prepared before play. Arid Frontiers does not generate content with AI during gameplay or connect to a third-party generative AI service during play; pawn behavior, colony simulation, combat, wildlife, and events are driven by programmed game systems.

Creator
Voxel Pulse Games
Reviews
-
Added
Oct 7, 2026
Korsaros OnlineSteam
Disclosure

Korsaros Online uses a hybrid creative workflow combining generative AI tools with manual editing and integration for some artwork, 3D models, and music, including Steam marketing assets. These assets are reviewed before inclusion.

Creator
Injesterr
Reviews
-
Added
Oct 7, 2026
HearthMoonSteam
Disclosure

HearthMoon uses AI to generate NPC dialogue during gameplay and synthesize NPC voices. Spoken input is transcribed so villagers and the dragon companion can respond to the player. AI-assisted artwork and writing are also used in development and in store-page marketing. Conversations are experimental and responses may be inconsistent.

Creator
EZY Studios
Reviews
-
Added
Oct 7, 2026
TownEmpireSteam
Disclosure

Generative AI tools were used during development to assist with localization and the creation of some game assets. Generative AI is not used to generate content during gameplay, and the game does not connect to external AI services during execution.

Creator
CKL
Reviews
-
Added
Oct 7, 2026
DPS: Desktop Pension SquadSteam
Disclosure

Generative AI tools were used in a supporting role for parts of our art, sound, and translation work. For art assets in particular, we avoid using AI-generated output as-is; AI serves mainly as a starting point and reference, and much of the final artwork is reworked and finalized by our team.

Creator
detailgames
Reviews
-
Added
Oct 7, 2026
全世界等我开饭!Steam
Disclosure

Generative AI was used during development to create some of the game's 2D artwork, UI assets, sound effects, and localized text. This content was prepared before release and is included as part of the game.

Creator
清友工作室
Reviews
-
Added
Oct 7, 2026
The Lost CapeSteam
Disclosure

Generative AI was used to create some pre-generated 3D models, artwork, audio, and voice assets used in the game and marketing materials. No AI-generated content is created during gameplay.

Creator
RS Game Studio
Reviews
-
Added
Oct 7, 2026
Tiny CauldronSteam
Disclosure

AI-assisted development tools (an AI coding assistant) were used during development to help write code and portions of this store page's descriptive text. No game art, music, or narrative content was generated by AI.

Creator
3PM Game Studio
Reviews
-
Added
Oct 7, 2026
AsharvenSteam
Disclosure

Asharven's code, in-game text, logo and store text were created with the help of AI tools and reviewed by the developer. 3D models, animations, textures, icons, effects and music are licensed assets made by people. The game does not generate content with AI while it is running.

Creator
Fibteq, Inc.
Reviews
-
Added
Oct 6, 2026
Panda FloraSteam
Disclosure

The store page capsule and library images (key art and logo) were created with the help of an AI image generator as temporary placeholders. They will be replaced with hand-made artwork in the future. The game itself does not use generative AI.

Creator
PandaFlora
Reviews
-
Added
Oct 6, 2026
Stay ExtinctSteam
Disclosure

We use AI tools to make some of the game's art, sound, voices and writing. Every result was reviewed and edited before it went into the game. - 3D models: most creature and character bodies (dinosaurs, Ice Age animals, wildlife, the infected, the customisable human bodies, hairstyles and hats) and some props and plants were generated with Tripo through Unity AI, from reference images made with OpenAI GPT Image. They were then cleaned up, rigged and fitted to the game's style. - Textures: the dinosaur hides and the human characters' faces, skin, clothing and infection damage were painted with the help of GPT Image. - Illustrations: the field guide's species plates were generated with GPT Image from renders of the in-game models. - Sound: the calls of the mammoths, giant elk, ground sloths and sauropods were generated with Unity AI sound generation. - Voices: the radio voices (the island broadcasts, the voice on the collection frequency and the facility's recorded messages) and the skipper's two lines in the opening scene are AI voices, made with ElevenLabs Eleven v4 text-to-speech from the game's own script. Face-to-face dialogue and the tapes are not voiced. - Writing: in-game text (dialogue, records and descriptions) and this store page were drafted with AI writing assistance and edited by the developer. - Store art: the capsule and library artwork and the logo were generated with GPT Image. They are illustrations, not screenshots. The screenshots, trailers and About clips are in-engine footage with licensed music and sound effects; any voices, herd calls, logo or artwork in the trailers are the AI content listed above. Buildings, vehicles, weapons, most props, the music, most sound effects and all animation come from licensed asset packs (a few animation clips are adapted from them). The interface was built for the game. The game generates no AI content while you play.

Creator
windurex
Reviews
-
Added
Oct 6, 2026
Reactor 13Steam
Disclosure

The English, Finnish and German texts on the store page and in the game are written by our team; all other languages are translated with AI.

Creator
Vaaran Game Studio
Reviews
-
Added
Oct 5, 2026
AnviliaSteam
Disclosure

Generative AI was used to assist with localization and to create some sprites included in this demo. We plan to replace these icons with original artwork for the full release.

Creator
DoubleLike
Reviews
-
Added
Oct 5, 2026
RattyJunkIdleSteam
Disclosure

Generative AI tools were used during development to create some pre-generated 2D artwork, including item icons, characters and environments, as well as store and marketing materials, including the cinematic teaser. These assets were selected, prepared and integrated by the development team. The game does not generate content using AI during gameplay or connect to external AI services.

Creator
Jujiu Studio
Reviews
-
Added
Oct 5, 2026
STARSHIP: EMBER REACHSteam
Disclosure

Generative AI tools assisted the creation of pre-generated visual assets, including artwork and textures used in the game, promotional art, and store descriptions and localization. These assets and texts are reviewed and integrated during development. The game does not generate AI content during gameplay or connect to an external AI service.

Creator
KILLZARSS
Reviews
-
Added
Oct 4, 2026
R01Steam
Disclosure

LLMs were used for language translation and localization only.

Creator
Roy El-Rayes
Reviews
-
Added
Oct 4, 2026
Shift32Steam
Disclosure

Shift32 is being developed by a solo developer. Generative AI tools were used selectively during development to create and iterate on some in-game assets, including certain 3D models and textures, as well as some promotional and Steam store artwork. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

Creator
Raushan Duisenova
Reviews
-
Added
Oct 4, 2026
Valenya OnlineSteam
Disclosure

Some scenery, creature and equipment sprites, as well as some quest texts, were created with the help of generative AI tools, then manually edited and reviewed before integration. Playable characters (Liberated Pixel Cup), music and main texts are human-created works. During play, some NPCs offer optional, private text conversations generated by external AI services through our game server. A short memory summary may be generated to help that NPC remember previous conversations with the same player. These conversations are separate from scripted quest dialogue and cannot grant quests, items or rewards. This feature has usage limits and carries no additional charge.

Creator
Aurélien Souville
Reviews
-
Added
Oct 4, 2026
LanternboundSteam
Disclosure

Generative AI is used for prototyping and placeholders. Real paid human artwork is important and any remaining AI elements at release are accidental.

Creator
Espersen Software
Reviews
-
Added
Oct 4, 2026
Stone & ThroneSteam
Disclosure

The core art direction and a portion of the artwork were hand-drawn by the developer, and AI was used to produce additional assets in a matching style, which were then reviewed, edited and integrated by hand. The game's music was generated with AI tools. No AI content is generated live while the game is running.

Creator
CTE Gaming
Reviews
-
Added
Oct 4, 2026
RogueForgeSteam
Disclosure

Generative AI tools were used during development to help create and refine some 2D artwork, icons and promotional images, and to assist with store-page text and translation. These assets are prepared before release and reviewed by the developer. The game does not generate AI content during gameplay or connect to an external AI service. Player-designed weapons are created with the in-game drawing and crafting tools, not generative AI.

Creator
SOOFT Studio
Reviews
-
Added
Oct 4, 2026
放置边境Steam
Disclosure

AI-assisted tools are used throughout the development of Idle Frontier, including design, programming, content creation and marketing. Generative AI is used to generate or assist with player-facing artwork and illustrations, backgrounds, promotional images and logos, narrative and dialogue, encyclopedia text, localization and store-page copy. The developer selects and integrates the material into the released game. This is pre-generated content: the game does not generate content or code with AI during play and does not connect to external AI services.

Creator
Villeo Games
Reviews
-
Added
Oct 4, 2026
Star Stranded ScrappersSteam
Disclosure

Some assets in Star Stranded Scrappers were created with the help of AI tools. Each one is carefully tailored to match my vision for the game.

Creator
Martilo Games
Reviews
-
Added
Oct 4, 2026
Purrrfect ImmortalSteam
Disclosure

As a small indie team, we use generative AI to assist with coding and parts of our art workflow. All AI-assisted code is manually tested by our team before being included in the game. Our artists create the original concepts and visual direction, while AI is used as a supporting tool during the art process. All final artwork is manually refined and finished by our artists.

Creator
Red Mad Cat Games
Reviews
-
Added
Oct 4, 2026
Cauldron ChaosSteam
Disclosure

Our logo and key art were created with the help of AI image generation tools and edited by us. All gameplay, 3D models, and audio were made by our team.

Creator
RavenMark Games
Reviews
-
Added
Oct 4, 2026
WindfallSteam
Disclosure

We use generative AI tools during development to create some concept art and supporting images, as well as certain materials for the store page. All in-game content, including final assets, models, and text, is created and reviewed by hand.

Creator
Nasty's Dev
Reviews
-
Added
Oct 4, 2026
Scent of YouSteam
Disclosure

Art/visual assets in the game and on the Steam store page were created with AI assistance. No AI-generated content is created during gameplay.

Creator
Framea Studios
Reviews
-
Added
Oct 3, 2026
World of ALPASteam
Disclosure

Generative AI was used to create the illustrations, as well as a small portion of the character artwork and dialogue. This content was created during development. The game does not generate AI content during gameplay.

Creator
Nater Studio
Reviews
-
Added
Oct 3, 2026
Feudal FactorySteam
Disclosure

Generative AI Disclosure As a solo developer, I used generative AI tools to assist in two specific areas of development: Coding & Debugging: Used AI as a programming assistant for troubleshooting and debugging code, helping optimize performance and stability.

Creator
Aethel Studio
Reviews
-
Added
Oct 3, 2026
Car? What Car?Steam
Disclosure

The music and some of the images were created using artificial intelligence. Localization into some languages was performed using artificial intelligence.

Creator
WINYCH GAMES
Reviews
-
Added
Oct 3, 2026
Suns UnknownSteam
Disclosure

AI tools were used to help create some in-game assets. The final game reflects my creative vision and direction.

Creator
Moralsoft
Reviews
-
Added
Oct 3, 2026
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