All in-game voice lines were created using text-to-speech tools.
- Creator
- ia97lies
- Reviews
- -
- Added
- May 23, 2026
Public Steam disclosure research 25,376 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
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Pre-made art, audio, writing and other game assets.
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All in-game voice lines were created using text-to-speech tools.
Some secondary visual assets in this game were created with the assistance of AI tools. This includes certain in-game illustrations and marketing materials.
The game uses a large language model to evaluate the player's deductions. The game does NOT use generative AI for dialogues, 2D art, 3D models, music, or voice.
Partial character illustrations; Partial performance content;
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Situation Normal In-game content audio | All in-game voice lines were created using text-to-speech tools. | ia97lies | - | May 23, 2026 | |
Shadow Division: Spymaster In-game content art | Some secondary visual assets in this game were created with the assistance of AI tools. This includes certain in-game illustrations and marketing materials. | Asterism Games | - | Mar 18, 2026 | |
Code: 9 Live AI text | The game uses a large language model to evaluate the player's deductions.
The game does NOT use generative AI for dialogues, 2D art, 3D models, music, or voice. | Riding Turtles | - | Mar 18, 2026 | |
Cohen 1939 Unclear artaudio | Partial character illustrations;
Partial performance content; | Cube of Cube | - | Mar 18, 2026 |