Public Steam disclosure research25,376 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
AI was used in the creation of the store page material. In game, there are a couple fake advertisement posters scattered for products and services. For example, the insurance advertisement seen in the game trailer.
The following content is used in some parts of this game
・AI-generated images
・AI-generated illustrations with modifications
・Music including some AI-generated melodies
The game uses some AI generated and manually modified content only for paitings and photographs as well as for some of the text content (modified and reworded).
We use AI-based tools to assist in the creation of specific static User Interface (UI) assets. This includes inventory icons, status effect indicators (such as hunger and panic alerts), and the background artwork for the 'Quit Game' confirmation screen. All AI-generated assets were manually reviewed, edited, and integrated to fit the game's overall aesthetic. The core game environments and character models are human-created
AI was used in the creation of the store page material. In game, there are a couple fake advertisement posters scattered for products and services. For example, the insurance advertisement seen in the game trailer.
The following content is used in some parts of this game
・AI-generated images
・AI-generated illustrations with modifications
・Music including some AI-generated melodies
The game uses some AI generated and manually modified content only for paitings and photographs as well as for some of the text content (modified and reworded).
We use AI-based tools to assist in the creation of specific static User Interface (UI) assets. This includes inventory icons, status effect indicators (such as hunger and panic alerts), and the background artwork for the 'Quit Game' confirmation screen. All AI-generated assets were manually reviewed, edited, and integrated to fit the game's overall aesthetic. The core game environments and character models are human-created