25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Path of GlassSteam
Disclosure

The use of AI is limited to select visual assets, which were manually reviewed, repainted, and integrated to fit the art direction. The project features original artwork hand-drawn by my artistic partner alongside an original acoustic piano score, entirely composed and performed by me. This is an independent, completely free passion project with zero monetization, made out of a genuine love for game development. Thank you for playing.

Creator
Biesro
Reviews
-
Added
Sep 27, 2026
Sprayed to Rest: Bear HollowSteam
Disclosure

We use generative AI across all disciplines of game development with heavy amounts of human editing. That involves audio and visual art. We use it as a productivity tool so we can achieve a higher level of quality, faster, than we would have been able to.

Creator
Over The Moon
Reviews
-
Added
Sep 27, 2026
Play and Learn: GermanSteam
Disclosure

Some of the pre-made content in this game (such as artwork, audio and/or text) was created with the help of generative AI tools and was reviewed and edited by the developer. No AI content is generated during gameplay.

Creator
Recep Cinet
Reviews
-
Added
Sep 27, 2026
Connecting NeuronsSteam
Disclosure

The music in this game was created using the Suno AI music generation tool. All other content — including all art and pixel art, level and puzzle design, mechanics, writing, — was created by hand by the developer, without generative AI.

Creator
Team Kalango
Reviews
-
Added
Sep 25, 2026
The Story Adam Left BehindSteam
Disclosure

Both the story and the English text are original works created by HUMAN authors. The audio and visual art assets were co-created by AI and us.

Creator
Expansion Games
Reviews
-
Added
Sep 25, 2026
Scaley KitchenSteam
Disclosure

AI-Generated Content Disclosure This game includes a small number of visual assets, such as certain images and food ingredient models, that were created with the assistance of generative AI. These assets have been carefully curated and refined by the development team to align with the game’s style and quality. All core gameplay, design, player character, dragon character, and player interactions are handcrafted.

Creator
Scale Back Studios
Reviews
-
Added
Sep 25, 2026
DIGGING NERASteam
Disclosure

I prefer to be clear and transparent about the development of Digging Nera, without attempting to hide, downplay, or minimize my use of AI or AI-assisted tools. I am the sole developer of Digging Nera. I work without a team, without significant resources, and without formal training in game development. What I do have is my own artistic sensibility, curiosity, creativity, and willingness to learn. AI has been one of the tools that has helped me turn that vision into a game, and I have used it as follows: I have primarily used generative AI to assist with localization and translation across the game's supported languages, as well as with the creation or refinement of selected visual and audio elements. For some visual elements, I have used AI-assisted content as a starting point or production aid before selecting, adapting, editing, integrating, or reworking it to fit the artistic direction I established for the game. I have also used generative AI selectively to assist with certain audio elements and development-related tasks. Developing Digging Nera represents a substantial personal investment of time and work. I have spent many hours designing and building its environments, implementing gameplay systems, testing, correcting issues, making adjustments, optimizing performance, and polishing the overall experience. AI tools are part of my production process, but they do not replace the work I put into designing, developing, testing, and shaping the game. I personally designed and implemented the core of Digging Nera, including its environments, level design, gameplay mechanics, progression systems, narrative structure, user interface, world building, and overall creative direction. I review, select, adapt where necessary, and integrate all AI-assisted content that ultimately appears in the game. No generative AI is used in real time during gameplay. Digging Nera does not dynamically generate AI-created text, images, audio, levels, dialogue, or other content while the player is playing.

Creator
PC FORGE EXPERIENCE
Reviews
-
Added
Sep 24, 2026
Ferryman's ObolSteam
Disclosure

The game used generative AI for coding, and the machine translation of the game into languages other than English.

Creator
IOGenisys LLC
Reviews
-
Added
Sep 24, 2026
The ResidualSteam
Disclosure

Generative AI was used during development to assist with programming and to create most of the game's visual assets. The player character artwork was created without generative AI.

Creator
Dreamscape Games
Reviews
-
Added
Sep 22, 2026
Daydream and Her Lonely IsleSteam
Disclosure

Part of the game's artwork - backgrounds, character illustrations, and CG images - was created with the assistance of generative AI tools, and some background music tracks and character voice lines were produced using AI music and AI speech generation services. All AI-assisted assets were reviewed and selected by the developer. The story, characters, and writing were authored by the developer. The game also includes an optional runtime AI dialogue feature that runs on a local model bundled with the game, fully offline; it generates short character replies only and cannot change the story or endings.

Creator
White Daydream Studio
Reviews
-
Added
Sep 22, 2026
RaviWar 1 : A Perfect SondaySteam
Disclosure

All the Localization, voiceovers/music, and many of the in-game textures were generated using AI. The store page trailer and images are rendered inside the game itself, so indirectly they also contains those AI generated textures. A note on why. RaviWar 1 is the first part of a story that takes eight games to tell: RaviWar 1 & 2, and six shorter games set inside the same universe, under the name Tales of Takarek. I am one person, with no studio and no funding behind me. Built the traditional way, a project that size would outlast me. These tools are the only way I can attempt it at all, and I would rather finish the whole story imperfectly than finish a fraction of it perfectly. It is also why this game is free. I am not asking anyone to pay for AI generated work. The design, the writing, the puzzles and the world are mine. As the project grows I intend to replace generated assets with commissioned ones. Once again I am sorry.

Creator
Niket Mishra
Reviews
-
Added
Sep 22, 2026
Workhorse Inc.: Attempted Clock-OutSteam
Disclosure

In-game icons and background assets were generated with AI and then manually adjusted Promotional images and promotional videos were generated with AI and then manually adjusted

Creator
幻想叙事工作室Mirage Tales Studio
Reviews
-
Added
Sep 22, 2026
VtuberCompanySimulatorSteam
Disclosure

This game uses generative AI for some pre-produced visual assets, including character artwork and backgrounds, and for text generated during gameplay. A language model running locally on your computer generates VTuber dialogue and responses based on player input, character settings, and the current game situation. Generated dialogue can vary between playthroughs.

Creator
Deluxe Gaming
Reviews
-
Added
Sep 19, 2026
NOEMASteam
Disclosure

Some localization, marketing material and some art are drafted with AI first then brought to its final version.

Creator
Imponix Game Studio
Reviews
-
Added
Sep 16, 2026
凯索斯之遗Steam
Disclosure

During the development of this title, generative AI was used as an assistive tool for writing some code, as well as for text polishing and translation. Other elements—including core artwork, character and environment designs, and the overall visual presentation—were created entirely by the developers themselves.

Creator
The Silent Piper
Reviews
-
Added
Sep 16, 2026
HellternumSteam
Disclosure

Hellternum is developed by a small independent studio. Some visual elements — certain in-game illustrations, textures and marketing images — were produced with the help of generative AI tools, always under direct human art direction and edited by hand to fit the game's visual identity. Everything else is human-made: design, writing, level design, code and audio. We think you should know this before you play.

Creator
Weird Potro Studio
Reviews
-
Added
Aug 29, 2026
查无此人Steam
Disclosure

Generative AI was used during development to assist in creating some of the pre-generated visual assets. All such assets were manually selected, modified, and integrated by the developers. The game does not generate content in real-time during gameplay, nor does it connect to external AI services.

Creator
CopyCat.Studio
Reviews
-
Added
Aug 22, 2026
Per My Last EmailSteam
Disclosure

PER MY LAST EMAIL contains pre-generated AI content. Its music is created with generative audio tools; its sound effects are CC0 recordings, not generated. Its narrative text is human-AI co-written and human-edited under the author's direction; the game design is the author's. Its store artwork uses AI-generated background plates, composed and finished programmatically; the game's own user-interface elements are drawn in code and contain no AI-generated images. No AI content is generated at runtime, and the game contains no AI-generated depictions of real people.

Creator
3Cats Studio
Reviews
-
Added
Aug 13, 2026
Rotary KnightsSteam
Disclosure

Portions of this game's artwork were created with generative AI tools under human direction, curation, and editing — including aircraft counter sprites, scene illustrations, character portraits, achievement icons, and some store/marketing images. The store trailer's narration is AI-generated voiceover. Some code was developed with AI assistance and human review. The game does not generate any content with AI while running.

Creator
ChoiceRealms
Reviews
-
Added
Aug 10, 2026
Once Before UsSteam
Disclosure

Some background music tracks in the game were created with the assistance of generative AI audio tools

Creator
Palindrome Games
Reviews
-
Added
Aug 6, 2026
VN Engine 2DSteam
Disclosure

Some Steam store graphical assets for VN Engine 2D, such as capsule and library artwork, may have been created with AI assistance and were manually reviewed before submission. VN Engine 2D is a desktop editor for creating 2D visual novels and interactive story projects. The Steam build does not include player-facing live AI generation, does not connect to external AI services during use, and does not require users to enter third-party API keys or pay for AI services outside of Steam.

Creator
AlphaCore
Reviews
-
Added
Aug 1, 2026
1453: Fall of ConstantinopleSteam
Disclosure

1453 contains pre-generated AI content: in-game illustrations and short ambient video clips created with generative image/video tools, curated and edited under human art direction and reviewed for historical accuracy. The narrative text is human–AI co-written and human-edited under the author's direction; the game design is the author's. No AI content is generated at runtime.

Creator
3Cats Studio
Reviews
-
Added
Jul 31, 2026
Lilac ProseSteam
Disclosure

It was found that some character art pieces in the game used AI references after artists received explicit instruction and legal binding not to use AI. This will be rectified in the future. I am committed to providing a game without AI usage.

Creator
Ardaceus
Reviews
-
Added
Jul 23, 2026
Clean MemoriesSteam
Disclosure

Generative AI was used during development to assist in the creation of certain visual assets, including some textures and artwork featured in story sequences. All generated assets were reviewed, modified where necessary, and curated by the development team before inclusion in the game. No AI-generated content is created during gameplay.

Creator
DICO Co., Ltd.
Reviews
-
Added
Jul 21, 2026
Vaulted ValorSteam
Disclosure

This game uses AI-assisted tools to create character voices. All dialogue was written, directed, edited, and implemented by the developer to fit the characters and story.

Creator
deeplabs
Reviews
-
Added
Jul 10, 2026
铁门之下Steam
Disclosure

This game includes pre-generated content made with the assistance of generative AI tools during development. AI tools were used to help create and iterate some static story illustrations, character and store-art references, voice and sound-effect materials, texture details, copy polishing, and localization drafts. All such content is selected, edited, assembled, and manually reviewed by the developer before shipping. The game does not connect to a live generative AI service during play and does not generate new player-facing AI content at runtime.

Creator
FunPlaceGame
Reviews
-
Added
Jul 9, 2026
All About ChopsticksSteam
Disclosure

We used a Gen AI powered tool to localize the following: - (in some languages) In-game text - (in some languages) Steam store descriptions We plan to replace these with human translation and LQA when we can afford it. Until then, we are using Gen AI temporarily.

Creator
Achimphang Studio
Reviews
179
Added
Jul 8, 2026
Dread ProtocolSteam
Disclosure

Localisation: The game's interface text was localised into 11 languages (French, Spanish (Latin America), Italian, German, Portuguese (Brazil), Russian, Simplified Chinese, Korean, Japanese, Polish, Turkish) with the assistance of AI tools. All original English source text was written by the developer. Voice-over: Some in-game voice-over was created using AI voice generation, used alongside recordings from real voice artists. Music: Two background music tracks heard on in-game radios were generated with AI tools, then filtered and edited by the developer in FL Studio. Store art: The capsule artwork combines a hand-made logo created by a commissioned artist with an AI-generated background.

Creator
Meat Lab
Reviews
21
Added
Jun 28, 2026
Last RailSteam
Disclosure

AI tools were used in a limited capacity during the development of the game, primarily to assist with certain programming tasks and the creation of temporary assets. No AI-generated content is created in real time while playing the game.

Creator
Benar'd Games
Reviews
-
Added
Jun 28, 2026
MaximilienSteam
Disclosure

All of the game's text was written by hand by Yohan Dupuy and translated by a qualified professional to achieve high-quality literary English (not AI). AI is only used partially for the visual and audio presentation.

Creator
Yohan Dupuy
Reviews
-
Added
Jun 16, 2026
INKURSIONSteam
Disclosure

Some sound effects and a small number of textures in this game were created with the assistance of AI tools and refined by hand. Subtitle translations across our nine supported languages were generated using AI from the original English voice acting. Voice acting was performed by real people, with AI tools used only for noise reduction and audio mastering. All AI-generated content was curated and finalized by human creators before being included in the game.

Creator
Leo Fernandez-Arias
Reviews
-
Added
Jun 15, 2026
The EventSteam
Disclosure

The Event currently includes three AI-generated projector scenes used only as temporary placeholders, pending replacement with human-made artwork in the near future.(feel free to contact me for any possible collaborations) Aside from these placeholder scenes, the remaining voice work, including the double voice effects, was created directly by the developer.

Creator
Lazy Games
Reviews
-
Added
Jun 14, 2026
ESKINITASteam
Disclosure

Generative AI was used to create some in-game radio audio, including text-to-speech announcements and background music tracks generated using AI tools.

Creator
Machu
Reviews
12
Added
Jun 12, 2026
Phil in the MirrorSteam
Disclosure

Some background music in this game was created with the assistance of generative AI tools. The final selection, editing, and implementation of the music were handled by the developer.

Creator
Lunanod
Reviews
30
Added
Jun 7, 2026
+=-Steam
Disclosure

The videos seen in game have been generated thanks to multiple AI tools.

Creator
+=- Studio
Reviews
-
Added
Jun 3, 2026
Uncle Otto's MansionSteam
Disclosure

The only use of AI has been to translate the game subtitles and menus. The translation has then been reviewed in Polish and French by native speakers, but might contain oddities in the other supported languages.

Creator
Henano
Reviews
33
Added
Jun 3, 2026
NZ78Steam
Disclosure

Some background illustrations were created with generative AI and edited/selected by the developer.

Creator
emagnetic
Reviews
-
Added
Jun 3, 2026
MUTS NO TYPOSteam
Disclosure

This game uses generative AI tools during development. All voice-over audio is generated using AI tools. The game does not use live generative AI during gameplay.

Creator
Half-Baked Cake
Reviews
-
Added
May 23, 2026
Left In The ForestSteam
Disclosure

Some promotional capsule artwork for the Steam store page was created with the assistance of generative AI tools. No AI-generated content is used during gameplay

Creator
RealStorm
Reviews
-
Added
May 23, 2026
Hitchhiking to HellSteam
Disclosure

AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
May 23, 2026
Heart DuelsSteam
Disclosure

Heart Duels is a solo-developed game. I use AI-assisted tools for some art and audio. All assets are curated and integrated by me to create a cohesive experience.

Creator
Encased Heart
Reviews
-
Added
May 23, 2026
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