AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Narrative
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
MUTS NO TYPO audio | This game uses generative AI tools during development. All voice-over audio is generated using AI tools. The game does n... | Half-Baked Cake | - | May 23, 2026 | |
Hitchhiking to Hell art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Good Gaijin, Bad Gaijin art | Cinematic animations in this game are refined through AI-based tools to achieve a fluid, high-fidelity visual style. | Wamill | - | May 23, 2026 | |
Orbit's Grocery code | AI was used as a supplemental tool for coding assistance and logic debugging; no AI-generated art, voice, or final asset... | Cosmic Wage Workers | - | May 23, 2026 | |
The Fifth Bell: Frequency of Secrets artaudio | Pre-generated AI tools were utilized to create the foundation for the 2D background art, character sprites, and audio. A... | Serhat Arslan | - | May 23, 2026 | |
The door has doubts general | Help with text grammar correction and structuring. Corrections was reviewed, edited, and approved by the developer. | wrongchairstudio | - | May 23, 2026 | |
Simulation Simulator textcode | This game uses a local AI language model to generate the NPC's dialogue in real-time during gameplay. All AI processing ... | Morph | - | May 23, 2026 | |
Marginalia audio | AI - assisted voice processing is used in the promotional material. No AI - generated content is used in gameplay. | Worn Spine Studio | - | May 23, 2026 | |
Empeti - Quest for the Pinnacle artaudio | Empetiti: Quest for the Pinnacle uses generative AI as part of the production pipeline for selected images and voice-ove... | Pinnacle Studio | - | May 23, 2026 | |
Field Recordings audio | This game includes some AI-generated sound effects. All other content is human crafted. | DuskSoft | - | May 23, 2026 | |
EULA arttextaudio | Exactly half of this game's content is AI-generated.This is intentional, and part of the gameplay - designed to convey t... | MoEater | - | May 23, 2026 | |
CENSOR art | We use generative AI only for temporary placeholder images during development. All AI-generated placeholders will be rem... | Quack Duck Games | - | May 23, 2026 | |
Don Quijote general | The game has been PROUDLY maded using AI tools | Rubén Prende | - | May 23, 2026 | |
GOD: B audio | Some of the music/sound effects in this game were arranged or edited with the assistance of generative AI tools. All AI-... | SandStew | - | May 23, 2026 | |
Sin And Serve arttext | Generative AI was used during development to draft initial art concepts and assist with the foundation of text localizat... | Forgotten Cartridge | - | May 23, 2026 | |
Refrain: Verse of Fate art | A few select original assets were refined with AI assistance and finished by hand to match the game's atmosphere. No AI ... | illusorys | - | May 23, 2026 | |
Held text | translation etc | Sense of Games Inc. | - | May 23, 2026 | |
Nightsoil text | This game uses generative artificial intelligence to assist in the localization of in-game and store page text. | Minuscule Mayhem | 11 | May 23, 2026 | |
Chains Of Clues art | This game contains a limited amount of AI-generated visual content created during development due to the project's low b... | Chema Luque | - | May 23, 2026 | |
Look to the Birds general | Placeholder steam capsule involved AI in the creation process | Soltorch Games | - | May 23, 2026 | |
SYNCLIT arttext | Some visual and textual assets in this game were created or assisted using generative AI during development. | Epistemic Core | - | May 23, 2026 | |
When the Embers Wake text | Some of the in game dialogue is narrated by AI technology | Llamaplay | - | May 23, 2026 | |
ミカネノカード text | AI-generated translations | Miwas Rocket | - | May 23, 2026 | |
追曙ZHUISHU artaudio | The developers describe how their game uses AI Generated Content like this: The game contains copyright-free pictures,v... | 悄语灯 | 73 | May 23, 2026 | |
Innsmouth 22 art | Our game is a Visual Novel where the images are completely generated by artificial intelligence, both characters and bac... | Raven Novels | - | May 23, 2026 | |
Scarred art | AI is used for the characters' portrait photos. | KOEX studio | 94 | May 23, 2026 | |
Insurgence - Last Wishes art | We don't use "black box" models trained on stolen art. Our generative models are trained exclusively on our own propriet... | Platomenti | - | May 23, 2026 | |
Lake Town Stories artaudio | AI Disclosure for "Lake Town Stories" We use generative AI to assist in the creation of the following game assets: Art... | Studio Digima | - | Mar 18, 2026 | |
Academy of Samsara arttext | Academy of Samsara utilizes generative AI to achieve its distinct retro anime aesthetic. AI was used in the creation of ... | Karmic Loop Studios | - | Mar 18, 2026 | |
Chakra Hearts artaudiotext | This game includes pre-generated assets created with generative AI tools during development. Visual artwork was generate... | Bug Queen Flow Studio | - | Mar 18, 2026 | |
Hidden Legacy: Whispering Walls Collector's Edition art | In our project, AI was used to partially create art assets, helping our artists bring some ideas to life. | Do Games Limited | - | Mar 18, 2026 | |
Havana Blood artaudio | There are images produced that have been rendered using the help of Ai, there are also musical components that have been... | BRYPER INDUSTRIES | - | Mar 18, 2026 | |
The Lyra Signal arttext | Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has b... | ESTREA | - | Mar 18, 2026 | |
Between art | AI Content Disclosure Some visual assets in this game were generated using AI-assisted tools and then curated, edited, a... | Stillroom | - | Mar 18, 2026 | |
Hack'n'Bluff art | Generative AI was used to create temporary placeholder visuals during development. All such content is reviewed, edited,... | Rabbit's Lapka | - | Mar 18, 2026 | |
Cursed Gas Station text | To ensure that players from diverse cultural backgrounds can fully immerse themselves in the narrative, AI-assisted tool... | Wisold Games | - | Mar 18, 2026 | |
Noodle Hustle general | AI tools were used during development to assist with prototyping, mechanic design, and the creation of a limited number ... | Error byDefault | - | Mar 18, 2026 | |
The Order Of Serenity : Cult Simulator audioart | Generative AI has been used during development to assist with the creation of certain assets, including character voices... | Dark Panda | - | Mar 18, 2026 | |
You Stay art | AI Content Disclosure Some visual assets in this game were generated using AI tools and then curated, edited, and integr... | Stillroom | - | Mar 18, 2026 | |
Homgard audioarttext | Generative AI was used in a limited role during development, mainly for the music, parts of the UI overlay, and region c... | Manapunk Studio | - | Mar 18, 2026 | |
Sorrow's Serenade art | Certain textures and models have been generated with the help of artificial intelligence. | Faynogames | 11 | Mar 18, 2026 | |
Wittengrad is no more art | Some textures in the game were created with the help of generative AI. | Faynogames | - | Mar 18, 2026 | |
Ajnabee - The Unknown arttextaudio | This game includes some pre-rendered content created with AI tools (such as visual assets, text, or audio). All AI-gener... | Akshat Softwares | - | Mar 18, 2026 | |
Fight Life Legacy art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Blade games | - | Mar 18, 2026 | |
Fragments of Dread - Late Lines FM audioart | Some sounds and visuals in the game were created using artificial intelligence; however, artificial intelligence was not... | Domnaier | - | Mar 18, 2026 | |
Static Voice art | I used AI to create images for store page. | Kaddera Games | 11 | Mar 18, 2026 | |
ORMUS art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Chris Vice | - | Mar 18, 2026 | |
Drunken Hog art | Some textures are AI generated. | Noir Hound Digital | - | Mar 18, 2026 | |
Tammuz: Blood & Sand audio | We've used AI to generate all of the voice acting for the characters in the game. However, it was also heavily manually ... | Bad GOAT Studio | - | Mar 18, 2026 | |
No, I'm not a Voenkom art | Artificial intelligence was used to create character images. | Pine Games | 86 | Mar 18, 2026 |
118 results
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