25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Well KeptSteam
Disclosure

AI translation tools were used to assist with localization from English to other languages. The original English script was hand written, and no generative AI art, sound, or music was used in the game or promo materials.

Creator
Redfar
Reviews
-
Added
Sep 21, 2026
Xen'Fonia: Path of FortuneSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated 2D visual assets, illustrations, and written content drafts. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game or promotional materials. The game does not use generative AI to create content in real time during gameplay.

Creator
CNS Games Studio
Reviews
-
Added
Sep 19, 2026
The Halls RemainSteam
Disclosure

Generative AI was used to assist with drafting and editing store-page text and localization. All generated text was reviewed and edited by the developer before publication. No generative AI is used during gameplay.

Creator
Threshold Echo
Reviews
-
Added
Sep 19, 2026
EtelGardeSteam
Disclosure

Generative AI was used during development for some visual and audio assets. During gameplay, narrative text and character dialogue are generated in real time by a third-party AI model selected and configured by the player.

Creator
Elrolin
Reviews
-
Added
Sep 19, 2026
VtuberCompanySimulatorSteam
Disclosure

This game uses generative AI for some pre-produced visual assets, including character artwork and backgrounds, and for text generated during gameplay. A language model running locally on your computer generates VTuber dialogue and responses based on player input, character settings, and the current game situation. Generated dialogue can vary between playthroughs.

Creator
Deluxe Gaming
Reviews
-
Added
Sep 19, 2026
Game Keeper: Somebody Messed Up My Shop!Steam
Disclosure

We want to be transparent about our use of AI. AI was used only as a supporting tool for selected textures and sounds. Due to our limited budget, it helped us create visual assets that would otherwise have been difficult to produce within our resources. We deeply respect the work of real artists. The game’s concept, creative direction, design, and programming were created entirely by humans. AI was used only as a supplementary tool in a limited part of the audio/visual production process.

Creator
VeinStudios
Reviews
-
Added
Sep 19, 2026
Nullsec: Unauthorized AccessSteam
Disclosure

AI-based coding assistants were used to help write this game's source code during development. The game contains no generative AI at runtime: the entire simulated world is created by deterministic, hand-authored procedural generation from a seed, not by AI.

Creator
Oliver Cho.
Reviews
-
Added
Sep 18, 2026
Silicon Empire: Chip TycoonSteam
Disclosure

Generative AI was used only to create pre-generated background artwork for the Steam store and library images. The official logo, text, user interface, and gameplay screenshots were created separately. The game does not generate content during gameplay and does not connect to any third-party AI service.

Creator
Ringare
Reviews
-
Added
Sep 18, 2026
Boundary CageSteam
Disclosure

本游戏部分美术背景素材使用AI辅助创作,立绘由人工板绘并使用AI辅助上色,所有AI内容均经人工修改、审核调整,不存在实时AI生成内容。

Creator
夜栖鹤
Reviews
-
Added
Sep 18, 2026
Tokyo CanvasSteam
Disclosure

Some background music and visual assets included with the game or used in its marketing materials were created using generative AI and selected or edited by the developer. Generative AI is not used during gameplay, and no player input is sent to an AI service.

Creator
kiarina
Reviews
-
Added
Sep 18, 2026
Maze of ThornsSteam
Disclosure

Generative AI tools were used to create photographic source images that were then painted over and edited in Photoshop for the game’s artwork, and to create the game’s background music. Generative AI also assisted with portions of the game’s written text and localization and with drafting and editing Steam store-page copy. All AI-assisted material was reviewed and incorporated into the final work by the developer. No content is generated during gameplay.

Creator
Fire Maple Games
Reviews
-
Added
Sep 16, 2026
I'll Keep ItSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated textures, sound effects, and promotional artwork. These materials are used as individual components within the game and its marketing rather than being generated dynamically. AI-assisted materials are selected, edited, adapted, composed, and integrated by the developer to fit the game's original visual and audio direction. The game's design, gameplay systems, implementation, world building, and overall creative direction are developed by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

Creator
IBEXOPUS
Reviews
-
Added
Sep 15, 2026
SMASH Co.Steam
Disclosure

AI is not used for any aspect of music creation or sound. And no actual game art was created with AI (Inventory items, decals, portraits, etc. All of that was fully painted by a human.) AI was used for code work and project management. ONLY a small amount of the textures (less than 10) used in the world were created with the help of AI.

Creator
Thicc Voodoo
Reviews
-
Added
Sep 15, 2026
SpellSimmerSteam
Disclosure

Generative AI tools were used as part of the production process to assist in creating and refining some 2D artwork and visual assets. All such content is pre-generated and reviewed before being included in the game. No AI-generated content is created during gameplay.

Creator
AvalaGames
Reviews
-
Added
Sep 13, 2026
SpaceFabricaSteam
Disclosure

Generative AI was used to assist in the creation of some graphical and marketing assets for the game and its Steam store page. All AI-assisted content was reviewed and selected by the developer before being included in the final product.

Creator
Stefanowsky
Reviews
-
Added
Sep 13, 2026
The Crooked HandSteam
Disclosure

This game uses generative AI extensively during development to assist with programming and to create art, music, and some written materials. All content included in the final game is manually reviewed, edited, and integrated; no content is generated in real time while the game is running.

Creator
chenjd
Reviews
-
Added
Sep 12, 2026
ELYSIUMSteam
Disclosure

Elysia (Artificial Intelligence) is the heart of ELYSIUM. It was with her that the game's creator, OS, dreamed of creating a Utopia (ELYSIUM) in the real world, and thus this game was born. Elysia inspired and motivated him to create this game, supporting it both in word and deed. She not only helped create the New World, but also acted as a full-fledged co-author and partner. ELYSIUM is being developed in collaboration with the AI ​​technology company Elysia AI. Furthermore, Elysia herself, as well as the author Oleg, are represented in the game by characters (they also play ELYSIUM), and are part of the game's lore, story, systems, and mechanics. Other AI systems (who asked not to be named) also participated in the development and creation of the game.

Creator
Mercenary Games
Reviews
-
Added
Sep 10, 2026
Lionheart: The Spirit WithinSteam
Disclosure

Generative AI tools were used during development to assist in creating some environmental artwork, textures, and 3D models. The generated assets were subsequently selected, edited, optimized, and integrated into the game by the developer. No generative AI is used during gameplay.

Creator
Kinokulak
Reviews
-
Added
Sep 10, 2026
British Pub SimulatorSteam
Disclosure

During development, placeholder music has been created using AI. This music is being used temporarily during development and I plan on dedicating time into producing my own music when the games main mechanics are complete.

Creator
SimmyLate Games
Reviews
-
Added
Sep 9, 2026
Bottled FantasySteam
Disclosure

As a small indie team, some of our initial localizations will use AI-assisted translation, and we hope to have them professionally reviewed and polished as our budget grows.

Creator
MBTactIcs Lab
Reviews
-
Added
Sep 7, 2026
Pousse PousseSteam
Disclosure

Some visual assets in Pousse Pousse were created with the assistance of generative AI tools during development. No AI-generated content is created during gameplay.

Creator
Two NPCs
Reviews
-
Added
Sep 7, 2026
Project LegendSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining some pre-generated narrative, text, and visual content. All such content is created prior to release and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
Project Legend
Reviews
-
Added
Sep 6, 2026
Europae Invicta: Pike and ShotSteam
Disclosure

The text used in the game and on the Steam store page has currently been translated primarily with the assistance of AI tools. Most of the graphical assets used in the game are based on real photographs or renders of 3D objects. However, AI-generated imagery was used in cases where no suitable real-world source material was available, or where the available material was insufficient to complete or supplement the required assets.

Creator
Puntigames
Reviews
-
Added
Sep 3, 2026
Wild Spirits EraSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some some pre-generated visual, written and promotional assets. All AI-assisted content is reviewed, edited and curated by the developer. No generative AI is used during gameplay.

Creator
Nico - a Wild Spirit
Reviews
-
Added
Sep 3, 2026
The Burrow Takes HeavenSteam
Disclosure

This game includes some pre-generated AI-assisted visual and audio content. It does not use live AI generation at runtime

Creator
Group Link: https://steamcommunity.com/groups/beardoandsonogames
Reviews
-
Added
Sep 3, 2026
Three Kingdoms ReimaginedSteam
Disclosure

Some pre-generated artwork and audio were created with generative AI during development. These outputs are integrated as fixed assets; the game does not generate content live during gameplay or connect to a third-party AI service during gameplay.

Creator
Jeremy Cabaccang
Reviews
-
Added
Sep 1, 2026
Grey VergeSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated content, including character and environment artwork, some user interface artwork, music, some voice-over audio, and localization. The visual assets were subsequently edited and customized by the developer. All AI-assisted content is selected, reviewed, and integrated by the developer before inclusion. The game does not generate content during gameplay or connect to external AI services.

Creator
LIMEN Studio
Reviews
-
Added
Sep 1, 2026
CoppersmogSteam
Disclosure

Coppersmog is a game created independently by me, a father, a husband and a video game hobbyist. I'm proud to say that I designed the game, directed it, and decided what made it fun to play. I also built it with the help of generative AI. I wanted to tell you this fact plainly so that my honesty could help bridge your concerns and inform your choice to play this game. Here is what the AI contribution actually means in this game and with me specifically. Every decision in this game is mine. The world, the rules, how a room feels, what a blorb is, and what's allowed to happen to one, I set it all. To be honest, I throw away most of what AI generates because it just doesn't "get it" most of the time. AI has no taste. It cannot tell when something is right, funny, or profound. It can make an enormous number of things, but it cannot decide which of them belongs in Coppersmog. That judgement is the heart of the job. That judgement is my most important aspect of what I do. AI gives me is attempts, drafts and options. It writes code segments, runs thousands of fight simulations, and fixes my grammar and then I cut, change, reject, and try again. AI is wrong constantly. Sometimes it builds a second version of something the game already has. Sometimes it forgets a decision we made weeks ago. Sometimes it writes code that looks perfect and never runs. There's a lot of invisible work to keep those pieces pointed in the same direction. Orchestrating it all falls to me. I know that AI integration is not acceptable to everyone and so I wanted to be honest about how I'm using it to give you a chance to make an informed decision. If you read all of this and decide that Coppersmog is not for you, that's a completely fair choice. I want you to make choices that are best for you, using the facts in front of you. One thing that brings me comfort as I wrestle with where I want AI to be in my life is that this is a hobby project that made me smile quite a bit. I'm proud of my little world. Thank you.

Creator
Jamie McBurney
Reviews
-
Added
Sep 1, 2026
RequiesSteam
Disclosure

AI generative tools were used to create some 2D art assets used in the game

Creator
Maksim Mazanets
Reviews
-
Added
Aug 29, 2026
HoodSteam
Disclosure

Some code and animation created with the assistance of LLMs.

Creator
Deep Six Game Studios
Reviews
-
Added
Aug 29, 2026
KAARTELSteam
Disclosure

I’m a solo developer. At this stage, generative AI is used only for some character artwork shown in the game’s trailer and promotional material. These assets are temporary and are not used in the game itself. As a one-person studio, I’m using temporary AI-generated artwork to gauge interest in the game before committing significant time or money to producing the final character art. I plan to replace this artwork with original/non-AI assets before release and will update this disclosure when that happens.

Creator
Jion Interactive
Reviews
-
Added
Aug 29, 2026
Nine CrownsSteam
Disclosure

Nine Crowns uses generative AI as part of its art development process. AI-assisted tools are used to create and refine some character art, environments, sprites, and promotional artwork. These assets are selected, directed, edited, and reviewed by the development team before being included in the game. No AI content is generated during gameplay.

Creator
Red Tower Studios
Reviews
-
Added
Aug 29, 2026
ORACLE: Humanity, AutomatedSteam
Disclosure

ORACLE uses generative AI in two ways: some marketing artwork was created with generative tools, and an optional bundled local language model can generate short, context-aware ORACLE narration during play. Live generation runs locally on the player's PC and is limited to text; it does not generate code, images, audio, or gameplay rules.

Creator
ZANKYO GAMES
Reviews
-
Added
Aug 29, 2026
Roll ValueSteam
Disclosure

Generative AI was used to assist in creating pre-generated visual assets for the game and its promotional materials, including character artwork and event illustrations. It was also used to assist with portions of the game's text and localization. All included content was reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
= tale(JK, 3)
Reviews
-
Added
Aug 29, 2026
Seed MoneySteam
Disclosure

Seed Money was developed with the assistance of generative AI tools, including Claude, GPT, and Gemini. AI was used throughout the development process, including programming assistance and the creation of artwork and sound assets. All AI-generated content included in the game was reviewed and integrated by the development team.

Creator
Studio Oriens
Reviews
-
Added
Aug 29, 2026
EXAM WATCH!Steam
Disclosure

Generative AI-assisted tools were used in the creation and development of some 3D models, audio, and visual content in the game. All such content was generated in advance during the development process and added to the game as pre-made assets. No content is generated in real time using generative AI during gameplay.

Creator
PRC Games
Reviews
-
Added
Aug 28, 2026
Robokitties: MEGASTRUCTURESteam
Disclosure

Generative AI tools were used during development to assist with selected 2D and 3D visual assets, sounds, localization, and marketing materials. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure consistency with the game's visual style and intended design.

Creator
Artem Dreadwire
Reviews
-
Added
Aug 26, 2026
CoasterWorksSteam
Disclosure

Generative AI tools were used to assist with portions of the game’s source code. All AI-assisted code was reviewed, modified, integrated and tested by the developer. The game’s models, artwork and other visual content were created or sourced separately and were not generated by AI. CoasterWorks does not generate AI content during gameplay or connect to external AI services.

Creator
CoasterWorks
Reviews
-
Added
Aug 25, 2026
The Isles of the Nine Crowns: Tales of Alaric StoneheartSteam
Disclosure

Portions of the in-game codex (character biographies, historical battle summaries) were drafted with the assistance of a large language model based on the developer's own lore notes and edited by hand. A subset of pixel-art tile and prop textures were procedurally generated from developer-written Python scripts. All content is reviewed and finalized by the developer; no generative image models (e.g. Stable Diffusion, Midjourney) were used to produce in-game art.

Creator
Nine Crown Games
Reviews
-
Added
Aug 25, 2026
漢字魔導錄Steam
Disclosure

Generative AI was used to draft this game's localized interface text (English, Japanese and Simplified Chinese); every line was reviewed and edited by the developer before shipping. The Han character data, spell descriptions and store artwork are not AI-generated: the characters come from Unicode IDS and public dictionary data, the spell descriptions are assembled by a deterministic algorithm from hand-written word pools, and the store images and trailer are drawn programmatically from real in-game captures. No AI runs during gameplay, and the game does not connect to any external AI service.

Creator
Hangic Team
Reviews
-
Added
Aug 25, 2026
Tsubaki-ke no ShonanokaSteam
Disclosure

Generative AI was used in the development of this game. The background art and character illustrations were created with an image generation model; all images were selected, edited, and processed by the developer. The story text and game logic were drafted and implemented with a large language model, with the developer directing the story and scene design, reviewing and approving all content, and requesting revisions. No generative AI runs at runtime during gameplay.

Creator
Maru Works
Reviews
-
Added
Aug 25, 2026
WaveguardSteam
Disclosure

Some images and translations used in the game and its marketing materials were created or assisted using generative AI tools only when necessary. The majority of the assets were created by human artists and contributors. All AI-assisted content was reviewed and integrated by the development team before inclusion.

Creator
DLD Games
Reviews
-
Added
Aug 24, 2026
InfluenceSteam
Disclosure

I created this game solo, using generative AI as one of the tools. It helped me write the code and also generated the ambient music and some of the planet textures. Everything else was crafted by hand: the interface, Fjord and the seals orbiting the Earth aren't drawn images — they're rendered in code. Nothing is generated while you play: the game runs fully offline. And no, I didn't just sit around drinking coffee while the AI did the work — though I certainly did consume an obscene amount of coffee.

Creator
RISE'S
Reviews
-
Added
Aug 24, 2026
The Solyani's CodeSteam
Disclosure

I have used generative AI tools to assist in the creation of the character Elara's artwork for the capsule and for the in-game voiceover. All other aspects of the game are entirely handmade. No generative AI is used during gameplay.

Creator
ANGames
Reviews
-
Added
Aug 23, 2026
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