AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Nonlinear
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Labyrinth A Way Out art | Some promotional and visual branding materials, including capsule artwork, logos, and application icons, were created or... | JS Games | - | May 23, 2026 | |
Lovecraft Survivors artaudio | Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound eff... | Threshold Games | - | May 23, 2026 | |
Jixo 5: Mask Parade Collector’s Edition art | A part of the background and scenes. Some elements of the user interface. | MixoGames Ltd. | - | May 23, 2026 | |
Gallows & Gold audio | The music featured in the trailer was composed using generative AI tools. Crucially, all game characters and animations... | Will Charles | - | May 23, 2026 | |
Eternal Fracture art | Mall advertisements consist of my own design, free images, and AI generation | Alexander Lucchesi | - | May 23, 2026 | |
Today Tomorrow and the Next art | AI was used to make the paint streaks in the main menu and pause menu. | cloud__d | - | May 23, 2026 | |
Chrongrid text | Chrongrid is a narrative experience product powered by large language models (LLMs). In-game dialogue, scene description... | Chrongrid Studio | - | May 23, 2026 | |
Infinite Backrooms art | Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the ga... | @OverrideGameStudio | - | May 23, 2026 | |
Missing: A Kid(s)Nap art | all portrait photos were ai generated | Sebastian Strahler | - | May 23, 2026 | |
Guilds of Mountgate art | Guilds of Mountgate currently uses AI-generated visual assets during Early Access, primarily for environmental backgroun... | Beaver Fever Games | - | May 23, 2026 | |
Corrupt Knight general | Generative Artificial Intelligence (AI) has been used in Corrupt Knight to generate certain visuals, sounds, or algorith... | Eyüp Sarım | - | May 23, 2026 | |
Hollow Descent artaudio | This game uses generative AI tools as part of the creative process, primarily during the creation of certain visual and ... | Hollow Descent Studio | - | May 23, 2026 | |
Escape the Grind art | AI image generation tools were used to create some promotional artwork and store page images. The game does not connect ... | SetForMoney Studios | - | May 23, 2026 | |
Luminara: The Second Dawn artaudiotextcode | Luminara: The Second Dawn was created by a solo developer with the help of AI tools to bring the game to life. Every pie... | LOADING DREAMS INC. | - | May 23, 2026 | |
Backrooms: Into the Hole art | a part of main logo. edited then by hand | Skmaestro | - | May 23, 2026 | |
Hero of the Kingdom IV text | We used AI-powered tools to localize some of the text in the game and marketing materials. | Lonely Troops | - | May 23, 2026 | |
Soulstack audiotext | background music, sound effects, text | sshulin | - | May 23, 2026 | |
Simulation Simulator textcode | This game uses a local AI language model to generate the NPC's dialogue in real-time during gameplay. All AI processing ... | Morph | - | May 23, 2026 | |
民国诡事相簿 art | Some visual assets in this game were created with the assistance of AI-generated imagery tools during production. | LinearGame Pte. Ltd. | - | May 23, 2026 | |
The Iron and the Oath artaudio | Some CG artwork, visual assets, and audio assets in this game were created with the assistance of AI generation tools an... | FFire Studio | - | May 23, 2026 | |
桌面蚂蚁 art | Some of the food and props were generated by AI. | Slowly Crafted | - | May 23, 2026 | |
Archmage Idle codeart | This game was built by a solo developer using AI-assisted coding tools throughout development, including for generating ... | TopCog | - | May 23, 2026 | |
逆仙录:音心劫 arttext | This game only uses AI tools to assist in generating part of the art materials and plot copy during the development stag... | 奇点边界工作室 | - | May 23, 2026 | |
Ant Idea artaudio | Texture mapping and music sound effects use a little bit of AI | Castan Studio | - | May 23, 2026 | |
Ground Floor text | AI was used for some of the narrative in this game. | SAK70Games | - | May 23, 2026 | |
Tell the Ocean art | Generative AI was used in the making of the main menu artwork. No other generative AI is used in the game. | Patrick Gallaway | - | May 23, 2026 | |
ClearIt M1 art | Partial initial generation of graphical images during the game development process. | IteraLabs | - | May 23, 2026 | |
Echoes art | Some environmental decoration images were generated using AI | Red Torii Studio | - | May 23, 2026 | |
Dacan Express: Logistic manager art | Generative AI tools were used to assist in creating some 2D visual assets in the game, such as background images, city m... | Dacan Studio | - | May 23, 2026 | |
Provisional Authority: An AI Governance Simulation artaudiotext | An AI was consulted for ideas on how an AI would act if taking over the world. Game logo image was generated using gener... | Synthetic Mandate | - | May 23, 2026 | |
A Maze In Labyrinth audio | The game has some sound effects and songs made by AI | Ludus Meta | - | May 23, 2026 | |
SIGKILL audio | AI tools were used to create the music for the store page and in-game soundtrack. | BrainFog Studios | - | May 23, 2026 | |
Studio Sim art | Fictional character portraits used in the game's default database were hand-drawn by the developer, then colored and age... | PrattDesign | - | May 23, 2026 | |
Brick Survivors: Roguelite codeart | Some of the game's code and graphics were created with the help of artificial intelligence. | AnilinA | - | May 23, 2026 | |
Vested text | AI tools were used to assist with writing game narrative and event text during development. All style guides directing t... | Paper Wasp Games | - | May 23, 2026 | |
Luditect: Game Design Tool code | AI tools were utilized during the development process to assist with code optimization, debugging, and the implementatio... | Durultay Studio | - | May 23, 2026 | |
The Unfinished Melody: Prologue artaudiotext | Some visible in-game assets, including but not limited to cutscenes, characters, environments, and UI elements, were cre... | Peanut Bear Studio | - | May 23, 2026 | |
Gambling Simulator - Win it All or Lose it All art | This game currently includes a few 2D Image AI-generated assets (those include 5 of the slot machine's icons, 7 characte... | NG Games | - | May 23, 2026 | |
时间花园 arttextaudio | This game uses AI to assist in generating [art assets/localized text/voice dubbing]. All AI-generated content has been m... | Shanghai Tri-Core Workshop Network Technology Co., Ltd. | - | May 23, 2026 | |
Esqapes Voyages audioart | Music and some visual assets used in this experience were AI generated | AVCV | - | May 23, 2026 | |
Island of mech 机械岛 art | AI is only used to create art assets, backgrounds, and visual materials during the development of the game. It is not us... | xhhgames | - | May 23, 2026 | |
Mystic Depths: the Corrupted King artcode | This app includes pre-generated content created or assisted using generative AI. This includes the game logo, title scr... | François Duchesne | - | May 23, 2026 | |
Drift text | AI was used to localize the user interface to improve player comprehension. | Shinobi Man | - | May 23, 2026 | |
스탈린의 대숙청 피하기 art | Some of the artwork within this game was created with the assistance of generative AI. | DNCG | - | May 23, 2026 | |
9 MINUTES AND 59 SECONDS TO HEAVEN textart | God is not scripted. Every conversation is generated in real time by Claude, Anthropic's large language model — the same... | Fake Carbonara | - | May 23, 2026 | |
DONT LOOK audio | There is AI-generated audio used within the game. All AI-generated content is pre-rendered and static. No AI is used to ... | Angel | - | May 23, 2026 | |
Crabgrass art | Most game assets are from itch.io and customized in Aseprite. A few, such as the capsules are courtesy of Geoff Hinton a... | bSoftGames | - | May 23, 2026 | |
PlayZone art | Due to its independent development, this game makes limited use of AI to generate images and model materials | MagicBox魔盒 | - | May 23, 2026 | |
Asteroid Rodeo art | NPC Portrait Pictures | Buried Signal Studios | - | May 23, 2026 | |
COREDUMP: 口口口口 text | The text on the Steam store page is automatically translated by AI. | FANGKUAI4 | - | May 23, 2026 |
384 results
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