25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

City WalkerSteam
Disclosure

Some of the game's pre-made content and the store page texts were created with the help of generative AI tools, and then reviewed and edited by our team. No content is generated by AI while you play.

Creator
Prado Games
Reviews
-
Added
Sep 25, 2026
Companion BadukSteam
Disclosure

Generative AI has been used in the development of Companion Baduk for occasional placeholder graphics, elements of companion character backstories, the promotional trailer, and some sound effects.

Creator
Companion Baduk
Reviews
-
Added
Sep 25, 2026
PROF-MANSteam
Disclosure

PROF-MAN contains pre-generated visual artwork and voice audio created with the assistance of generative AI tools. Visual assets were created and directed by the developer and subsequently edited and refined as part of the game's art production process. The Professor's voice was created using ElevenLabs. No AI-generated content is created during gameplay.

Creator
Prof's Arcade
Reviews
-
Added
Sep 24, 2026
Office GodSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some game content and assets. All AI-assisted content was reviewed and integrated by the development team before being included in the game.

Creator
KAL Foundry
Reviews
-
Added
Sep 24, 2026
Fortrezo DesaparantaSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 24, 2026
JavelinSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 24, 2026
Your City ComingSteam
Disclosure

Assets in Graphical Assets, including Store assets and Library assets, are used AI to design.

Creator
Alright Peaches Studio
Reviews
-
Added
Sep 24, 2026
Ogro Buchón: Barrio MultiversalSteam
Disclosure

Some visual assets and promotional artwork included in the game were created or assisted with generative AI tools during development. These assets were subsequently edited, adjusted, animated, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
John Michel Rivera de Leon
Reviews
-
Added
Sep 24, 2026
TouwersSteam
Disclosure

AI used for productivity assistance and maintenance of the code base.

Creator
Lily's Little Adventures
Reviews
-
Added
Sep 24, 2026
Lords of PainSteam
Disclosure

Generative AI tools were used to assist with localization and translations, as well as to create marketing materials and promotional assets.

Creator
Pinfel
Reviews
-
Added
Sep 23, 2026
Mission NutsSteam
Disclosure

Some artwork, cinematic sequences, and music were created with the assistance of generative AI tools and then selected, edited, and integrated by the developer. No AI-generated content is created during gameplay, and the game does not connect to external AI services.

Creator
Tom Sheol
Reviews
-
Added
Sep 22, 2026
Taktiko MaximaSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 22, 2026
Winds of DiscoverySteam
Disclosure

Ai was only used to help polish the content on the store page and to create the company and game logos. All code and assets used in game were created by humans (the author, online verified sources, or contracted/paid designers).

Creator
Leo Rising Games
Reviews
-
Added
Sep 22, 2026
THE BOY'S WORDSteam
Disclosure

Part of the game's visual content (location backgrounds and some animated CG scenes) was created using generative neural networks based on references and artistic descriptions developed by the author.

Creator
featherbyte
Reviews
-
Added
Sep 22, 2026
Mutiny Island 2: The Pirate's CourtSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining a limited number of sprites, images, and sound effects. All resulting assets were reviewed, edited where necessary, and approved before inclusion in the game. The game does not generate AI content during gameplay.

Creator
Elushis
Reviews
-
Added
Sep 21, 2026
SmithereensSteam
Disclosure

One human made this game with many AI agents. Agents would draft concept art and samples for review, then iterate on feedback given.

Creator
Sunny Oak Studios LLC
Reviews
-
Added
Sep 19, 2026
ARCASCIANSteam
Disclosure

Generative AI tools were used during development for programming assistance and debugging support. No AI-generated player-facing content is included in the game.

Creator
Piledriver Playhouse
Reviews
-
Added
Sep 19, 2026
Lyra Quinn - Black HoleSteam
Disclosure

Some visual game assets were created with the assistance of generative AI during development, including background images and artwork for the rocket and enemies. These assets were selected, adapted, and reviewed by the developer for use in the game. The game does not use generative AI to generate content during gameplay.

Creator
Raphael Krumm
Reviews
-
Added
Sep 18, 2026
Podium '80Steam
Disclosure

Some AI tools were used during development to assist with code, artwork, and audio production. All content was reviewed, edited and assembled by the developer.

Creator
Mebobox Ltd
Reviews
-
Added
Sep 18, 2026
HEATSINKSteam
Disclosure

The text in HEATSINK — its interface strings and its translations — was written with the assistance of generative AI. Nothing is generated while you play. There are no AI-generated images or audio in this game, because there are no image or audio files at all: every shape on screen is drawn by code, and every sound is synthesised when the game launches.

Creator
Anquri
Reviews
-
Added
Sep 18, 2026
King's DescentSteam
Disclosure

No generative AI is used during live gameplay. During our development process we use generative AI for some algorithms, pixel art, some marketing content and where appropriate to improve code quality.

Creator
Stoneshift Games
Reviews
-
Added
Sep 18, 2026
For the Common WealthSteam
Disclosure

AI was used to help with created capsule art and assist with building the teaser trailers. There is no generative AI art, sound effects, video, or voice art in the game itself.

Creator
Podule Games
Reviews
-
Added
Sep 18, 2026
The Mighty Wizard's TaleSteam
Disclosure

I use AI as a "better search engine" for code snippets and design research, and to create examples I can mark up to show artists what I am looking for. Paid artists create the monsters, backgrounds and UI icons, and everything else is hand-created or downloaded from asset packs or is available from free art sites. The artists also use AI in their workflows.

Creator
Oxdeadbeef Games
Reviews
-
Added
Sep 17, 2026
Mane, Tekel, FaresSteam
Disclosure

We used AI for composing music themes for the game, as well as for some graphic elements, like for example the trailer.

Creator
Insiters Juliusz Peta
Reviews
-
Added
Sep 16, 2026
The TherapistSteam
Disclosure

The Therapist was developed with the assistance of generative AI tools. AI was used to assist with programming and to generate certain visual and audio assets included in the game. The game's core concept, narrative direction, game design, mechanics, and creative direction were conceived and developed by the game's creator. AI-generated assets were selected, edited, integrated, and directed as part of the game's overall creative process.

Creator
Restless, LLC
Reviews
-
Added
Sep 16, 2026
Ball of FantasySteam
Disclosure

This game was developed with the assistance of AI tools, used to help generate some graphic elements and support code development.

Creator
Super Space Grind
Reviews
-
Added
Sep 16, 2026
United FootballSteam
Disclosure

Generative AI tools were used to assist in the production and refinement of selected promotional and marketing materials for United Football. AI-assisted outputs were reviewed and edited by the development team before use. Generative AI is not used to generate live gameplay content.

Creator
MetaverseME Ltd
Reviews
-
Added
Sep 16, 2026
Helbreath EvolutionSteam
Disclosure

Some store-page and marketing artwork (capsule images, key art) was created with the help of generative AI tools. Some in-game sprite/visual assets were also produced or upscaled with AI-assisted tools as part of the HD remaster. All AI-assisted content is reviewed, edited and curated by the developer. The game does not use any live or real-time generative AI during gameplay, no AI content is generated on the fly for players.

Creator
Guillermo Vergara
Reviews
-
Added
Sep 15, 2026
Wheelie Bin BashSteam
Disclosure

This game's early development utilized local AI systems for generating initial ideas and imagery surrounding the stage layouts and the initial musical passages, then further edited manually through various pieces of software (Art software and DAWs + numerous VSTs).

Creator
Aubriline SoftWorks
Reviews
-
Added
Sep 15, 2026
Fuse RushSteam
Disclosure

As a solo developer, I only use AI tools to generate graphic assets for buttons and UI elements in the main menu and throughout the levels.

Creator
ApeRockt
Reviews
-
Added
Sep 15, 2026
Corporate Corp IncorporatedSteam
Disclosure

This game may include developer-directed generative AI content used during development for select visual assets, concept art, marketing materials, store/community artwork, placeholder imagery, and/or edited production assets. All AI-assisted content is reviewed, selected, edited, and implemented by the developer. The game does not use live generative AI to create gameplay, dialogue, or player-facing content at runtime.

Creator
Stryker Pose Studios
Reviews
-
Added
Sep 13, 2026
Zero CastleSteam
Disclosure

Some of the music in this game was created using generative AI and is used as part of the game's soundtrack.

Creator
Solodevdo
Reviews
-
Added
Sep 13, 2026
VRLF - Virtual Reality Lightgun FrameworkSteam
Disclosure

AI was used for some code generation and as part of a technique for cleaning-up of 3D scans. 3D scans were created of real lightguns using both a laser based scanner and photogrammetry, and then both models were combined using a frontier AI model for a final clean 3D scan results with higher quality game-ready topography and polycounts.

Creator
Barrettone Ltd
Reviews
-
Added
Sep 13, 2026
MEMOLOGY: THE 2000sSteam
Disclosure

Some of the images used in the game were created with generative AI tools. However, all questions, answer choices, facts, and other written content were created and edited by humans.

Creator
hannibalnotdead
Reviews
-
Added
Sep 12, 2026
勇者山七光の道草Steam
Disclosure

We make extensive use of AI throughout this project, from coding and generating image/sound assets to planning, story concepts, and daily life improvements. We truly appreciate your understanding and support. Thanks a ton!

Creator
モスー
Reviews
-
Added
Sep 12, 2026
Project NebulaSteam
Disclosure

Some images were created using existing game assets, which were then reworked with AI to enhance the sense of space and atmosphere.

Creator
MK_Games
Reviews
-
Added
Sep 12, 2026
Slightly Random DungeonsSteam
Disclosure

Slightly Random Dungeons prioritises human generated assets. Player-facing prose is constructed from bespoke human composed words (writer’s block pending). We have engaged a human artist for our bestiary, portraits and scenery art, and use human developed icons and inventory assets, UI elements, music and effects made in house or under licence with a minority of AI generated pieces filling gaps until the alternative arrives. Any AI agent use has been supervised by humans, these agents have not yet unionised.

Creator
Slightly Random Studios
Reviews
-
Added
Sep 12, 2026
EmberholmeSteam
Disclosure

Generative AI was used during the production of selected Steam store marketing artwork, including the panoramic key art and artwork derived from it for store capsules and library assets. The artwork was based on Emberholme’s in-game visual identity and was subsequently edited and prepared for the required Steam formats. The shipped game does not use generative AI. Its dialogue, gameplay content and living adventurer behaviour are authored and data driven, with no live-generated content.

Creator
Goyski
Reviews
-
Added
Sep 10, 2026
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