25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Marble FactorySteam
Disclosure

Pre-generated: the music and SFX was created with generative AI tools and then edited and mixed by the developer. No generative AI is used while the game is running.

Creator
Job's Done Games
Reviews
-
Added
Oct 9, 2026
Catch Command '98Steam
Disclosure

I used an AI coding assistant while building the game, and it helped come up with the achievement names and descriptions, and some events which I edited. Nothing else in the game is AI generated: the soundtrack is licensed from its creators, the radio voices are my own recordings, and the art and sounds are produced by the game's code.

Creator
MonkeyCat Games
Reviews
-
Added
Oct 9, 2026
TinselwoodSteam
Disclosure

Parts of Tinselwood were made with generative AI during development: its music and sound effects, its interface icons and store art, some of its set-piece models, and parts of its code. All of it was reviewed and reworked by hand, and nothing is generated while you play.

Creator
Clackety Rock LLC
Reviews
-
Added
Oct 9, 2026
Reapers' TideSteam
Disclosure

The game's pixel art (characters, enemies, bosses, environment tiles and props, effects, UI icons) was created with the help of the AI tool PixelLab and then selected, edited, animated and assembled by the developer. The key art, logo, app icon, music and sound effects were generated with Higgsfield and then edited and mixed by the developer. The trailer's opening and closing cinematic shots are AI-animated from the game's key art. All gameplay, code and design are the developer's own. The game does not generate any content with AI while it runs.

Creator
Petr Jirous
Reviews
-
Added
Oct 9, 2026
Radar ShadowSteam
Disclosure

Some music, sound effects, artwork and translations were made with AI tools and edited by hand. The map, units and interface you see in play are drawn by the game's own code. No generative AI is used at runtime.

Creator
ZMEJ
Reviews
-
Added
Oct 9, 2026
PatrolSteam
Disclosure

AI was used for in-game translations of UI, tutorial and caption text. It was also used to translate the store page content into non-English locales.

Creator
REMO Games
Reviews
-
Added
Oct 9, 2026
GreaselordSteam
Disclosure

No AI is used to generate content or code while the game is running, and the game does not connect to any AI service. Sound effects and music are synthesized by the game itself and are not AI-generated. The game development started around 2019/2025, my official Initial commit on Github was on Jun 7, 2023, means most work has been done without knowing AI. AI Usage: AI has been used as mathematician and bughunter - which you really need as one (wo or man) studio - and to generate some small graphics such as achievements. 90% of work has been done by me over the years, I decided now to finish this game after doing it as side project for many years. AI helped me to handle the complexity the data by simulating the game play 100 of times, which would be not possible as single developer having a life outside of the cave. One last: Majority of the shop and ingame translations have been done by AI.

Creator
Cyb3rArtStudios
Reviews
-
Added
Oct 9, 2026
Iron & ArrowSteam
Disclosure

Generative AI tools were used during development to create some artwork, 3D assets, music, sound effects and localization text. These assets are prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Mevius Studio
Reviews
-
Added
Oct 9, 2026
Demon CorpSteam
Disclosure

Generative AI was used during development to assist in creating select pre-generated promotional artwork and video assets used in marketing and on the Steam store page. AI-generated content is reviewed and selected by the developer before publication. Generative AI is not used to create gameplay content in real time.

Creator
Core Game Studios
Reviews
-
Added
Oct 9, 2026
Star ReplicaSteam
Disclosure

Generative AI was used during development to create some visual assets, including the title artwork and app icon. AI tools also assisted with some 3D models, in-game text, localization, and sound effects. The game does not use generative AI services to create content during play.

Creator
wak-tech
Reviews
-
Added
Oct 9, 2026
CladeSteam
Disclosure

Clade is made by a small independent developer. During development, AI tools were used to help write some of the game's code, and to create some placeholder 3D models and text. All placeholder art is being replaced with handmade work, and this note will be updated as that happens. The game does not generate any content with AI while you play. The computer controlled empires are traditional game AI written for Clade, not generative AI.

Creator
Hyena Striata
Reviews
-
Added
Oct 9, 2026
GloamfallSteam
Disclosure

AI was used as coding assistant, to create localization and also to mix and master sound and video files.

Creator
lenno
Reviews
-
Added
Oct 9, 2026
Magnet MoversSteam
Disclosure

Some 3D models, textures and sound effects were created with the help of generative AI tools and then edited, cleaned up and finished by hand by our team. Some store page and marketing artwork was also created with generative AI tools. All AI-assisted content was reviewed by the developers before being included. The game does not generate any content with AI while you play.

Creator
TechTalent
Reviews
-
Added
Oct 9, 2026
Mad Mary: Space ShepherdSteam
Disclosure

AI was used as an interface and scripting assistant for industry standard tools such as Reaper, Godot, Blender, Aseprite, and Deepl for enhancing the quality and consistency of the game content and building systems I otherwise would not have the capacity to design and implement as solo developer. Where possible, artists are and will continue to be supported via use of their paid or free assets. For this game, the most money spent was on Quaternius source level packages. Notable exception to this is the UI, which was generated using RetroDiffusion with a python pipeline built in house for consistent design around UI elements using color normalization and targeting from a theme palette, which is then imported and tweaked in Godot.

Creator
Spartan Game Studios
Reviews
-
Added
Oct 9, 2026
Ragnarök SurvivorSteam
Disclosure

This game was created with extensive AI assistance. AI-generated and AI-assisted content is used in the game, store artwork, descriptions and trailer. This includes graphics and artwork, text, and contributions to programming, music and trailer production. The trailer and screenshots show actual footage captured from the game. No generative AI content is created during gameplay, and the game does not connect to external AI services while being played.

Creator
Rabenwacht Studios
Reviews
-
Added
Oct 9, 2026
Rind TownSteam
Disclosure

All 2D visual assets in RindTown—including characters, backgrounds, fruit, icons, machines, and UI elements—were created using generative AI image tools. These generated images were then manually curated, cut, edited, and post-processed by the developer to ensure a strict and consistent "crisp digital anime" art style across the entire game. Generative AI was used exclusively for creating static art assets during development. No generative AI is used for real-time gameplay logic or text generation while playing.

Creator
Sehr Games
Reviews
-
Added
Oct 9, 2026
东方灵境谭Steam
Disclosure

The game itself contains no AI-generated assets. Generative AI was used only for some promotional artwork on the store page such as posters. This artwork was edited by the development team.

Creator
芒草工作室
Reviews
-
Added
Oct 9, 2026
Bore BoreSteam
Disclosure

AI was used for translation, to check terminology consistency, and to translate Steam store descriptions.

Creator
YMY Games
Reviews
-
Added
Oct 8, 2026
Horde LabSteam
Disclosure

AI tools were used during development to help write the game's code (including the scripts that procedurally generate its sound effects and store art), to compose the soundtrack (melodies and arrangements written with AI assistance, rendered from our own scripts and an MIT-licensed instrument bank) and to translate its text into 10 languages. Game design, balance and visual direction are the developer's own, and all AI-assisted work was reviewed before being included. The game does not generate any AI content while you play.

Creator
MurzaGames
Reviews
-
Added
Oct 7, 2026
WaxpackSteam
Disclosure

The player portraits, mascots, team emblems, box paintings and a few event images were generated with image models from the developer's prompts, then hand-keyed and placed. All other art is drawn in the game's own code. No live generation: the game contacts no service. The music is synthesized from hand-written scores and is not AI audio.

Creator
Cedarlight Studios
Reviews
-
Added
Oct 7, 2026
DeckboundSteam
Disclosure

Deckbound was designed and directed by a solo developer. Generative AI was used as a tool during development to help write in-game text (card, item and enemy descriptions), and produce the pixel artwork. All of it was reviewed, edited and curated by hand. The game itself does not use AI while you play — nothing is generated in real time.

Creator
Yuri Murray-Alves
Reviews
-
Added
Oct 7, 2026
Swarm BelowSteam
Disclosure

Swarm Below was built with help from an AI assistant. Its 3D models (built by scripts in Blender), its synthesized music and sound effects, and parts of the store page text and art were created with AI assistance under the developer's direction. Nothing is generated by AI while you play.

Creator
Swarm Below
Reviews
-
Added
Oct 7, 2026
FarthestSteam
Disclosure

Some AI was used to assist with managing the game's development and testing. The game concept, music, and visual elements are all human designed.

Creator
Futile
Reviews
-
Added
Oct 7, 2026
Beyond 90: A Footballer's LifeSteam
Disclosure

Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a Pixel Art artist.

Creator
WASD Games
Reviews
-
Added
Oct 7, 2026
The Anomaly on MarsSteam
Disclosure

We use AI to help with community, bug fixes, and general content that will be replaced over time as we continue to develop.

Creator
nith studio
Reviews
-
Added
Oct 7, 2026
Hasami: Moonlight TrimSteam
Disclosure

As a solo developer I have utilized some AI-based tools to help during development. However all visuals in the game are generated procedurally by the game's own code

Creator
Symfonim
Reviews
-
Added
Oct 7, 2026
Clocking OutSteam
Disclosure

Pre-generated AI tools assisted with development, including code, interface copy and localization, in-game comic illustrations, and promotional key art, logo, and icon drafts. The developer reviewed and edited all AI-assisted output before inclusion. The game does not generate AI content while running.

Creator
LEONARDOCODE
Reviews
-
Added
Oct 7, 2026
哥布林背包Steam
Disclosure

Generative AI assisted with portions of the artwork, audio, code, and store promotional materials during development. These outputs were reviewed, adjusted, and integrated by the development team.

Creator
LittleSun Studio
Reviews
-
Added
Oct 7, 2026
MythakaSteam
Disclosure

Generative AI was used during development to create in-game text, including item descriptions, interface copy, narrative text and localization. The Steam trailer also includes pre-generated AI cinematic visuals and music. No content is generated by AI during gameplay.

Creator
Ampersand Game Studios
Reviews
-
Added
Oct 7, 2026
Dawnforge NightfallSteam
Disclosure

During development, generative AI tools including OpenAI image generation and Higgsfield assisted with pre-generated visual source material for characters, enemies, bosses, animation strips, world props and floors, menu and capsule art, icons, and achievement art. AI coding assistants also contributed to production code, QA tooling, documentation, player-facing copy, and localization drafts. The developer selected, edited, cleaned, composited, animated, integrated, and QA-reviewed the resulting material. All player-visible content is fixed in the shipped build: no prompt, generative model, or external generation service runs at runtime, and the game has no live-generated AI feature.

Creator
Tinkerburst Studio
Reviews
-
Added
Oct 7, 2026
What's the WordSteam
Disclosure

The option to disabled images created with AI can be found inside of the options menu of the game. This game has some images that used AI in their creation.

Creator
OutGG
Reviews
-
Added
Oct 7, 2026
Contested SpaceSteam
Disclosure

AI tools were used to assist with some of the programming, under the direction and review of the game's developer. AI was also used in the translation process for non-English languages. All art and music were created by human artists.

Creator
Null & Void Games LLC
Reviews
-
Added
Oct 7, 2026
LumentideSteam
Disclosure

Ai services are used to create some of the artwork and sounds in Lumentide.

Creator
SonicDMG Games
Reviews
-
Added
Oct 7, 2026
Longshot DownsSteam
Disclosure

The track announcer and color commentator voices, including the horse-name calls, use AI text-to-speech voices (ElevenLabs), pre-generated during development and built into the game - no AI voice generation happens while you play. All game design, race simulation, wagering math, career systems, UI, code, and the horse and track roster were built by the developer.

Creator
Carrollton Interactive
Reviews
-
Added
Oct 6, 2026
RuleballSteam
Disclosure

AI tools (Anthropic Claude) assisted the developer with the code, the vector art, the texts and translations, and the synthesized music and sound effects. Everything was directed and reviewed by the developer. No AI runs in the game and nothing is generated at runtime.

Creator
Tinkerburst Studio
Reviews
-
Added
Oct 6, 2026
Tiny TDSteam
Disclosure

Some content in this game was created with the help of AI tools during development: the English and Japanese translations, the store page text, and parts of the pixel art, which is drawn in code written with an AI coding assistant. The game does not use AI to generate any content while you play.

Creator
Boninall
Reviews
-
Added
Oct 6, 2026
Leek SurvivorsSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Leek Survivors Studio
Reviews
-
Added
Oct 6, 2026
Give Us Back GravitySteam
Disclosure

AI tools were used during development to help write code, store and in-game text, translations, and the code that draws some icons. All output was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
Frotrue
Reviews
-
Added
Oct 6, 2026
EmberswornSteam
Disclosure

Pre-generated AI-assisted illustrations are used in some in-game artwork and in Steam store and library artwork, including capsule images, the logo, and achievement icons. Gameplay screenshots were captured directly from the game. The game does not generate AI content during play.

Creator
Embersworn Studio
Reviews
-
Added
Oct 6, 2026
Cheat Koi-KoiSteam
Disclosure

Card, character, background, UI and store art, as well as some in-game text and translations, were made with the help of generative AI. The game does not generate any content with AI while it runs.

Creator
夜更堂 (Yofukedo)
Reviews
-
Added
Oct 6, 2026
SwaplinesSteam
Disclosure

The store description was drafted in Japanese and English with AI assistance and finalized by the developer. The in-game text translations and the store description in other languages were translated with AI. No AI-generated graphics or music are used. The game does not generate any content with AI during play.

Creator
coznssoft
Reviews
-
Added
Oct 6, 2026
No Hands YetSteam
Disclosure

Yes, AI helped make this game. Here's exactly how: • I built it with an AI coding assistant. The design and direction are mine; the AI did a lot of the typing. • The narrator's lines and item descriptions were drafted with AI and edited by me. So was this page. • No image, music or voice generators. The art and sound are drawn and synthesized by code. • Nothing is AI-generated while you play.

Creator
Cow Tippers
Reviews
-
Added
Oct 6, 2026
StoryNowSteam
Disclosure

StoryNow uses generative AI locally during gameplay. Llama.cpp generates prompts that ComfyUI uses to create visual-novel artwork on the player's device. The game does not connect to an external AI generation service.

Creator
pakyinwww
Reviews
-
Added
Oct 6, 2026
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