25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

UnTANKableSteam
Disclosure

We use generative AI for promotional artwork on our store page, but none of the in-game content uses AI.

Creator
ForTem Labs
Reviews
-
Added
Jun 28, 2026
War FootingSteam
Disclosure

AI was used for coding assistance only. Artwork was produced by a paid human artist.

Creator
Strategist's Den Games
Reviews
-
Added
Jun 27, 2026
钢之誓言Steam
Disclosure

We only use artificial intelligence tools to generate background music for the game (such as the background music for starting the game interface), promotional videos (CG promotional videos), and some UI background images (background images for the backpack interface), which are directly embedded into the game's assets. During the game, no artificial intelligence models were used to create or generate new content in real-time. No AI generated code was used either.

Creator
Ling Jun
Reviews
-
Added
Jun 11, 2026
TankFall ArenaSteam
Disclosure

TankFall Arena contains certain pre-generated assets created with the assistance of generative AI tools during development. These assets may include promotional artwork, visual elements, audio content, and music. All AI-assisted content has been reviewed, curated, modified, and integrated by the developer as part of the game's overall design and presentation. TankFall Arena does not generate AI content during gameplay and does not connect to external AI services while the game is running.

Creator
Adamantium_studio
Reviews
-
Added
Jun 10, 2026
Panzer IslandSteam
Disclosure

- Code was written with Assistance of Anthropic Claude Code - Character Portraits were created with Google Gemini - Other Art Assets and Sound Effects were created using Python (matplotlib, wave)

Creator
rhedak
Reviews
-
Added
Jun 3, 2026
Days Of Reckoning: Last BattleSteam
Disclosure

During the development of Days Of Reckoning, generative artificial intelligence is used as a supportive tool in certain parts of production. AI has been used primarily for: creating visual references and concept ideas assisting with marketing materials (e.g., text, scripts) experimenting with certain audio or atmospheric elements All content included in the final version of the game is reviewed, refined, and approved by the developer. Generative AI is not used to generate content in real time during gameplay and does not directly influence gameplay mechanics or in-game systems.

Creator
Nice 2 Have
Reviews
-
Added
May 23, 2026
IronfieldsSteam
Disclosure

This product uses pre-generated AI-assisted content created during development, including selected visual assets, localization support, store text support, and voice lines. All AI-assisted content is reviewed and edited by the developer before being included in the game.

Creator
Divis Studio
Reviews
-
Added
May 23, 2026
Armored MayhemSteam
Disclosure

AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until release.

Creator
Self
Reviews
-
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
Bulletreign: SurvivorsSteam
Disclosure

This game was developed with AI assistance for visual assets, sound effects, localization, and code. All AI-generated content was pre-generated during development and reviewed by the developer. No real-time AI content generation occurs during gameplay.

Creator
Semih Cagatay
Reviews
-
Added
May 23, 2026
Heavy Mental: A Co-op Action RogueliteSteam
Disclosure

During the development of Heavy Mental, we utilized Meshy AI to assist in creating base 3D models and textures for several character assets and environmental props. Every asset generated through AI has been manually refined, rigged, and animated by our development team to ensure it fits the game's unique stylized art direction and meets our quality standards. Our use of AI is limited to the pre-production phase to streamline our artistic workflow.

Creator
Black Star Interactive
Reviews
-
Added
May 23, 2026
FTS: Frontline Tank SurvivorSteam
Disclosure

Generative AI tools were used during development for portions of the game's code, visuals, and audio. All outputs were reviewed and edited by the developer.

Creator
Rookie 7 Studio
Reviews
-
Added
May 23, 2026
Tank HavocSteam
Disclosure

This project is being developed by a small two-person team. The use of AI tools in this project is strictly limited to the following assets: - flag textures - selected marketing assets and voice lines We plan to replace these elements with fully original, custom-created assets and professionally recorded voice acting as soon as funding allows. All AI-assisted content is reviewed, edited, and integrated by the development team to ensure consistency and quality.

Creator
Mad Missile
Reviews
-
Added
May 23, 2026
Gunship Battle Total WarfareSteam
Disclosure

We used AI tools during development to assist with localization. We also used AI-based tools in the production of some cutscene videos. All outputs included in the game were reviewed and edited by our development team.

Creator
JOYCITY
Reviews
192
Added
May 23, 2026
World of Tanks: HEATSteam
Disclosure

Generative AI is used solely during development for supplemental, non-essential purposes, including design ideation, code production support, or localization assistance. These AI-generated outputs are limited in scope, reviewed by our development team, and never substitute human creative or technical decision-making. All final core assets and game content are created by Wargaming’s artists and developers.

Creator
Wargaming Group Limited
Reviews
2k
Added
May 23, 2026
J. El TanquistaSteam
Disclosure

Este juego incluye un número reducido de imágenes generadas mediante inteligencia artificial, utilizadas exclusivamente como recursos visuales estáticos. Estas imágenes han sido integradas y adaptadas dentro del estilo artístico general del juego. La inteligencia artificial no interviene en la jugabilidad, la lógica del juego ni en sistemas en tiempo real.

Creator
Jorge Damian Rodriguez
Reviews
-
Added
Mar 18, 2026
Hostile PathsSteam
Disclosure

This game makes limited use of generative artificial intelligence during development. Generative AI tools were used by the developer to assist with code prototyping, internal scripts, concept imagery, and promotional materials during the development process. All AI-generated content is reviewed, edited, and curated by the developer.

Creator
Alberto Lanata
Reviews
-
Added
Mar 18, 2026
Scorched LegacySteam
Disclosure

Generative AI-assisted edits in photoshop were used in the creation of the cover image of this game.

Creator
Whitemarsh Games, LLC
Reviews
-
Added
Mar 18, 2026
Ballistic BrewsSteam
Disclosure

All of our 3D assets including characters, environments, and props are hand-made by humans. Some 2D elements (UI, icons, textures) and select sound effects may use AI tools, but no asset is fully AI-generated.

Creator
Syncarnation Studio Inc.
Reviews
-
Added
Mar 18, 2026
Frontline: Afrika KorpsSteam
Disclosure

Based on our Frontline 1 assets, we've leveraged the innovative capabilities of AI to elevate our visuals by enhancing the graphics for some of the background & art images.

Creator
Frontline: Games Series
Reviews
-
Added
Mar 18, 2026
Tank RogueSteam
Disclosure

The game includes some code generated with the assistance of AI during development. AI was also used to create rough concept drafts for the key visual.

Creator
JellyFish
Reviews
-
Added
Mar 18, 2026
Final StrategySteam
Disclosure

Some of the store artwork was created with the assistance of generative AI

Creator
Final Strategy Studio
Reviews
-
Added
Mar 18, 2026
Purrfect Tanks - The YarnpocalypseSteam
Disclosure

Some visual and/or audio assets were created using AI tools and then manually edited and integrated by the developer. No live AI generation is present in the game.

Creator
DevBacon
Reviews
-
Added
Mar 18, 2026
Bang Bang TankSteam
Disclosure

This game only uses AI-generated content in promotional videos, images, and game menu video images

Creator
LiFou Games
Reviews
-
Added
Mar 18, 2026
Space HoodSteam
Disclosure

Graphic elements like some icons and backgrounds. We are working to change it.

Creator
General Gibbon
Reviews
-
Added
Mar 18, 2026
Pixel Tank WarsSteam
Disclosure

Some Game Assets Were Initially Designed And Planned Manually, Then Generated With Ai Assistance In The Mid-Stages, And Finally Edited Manually Using Relevant Professional Software. The Aim Is To Present The Game'S Vision To Players In A Better Way.

Creator
GGOLDBIG
Reviews
-
Added
Mar 18, 2026
KS Tank WarSteam
Disclosure

Non-Live Generated Content: AI was used to make the voice over for the opening cutscene when starting a new game

Creator
KS For Fun Games
Reviews
-
Added
Mar 18, 2026
Sparkfront: OnlineSteam
Disclosure

Most of the visual assets in Sparkfront: Online were created with the help of AI-assisted tools and later refined manually to fit the game’s unique art style. In addition, translations for supported languages (excluding English and Turkish) were generated using AI and reviewed for clarity. Our goal was to speed up production without compromising quality or creativity.

Creator
Selçuk Oruç
Reviews
-
Added
Mar 18, 2026
Code RagnarokSteam
Disclosure

The capsule and library asset images on the game's store page are all generated by AI and manually modified and produced in the later stage

Creator
吴健002
Reviews
-
Added
Mar 18, 2026
What's NeededSteam
Disclosure

Generative AI was used to create ONLY the cover image for this title. ALL other images, videos and content in the game and on the store page was created by either the developer or human artists.

Creator
Solitary Bunny Studios
Reviews
-
Added
Mar 18, 2026
Battle Ground Battle RoyaleSteam
Disclosure

I am currently using AI to remove backgrounds and for any art placeholders. Nothing In game is AI generated and everything done by AI is done as a tool, not for final art or content.

Creator
BeadleGames
Reviews
-
Added
Mar 18, 2026
Drones vs TanksSteam
Disclosure

Some of the music, sound effects, and visuals in this game have been generated using AI technologies, bringing a unique and creative twist to the game's overall experience.

Creator
Nokwite Games
Reviews
-
Added
Mar 18, 2026
Frontline: Assault Corps WW2Steam
Disclosure

Based on our Frontline 1 assets, we've leveraged the innovative capabilities of Midjourney to elevate our visuals by enhancing the graphics for some of the background & art images.

Creator
Frontline: Games Series
Reviews
30
Added
Mar 18, 2026
Home Wars: BattlefieldSteam
Disclosure

AI will be limited to marketing materials and probably some in-game images to improve the graphic quality of the game interface.

Creator
Insane Dreamers
Reviews
-
Added
Mar 18, 2026
Exo WanderersSteam
Disclosure

Due to budget constraints, the cover illustrations in the Story menu of the game are generated using AI, which will hardly have any substantial impact on the gameplay experience. Depending on future budget considerations, we will decide whether to hire an illustrator to redraw the illustrations. Some of the language translations in the game are done using AI. If you have any better localization suggestions, please feel free to contact me!

Creator
什工坊SueStudio
Reviews
22
Added
Mar 18, 2026
Incarnus WarfareSteam
Disclosure

AI generated content is used for voice audio, generation of concept art for inspiration, and GitHub Copilot AI assistant is used to aid with gameplay coding.

Creator
Ludvik Koutny
Reviews
-
Added
Mar 18, 2026
重返地球Steam
Disclosure

AI for Language translation and promotional images

Creator
Jiangzuogongfang Shanghai Game Co.,Ltd
Reviews
114
Added
Mar 18, 2026
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