25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CIV WatchersSteam
Disclosure

Some icons and images in the game were created using generative AI. All AI-generated content is reviewed, edited, and curated by the developer. No live generative AI is used during gameplay.

Creator
Done by One Games
Reviews
-
Added
Oct 9, 2026
FlipriumSteam
Disclosure

Fliprium contains visual artwork, music, and sound effects created with the assistance of generative AI tools. OpenAI image-generation tools were used for some visual assets, Suno for some music, and ElevenLabs for some sound effects. These assets were selected, edited, and integrated into the game by the developer during production

Creator
Longbow Link
Reviews
-
Added
Oct 9, 2026
OrixSteam
Disclosure

Some of the art in Orix was made with the help of generative AI. The character models were generated from AI-assisted concept art, then edited, retextured, and adjusted by hand for the game. The achievement icons were made the same way. Music and sound effects are licensed from human-made asset packs. Nothing is generated while you play. Every asset in the game is fixed at build time and identical for every player.

Creator
Save Anywhere Games
Reviews
-
Added
Oct 9, 2026
Sea of SilenceSteam
Disclosure

Generative AI tools were used during development to assist in creating some visual artwork and image assets used in the game. All AI-assisted content was generated prior to release and was reviewed, selected, and integrated by the development team before being included in the final product. The game does not use generative AI during runtime and does not generate content dynamically for players.

Creator
zyc_zzmzs@163.com
Reviews
-
Added
Oct 9, 2026
Tenants of the ShadeSteam
Disclosure

I've spent years developing *Tenants of the Shade*, and our team has devoted thousands of hours to programming, artwork, and music. We also use generative AI tools to assist with editing and creating select assets, including some in-game icons and 3D models, as well as promotional materials. The game is still in development, and these assets may change before release. We welcome questions about our creative process on Discord or in the Steam Community forums.

Creator
Stormjest
Reviews
-
Added
Oct 8, 2026
Desert SpringsSteam
Disclosure

Desert Springs uses AI-assisted tools in parts of its development: some UI icons and Images were made with AI image generation. All of it was reviewed and edited by the developer. 2D art, level design, game design and codes are human made. No content is generated by AI while the game runs.

Creator
Robo Sombrero Studios
Reviews
-
Added
Oct 7, 2026
After TroySteam
Disclosure

The card illustrations were made with an AI image tool from our own low-poly style references, then reviewed and placed by hand. All other art, the map, characters, interface, voices and writing were made by people. Store art and screenshots are captured from the game itself. I'm hoping I can replace the card art by proper human art before full release.

Creator
Ruben Van Den Broucke
Reviews
-
Added
Oct 7, 2026
WaxpackSteam
Disclosure

The player portraits, mascots, team emblems, box paintings and a few event images were generated with image models from the developer's prompts, then hand-keyed and placed. All other art is drawn in the game's own code. No live generation: the game contacts no service. The music is synthesized from hand-written scores and is not AI audio.

Creator
Cedarlight Studios
Reviews
-
Added
Oct 7, 2026
L Wars: Chi TownSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s pre-generated 2D character and promotional artwork, localization drafts, and code. All AI-assisted material was reviewed, selected, and edited by the developer before inclusion. The game does not generate AI content during gameplay.

Creator
Best KPI LLC
Reviews
-
Added
Oct 7, 2026
Common DarknessSteam
Disclosure

AI tools were used to create pre-generated artwork, music, sound effects, and narration, including artwork used on this store page.

Creator
One More Turn Games
Reviews
-
Added
Oct 7, 2026
WebBound SolitaireSteam
Disclosure

Some pre-generated visual assets were created with the help of AI image generation tools and then edited by the developer: UI elements (buttons, icons, bars), the game logo, and the campaign zone background art. Some store and community artwork may also use AI-assisted imagery. All gameplay, card art, sound effects and music are procedurally generated by the game's own code, not by AI. No content is generated by AI live during gameplay.

Creator
ParALImedia
Reviews
-
Added
Oct 7, 2026
江湖一牌:无情武林 / Ace of JianghuSteam
Disclosure

The art, music, and sound effects in this game were made with the help of generative AI tools, and each piece was selected and refined by the developer. The Chinese and English translations were drafted with AI assistance and will continue to be refined throughout Early Access. The story and dialogue were written by the developer, and the game was designed by the developer.

Creator
墨劍 Ink Blade
Reviews
-
Added
Oct 7, 2026
The LostwoodSteam
Disclosure

AI-assisted tools were used during the development of some visual assets, music, and localization. All AI-assisted content has been reviewed, edited, and integrated by the development team, and is used under licenses that permit commercial use.

Creator
PolyVoxel
Reviews
-
Added
Oct 7, 2026
睿闻三国志・说客天下Steam
Disclosure

NPC dialogue in Ruiwen’s Romance of the Three Kingdoms: The Life of a Persuader is generated in real‑time by a locally‑running AI model. All content is computed offline on your own device, with no data uploaded to external servers. The game’s story framework, directed plotlines, numerical judgement rules and ending conditions are all hand‑crafted. The AI is only responsible for generating character conversations. Multiple safety guardrails are built‑in: automatic profanity detection, historical timeline checks to avoid anachronisms, character‑stance locking and fallback responses. These ensure every line of dialogue fits the character’s identity and historical context.

Creator
睿闻工作室
Reviews
-
Added
Oct 7, 2026
FOOTBALL EXECUTIVE 27Steam
Disclosure

During the development of FOOTBALL EXECUTIVE 27, generative AI tools were used to assist with parts of the program code, localization, and the editorial review of user interface and in-game text. All AI-assisted content was manually reviewed and revised before being included in the game. No content is generated by generative AI during gameplay, and no player input is transmitted to any external AI service.

Creator
ZERE STUDIOS
Reviews
-
Added
Oct 7, 2026
DeltaV Orbital StrategySteam
Disclosure

Generative AI tools were used during development to assist with drafting and editing some written content, lore and localization. All AI-assisted material was reviewed and revised by the developer before inclusion. DeltaV does not generate content during gameplay and does not connect to any generative AI service. Its computer-controlled opponents use conventional rule-based game logic, not generative AI.

Creator
Vazkor
Reviews
-
Added
Oct 7, 2026
直面天命Steam
Disclosure

During the development stage of this game, some of the art materials and text were created using artificial intelligence.

Creator
Jumping Frog Studio
Reviews
-
Added
Oct 7, 2026
Contested SpaceSteam
Disclosure

AI tools were used to assist with some of the programming, under the direction and review of the game's developer. AI was also used in the translation process for non-English languages. All art and music were created by human artists.

Creator
Null & Void Games LLC
Reviews
-
Added
Oct 7, 2026
LumentideSteam
Disclosure

Ai services are used to create some of the artwork and sounds in Lumentide.

Creator
SonicDMG Games
Reviews
-
Added
Oct 7, 2026
EternallySteam
Disclosure

Three non-playable characters, the Celestial narrator and the antagonists Vexaroth and Valdris, are voiced with AI-generated voices. All playable characters are voiced by human actors. A small number of sound effects were also created with AI tools. No content is generated by AI while you play.

Creator
Astral Kranium Ltd
Reviews
-
Added
Oct 7, 2026
Hold MoraleSteam
Disclosure

Game music was pre-generated using AI tools and edited during development. Select non-English/German text localizations were pre-translated using AI translation tools and reviewed.

Creator
Velovyn Games
Reviews
-
Added
Oct 6, 2026
EmberswornSteam
Disclosure

Pre-generated AI-assisted illustrations are used in some in-game artwork and in Steam store and library artwork, including capsule images, the logo, and achievement icons. Gameplay screenshots were captured directly from the game. The game does not generate AI content during play.

Creator
Embersworn Studio
Reviews
-
Added
Oct 6, 2026
Cheat Koi-KoiSteam
Disclosure

Card, character, background, UI and store art, as well as some in-game text and translations, were made with the help of generative AI. The game does not generate any content with AI while it runs.

Creator
夜更堂 (Yofukedo)
Reviews
-
Added
Oct 6, 2026
Battles of AruniaSteam
Disclosure

Battles of Arunia uses AI-generated artwork created during development, including card illustrations, character portraits, backgrounds and interface artwork. We plan to replace some placeholder artwork during Early Access, including through voluntary community contributions used with permission. The game does not generate AI content during gameplay.

Creator
Battles of Arunia
Reviews
-
Added
Oct 6, 2026
LLamas & Alpacas Steam
Disclosure

Generative AI tools were used during production to create character artwork, portraits, and some of the game's illustrations and visual assets. AI tools also assisted with the story, dialogue, and store-page copy, including its English version. These are pre-generated materials; the game does not use generative AI to create new content during gameplay.

Creator
Dream Factory Solutions
Reviews
-
Added
Oct 6, 2026
动物庄园 Animal FarmSteam
Disclosure

Generative AI tools were used during development to create some in-game artwork and sound effects, as well as some store and promotional visual assets. Generative AI also assisted with drafting store descriptions and translating them into English. This content is pre-generated. The game does not generate AI content or connect to external generative AI services during gameplay.

Creator
田也
Reviews
-
Added
Oct 6, 2026
DeadlightSteam
Disclosure

Some of Deadlight's artwork was created with the help of generative AI. This includes the key art, the store and library capsules, and the ten location paintings on the expedition screen. The images were generated with a locally run image model, then chosen, cleaned up and colour-graded by hand. The store page text and its translations were drafted with AI assistance and edited by the developer. No content is generated by AI while you play.

Creator
ZiBa Entertainment
Reviews
-
Added
Oct 4, 2026
Restore the LuminousSteam
Disclosure

開発では生成 AI を使っています。生成 AI で作った素材を、開発チームが選んで調整し、ゲームに入れています。 対象は、カードとリーダーのイラスト、キャラクターボイス、BGM です。 ゲーム内の説明文の一部も生成 AI で下書きし、開発チームが確認して直しています。ゲームのルールとカードの効果は、開発チームが決めています。 対戦相手の AI の一部は、手を選ぶために外部の AI サービスを使っています。AI が選ぶのはルール上できる手の中からだけで、絵・文章・音声は作りません。

Creator
EpicQuest LLC
Reviews
-
Added
Oct 4, 2026
SlimeboundSteam
Disclosure

Generative AI was used as part of the process of creating some sprites and visual assets, which were then edited and adapted by the team to keep them consistent with the game's final art style.

Creator
Frostrune Studios
Reviews
-
Added
Oct 4, 2026
PenRogueSteam
Disclosure

Generative AI is used throughout the development of PenRogue, including code, character artwork, backgrounds, UI assets, music, sound effects, and text. AI-generated content is reviewed, selected, and integrated by the developer.

Creator
Magnos Games
Reviews
-
Added
Oct 4, 2026
Doubloon: Pirate Dice RoguelikeSteam
Disclosure

AI was used to generate the art, music, sound effects, the captains' short vocal reactions, the game text and the translations, all curated and reviewed by hand. Nothing is generated at runtime.

Creator
Windvix Games
Reviews
-
Added
Oct 4, 2026
EternalCircuitBoardSteam
Disclosure

AI tools were used for the store and library images such as capsules (generated from the game's own in-game graphics), the English, Chinese and Korean translations, the background music, and the store page text. All in-game graphics were created without AI.

Creator
HS Games
Reviews
-
Added
Oct 4, 2026
扫雷英雄 Mine HeroesSteam
Disclosure

This game uses generative AI to help create pre-rendered store artwork, chapter illustrations, background music, and the official trailer. Game logic was drafted with AI assistance and reviewed by the developer. All level design, gameplay mechanics, and in-game text are hand-authored. No copyrighted third-party material was used in any AI output.

Creator
Sparkmine Studio
Reviews
-
Added
Oct 4, 2026
StonebloomSteam
Disclosure

We used an AI assistant (Claude) during development. No image-generating AI was used, and the game contains no AI-generated images, music, sound effects or voices. Nothing is generated by AI while you play. - 3D shapes: The puppet parts and board objects are built from simple geometric shapes by scripts that the AI assistant helped write. The developer reviewed and adjusted every result. - Text and translation: In-game text was drafted with the assistant, and the Japanese and English versions were translated with its help. The developer reviewed and edited all text. - Studio logo: Built from basic shapes as code written with the same assistant. All sound effects and music are recorded and made by the developer.

Creator
CoffeeK Studio
Reviews
-
Added
Oct 4, 2026
StatemakersSteam
Disclosure

Generative AI tools were used in the development of this game solely to assist with writing and editing text: in-game interface strings and descriptions, their localization into all supported languages, and the text of the game's Steam store page. Every such text was reviewed and edited by a human before publication. The game contains no AI-generated art, audio, music or gameplay content. All artwork was drawn by hand and all sound effects come from licensed libraries. No generative AI runs in the game at runtime.

Creator
Amberland Studio
Reviews
-
Added
Oct 4, 2026
卡牌大师Steam
Disclosure

Some 2D artwork used in the game and on the store page was created with generative image tools and then selected, edited, composited, and integrated by the developer. This includes selected backgrounds, character or enemy illustrations, card-related artwork, logos, and promotional assets. The game does not generate new content from player input at runtime, and no generative AI system is used for gameplay decisions or player interactions.

Creator
Gaster
Reviews
-
Added
Oct 4, 2026
CrossVeilSteam
Disclosure

Some of the game's artwork was created with the help of AI image tools, and was then chosen, edited and placed by the developer. AI tools were also used to help translate the game's text into French, German, Spanish, Portuguese and Chinese. Nothing is generated while you play.

Creator
Paulie Productions
Reviews
-
Added
Oct 3, 2026
Zakuzaku RogueSteam
Disclosure

Generative AI was used during development to create some promotional artwork, including Steam store capsule images and logo variations. Generative AI is not used during gameplay, and no AI-generated content is created in real time.

Creator
nekosuko
Reviews
-
Added
Oct 3, 2026
Kaiten - Sushi DeckbuilderSteam
Disclosure

Illustrations and store art were created with Google Nano Banana 2 AI image generation, then selected, edited and assembled by the developer. Background music was created with Stable Audio 2.5. No AI content is generated during gameplay.

Creator
Chi Yin So
Reviews
-
Added
Oct 3, 2026
TollmireSteam
Disclosure

The translations of this game into English, Spanish, Portuguese, Russian and Chinese were produced with the help of a large language model, working from the German original. The Spanish, Portuguese, Russian and Chinese versions are machine-made and are marked as beta inside the game. The text of this store page and the captions in the trailer were written the same way. No image, no sound and no music in this game is AI-generated. The symbols come from historical alchemical plates, the witches from the Wellcome Collection, the cauldron from the Smithsonian, the reeds from an 1885 plant atlas.

Creator
Smartstift
Reviews
-
Added
Oct 3, 2026
Go&BustSteam
Disclosure

Pre-generated content: Generative AI tools were used to create the game's visual and audio assets, including card and item artwork, backgrounds, key art and store capsule images, and the background music. The developer directed, selected, edited and integrated all AI-generated assets. Game design, rules and balance were created by the developer. No content is generated live by AI during gameplay.

Creator
Enomme
Reviews
-
Added
Oct 3, 2026
FGD - Forever Grind DungeonSteam
Disclosure

Character, monster, and item artwork in this game was pre-generated using AI image generation tools (FLUX.1). No AI-generated content is created live during gameplay, and the game does not connect to any third-party AI service at runtime.

Creator
Tresette
Reviews
-
Added
Oct 3, 2026
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